YouTube Revives Efforts to Include Platforms in Australia’s Under-16 Social Media Ban

YouTube has expressed its discontent with the nation’s online safety authorities for sidelining parents and educators, advocating to be included in the proposed social media restriction for users under 16.

Julie Inman Grant from the eSafety Commissioner’s office has called on the government to reconsider its choice to exclude video-sharing platforms from the age restrictions that apply to apps like TikTok, Snapchat, and Instagram.

In response, YouTube insists the government should adhere to the draft regulations and disregard Inman Grant’s recommendations.

“The current stance from the eSafety Commissioner offers inconsistent and contradictory guidance by attempting to ban previously acknowledged concerns,” remarked Rachel Lord, YouTube’s public policy and government relations manager.

“eSafety’s advice overlooks the perspectives of Australian families, educators, the wider community, and the government’s own conclusions.”

Inman Grant highlighted in her National Press Club address on Tuesday that the proposed age limits for social media would be termed “delays” rather than outright “bans,” and are scheduled to take effect in mid-December. However, details on how age verification will be implemented for social media users remain unclear, though Australians should brace for a “waterfall of tools and techniques.”

Guardian Australia reported that various social media platforms have voiced concerns over their lack of clarity regarding legal obligations, expressing skepticism about the feasibility of developing age verification systems within six months of the impending deadline.

Inman Grant pointed out that age verification should occur on individual platforms rather than at the device or App Store level, noting that many social media platforms are already utilizing methods to assess or confirm user ages. She mentioned the need for platforms to update eSafety on their progress in utilizing these tools effectively to ensure the removal of underage users.


Nevertheless, Inman Grant acknowledged the imperfections of the system. “For the first time, I’m aware that companies may not get it right. These technologies won’t solve everything, but using them in conjunction can lead to a greater rate of success.”

“The social media restrictions aren’t a panacea, but they introduce some friction into the system. This pioneering legislation aims to reduce harm for parents and caregivers and shifts the responsibility back to the companies themselves,” Inman Grant stated.

“We regard large tech firms as akin to an extraction industry. Australia is calling on these businesses to provide the safety measures and support we expect from nearly every other consumer industry.”

YouTube has committed to adhering to regulations outlined by former Communications Minister Michelle Rowland, who included specific exemptions for resources such as the Kids Helpline and Google Classroom to facilitate access to educational and health support for children.

Communications Minister Annika Wells indicated that a decision regarding the commissioner’s recommendations on the draft rules will be made within weeks, according to a federal source.

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YouTube emphasized that its service focuses on video viewing and streaming rather than social interaction.

They asserted their position as a leader in creating age-appropriate products and addressing potential threats, denying any changes to policies that would adversely impact younger users. YouTube reported removing over 192,000 videos for violating hate speech and abuse policies just in the first quarter of 2025, and they have developed a product specifically designed for young children.

Lord urged that the government should maintain a consistent stance by not exempting YouTube from the restrictions.

“The eSafety advice contradicts the government’s own commitments, its research into community sentiment, independent studies, and perspectives from key stakeholders involved in this matter.”

Shadow Communications Minister Melissa Mackintosh emphasized the need for clarity regarding the forthcoming reforms from the government.

“The government must clarify the expectations placed on social media platforms and families to safeguard children from prevalent online negativity,” she asserted.

“There are more questions than answers regarding this matter. This includes the necessary verification techniques and those platforms will need to adopt to implement the minimum social media age standard by December 10, 2025.”

Source: www.theguardian.com

Back Among Your Own: Nintendo Switch 2 Launch Revives Midnight Releases

tThis was an era when certain stores resembled nightclubs at the stroke of midnight, filled with a long line of eager customers.

Witnessing a crowd of gamers lined up to snag the latest hardware at midnight is becoming increasingly rare. Yet, if you happen to stroll by Smyths Toy Shop on the night of June 4th, you might just experience a nostalgia-infused event.

This particular launch marks the first major gaming console release since 2020, with fans eagerly anticipating the monumental Nintendo Switch 2.

What stands out about this launch is not just the excitement in the air, but also the surprisingly small queue. Approximately a decade ago, the hype of midnight launches began to fade. With more players opting for digital downloads, the need to go out and purchase a physical copy diminished.

The Nintendo Switch 2 could become the most significant game release ever. Photo: Richard Drew/AP

Consequently, Smyths stands as the sole UK chain participating in this event. Even in the US, which is known for its consumer culture during launch days, only Nintendo’s stores in San Francisco and New York have announced midnight openings.

This is a sharp contrast to the early 2010s. Back then, thanks to the monumental success of consoles like PlayStation, Wii, and Xbox, gaming launch events for titles like Call of Duty, Halo, and Grand Theft Auto were celebrated across thousands of stores around the globe, widely publicized and expertly managed.

For instance, Microsoft’s Halo 3 launch in the US featured actors dressed as Space Marines, with Bill Gates showing up at Best Buy in Seattle. Meanwhile, the Call of Duty Ghost event in the UK at Westfield Stratford hired a drill sergeant to rally the crowd.

