The designers behind Switch 2 contemplated naming the new console the Super Nintendo Switch. However, they decided against it, recalling that while one could play original Switch games, there was no backwards compatibility between the 1990s Super NES and the 1983 NES. After testing it over the weekend, the more fitting name seems to be Switch Pro, as it represents an evolution rather than a completely new generation—it’s a highly refined version of the original console.
The enhancements are most notable in the larger screen and more robust processor, but every component of the console boasts improved specifications. The larger Joy-Cons feel sturdier and more user-friendly, while the magnetic clip feature to attach them to the console adds a delightful touch. The user interface has also been upgraded, featuring subtle tactile feedback along with enjoyable sound effects.
The wait is over… Gamers are in line to purchase the Nintendo Switch 2 console this Thursday in New York City. Photo: Shaun Chen/AP
Transitioning back from the stunning Switch OLED model to a standard LCD screen takes some adjustment, yet the quality remains decent, and the larger display area makes a significant impact. I tried it with cinematic titles such as IO Interactive’s engaging assassination game: Signature Edition and Director’s Cuts for Yakuza 0—both delivered an epic experience in handheld mode, enhanced by the console’s impressive virtual surround sound. Keep in mind, however, that 4K at 60fps is not the standard.
In handheld mode, games typically run at resolutions ranging from 720 to 1080p, with 4K reserved for docked play; currently, only a handful of titles support 4K. For instance, Cyberpunk 2077 caps at 1080p with a 30fps performance mode. In short, visuals won’t compete with top-tier PS5 Pro or PC graphics—it’s more comparable to a PS4 than a PS5.
The setup is straightforward: power on the console, connect to the internet (via WiFi or the ethernet port on the dock), and download the necessary updates. If you own a Switch, you’ll have the option to place it nearby to transfer your user data and games. The entire process was smooth and took about an hour, but be cautious; skipping the transfer will prevent you from transferring games later on. Game sharing is possible with compatible games between Switch and Switch 2 users, and it’s also user-friendly for two households without their own copies. I tested the local multiplayer feature with Sega’s delightful Puyo Puyo Tetris—just select the Gameshare option from the game menu, and your friend picks the same on their Switch to connect and start playing seamlessly.
I’m curious to see how this feature holds up with more complex games and additional players. For example, Survival Kids allows game sharing across up to two other consoles. This could increase processing demands on the Switch 2, potentially affecting performance. However, as of now, I was impressed with how well it handled the party game Super Mario Party Jamboree.
Get ready… Mario Kart World is set for the Nintendo Switch 2. Photo: Nintendo
On another note, GameChat is a somewhat outdated option for in-game video chat, requiring you to connect through your smartphone for identity verification. You can purchase a Switch 2 camera (£50) or use an existing USB webcam. This feature could be a fun addition for close friends and family passionate about gaming together, though it remains to be seen if any upcoming titles will utilize it in innovative ways.
Additional costs should also be considered—if you want to play with more than two players, you may need another set of Joy-Cons. Replacement Pro Controllers are priced at £75. (I tested the Powera Advantage Pad, an officially licensed product that lacks rumble and only functions in docked mode, but it’s a robust alternative for £30 during Mario Kart sessions.) A subscription to Nintendo Switch Online is necessary for online play, currently £17.49, with the Nintendo Switch Online Expansion Pack costing £34.99/£59.99 annually. This provides access to both retro Nintendo titles and contemporary games, representing decent value compared to other gaming subscriptions, but it is another expense to factor in. Lastly, if you’re running low on space with the built-in 256GB, you might need a MicroSD Express card, which costs around £50, adding more to your total.
As for battery life, Nintendo promises between 2 to 6.5 hours. I played Mario Kart World and downloaded Hitman, testing features like GameShare and GameChat for approximately 3.5 hours, which felt satisfactory.
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Should you consider purchasing? If you missed out on the original Switch, then the answer is a resounding yes—it’s the culmination of Nintendo’s efforts to create versatile hybrid handheld/home consoles with a diverse array of launch titles (currently, Mario Kart World stands as the lone must-have exclusive). For existing Switch owners, an upgrade is worthwhile, especially for the larger display, improved controller, and social features—if you have the available budget. Multiplayer gaming has been reinvigorated at home, with my sons enjoying Mario Kart sessions together in the living room.
One undeniable fact remains: you can’t play Nintendo titles anywhere else. No smartphones, PCs, Xbox, or PlayStation offer the experience of fully immersive games like Mario, Animal Crossing, Pokémon, and Zelda. It’s exciting to envision how these beloved experiences will evolve on a beautifully crafted machine equipped with innovative features. Perhaps the Nintendo design team was right to suggest it be called the Super Switch, but for the time being, the label Switch Pro seems fitting.
The Nintendo Switch 2 is now available for £395.99 in the UK, $699.95 in Australia, and $449.95 in the US.
Source: www.theguardian.com