10 Must-Play Classic Seaside Arcade Machines: Punch Bag, Penny Pusher, and Hillbilly Shootout

This beach excursions remain a vital part of school summer vacations. While the sprawling beachfront arcades have evolved considerably over the last ten years, they still attract young children and nostalgic adults eager to find the classic space invader cabinets tucked away in the back. Growing up in the 1980s, I was entranced by Coinop’s video games, but it was the electromechanical phenomena of that digital era that truly captivated me. Here are my top ten picks—feel free to share yours in the comments!

Electric Machine Driving Game

Before the era of computer chips and CRT screens, arcade driving games used projected imagery and scrolling paintings to create the illusion of movement along a road. The first iterations appeared in the 1930s, with various models populating seaside arcades up until the 1980s, including iconic titles like Chicago Coin Speedway and Sega Grand Prix. I distinctly remember playing Casco’s incredible 1979 arcade game, The Driver, on the Blackpool pier, featuring actual 16mm footage of real races to immerse you in the action.

Air Hockey

The sharp sound of plastic pucks against tables echoed throughout larger arcades, providing a constant backdrop. Air hockey emerged in 1969, created by US-based Brunswick Billiards, and quickly spread worldwide as a thrilling alternative to traditional pool and foosball. You can still find these nostalgic tables in retro arcades, especially in classic seaside destinations like Great Yarmouth, Blackpool, and Southend.

Derby Game

These grand setups feature tin horses lined up on a racetrack. Six to eight players position themselves in front of the course, tossing balls at targets to guide their horse racers across the finish line, with accuracy determining the winner. The original iteration, the Kentucky Derby, was reportedly introduced to Blackpool Pleasure Beach in the 1920s by Irish-American soldiers and concessionaire George Valentine Toner. Over time, variations replaced horses with donkeys and camels. The Whittaker Brothers’ derby, a smaller variant, allowed multiple players to place bets on the outcomes of automated horse races for modest winnings.

Egg Vending Machine

Vending machines for toys became common in American shops in the 1930s, although the first documented egg machine was established in 1965 in Tokyo by Ryuzo Shigeta. These machines dispense products in adorable plastic capsules, a concept that gained immense popularity. Many seaside arcades in the UK, often referred to as egg machines, feature these enticing devices near their entrances. Glendale orange and lemon machines distribute prizes from whimsical crumpled chickens that spin.

Basketball Hoop

You often find a row of these sizable machines at the back of arcades, where players shoot basketballs through hoops. The setup typically includes an enclosed play area to capture wayward shots. Classics like Hoop Shot, Triple Jam, and Full Court Fever feature elements such as moving hoops and multiplayer capabilities, making these machines hot spots for energetic teens.

Fortune Teller’s Machine




“I want to grow up”… a fortune-telling arcade machine in Zoltal, Coney Island, New York. Photo: Edward Westmacott/Aramie

These boardwalk-style entertainment machines trace their origins back to the late 19th century and typically feature animated automata, often depicted as gypsies, witches, or ancient royalty. After inserting coins, users can watch as the characters move and predict their fortunes, sometimes aided by special effects like a sparkling crystal ball or cards detailing the player’s traits. Notable machines include Mrs. Zita, an eerie 1977 creation, and Morgana, which features a video projection onto a non-characteristic form, as well as Zoltar, which inspired the movie Big in 1988. Other automaton machines often feature dancing puppets and unsettling laughing clowns.

Punch Ball

A favorite among young men looking to prove their strength, punch ball machines have been around since at least 1900, initially released by Mills Novelty Co. from Chicago. Modern iterations boast digital displays for measuring strength, but the goal remains to hit the punching bag as hard as possible. Variants like the MR Muscle machine from Italian maker Zamperla have also gained popularity.

Crane Grabber




“I want a teddy”… Duchess of Cambridge plays crane grabber games at Island Leisure Amusement Arcade on Bally Island Photo: Ben Birchall/PA

Commonly known as claw machines, these remain a quintessential part of arcades. Insert coins and maneuver a joystick to guide the grabber to your desired toy. Often, the claw makes a futile attempt to grip before dropping the prize just shy of the chute—mainly because it’s set to grasp with minimal strength for just a few tries. Historically, the first commercial claw machines are thought to have originated in the U.S. during the 1920s, with many notable examples produced by Sega and Barry. The 1980s introduction of UFO catcher machines revolutionized the scene, providing larger prizes and a more colorful appearance, which continues to attract players today.

