Home to Large-Horned Lizards and Armored Cretaceous Dinosaurs in North America.

Recently discovered fossil specimens of the Monsters include new genera and species, Borguamondor, found in southern Utah’s magnificent Kaiparowitz Formation at Escalante National Monument. These specimens highlight the remarkable diversity of these large lizards during the late North American period.



Reconstruction of Borguamondor‘s life. Image credit: Cullen Townsend.

Borguamondor existed in North America during the Cretaceous Campania period, approximately 72 million years ago.

These ancient reptiles represent a portion of the evolution of large-bodied lizards known as the Monsters. One of the most notable examples is the Gira monster, which still inhabits deserts where new species have been rediscovered.

“According to Monster Aurus Hank Wooley, a paleontologist at the Dinosaur Institute:

“They have a lineage spanning about 100 million years, but their fossil records remain largely incomplete. Discoveries like Borguamondor are significant in understanding these remarkable lizards, which would have appeared monstrous to us.”

“With an estimated length of about 1 m (3 feet), depending on the size of the tail and body, it may have been even larger.”

“In comparison to modern lizards, it was a large creature, akin to a monitor lizard inhabiting the savanna.

Related skeletal remains of Borguamondor, including skulls, vertebrae, girdles, limbs, and osteoderm fragments, were discovered starting in 2005 at the Kaiparowits Formation in Utah.

“Dr. Randy Ilmith, a paleontologist at the University of Utah, commented on Borguamondor:

Other fossils retrieved by the team include heavily armored skull bones, suggesting that ancient, seasonally tropical forests in southern Utah were home to at least three distinct types of large predatory lizards.

“Despite their size, the skeletal remains of these lizards are incredibly rare; most fossil records are based on isolated bones and teeth,” noted Dr. Joe Celtic, a paleontologist at the Smithsonian Tropical Research Institute and Colorado State University.

“The exceptional fossil record of large lizards from the Grand Stair Escalante National Monument may indicate that they were a typical part of the dinosaur-dominated ecosystem in North America, playing a vital role as small predators hunting for eggs and smaller animals in Lalamidia forests.”

“The identification of this new species within the Monsters category suggests the potential for undiscovered large lizards from the late Cretaceous period,” the researchers remarked.

“Moreover, this discovery underscores that there remains untapped diversity yet to be uncovered both in the field and within paleontological collections.”

“The closest known relatives of Borguamondor are found across the planet in the Asian Gobi Desert.”

“It has been widely recognized that these creatures traversed the former Cretaceous continents, which were once interconnected. The discovery of Borguamondor suggests that smaller animals also migrated, indicating a broader biogeographical pattern among terrestrial vertebrates during this era.”

Survey results will be published in the journal Royal Society Open Science.

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C. Henrik Woolley et al. 2025. New specimens of Monstaurus from the Kaiparowitz Formation in Utah reveal the unexpected diversity of ancient large lizards in late North America. R. Soc. Open SCI 12(6): 250435; doi: 10.1098/rsos.250435

Source: www.sci.news

Monster Hunter Wiles: Unveiling a New World Through Nature Documentary, Pet Lizards, and Spy Players

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A favorite thing about Monster Hunter is that despite its name, it often feels more like a prey than a predator. Armed with swords several times with your own size and weight, you often go beyond time to become an incredible creature in this action game. The weather will often beat you at Monster Hunter Wild next week. As storm clouds gather, the daily hunt of relatively unthreatened creatures brings you a scary lightning dragon that will eat you for breakfast. The monsters intertwined with each other, tearing them with their teeth and claws as they turn their tails towards the hill.

Over the past few weekends, players have practiced Wilds in the Beta Test, trying out exquisite character creators and several hunts against the scary lions (doshaguma) and overgrown poisonous chickens (gypseros). As someone old enough to play these games on the PlayStation 2, I’ve been distorted uncomfortably with my fingers with my fingers as the PlayStation appeared in portable during the overseas grades of Japan. Ta. What was once a hard, dense game that hid all the thrills behind the barricades of a Mushroom Rally Quest, is now fluid, charming and globally popular. The 2018 entry, Monster Hunter World, broke Capcom records, reaching sales of 203 million people.

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Ryozo Tsujimoto, the series producer and son of Capcom founder Kenzo Tsujimoto, has been with Monster Hunter since the early 00s, when Capcom’s online gaming designer. Obviously it still excites him. He is in front and center of many Wild promotions. “It’s really good to see our team play so many people playing games at the same time,” he told me at a recent Tokyo Game Show. “There are many things we can discover by watching players pick up and try out the game. It’s something we don’t see in our own tests. So we can see how players are responding. And we have some masks of the developer team at the booth.”

The main innovation in Wild is how monsters interact with each other. Previously, herbivores were Potter about herd grazing, but only the addition of the current generation consoles has been able to create a seamless ecosystem where teams meet each other and get caught up in the war on the grass. “To have the creatures travel together realistically is challenging in terms of making it look plausible,” says Wiles manager Yuya Tokuda. “If they all moved perfectly in sync, it would be a bit creepy and unconvincing as animal behavior in the pack. But if each monster was a complete wildcard like before, then it would be. It would be unacceptable to keep everything together. While each creature has personality, hitting the balance between herd and puck actions is a lot of work, and we do nothing I had to make sure not to do that.”
www.theguardian.com