Methods Car Thieves Employ to Steal Vehicles Without Keys (and How to Prevent It)

Should I store my car keys in a Faraday box? Perhaps. With the advent of keyless entry, you can unlock your car just by approaching it, which is particularly handy when you’re carrying shopping and need to access the trunk.

However, depending on electromagnetic signals for locking and unlocking your vehicle—rather than using a traditional key—means there’s a risk. With the right technology, someone could intercept and misuse that digital communication.

In the UK, there were almost 130,000 vehicles stolen from April 2023 to March 2024. Furthermore, more than half of these incidents involved thieves manipulating the signal from the car key without ever having physical access to it.

This problem mainly affects vehicles with passive keyless entry systems, which enable you to unlock the door just by being within a certain range of the car without pressing any buttons. These systems work by emitting a signal detectable by nearby cars.

The distance at which this works varies by manufacturer, but theoretically, if your keys are inside the house and your car is in the driveway, the keys and the car are far enough apart that no signal should reach them.

Nevertheless, thieves may use devices to extend the key’s signal range, executing what’s known as a relay attack, which typically involves multiple devices.

The first thief situates themselves outside the house within range of the keys and captures the signal to relay it to a second accomplice positioned next to your vehicle.

While keyless cars offer convenience, they also present potential security vulnerabilities – Credit: Getty

They utilize their devices to capture the exact data contained within the signal, which is then relayed to their accomplice with a second device near your car. The vehicle recognizes the key-specific signals and unlocks as if the key were present.

To prevent this scenario, apart from switching to a lower-tech vehicle, ensure that your key doesn’t emit any signals when you don’t need to unlock your car.

Some manufacturers are offering “sleeping fobs” in newer models that employ motion-sensor technology to halt signal transmission when the key is not likely to be needed.

Additionally, some companies are developing keys that operate on bandwidths much more difficult to relay.

One day, we may eliminate keys entirely, replacing them with biometric technologies like fingerprint or facial recognition for car access.

For now, if your vehicle employs keyless entry and a sleep mode isn’t available, it’s advisable to find alternative ways to block the signal.

This is where a Faraday box or pouch becomes useful. These containers are lined with conductive material to prevent signals from entering or exiting.

You might also wrap the key in aluminum foil or store it in a microwave or refrigerator—just ensure the latter is turned off.


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PlayStation Users, Rare’s Sea of Thieves Pirate Adventure Sets Sail for a New Platform

One evening many months ago, Mike Chapman, the creative director of the cooperative pirate adventure game Sea of ​​Thieves, sat down to play the game with producer Joe Neato. This wasn’t just a standard playtest. The players participating online were players who had never played together before. It was a team from Sony Interactive Entertainment. Plans to make Xbox exclusive to the PS5 had just been launched. Now it was time to dive into the details. “We educated them about the game and had thorough discussions about what made the game special,” Neet says. “It was a surreal experience,” Chapman says of the encounter. “Trying to find treasure on the island with another group of platform holders…”

The PS5 launch is set for April 30th, and pre-orders are now open, but this is just the latest step in the evolution of this captivating game. Launched on March 20, 2018, it was the most ambitious project in the long history of the veteran British studio Rare. Marketed as a cooperative pirate adventure, Sea of ​​Thieves provides players with access to a vast multiplayer world of ocean exploration, buried treasure, ship-to-ship battles, and more. The game’s design philosophy was simple but risky: it was a tool, not a rule. Players are equipped with everything they need to embark on their own pirate adventures, including musical instruments and virtual grog, but there is no elaborate story, skill tree, or complex character growth system. The story comes from the players themselves as they form a crew and compete with other pirates for fame and fortune.


“We’ve done our best to stay true to it”…Sea of ​​Thieves. Photo: Microsoft

After a shaky start plagued by technical issues, Sea of ​​Thieves found its audience and grew. Since that day in 2018, there have been approximately 100 updates and expansions, including adventures based on Pirates of the Caribbean and Monkey Island. New mechanics like commodities and captaincy add depth to the experience, but Chapman believes the key to the game’s longevity lies in ensuring player agency and supporting roleplay. “We provide players with simple tools and allow them to unleash their creativity,” he says. “We’ve done our best to stay true to that.”

Supporting diverse communities is also crucial. “I think it’s part of the hidden work of creating a shared world,” he says. “When adding a mechanic to a game, the mechanic itself may be simple, but you have to consider how it fits into the shared world, what motivates players, and how players with different styles (PvP or PvE) will use it. Whenever we design a mechanic, we think about how it integrates into the world and how it can potentially create a new meta that will thrive for months and years. Our design team is increasingly focused on this.”