Lightgun Shooting Gallery

Every arcade in the ’70s and ’80s featured a Lightgun Shooting Gallery. My favorite installation had expansive scenes to shoot at, located—if I recall correctly—in the Coral Island Arcade in Blackpool, where players engaged in Hilly Billy Moonshine. Players shot at life-sized mannequins in overalls, a large copper still, and an array of barrels and creatures. If you dared to shoot at Billy’s on the hill, they returned fire with water pistols! You can still stumble upon these gems at the Coinophouse, which is definitely worth the visit.

Coin Pusher




Cost Recovery… Penny Falls Machine. Photo: Alastair Balderstone/Alamy

Invented in 1966 by the Ramsgate-based manufacturer Crompton (albeit with earlier variations), the Coin Pusher game reigns supreme in seaside arcades, captivating players as they navigate the mountainous piles of glittering treasures. Originally named Penny Falls, hundreds of variations now exist, including a virtual coin pusher that transitions the action onto screens with a slew of special effects. My summer days spent exploring the arcades in Blackpool and Morecambe are filled with memories of scrutinizing these tempting machines, having two plastic cups in hand. “Penny Pushers are pivotal to the success of British entertainment arcades,” notes historian Alan Meads, author of a social history on British amusement arcades. “They, alongside fruit machines, are where arcades generate revenue. Penny Pushers can endure for decades—they’ve been adjusted for currency changes and continue to yield profits time and again.”

Source: www.theguardian.com

‘Apple’s Focus on Games Has Never Been Stronger: What’s in Store for Apple Arcade?’

WWhen Apple introduced its gaming subscription service, Arcade, in September 2019, it garnered significant attention, as is typical for the company. The offering of 100 premium mobile games (without ads) for a monthly fee of £4.99/$4.99 (now £6.99) aimed to replicate the Netflix subscription model in the gaming industry.

Arcade was positioned as an alternative to the predominant free-to-play and ad-supported mobile games market. The presence of popular games like Genshin Impact, Clash of Clans, and Candy Crush had made it challenging for paid premium games to gain traction. However, Arcade changed the game by providing a diverse selection of titles playable on various Apple devices without ads or in-app purchases. Moreover, the games could be enjoyed offline, eliminating interruptions during gameplay.

Five years later, the landscape has evolved significantly with the emergence of new subscription services for TV, movies, and games, competing with Apple Arcade. This raises questions about Arcade’s continued relevance and priority for Apple.

Alex Rofman, a senior director at Arcade with a long history in mobile gaming, reflects on the successes of 2023, highlighting the launch of Hello Kitty Island Adventure and What the Car winning Mobile Game of the Year at the Dice Awards.

“Very silly and original”… What a car trailer.

Apple Arcade has positioned itself as a platform for delivering premium, engaging, and ad-free gaming experiences to a wide audience. The focus on innovative and family-friendly titles like Assemble With Care, Card of Darkness, and Hello Kitty caters to tech-savvy parents seeking safe gaming options for their children.

Bright spot…Neo Cab. Photo courtesy of Chance Agency

Despite the shift towards family-friendly games, Apple remains committed to supporting indie developers and fostering unique and creative ideas within the gaming industry. The success of titles like What the Car and Sneaky Sasquatch exemplifies Apple Arcade’s role as a platform for showcasing innovative indie games.

While facing criticism regarding canceled projects and declining royalty payments, Apple defends its commitment to supporting developers and reinforcing the importance of gaming within its ecosystem. The future of Apple Arcade includes games designed for Vision Pro, Apple’s spatial computing device, offering new gaming experiences and innovation in gameplay.

“Vision Pro opens up a whole new world of possibilities.” Photo: Angela Weiss/AFP/Getty Images

Despite challenges and competition, Apple Arcade continues to play a crucial role in the mobile gaming industry, offering curated gaming experiences for families and indie game enthusiasts. With a focus on innovation and inclusivity, Apple Arcade aims to solidify its position in the gaming sector as it navigates the evolving landscape in the coming years.

