Swap the Baby for a Dog: A Recipe for Joy

My wife and I will always cherish the day we brought home our miniature Schnauzer puppy. At just four weeks old, she fit snugly in my palm. During the ride home, I sat in the back seat with her, gazing down at her big, playful eyes as she cuddled against my knees.

In the subsequent weeks and months, we joked that it felt like a dress rehearsal for having a human baby.

Nowadays, a growing number of people embrace this sentiment, referring to themselves as “dog parents” and viewing their furry companions as stand-ins for children.

Recent research by European psychologist, Laura Gillette and Professor Enikő Kubinyi from Elte Etovas Roland University in Budapest, highlights this trend and raises important questions about its correlation with the global decline in human fertility rates.

Interestingly, my wife and I welcomed human twins a few years after we got our pup. But with rising living costs and a shift towards individualistic values, are many opting for dogs instead of children?

Rise in Puppy Ownership

In the UK, fertility rates are at a historic low: in 2023, the average was 1.44 children per woman (over 2 is needed to maintain the population), with just 591,072 births, the lowest since 1977.

In contrast, the number of pet dogs has surged by a million in the last decade, with 45% of owners being millennials. Many of us now treat our dogs like little humans, ordering Puppuccinos at local cafes and creating social media accounts for our pups.

According to Gillette and Kubinyi, our natural caregiving instincts, honed over thousands of years of domestication, push us toward nurturing our dogs. Their appealing features, such as large eyes and rounded faces reminiscent of infants, compel affection. In fact, many popular breeds exhibit “pedomorphism,” retaining baby-like traits into adulthood.

Research shows dogs have evolved to express more facial emotions than other animals, eliciting emotional responses from humans.

Studies suggest dogs could serve as alternative children. A 2014 brain imaging study found that mothers exhibited similar brain responses when viewing dogs as when seeing human children, particularly in areas linked to reward.

Another study in 2015 revealed that staring into a dog’s eyes increases levels of oxytocin, a hormone associated with bonding and crucial for mother-infant interactions.

Moreover, many owners communicate with their dogs using a high-pitched, affectionate tone often employed when addressing babies, known as motherese.

Gillette and Kubinyi draw parallels between human parenting and dog ownership. Psychologists have long noted that children develop various attachment styles that correlate with their behavior, shaped primarily by emotional consistency from their parents.

Research indicates that dogs form close attachments to their owners, akin to those seen in humans. Like people, dogs’ attachment styles are influenced by their owners’ caregiving approach.

There is also evidence that dog owners can experience something akin to postnatal depression. A 2024 study found that new puppy owners may feel “puppy blues”, characterized by emotional stress, anxiety about responsibilities, and challenges in adjusting to life with a new puppy.

If raising a puppy mimics many aspects of parenting, is opting for a dog over a baby a smart choice? It’s likely cheaper and less disruptive to your career. Personally, I’d argue that cleaning up after a puppy is easier than changing diapers, though neither option is exactly pleasant.

But does being a dog parent guarantee greater happiness than being a human parent? The answer is complex.

Early parent-child dynamics are often linked to high stress and sleep deprivation.
Photo Credit: Getty

The Weight of Responsibility

Research shows that human-parent relationships can lead to short-term happiness declines. While parents experience moments of anticipated joy, they often face a drop in happiness during the initial years of parenting, likely due to the rigorous demands of their roles.

This happiness penalty tends to diminish over time, eventually returning to pre-parenting levels. These findings surprised many who believed parenthood was the pinnacle of joy in life.

Ultimately, how one measures happiness—whether through fleeting joy or long-term life satisfaction—matters. Many parents still regard having children as the most meaningful experience in their lives.

What about dog owners? Again, the findings are intricate. In large longitudinal studies focusing on pets, the benefits of ownership aren’t always as rosy as expected.

In a comprehensive review of 54 studies, only 31% of dog and cat owners reported a clear positive effect on their quality of life, while 9% reported negative impacts.

Much like stories about parenting, mixed results concerning pet ownership likely stem from the emotional challenges of caring for dogs, including the demands of training and concerns about safety.

Additionally, factors such as financial stability and societal influences play a significant role. Parental happiness is generally higher in nations with supportive child policies.

Age also influences satisfaction for both dog and human parents. For instance, parents in their 30s tend to report higher happiness compared to those who become parents in their early 20s. Notably, older dog owners often find that their furry companions help alleviate feelings of loneliness.

Having a dog also encourages more physical activity and facilitates social interaction with other dog owners.

Comparing the joys of babies and puppies might not be the right angle. Both offer unique rewards and teach us to celebrate the better aspects of human nature that we choose to embrace.

