and othersLike many of you, I deeply resent the insidious penetration of subscription services. I started with an affordable, shareable Netflix subscription years ago. Then Spotify, then Disney+ when I had kids, then Prime Video, all of which somehow made sense. Then Fitbit started charging me to unlock features on a device I’d already bought. Google now charges me a monthly fee to store the photos I take with my Google phone in its cloud. I pay a yearly fee for an app that lets me look at guitar tablature. Last week, I tried to buy protein powder only to find I could only buy it if I committed to at least a three-month supply. That’s awful.
When it comes to gaming, I’ve been an Xbox Live subscriber on and off since 2003. PlayStation Plus came later, and Nintendo Online came much later with the launch of the Switch. I don’t play many live service games, but otherwise I would have paid £8.99 for the Battle Pass. To add to this already difficult situation, last week Microsoft announced an update to their video game subscription offers that required a spreadsheet to understand.
Currently, there are two words, Game Pass Standard and Game Pass Core, but they both mean the same thing. There is also Game Pass Ultimate, and some of these options apply to PC as well, while others don’t. Some offer new Microsoft games from day one, some don’t. Some include cloud gaming, some don’t. And they all have higher prices now. I’m not stupid, so even after going through these options multiple times, I can’t 100% explain what they mean and how they differ without referring to a table.
PlayStation Plus is now almost as confusing and expensive. The options are called Plus Premium, Plus Extra (also synonyms), and Plus Essential, and the linguistic clarity is enough to make you want to scream into a pillow. They all come with different perks, but you can’t play online with friends without paying. As for Nintendo Switch Online, well, it has almost no perks, so it feels like a tax on Splatoon 3 or Animal Crossing. But at least it’s simple, with only two options, and significantly cheaper than Xbox or PlayStation.
I hate feeling like I’m paying a small mortgage to every entertainment and services company in existence. You could argue that every company is an option, but it doesn’t feel that way. And outside of gaming, most of these services have proven to capture the market with a relatively cheap introductory price, get everyone to switch, and then raise prices once their competitors fall far enough behind. This is why I’m skeptical of things like Game Pass in general. At the moment you can’t claim it’s a very generous offer with a great games library, but if in 10 years’ time Microsoft has bought up the games industry further and decided to charge you £30 a month to play Call of Duty, you’re going to be in trouble.
I often affectionately tease my partner about his unwavering attachment to physical media. In addition to a record collection that’s thousands of records long and shelves of Blu-rays and DVDs, he also buys boxed games on discs and cartridges like it’s 2005. But his approach is starting to seem like an act of rebellion: At least, despite the decline of video game retail, there’s still the option to actually buy and own games.
He’ll be the only one laughing when, in future, I pay £100 a month for an Ultra Super Game Cloud Box Plus to access and play my digital library of games I bought 10 or 20 years ago.
What to Play
Under review Swarm This week’s game is super simple, short and anxiety-relieving. Ride your bird through colorful and bizarre landscapes, identifying and recruiting wildlife. They all look a bit like flying fish, but you’ll know the difference between a piper and a greaves, a bell and a droop, and some animals are hiding. Really It blends in well with the environment and feels like a puzzle game, where you’re figuring out how to find a creature based on a sentence from a field guide.
I wish there was more to the game – the creatures that follow you around don’t do much, for example – but it’s relaxing and stylistically interesting.
Available on: PlayStation 4/5, Xbox, PC
Estimated play time: 5 hours
What to Read
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I reported last year that the Olympics had tried but failed to include esports. The IOC has now He signed a 12-year contract New event series with Saudi Arabia eSports OlympicsSaudi Arabia is already hosting an esports World Cup, and its Savvy Games Group has made huge investments in various gaming companies, all of which can be seen as an extension of the country’s broader sports-washing efforts.
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Listen up, all you old-school Roller Coaster Tycoon fans. Frontier has announced Planet Coaster 2A sequel to a highly detailed theme park simulation You will also be able to build a water park..
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MobileGamer.biz speculates that: Only 2,000 people have paid Resident Evil 7The reported revenue figures suggest this is a technically impressive iOS port, which, if correct, raises the question of whether the market for premium console-style games on smartphones even exists.
What to click on
Question Block
The well of questions is drying up, so please send them in. I dug through the email archives for this one. Luke:
“With all of this, with game industry layoffs, the state of console gaming, and late capitalism, where does Nintendo fit in? All this? Big Because 3 is primarily a games company and not a division of a large tech company, they have quietly continued to operate without any major hiring or firings. Is this a by-product of their business culture, or something else?
There are many reasons why Nintendo is particularly resilient: it has large cash reserves, sells consoles at a profit rather than at a loss on hardware to make money on games, and has very high staff retention, allowing for the transfer of organizational knowledge. The company’s much-missed former president, Satoru Iwata, made headlines during the Wii U era when he cut his own salary to protect staff from layoffs. But this is not unusual: Japanese companies generally do not hire and fire employees repeatedly due to employment laws.
This article Gaming Industry Let me explain the labor protections that Japanese developers enjoy. It’s nearly impossible to fire employees unless a company is on the brink of bankruptcy. And this is just one of the many reasons why Japanese companies are not affected by the current flurry of layoffs. Thanks to investment from China and the size and profitability of the mobile games market, the games industry is stable and actually growing in Japan.
If you have any questions for the Question Block or any other comments about the newsletter, Please email us at pushingbuttons@theguardian.com.
Source: www.theguardian.com