HHow do you follow up on a game that made the world cry? It’s a question that’s vexed writer Graham Parks since his 2021 BAFTA-winning Before Your Eyes. Released during the height of lockdown, Parks’ webcam-controlled story uses the player’s blinks to fast-forward through protagonist Benny’s memories, blinking through each uplifting and heartbreaking moment of his existence. It quickly gained a reputation as Twitch’s tearjerker, its moving story and the misery of the pandemic’s last few months creating a perfect, tissue-paper-shredding storm. “As a writer, it was definitely a scary thing,” Parks says. “I’m interested in using games to tell concise, emotional stories, but I can’t say they’re going to make you cry every time.”
Still, tears or no tears, things are already looking pretty promising for Goodnight Universe, an intriguing sequel to Before Your Eyes. Developed by Nice Dream, an all-new studio founded by creators Graham Parks and Oliver Lewin, Goodnight Universe has already won the 2024 Game of the Year award at the TriBeCa Film Festival, beating out the excellent Thank Goodness You’re Here!
What’s the premise of Goodnight Universe? “It’s a game where you play as a baby with psychic powers,” Parks says with a coy laugh. Using a webcam or a VR headset, players step inside the tiny body of baby Isaac, who begins to develop mysterious abilities. The slithering psychic must grasp his rapidly blossoming new powers and use his eyes to bend the vast world around him to his will – preferably without scaring Isaac’s poor parents, Parker explains.
“Before Your Eyes was a game about disempowering the player,” Parks says, “but we always felt that mechanics like blinking and eye tracking could also be used to empower the player and give them a sense of magic.”
Sounding more like Boss Baby than indie darling, Goodnight Universe’s storyline was definitely a tonal shift, and one that took the team a while to realise. “We had been anxious about the second album for a really long time,” Parks says. “We even had to make a rule in ideation sessions that we couldn’t even talk about ‘Before Your Eyes’.”
Luckily, inspiration struck from a new face in the room. “Our lead designer, Bella, had just had her first child,” says Parks. “She started coming into meetings and was at an age where you’d sit down and she’d just stare at one thing for an hour and you’d forget she was there. We’d become known as people who make games that don’t move around a lot… I noticed her quietly staring at me, and that was my ‘Oh, noooo!’ moment.” Goodnight Universe was born.
From kinetically changing TV channels to sending wooden blocks flying, Goodnight Universe takes players on Isaac’s strange but heartwarming journey to understand his powers, be accepted by his family, and avoid being kidnapped by a shady tech company. The diaper-clad protagonist is voiced by Top Gun Maverick’s Lewis Pullman, and the supporting cast includes actors from TV shows like Veep, Barry, and The Daily Show, and the LA studio cleverly takes advantage of its proximity to Hollywood.
“Many indies [the union] “Some actors only do film or TV,” adds the game’s director and composer Oliver Lewin, “but the truth is, these actors are really excited about this.”
Thanks to its BAFTA win, Before Your Eyes has transcended its webcam origins, making its way to PlayStation VR2 and joining Netflix’s steadily growing library of mobile games. But while you can play Goodnight Universe in VR and turn off face tracking, for Lewin, the game’s story is still tied to the humble webcam. “For us, the face-tracking technology is there to enhance immersion,” Lewin says. [few] Developers are researching this…There’s a lot you can do with just a simple webcam, and everyone has one.”
“Our game is, in many ways, a playable movie,” Parks adds. “I think what motivates us more than any exciting controls is how we can use this medium to tell a story in an interesting and unique way.”
In a medium that revolves around slaying dragons, crushing demons and embarking on intergalactic power fantasies, there’s something fresh and quaint about Goodnight Universe, but after shedding a fair few tears over Before Your Eyes, if anyone can do justice to this strange premise, it’s the quirky LA Art Games collective.
Source: www.theguardian.com