yesWhile the name might lead you to think of a game about herding sheep, it’s actually a lot stranger than that. teeth They’re sheep, but they’re fluffy flying sheep that float around after you as you ride on the back of a giant, colorful bird. Every now and then, they’re sheared and knitted into new jumpers or hats with pom-poms so the sheep look like naked, purple, aerial sausages with eyes. But the majority of your flock is actually made up of flying fish. Or are they fish? Some are curvy like eels, some moo like chickens, and some look like winged whales. Like we said, it’s pretty weird.
Your job in Flock is to find them in the wild, identify them from their short but varied and obvious written clues (“drooping proboscis,” “vertical stripes,” “often mistaken for a noisy radish”), and fill a field guide full of these big-eyed, flying-fish-like creatures. They all resemble sea creatures through a slightly surreal pop art filter, but are so well drawn that you can now tell the difference between a Cosmet and a Beul, a Thrips and a Rustic. Some camouflage among weeds and leaves, others flee when you approach, and others chirp at you while sunning themselves on rocks. You can find a piper to teach the birds to sing, and then collect them like a piper into a cloud of creatures that will follow you.
I’m still not very good at charming creatures. I can’t get the timing right and often end up frightening the birds with my off-key shrieks instead of leading them into the flock. But I morning It’s good at finding them. The flying is done for you. Birds fly around trees and mossy rocks automatically, so you’re free to observe your surroundings and listen for the chirps and twitters that announce the presence of undiscovered birds and fish. I navigated by sound as often as by sight. The nature-inspired soundscapes are one of Flock’s strongest features, along with the eye-catching art and cute, witty writing.
I enjoyed my few days with Flock, though I wish it were longer. There were some really interesting environmental puzzles that made me want to find other creatures hiding out on the plateau. Most creatures were easy to find, but a few required some fun deduction from a single sentence in the field guide. Once or twice, a creature in my entourage would tell me the location of another creature or help me find something, but most creatures just follow the player around and don’t do anything. I couldn’t help but imagine a more ambitious version of this game, one where the main creatures give you interesting abilities once you’ve filled out the field guide, and you can do things with your friends in races and challenges. But in under five hours, I’d done everything there was to do.
And yet I keep firing up Steam Deck just to fly around the swamps and moss forests for a few minutes – it’s so relaxing, so fun to look at, and so endearingly quirky that it stands out from the crowd.
Source: www.theguardian.com