Trolley Problem: The Internet’s Iconic Moral Dilemma Transformed into Video Games | Gaming News

In 1967, British philosopher Philippa Foot unwittingly sparked one of the most enduring memes on the internet. The infamous runaway trolley is racing toward five individuals tied to the tracks. You have the power to pull a lever to redirect the trolley toward another track where a single person is bound. Would you act to save five lives at the cost of one?

What if one of the tracks spiraled into a dramatic loop? Or if the trolley was replaced by a menacing Thomas the Tank Engine? Perhaps the entire dilemma morphed into a commentary on contemporary political debates? The trolley problem, initially posed as a meditation on ethical decision-making, found renewed life in the 2010s as the inspiration for a myriad of absurd, self-referential memes. Now, it appears poised to embark on a third chapter through the surreal interactive comedy game, The Trolley Solution.

Each level serves as a mini-game, ingeniously designed around thought experiments. There’s always a trolley, a lever, an ethical quandary, and a twist that derails expectations. Tracks are dissected into puzzle pieces that players must fit together against the clock. Commuters alongside the rail must maintain their emotional balance and enjoy serotonin boosts from scrolling through social media. One segment flows into a brief visual novel about a Japanese girl who develops feelings for someone on a streetcar that threatens to eliminate her high school rival.

Perfectly tailored for the social media era… trolley solutions. Photo: Bydandans

It’s undeniably absurd, echoing the ludicrous nature of the original trolley problem. “It’s a serious issue presented in an outrageous manner,” explains Baidandan, developer of Solochile. From a Reddit perspective, he puts it succinctly: “It’s a free real estate for shit posts.”

With the foundational joke already well-explored, Baidandan opted to take bold creative risks with the mini-games, striving to transform the dilemma into quirky scenarios that lead to final choices. “Some versions felt too bland and overly complex,” he notes. “Or I couldn’t conceive of a mini-game that adhered to the four guiding principles I established.” These principles state that each mini-game must be engaging, tied to the moral dilemma, introduce unique elements, and subvert expectations.

If all of this seems a bit gimmicky, it’s likely because Trolley Solutions functions best as a comprehensive interactive sketch inspired by a singular joke. Yet, it’s a joke filled with charm and abundant punchlines (each mini-game lasts mere seconds to minutes, and the level selection screen hints at a brief total runtime).

In many aspects, it is perfectly suited to the social media landscape. The humor is designed for the internet, and the quick-fire mini-games are ideal for casual gamers scrolling through TikTok. “I aimed to create something accessible and enjoyable,” Bydandans remarks. “My previous games were often too technical and hardcore for the average player. This time, I wanted to craft something everyone could appreciate.”

“Enjoyment” is a peculiar term when discussing ethical dilemmas. What would Baidandan do if confronted with the original trolley problem? “I would consider options with fewer legal repercussions,” he confides. “I’d call the police, yell for help, and attempt to untie the victims.” Thus, he disregards the constraints of the thought experiment, crafting a more engaging experience instead? That seems to fit the bill.

Trolley Solutions is anticipated to be released on PC this winter

Source: www.theguardian.com

Leave a Reply

Your email address will not be published. Required fields are marked *