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UT for all episodes of Black Mirror’s seventh season is a play thing that stands out from me, and I’m suspicious of anyone else who played video games in the 1990s. It tells the story of Cameron Walker, a socially troublesome freelance game journalist. Cameron Walker steals the code to a new virtual pet sim named Thronglets from a developer intended to interview. When he returns home from the game, he discovers that the cute, intelligent little creature he cares for on-screen has darker ambitions than simply playing for his entertainment.
The episodes are interesting to me. But more importantly, too, did Charlie Brooker. He began his career writing satirical features and ferocious reviews of PC Zone Magazine, one of the perpetually fighting PC Mags of the era (I shared the office with other PC Gamers). In Plaything, it is the PC zone written by Cameron Walker, with several scenes taking place in the office. The program depicts it as a reasonably adult office space with an organized computer workstation and huge windows. I don’t think the production design team has gained this vision from Brooker.
“The zone had a much less corporate workplace feel than the episode showed, and it had the feel of a youth club and nightclub for children in the basement,” says Paul Presley, who worked in the PC Zone at the time. “It was just a handful of messy, messy desks stuck in the windowless basement office around Oxford Street (later Tottenham Court Road) and were killed because of floor-to-ceiling windows! on CD.”
For journalistic thoroughness, I also contacted Richie Shoemaker, a graduate of another PC Zone, for his recollections. “There were windows along one side, but they were below street level and are smudged with London stains,” he says. “Silles was breaking dusty magazines, broken joysticks, empty game boxes. It was a permanent night in the best parts of eight years.”
Children in the Underground… Mid-1990s PC Zone Magazine Office Photo: Richie Shoemaker
This episode was more accurate in the game itself. The first scene in the office shows Cam playing Doom when the editor appears. He shows the front cover of the latest issue of the magazine with system shocks on the cover. Then ask Cameron if he has finished his review of Bruflog’s classic adventure game Magic Carpet. “[Plaything] It’s a good thing on the timeline,” says Shoemaker. “Of course, playing Doom in the office was the norm. When I joined the team’s earthquake, it was a death-death at lunch and work. Magic Carpet reviews. did It was featured in the question after System Shock (which was actually Charlie’s first cover review), but it went from 93% to 96%, written by Launch Editor Paul Lakin, who continued to work in foreign offices. ” He also believes that the old editor of the episode’s Grizzled might have been inspired by then-associated editor Chris Anderson. Shoemaker believes that “he was a rather vampire character who seemed to be present in Tobacco and Ultima’s online diet.”
What appeals to me is the origin of inspiration for the Thronglets Virtual Pet game. Most reviewers refer to Tamagotchi, the keychain pet toy that stormed the world in the late 90s. Brooker himself refers to it in an interview. But the much more likely candidate was the 1996 title creature, with players caring for cute creatures for generations. It looked like a cute pet game, but it was actually a very sophisticated experiment in artificial life, created by cyberlife technology that clearly sounds sci-fi. Players had to try to establish breeding groups of creatures known as Norns, but their control was limited as they were encoded in advanced neural networks and functioned internal body systems that regulate behavior and physical abilities. Cyberlife has created a great deal of the complexity and experimental nature of the game. The box comes with a warning sticker that says “digital DNA is surrounded by” and the blurb in the back warned players that it would unleash the world’s first artificial life science experiment.
Cuteer than it looks… a creature. Photo: CyberLife Technologies
Creature creator Steve Grand has similarities with Play Things (and Vander Snatch) coder Colin Rittman. He was a programmer who was tired of traditional games and wanted to try something very new. He went on to write books about creatures and their development, creation, that is, life and how to make them, and later became an internationally famous robotist and developed the famous robot orangutan. Certainly the most black mirror career trajectory ever. In 2011 he began working on a mental follow-up to a creature named Grandroids. Thronglets was to develop a race for intelligent AI aliens. Grand launched Kickstarter in 2016. Fantasy. Everything is very interesting.
This is one of the things I like about Black Mirrors, and it’s actually the use of technology and video games in traditional dramas. This is an inexplicable world filled with quirky people that no one outside the industry has ever heard of, but it has a huge impact on the toys they make. Personally, I wanted to see more PC zones, as imagined in the program, but I understand that ominous flocks are the real focus. Maybe one day there will be a Silicon Valley-style drama series about the 1990s gaming industry. It was hell. For now, it’s interesting to see both Brooker and me living in a world that is used as a venue for dystopian fiction.
Source: www.theguardian.com