“My favorite was Skyrim,” reminisces Greg Weller, who served as the UK Marketing Manager at Bethesda Softworks then. “I got the specs from the game’s flagship store on Oxford Street and decorated the entire front with Elder Scroll artwork. We even installed snow machines on the roof so that snow could cascade down Oxford Street in November. There was a competition for cosplay too.”

The launch of a console was a grand event comparable to a film premiere. For instance, during the Xbox One launch in 2013, Microsoft transformed Leicester Square into a hub of Xbox branding, complete with live performances from artists like B and Katy B. Just two weeks ago, Sony commandeered the Highline Hotel in New York, creating a massive video game arcade and showcasing games to thousands of eager fans.

Such extravagant launch events not only boosted retailer visibility but also created meaningful word-of-mouth promotion and press coverage. For fans, these gatherings offered a sense of belonging. “Having grown up gaming in the 90s, we often felt ostracized for our interests,” shares Rich Thompson, now the founder of Hull’s Black Rose Studios. “But hosting a midnight launch was electric. When Fallout 4 debuted, our local store even brought in a DJ. The atmosphere was like a celebration, with hundreds of people gathered.”

However, these late-night events occasionally spiraled into chaos. “We had one store in the city center filled with people coming out of pubs,” Thompson recounted. “Rowdy patrons sometimes caused trouble. I remember a significant fight breaking out on the night of a FIFA launch.”

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Soldiers at the Midnight Release of Call of Duty: Modern Warfare 3 at Game Oxford Street, London in November 2011. Photo: Michael Bowles/Rex

In 2006, a man was tragically shot by a masked robber while attempting to claim his new PlayStation 3 during a Walmart event in Putnam, Connecticut. (He later recounted to a local newspaper how despite his injuries, he remained in the store to pick up his console.) In London, the police were so apprehensive about potential disturbances that they prohibited the PlayStation 3 Midnight Launch at all stores in the city, except for Virgin Megastore on Oxford Street.

The shift towards digital media, fierce competition from online giants like Amazon, and the devastating impact of Covid lockdowns have led to a decline in specialist high street stores. Once boasting over 600 locations in the UK, the Game retail chain now counts around 240. Data from the Digital Entertainment and Retail Association reveals that physical game sales in the UK plummeted by 35% last year.

Could the launch of the Nintendo Switch 2 signal a change? As observed with the resurgence in vinyl records and unexpected spikes in Blu-ray sales (a response to consumer dissatisfaction with ad-laden streaming services), there appears to be a growing interest in physical media.

Interest in physical games seems to be on the rise. Boutique publishers like Strictly Limited and Limited Run are releasing elegantly packaged modern and classic titles, while game cafes and retro arcades are flourishing.

Ultimately, the unique experience of launch events, the buzz, the shared joy, cannot be duplicated through online transactions.

“Dad took me to the store in the middle of the night for the Xbox release,” reminisces Thompson. “He had just wrapped up a 12-hour shift. He thought it would just be the two of us, but there was an enormous line. The staff were handing out drinks, Limp Bizkit was blasting through the speakers. As a 13-year-old, I couldn’t imagine anything cooler. I looked up at my dad and saw the excitement on his face mirroring my own.”

Source: www.theguardian.com

NASA revives scientific endeavors in light of gyro challenge

Hubble drifts over Earth after being released by the crew of the Space Shuttle Atlantis on May 19, 2009. Service Mission 4 (SM4), the fifth visit by astronauts to the Hubble Space Telescope, was an undisputed success, with the crew performing all planned tasks during the five spacewalks. . Credit: NASA

Following the gyroscope issue, NASA successfully resumed scientific activities in hubble space telescopethe system works optimally.

NASA returned the agency’s Hubble Space Telescope to scientific operations on December 8th. The telescope temporarily suspended scientific observations on November 23 due to a problem with one of its gyros. The spacecraft is in good health and operating again using all three of her gyros.

NASA has decided to return the agency’s Hubble Space Telescope to science operations after a series of tests to determine the performance of the gyro that caused the spacecraft to suspend scientific operations.

After analyzing the data, the research team determined that scientific activities could resume under the control of the three gyros. Based on the performance observed during testing, the team decided to operate the gyro in a higher precision mode during scientific observations. Hubble’s instruments and the observatory itself remain stable and healthy.

Hubble’s two primary cameras, Wide Field Camera 3 and Advanced Survey Camera, resumed scientific observations on December 8th. The team plans to restore operation of the Cosmic Origins Spectrograph and Space Telescope Imaging Spectrometer later this month.

Hubble orbits more than 300 miles above Earth as seen from the Space Shuttle. Credit: NASA

About the Hubble Space Telescope

Launched in 1990, the Hubble Space Telescope is a wonder of modern astronomy, orbiting Earth and capturing unprecedented views of the universe. Unlike ground-based telescopes, Hubble operates above the distortions of Earth’s atmosphere, providing clear images of distant galaxies, nebulae, and other celestial phenomena.

Its discoveries have revolutionized our understanding of the universe, from understanding the universe’s accelerating expansion to capturing the most detailed view of the solar system’s planets. Hubble’s longevity and adaptability have made it one of the most important instruments in the history of astronomy, and it continues to push the frontiers of our cosmic knowledge.

Source: scitechdaily.com