Drop Duhi Review: A Challenging Block Drop Puzzle Experience

the indie video game landscape is currently shaped by two standout genres: rogue-like games and deck builders. The former invites players into action-adventure gameplay, exploring procedurally generated terrains teeming with enemies, leveling up, and meeting their demise. The latter lets players construct decks of collectible cards (think Pokémon or Magic: The Gathering, but in digital form) and engage in battles. Titles that ingeniously merge these two elements, like Balatro or Slay the Spire, often achieve significant crossover success. In a saturated market, developers are now seeking fresh genres that blend into this dynamic gaming concoction.

Enter Drop Duchy—a game that daringly combines rogue deck builders with… Tetris. Yes, the action unfolds on a playfield where different-shaped objects descend from the top of the screen. Here, each falling piece represents a type of landscape or building, and players endeavor not only to complete unbroken lines but also to generate resources for these structures. For instance, placing a farm next to grassy plain blocks will yield wheat, while situating a wooden fortress near a forest will provide farmland and swordsmen. Upon completing a line, instead of disappearing, the resources you’re collecting multiply. Why accumulate soldiers, you ask? Alongside constructing your military base, you must also make room for randomly generated enemy bases. At the end of each round, when all blocks are positioned, a battle sequence commences where your troops engage the enemy.




Drop the Tetris… Duke in a whole new way. Photo: Arcade Crew

The deck-building aspect is perhaps the most innovative. Each random block that falls into the play area corresponds to the cards you have in your deck. As you advance, you can add new cards to enhance your tactical options. You might start with farms, lumber (transforming forests into farmland), and watchtowers (producing archers), but as you progress through the acts, you’ll unlock additional cards and enhancements through battles culminating in boss encounters. Each boss battle presents unique challenges and themes; for example, the boss in Act 1 is a wall that restricts the play area, constraining construction into a tight spot, while the final challenge of Act 2 involves a keep.

It may sound complex, and it is somewhat. However, credit where it’s due: developer Sleepy Mill Studio has designed the game with intuitive learning, enhanced by effective tutorial levels and numerous on-screen tips. Like many rogue-lite games, a progression tree exists, allowing you to unlock more powerful card types and mechanics that persist through future playthroughs. This way, you can steadily refine your strategy, learning from the inevitable mistakes along the way.

What’s particularly fascinating about this game is the way it forces you to think of Tetris in an entirely new light. You aren’t merely placing blocks to clear lines; you must also consider how each piece interacts with nearby units and devise strategies to hinder your opponents’ resource collection. It’s effectively a multidimensional challenge, cleverly disguised as a simple puzzle game.

Yet, this constant strain on your cognitive abilities can sometimes feel overwhelming. The initial hours can be seemingly pointless due to boss encounters, especially if you find yourself unlucky with the random card draws at the start of each battle.

Nevertheless, the charming pastel visuals, calming music, and ever-expanding resources keep players engaged. Much like Balatro, it often feels as if you understand only about 20% of the game at first, resulting in you throwing down pieces and hoping for a fortunate outcome. However, as you persist, a deeper strategy unfolds to bolster your army while limiting your opponents.

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Drop Duchy is a fascinating experiment in game design, and with every new feature, I find myself curious about how the team manages all the moving parts. The appeal of the deck builder genre is evident; they’re addictive, challenging, and systematically engaging, each contributing their unique twist to the overarching dynamics of gameplay. For Drop Duchy, the quirks indeed justify the entry price.

Drop Duchy is currently priced at £12.99

Source: www.theguardian.com

18 States Seek to Block Trump’s Wind Power Initiative

Eighteen states filed a lawsuit against the Trump administration on Monday regarding the suspension of permits for wind energy projects, arguing that these actions threaten the growth of vital industries.

“This administration is undermining one of the fastest-growing sources of clean, reliable, and affordable energy in our country,” stated New York Attorney General Letitia James, one of the plaintiffs. She emphasized that the suspension endangers “thousands of jobs and billions in investments” and “hinders our shift away from fossil fuels that harm our health and the environment.”

The initial suspension of federal permits for wind energy was detailed in an executive order on January 20th, which called for halting all wind farm permits pending federal evaluation.

Litigation. By complying with this order, federal agencies indicate that significant investments are already at risk. The directive also instructed the U.S. Attorney General and the Secretary of the Interior to “end or modify” existing leases for wind farms, further exacerbating uncertainty for the companies involved.

The wind sector contributes approximately 10% of the nation’s electricity and is actively pursuing various projects, particularly in the Great Plains and along the Atlantic coastline.

Recently, the Trump administration halted a major wind farm project under construction off Long Island, known as the Empire Wind Project, which aims to provide power for half a million homes. Despite having secured necessary approvals, Secretary of the Interior Doug Burgham claimed that the Biden administration’s review during the approval process was rushed and inadequate.

James noted that Trump has also declared an energy emergency, a characterization that energy experts have dismissed as an overstatement. However, she asserted that the permit suspension undermines the industry’s potential to deliver new energy sources.

Additionally, New York has enacted new legislation mandating significantly increased electricity generation from renewable sources. Achieving these targets becomes increasingly challenging without wind energy.

The lawsuit names multiple federal officials and agencies, including the Environmental Protection Agency and the Department of the Interior. The EPA has yet to respond to inquiries.

White House spokesperson Taylor Rogers accused the Democratic attorney general of using “legal mechanisms” to obstruct the president’s energy policies, asserting that “Americans in blue states shouldn’t bear the cost of the Democratic Party’s extreme climate agenda.”

In a statement, the Interior Department remarked, “We are committed to managing public lands and waters for the benefit of all Americans while ensuring fiscal responsibility to the public.”

The lawsuit, lodged in federal court in Massachusetts, seeks judicial intervention to prevent federal agencies from halting wind energy development and to declare the executive order unconstitutional.

“The Trump administration’s directives to stop offshore wind energy development are illegal,” declared California Attorney General Rob Bonta.

His office stated that federal policies “derail the clean energy transition and impose costs on Americans.” Alongside onshore wind farms, New York has five federal offshore wind leases, which are more complex and costly to manage.

Timothy Fox, managing director at ClearView Energy Partners in Washington, expressed hope that the lawsuit could effectively challenge the executive order. The “best case scenario” for the offshore wind sector would be for existing and under-construction facilities to proceed without interference from the Trump administration.

Source: www.nytimes.com