2026 Controversial Satellite Launch: Reflecting Light Back to Earth

Artist’s rendering of Reflect Orbital satellites

Artist Rendering of Reflect Orbital Satellite

Image Credit: Reflect Orbital

The bold initiative by Reflect Orbital aims to commence in 2026, deploying satellites to reflect sunlight back to Earth. This technology seeks to illuminate dark regions for visibility and enhance energy generation. However, many astronomers express skepticism regarding the project’s feasibility and its implications for scientific research.

Reflect Orbital, a US-based company, aspires to provide “sunlight on demand.” Their first satellite is expected to launch in early 2026, illuminating ten locations as part of its inaugural “world tour.” Plans include deploying thousands of satellites fitted with extensive mirrors designed to reflect sunlight back to the Earth, catering to needs such as remote control, defense, infrastructure, and energy production.

By 2030, Reflect Orbital anticipates having sufficient satellite coverage to deliver 200 watts per square meter to solar farms on Earth, mimicking the light levels of dusk and dawn, thereby facilitating reliable energy production, especially in regions lacking natural light.

Despite these ambitions, their Federal Communications Commission (FCC) specifications suggest that a single satellite may not generate significant power. Astronomers, including members from Tucson’s Dark Sky Consulting and the American Astronomical Society, utilized these filings to underscore potential energy limitations.

As highlighted by John Valentine, a prominent scholar in the field, the reflected light would only exceed a full moon’s brightness fourfold, indicating insufficient electricity generation. In order to produce more significant light output, deploying satellites with a multitude of reflectors would be essential, presenting logistical challenges and increased costs.

Furthermore, the dynamic nature of the mirrors could pose challenges for astronomical research, since they might intermittently produce flashes of sunlight. Additionally, even micro-damage to a satellite’s reflector from tiny meteoroids could scatter light unintentionally, complicating operational efficiency.

Reflect Orbital is actively engaging with the scientific community to explore solutions for these arising concerns. As of now, the company has not responded to inquiries from New Scientist.

Topics:

  • Satellites/
  • 2026 News Preview

Source: www.newscientist.com

“Reflecting on 25 Years of Rollercoaster Tycoon: The Inspiration Behind a Classic”

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“I remember rushing home from school just to play Rollercoaster Tycoon,” says Merlin Entertainments, the owner of UK-based theme parks including Olton Towers, Chessington World of Adventures, and Legoland Windsor. John Burton, senior creative lead at Yahoo! He is designing the 72-meter (236-foot) Hyperia roller coaster planned for Thorpe Park. “Then I went to sleep dreaming of being the next Walt Disney.”

As an adult, Burton looks back on the game with the excitement of a teenager on a sugar high. “I learned so much about how roller coaster systems work with block zones and even little tricks at theme parks like adding side cues and strategically placed restrooms,” he said, continued, confirming my suspicions that a Jumanji-themed jungle world was his idea. The piece, which Chessington helped design, has what he calls “subliminal similarities” to his Jolly Jungle scenario from the classic PC game. “When I have to go to a theme park overseas for work, I still load the original game onto the plane and sketch out ideas. I never really stopped playing.”




John Burton of Chessington World of Adventures…he grew up playing on rollercoasters and now designs real-life rides.

Released 25 years ago today, RollerCoaster Tycoon (the best-selling PC game of 1999) was a viral success before online virality was established, with users sharing their favorite real-world designs and recreations. It has inspired countless geosite forum communities. vehicle. These communities still exist, and one designer recently created a nightmarish existential roller coaster that took him 12 years to cringe. complete.

The 1999 theme park strategy game RollerCoaster Tycoon sold 700,000 copies in its first year and helped keep publisher Atari afloat. Today is its 25th anniversary. RollerCoaster Tycoon not only provided millions of fans with an endless toolbox of fun to build the theme park of their dreams (more on that later), but the entire adjacent theme park industry. He has solved the mysteries of men and contributed to reducing the male-dominated industry.