Source: www.theguardian.com

WWE 2K24 Review: Celebrating WrestleMania’s 40th Anniversary with Slapstick Arcade Fighting Gameplay | Games

IThis is a storyline worthy of a WWE Superstar. Smashed, widely ridiculed, and clearly on the way to obscurity, WWE 2K20 was video game wrestling’s lowest ebb. Less than five years later, the game, which has probably done all sorts of off-screen training him montages in Meat Locker, not only dazzles and even works well, but actually gives users It’s back activated with controls that will put a smile on your face.

Conceptually, wrestling has always been difficult to translate into games. Why not just hold the leather against your opponent’s face until they’re too shocked to resist the pin? Because that would make for bad TV, and you couldn’t tell from the smell of body oil and hairspray yet. Contrary to some people, this is the world of sports entertainment. No, being “good” in WWE 2K24 or its predecessors means putting on a show. So does it know how to make you do it?

There is always fluidity in the movements in the ring. Chops transition into grapples without annoying delays, and the highly varied animations ensure that even the most specific and situational actions are executed well, even allowing you to throw a slim-shelf gym into Cena’s face. In celebration of WrestleMania’s 40th Anniversary, Showcase Mode lets you play through the furry’s most iconic matches from the 1980s to the present. It’s a shame that we can’t rewrite history with such a well-recreated moment, but we have to respect the effort. The game also tries to faithfully reproduce his 80’s camera effects.

This is a modern sports game, offering around 40 different modes, and inevitably some modes are left to deteriorate between releases. (MyGM Manager mode is this year’s biggest casualty.) He has two newcomers among a dizzying array of match options. In Ambulance matches, your goal is to weaken your opponent enough that you can load him into the back seat of an ambulance parked right next to the ring inside the arena. It’s best not to ask too many questions to the ambulance. In the Special Guest Referee match, you play as…the Special Guest Referee. These sideshows also offer the shine and functionality fans have been dreaming of.

The story-focused career mode, on the other hand, offers two completely different interactive narratives. One positions you as a star female wrestler on the local indie scene trying to gain national attention, and the other positions you as a star female wrestler on the local indie scene trying to gain national attention, and the other places you in an unlikely play after Roman Reigns unexpectedly retires, leaving the title vacant. We will position you as an active male wrestler on Raw who is very successful. . Like just about every other corner of the game, they’re dripping with expensive production costs, fun star cameos, and endless different ways to beat people on TV.

Here’s an analogy about sports franchises. Taking a year off (like WWE did in 2020) could be a good thing. From the hilariously detailed character creation to the feel of Jarman’s suplexes, 2K24 hits the mark.

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Source: www.theguardian.com

Top 15 Sega Arcade Games You Need to Play

ABy the end of 2023, Sega has announced plans to reimagine some of its greatest arcade games for current home consoles, including Crazy Taxi and Golden Ax. This is a welcome move, as modern gamers who grew up with Sonic the Hedgehog may miss out on the company’s great heritage. We’ve been led to believe that Sega is a timeless company that was also active in the console wars, but Sega has dominated the arcade scene for years, with some of its biggest hits coming from the Sega Saturn era. It occurred on. So, let us gently remind you of the best coin-op game in the manufacturer’s long history.

15. Afterburner (1987)

A stunning masterpiece of designer Yu Suzuki’s taikan (“bodily sensation”) series of hydraulic coin-operated cabinets, After Burner is a flight combat experience of unparalleled intensity that puts you in the cockpit of an F-14 Tomcat. , you can dive into the world. Sky. Vast undulating pixel explosions, barrel rolls, and scorching vistas below, this was the perfect Top Gun fantasy his machine.

14. Saxon (1982)




A revolutionary isometric scroll. …Saxon. Photo: ArcadeImages/Alamy

Up until this point, most space shooters moved either horizontally or vertically, but Sega chose a different path: isometric scrolling. The result is an immersive shooter that’s unique for its era due to the fact that you control altitude with the up and down sticks, rather than moving back and forth across the screen. The vast space fortress you fly over still has a strong, timeless aesthetic, with a crisp, almost mathematical design that resembles a giant circuit board.

13. Virtua Racing (1992)

I had a hard time choosing between this and Super Hang-On, but in the end I chose the first game in Sega’s Virtua series, a real-time rendering 3D arcade title. This is a pure F1 racer with three circuits and flat he shaded polygons giving it the authentic look of a military or aerospace simulator. Running on experimental Model 1 arcade technology, it was smooth and fluid, with a wide widescreen display for even greater immersion. This was the beginning of 3D driving games as we know them today.

Source: www.theguardian.com