British Union Claims Rockstar Games Fired Employees Attempting to Unionize

Rockstar Games, the developer of Grand Theft Auto, faces allegations of “blatant and callous union sabotage” after reportedly terminating over 30 employees whom it claimed were attempting to unionize.

The Independent Workers’ Union of Great Britain (IWGB), representing workers in the gaming sector, stated that a UK-based employee was dismissed last week for being part of the IWGB’s games union Discord channel. The workers believe they were targeted for this reason, and the union asserts that this dismissal was illegal and retaliatory.

The Guardian has reached out to Rockstar Games for a response. In a statement to Bloomberg, the company accused the dismissed employees of distributing confidential information in a “public forum,” arguing that “this does not affect anyone’s right to join a union or partake in union activities.”

The IWGB countered this claim, stating that the workers communicated solely through private and legally protected trade union channels, with no information being leaked publicly.

These layoffs occurred just before the launch of Grand Theft Auto VI. Analysts predict this launch will be the most significant in gaming history, expected to generate billions in revenue. Since its release in 2013, Grand Theft Auto V has generated $8.6 billion, according to the latest financial data from game publisher Take-Two.

On Thursday, the union staged protests outside the British headquarters of Rockstar Games’ parent company Take-Two Interactive in London and the developer’s Edinburgh office, Rockstar North. One protester held a sign that read “Grand Theft Hiring,” while another carried a placard saying “Is the Union Broken?” This refers to the “crushed” screen displayed when players are arrested in Grand Theft Auto.

The launch of Grand Theft Auto VI has been delayed once again and is now set for November 2026. Photo: Chris Delmas/AFP/Getty Images

IWGB organizer Fred Carter participated in the picket in Edinburgh. He shared with the BBC that he was there to support employees who had been dismissed “without warning” and “without reason.”

“We believe these dismissals were due to their trade union membership, which is a protected right in the UK,” he stated. “We urge people to support our cause, demand our jobs back, and hold Rockstar accountable.”

In a statement shared by the IWGB, Peter (a pseudonym) one of the terminated employees, remarked: “It’s uplifting to see so many colleagues rallying behind us and holding management accountable. Clearly, this is an instance of egregious union-busting. Rockstar employs numerous talented developers, all vital in creating the games we produce.”

IWGB Chairman Alex Marshall emphasized that Rockstar Games’ actions have led to a workplace where “hardworking staff are afraid to speak privately about their rights for a fairer workplace and collective voice.”

“Management has shown they are more concerned with union suppression than with the delays of GTA VI, by targeting those who contribute to the game’s creation. Recently, Rockstar has benefited from: [tens of millions] due to tax relief…” he added, noting that “only non-rock star employees participating in the union’s Discord channel were union organizers.”

In recent years, the video game industry has experienced a rise in unionization efforts to combat longstanding practices like “crunching” (extensive unpaid overtime). In 2018, Rockstar co-founder Dan Houser revealed that employees were “working 100 hours a week” in preparation for Red Dead Redemption 2, bringing scrutiny to the company’s employee treatment. At that time, Rockstar North’s Rob Nelson candidly stated: “We always strive to improve our working conditions and the balance of our output, and we will not cease our efforts toward improvement.”

On Thursday, the developer announced that Grand Theft Auto VI, initially set for release on May 26, has been rescheduled for late 2026. Development of the game, which has faced multiple postponements, continues with the support of the Edinburgh team.

Source: www.theguardian.com

Rockstar Games Delays “Grand Theft Auto VI” to Late 2026

Rockstar Games’ Grand Theft Auto VI was initially set to launch on May 26th next year, but it has now been delayed once more, this time until the end of 2026. It’s been almost two years since the game’s announcement and over 12 years since the release of Grand Theft Auto V.

“Grand Theft Auto VI will launch on Thursday, November 19, 2026,” reads Rockstar Games’ statement on X. “We apologize for extending the wait that has already been extensive, but these extra months will enable us to complete the game to the standard of quality you expect and deserve.”

The highly anticipated game centers around a duo of romantically involved criminals, Jason and Lucia, set against Rockstar’s vibrant depictions of Miami, Vice City, and Leonida, a vast Florida-like state. Development has been ongoing at Rockstar North in Edinburgh since 2018, with contributions from the company’s other studios in New York and globally. The original target date was late 2025.

“GTA VI” is anticipated to rejuvenate the gaming industry, which has been experiencing a downturn following a surge during the coronavirus pandemic. Its predecessor, Grand Theft Auto V, has amassed $8.6 billion in revenue since its 2013 release, as per the latest financial report from game publisher Take-Two. Rockstar’s last game, the critically acclaimed Red Dead Redemption 2, launched in 2018 and earned $725 million in its opening weekend.

Meanwhile, fans have been eagerly looking forward to Rockstar’s latest title for quite some time. Even by gaming industry standards, where blockbuster titles often take six years to develop, the wait of over 12 years for Grand Theft Auto VI is considered lengthy.

Source: www.theguardian.com