“I remember for many years I was the only woman working on roller coaster projects,” says Legoland Resort Executive Creative Director and creator of the world’s first vertical drop roller coaster at Alton Towers, says industry heavyweight Candy Holland, who helped design Oblivion. “But when Roller Coaster Tycoon came out, there was a sudden surge in young women applying for jobs. I think I had a deeper understanding.”

One of those young women was Flora Louie, a senior project manager for Merlin’s “Magic Creation” team in California. She argues that unlike many games of the time (Resident Evil, GoldenEye 007), Roller Coaster Her Tycoon attracted male and female players because it traded the fantasy of death and destruction for fun creativity. . “Playing Rollercoaster Tycoon was radical,” she says.




“Graphic styles are now seen as quirky and unique, rather than as outdated and restrictive as they were back then,” says Roller Coaster Tycoon designer Chris Sawyer. Photo: Atari

“I remember changing the color so that all the rides were pink. We spent a lot of time creating maze-like lines, making the customers laugh and confuse them, and even telling our parents that all the designs were different.” As a project manager, I have to consider the push and pull of the budget; the impact of increased visitor numbers; safety; managing the flow of guests and delivering the magic; As I’m participating, I’m thinking about all these things and remembering how Roller Coaster Tycoon set me on this path.”

From tranquil lush lakes to more exhilarating Haunted Harbor and Diamond Heights, each of the game’s 21 scenarios is a theme park where you can find quick solutions to dilemmas and give pixelated attendees the time of their lives was intended to create. “The success of this game really kept Atari in business,” admits Atari CEO Wade Rosen. “The fact that you can build these very complex roller coasters and you can completely ignore all of them and launch them. [customers] It was really genius to jump into the lake and see how many fish you could gag. ”

Rosen claims that everyone who played it had a “different experience” and said that the canvas of creativity that existed in Rollercoaster Tycoon was essentially a prototype for what would become Minecraft. He was a ruthless player in capitalism, he says. “I really liked the business side of it…When it was raining, I would put a price on an umbrella right away. It’s like $20 now. And I brought a lot of cash. Sho.”

Source: www.theguardian.com

Elon Musk’s Debut Year on Twitter: Reflecting on a Year of Turmoil

Elon Musk’s acquisition of Twitter for $44 billion raised questions about his plans for the social media platform. Musk envisioned transforming Twitter into an “everything app” called X, similar to China’s WeChat, offering a variety of services like online discussions, video calls, podcasts, and even banking. While the idea of creating a platform where free speech is valued might seem noble, the execution has been plagued by poor planning and decision-making.

Musk’s tenure as the owner of Twitter has been turbulent, mirroring his own controversial presence on the platform. He made immediate changes, firing executives and laying off thousands of employees. Advertisers became concerned about Musk’s lax stance on content moderation, leading to a decline in revenue and potential bankruptcy. Musk’s attempt to bolster revenue by offering paid perks like verification ticks and edit buttons backfired when several fake accounts gained verification status, causing confusion among users. Reinstating banned accounts and changing the brand name to X further eroded Twitter’s reputation.

Critics argue that Musk’s plans for Twitter lacked focus and clear vision. While he may have grand ideas, the reality is that Twitter’s purpose was muddled and lost in the process. The company’s value plummeted, and its reputation suffered. The future of X remains uncertain, and if the current state of affairs continues, more users may abandon the platform. Musk’s ambitions for an all-encompassing “super app” like WeChat may be too ambitious and detrimental to the core purpose of Twitter.

Despite the challenges and skepticism surrounding Musk’s ownership of Twitter, for many users, X remains a popular social media platform where real-time updates are crucial. Some experts believe that X could potentially rival other platforms like Mastodon and Meta, offering a more streamlined experience. However, it’s uncertain whether Musk can truly accomplish his vision for X, considering the current state of the platform. While Musk may take credit for the “death of Twitter” and the rise of X, it remains to be seen how far the platform can soar before losing its purpose and losing more users.

Source: news.sky.com