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Source: www.sciencefocus.com

Gabriel Garcia Marquez and the Potatoes: A Magical Recipe for Video Game Realism

SOpa (Spanish for “soup”) is a game about a young boy who goes to get potatoes for his grandma and finds himself lost in a magical world at the back of the pantry. “It feels like the pantry is getting longer and longer,” explains creative director Juan Castañeda. “And as he tries to grab a bag of potatoes, he's drawn into another world of fantasy and magical realism. He goes on different adventures and meets different characters, but at the end of the day, he's just trying to get potatoes for grandma's soup.”

As video game quests go, this is surprisingly mundane — not unlike rescuing a princess trapped in a castle or saving a land in peril — but you soon discover there's more to it than just the lost potato. “There's another layer to the story, and that's what the game is really about,” says Castañeda. “Every time you return to the kitchen, things change in unexpected ways, and with each adventure you pick up hints about a mysterious traveler who passed these paths long ago.”

An ancient mystery lies behind your initial quest to find cooking ingredients, and as the game progresses, elements of magical realism come to the forefront, making it “a little hard to know what's fantasy and what's reality,” Castaneda said.

Sopa is being developed by StudioBando, a team of around a dozen developers working remotely across countries including Colombia, Mexico, Argentina and the US, who have previously worked on mobile titles. Super Best Ghost Game “Sopa will be the studio's first release for consoles and PC, but Castañeda hails from Colombia, the birthplace of magical realist author Gabriel Garcia Marquez, and he says that Marquez's novels, including One Hundred Years of Solitude, were a major influence on Sopa.

“He's a kind of national treasure, a national hero,” Castañeda said, noting that Márquez's presence can be seen throughout the country. “We grew up hearing his stories, we grew up reading his books. It's something that is deeply ingrained in the heart of every Colombian.”

Colombia also has deep roots in Sopa. Castañeda says the game is based on his grandmother's house in a rural Colombian town swallowed up by a growing city. “It was a traditional colonial house with a big garden,” he says, recalling the place always bustling thanks to his grandmother's 15 children. “Some of them had their own children, and the house was always bustling,” he recalls. “Every room was always full.”




Photography: StudioBanda

In contrast, Sopa offers a quieter experience, at least at first. The young protagonist, Miho, is bored hanging out watching TV at her grandmother's house and reluctantly gets up to help prepare soup. The show he's watching, The Voltage Templars, is a homage to the Power Rangers that Castañeda remembers as a child, just one of the many American and Japanese shows that flooded Colombian television.

“There wasn't much Colombian media at the time, other than radio,” he says. “As a kid, I wanted foreign frozen yogurt, I wanted to watch American shows, I wanted to read foreign books, and I ignored a lot of the really beautiful and special things around me.” Miho's reunion with her own culture forms the basis of Sopa, as she dives into a world steeped in Latin American traditions. “Through these adventures, you pick up the pieces of these traditions and learn to appreciate them.”

Sopa appears to be part of a trend, alongside games like 2023 award-winning Venba, about reconnecting with cultural traditions through cooking, and Indonesian hit A Space for the Unbound, as creators increasingly depict cultures outside the U.S., Europe, and Japan that have traditionally dominated video games. “Maybe people all over the world are feeling the same way I am, and telling personal stories about their place,” Castaneda says.




Photography: StudioBanda

Besides Garcia Marquez, Castañeda said The Little Prince, Alice in Wonderland, The Tale of the Princess Kaguya, Pinocchio, and especially the Pixar film Coco were major influences on Sopa. Though the idea was born about 10 years ago, the game's development has been ongoing for about five years, starting with studio co-founders Castañeda, Holt, and co-writer Nelson Guevara. “We all basically went back home to finish the game and keep costs down,” Castañeda said.

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“It's not like we had a ton of money saved up from previous successes. It was a really humble start and quite tough. It was very hard to get support for a long time.” He pitched the game to publishers but was rejected one after the other, with companies unwilling to believe the team could realise their ambitions or doubting that there was a market for it.




Photography: StudioBanda

Meanwhile, Castañeda says he received plenty of support from his peers in the gaming industry. “For a long time, no one was willing to back the project and help us make it, but personally, I had a lot of supporters and people with beliefs in the gaming industry who helped us get the project out there.” The big breakthrough came at a meeting with Microsoft. “We pitched the game, but it wasn't even a video call, it was just audio, so I had no idea what they thought,” Castañeda recalls. “Then, a week later, in the middle of the night, I got an email saying they liked the project and wanted to back it.

“I remember calling my teammates in tears to tell them the news, because that day I had been talking to my advisors and I was like, 'Was I just stupid? The Earth is showing us that we shouldn't make this game. Nothing is happening to us.' And then that same night I got the news that they were going to help us out with an initial investment.”

That was last fall, in the midst of a tumultuous time in the games industry, with frequent layoffs and studio closures, “everything crashing and burning around us and just being scared,” Castaneda says. Perhaps Sopa is not just a game about reconnecting with Latin American traditions, but also a game about tenacity and, above all, hope.

Source: www.theguardian.com