aAt some point, most mobile games will die. Apple’s iOS software updates have removed thousands of App Store games over the years. Old games simply disappear unless developers make them compatible with all new devices and software. (Most games can’t or won’t devote such resources to it.) Also, in the case of live mobile games that encourage users to log in every day, the popularity of the game will inevitably decline and the developer will stop updating it, leaving the game sluggish and unplayable. Sometimes there is no warning. Games exist one day and disappear the next. A truly dark fate.
Mobile gaming has a high mortality rate. 83% of them Research shows that most games fail within the first three years. But maybe there’s another way. In 2017, Nintendo released a mobile version of its best-selling relaxing life simulation game, Animal Crossing: New Horizons. The service, called Pocket Camp, ran for seven years before Nintendo ended support for it last month. But instead of ending the game, the company released a complete version for £8.99 that packages years of content and allows players to transfer data to keep their memories or start anew. The game lives on.
Pocket Camp is an excellent replica of the console Animal Crossing games, closer to a Happy Home Designer spin-off with a lighter touch than the DS and Switch versions. Your super cute character will be in charge of the campsite and decorate it with furniture and cuteobjects. If your campsite is set up to their liking, the animals will come hang out and talk trash with you. You can gift them anything you find lying around, such as fruit, fish you catch, or, better yet, live insects. Guitar-playing dog KK Slider (who, interestingly, is a caricature of Kazumi Todaka, one of Nintendo’s composers) performs at a campfire concert.
The main difference between Pocket Camp and, say, Animal Crossing on Switch is that there’s no cold in Pocket Camp. Performing insignificant missions, collecting more materials, and crafting more things will always bother you. As is tradition in mobile games, you get some kind of reward every few minutes, and every action in the game is tracked in some kind of progression tree to encourage you to keep playing. Twelve currencies, tasks, locations, and seasonal events are possible at any given time. However, it is nevertheless surprisingly feature-rich. There are thousands of things to make and buy, and hundreds of animal villagers to befriend. It feels luxurious for £8.99.
Ironically, Pocket Camp would be significantly better without the insidious monetization that was used to power it. I’ve dipped in and out of this game over the years, especially when I was waiting for 2020’s New Horizons to come out, and I’ve always loved the ubiquitous countdown timer and the daily (or several) I always shied away from it because of the manufactured urgency of logging in. 1 day) Achieve your goals. Hurry up, it’s time to harvest the fruits! Look, this special event is almost over! Don’t you want limited edition items? Don’t you want to buy some leaf tokens to speed up the creation of all this? This is a standard issue in live mobile games, but even if the game itself has value, it can also be very annoying.
All of these monetization system traps still exist in Pocket Camp Complete. They are built into the game design. However, we now give away all leaf tokens, bells, and items that you previously had to wait for or pay for for free. This changes the pace of the game and allows you to play as many times as you like at once without any restrictions. Now, without warning, I can recommend the affordable Animal Crossing: New Horizons.
More developers should do this. Once you’re done with your live games, simply package everything up and sell it for a single price. This happens in the console world, where the “Game of the Year” edition delivers the old game and all its bonuses and extra content. In this way, those who were there for the first life of the game can somehow preserve it. And such games may find new players even in the afterlife.
what to play
dress up fairy tale adventure infinity nikki This game, released this week, is one I’ve had my eye on for a long time because there doesn’t seem to be anything else out there. There’s no combat here, but instead there’s music, fishing, balloon rides, and conversations with cats and frogs. Pink-haired Nikki is very fashion conscious and almost everything she does in her world earns her new components for various amazing outfits. It’s an interesting combination of saccharine sweetness and downright weird, and is actually similar to Animal Crossing.
Please note: This is a free-to-play game, so if you have teenagers who want to play, make sure their settings are locked, as you could actually drop hundreds of pounds on a virtual dress. Please check.
Available: PC, PS5, smartphone
Estimated play time: 10 hours or more
what to read
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The BBC estimates that 43 of the top 45 best-selling mobile games are break the rules Regarding disclosure of randomized information loot box in their advertising. Regulators have been slow to take action on these gambling-related features.
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devolver digital has belatedly postponed some games to next year (including Baby Steps, which I’m really looking forward to). I exhaustedly applaud Devolver for the way they presented their presentation through a mock awards ceremony. 15th Annual Devolver Delay Awards 2024.
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to celebrate PlayStation 30th anniversarySony has released a set of past PlayStation launch animations, including the PS1’s iconic and incredibly 90s theme. Kotaku has more.
What to click
question block
Now it’s my turn to ask a question instead of the reader’s. you.
We’re still looking for Pushing Buttons readers to submit their favorite games of 2024. That game will be featured in the final newsletter of the year. From Baldur’s Gate 3 to Astro Bot, send us a few sentences about what they mean to you. You will see results within a few weeks.
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Source: www.theguardian.com