So what was it like facing the prospect of publishing a game to a whole new community? “At a leadership level, when I first heard this as a possibility, I was initially excited. Then I thought, ‘Okay. How do we do this?'” says NEET. “The fact that we had already migrated to another platform, Steam, helped us tackle the technical challenges and engage with different communities in different locations.”


“We’ve really expanded the boundaries of the Sea of ​​Thieves experience”…Sea of ​​Thieves. Photo: Microsoft

“This is the first time in Rare’s 40-year history that we’ve developed on a Sony platform, which is incredible. It was very surreal for us to be presented with a series of slides. But honestly, for our technical team, it was like, ‘Let’s deploy the kit and start experimenting and figuring it out.’ That kind of feeling. I kept it in a secret spot in my studio with a fogged-up window so no one could see. It was more about excitement.”

Nate said Rare was collaborating with co-developers with PlayStation experience, and Sony itself was very supportive, holding regular catch-up calls even when the project was still top secret. The company was ready to dispatch its technical staff whenever needed. “If we had to visit their studio, you guessed it, we had to wear their Sea of ​​Thieves T-shirt,” Neet says.

One of the great benefits of preparing to welcome a new community is that it gives your team a chance to rethink the structure of your game. Season 11 of the game, launched in January, was developed with the knowledge that PS5 players would soon join, so the onboarding system was revamped. Content is now unlocked at a more manageable pace, and a quest board that shows where to find new items that were previously hidden in artifacts and maps offers a more engaging pirate journey. Additionally, Rare is planning to introduce an offline solo mode in its March update. “You don’t need Xbox Live or PlayStation Plus,” says Neate. “If you just want to play solo, you can experience all the content and company advancements in Tall Tales. It’s another way to get hooked on the game before you decide to start.”

However, Rare indicates that while recent efforts have been focused on creating a more user-friendly experience with an eye on the upcoming PS5 community, there are more ambitious plans in the works. “We’ve been expanding the boundaries of the Sea of ​​Thieves experience throughout the last year,” Chapman says. “You can have your own ship. You can join the Pirate Guild. There’s a quest table. A revised tutorial allows you to play Safer Seas and explore all the story content. We’re expanding the game’s boundaries and building on this new foundation. We’ve gained a lot of experience, and it’s crucial to capitalize on it. Enhance your captaincy, strengthen your guild. The upcoming year is all about the sandbox for us.”

Since its launch six years ago, it’s been a long journey, but Chapman and Neet, who have been there from the start, seem as dedicated as ever. “Working on this on a new platform is incredibly exciting,” Chapman affirms. “I believe we’ve positioned ourselves for many more years of game evolution.”

Source: www.theguardian.com

Apple’s latest update includes security measures to protect stolen phones from hacking attempts by thieves

This is the perfect protection against hacking attacks.

Have you ever felt dizzy thinking your phone might be stolen? There’s no need to worry. Apple has devised a powerful new weapon in the fight against cybercrime. It’s a new IOS update called Stolen Device Protection that prevents thieves from accessing your smartphone with stolen passwords.

“In rare cases, a thief can steal your device by watching you enter your passcode, but Stolen Device Protection adds a sophisticated new layer of protection,” an Apple spokesperson said, says the person. said in a statement.

This bold new security feature, released Tuesday as an iOS 17.3 developer beta, is especially useful when users change their Apple ID password, remove Face ID, or remove other sensitive features. , requires the use of a biometric access code such as a face or fingerprint.

Whenever a user’s device is in an unfamiliar location, stolen device protection is initiated and the user is then required to complete the aforementioned protocol.


“In the rare case that a thief steals your device by watching you enter your passcode, Stolen Device Protection adds a sophisticated new layer of protection,” an Apple spokesperson said. Masu. Denphoto – Stock.adobe.com

As an additional safeguard against “smash-and-grab” operations, users must re-enter their data after an hour to confirm the change, effectively rendering any passcode hacking attempt futile.

Stolen Device Protection is currently only available to beta testers, but will be available to all users once Apple releases the final version of iOS 17.3. TechCrunch reported.

An Apple spokesperson said the move is part of an ongoing campaign to protect smartphone users “as threats to user devices continue to evolve.”

Last month, the release of a new iPhone feature, NameDrop, set off alarm bells. This allows a user to instantly share contact information with his iPhone or Apple Watch nearby, instead of physically handing the phone over to someone.

While it did speed up the information exchange process, viewers became concerned that users were unknowingly sharing their information with unknown iPhone users.

Source: nypost.com