The high-tech CEO captivated millions but has yet to see the rewards.

President Trump’s inauguration saw major technology companies and their CEOs donating millions, hosting lavish events in his honor, and allowing him to announce new multi-billion dollar projects. But Trump has not reciprocated these gestures, instead imposing a cleaning fee that affects Apple’s supply chain and technology giants like Amazon, Meta, Google, and Microsoft. The president has also cut federal funding for emerging technologies and sparked fears of talent loss due to his immigration policies.

The Trump administration’s aggressive regulatory stance includes an upcoming antitrust trial against Meta, which owns Facebook, Instagram, and WhatsApp.

Since Trump took office, the market value of tech giants like Amazon, Apple, Google, Meta, and Microsoft has dropped significantly. Efforts to engage with Trump have not been fruitful, with the tech industry facing challenges under his administration’s policies.

Tech leaders, including Zuckerberg and Pichai, have met with the White House in an attempt to navigate regulatory challenges.

Tech companies seek to engage with Trump on various issues but have faced hostilities dating back to 2016. Trump’s first administration was marked by strict regulations and antitrust actions against tech giants.

Despite challenges, tech leaders continue to try to influence Trump’s policies.

Tech leaders who supported Trump during his inauguration have faced setbacks under his administration, with regulatory pressures mounting.

Trump’s appointments to key positions signal continued antitrust actions against tech companies.

The tech industry faces intense pressure under Trump’s administration, with ongoing antitrust lawsuits and regulatory challenges.

Key appointments in the Department of Justice and the FTC indicate a tough stance on tech regulation.

Tariffs imposed by Trump have hit the tech industry hard, affecting companies like Apple and raising consumer prices.

Source: www.nytimes.com

EarnBet.io Hits $1 Billion in Bets, Awards Millions in User Rewards and Rakebacks – Blockchain News, Opinion, TV, Jobs

Willemstad, Curacao, February 13, 2024, Chainwire

EarnBet.ioan online crypto gambling platform, today proudly announces that it has processed over $1 billion in bets and transferred millions of dollars in rewards and cashbacks to users and token holders, leading to player satisfaction and innovation. shows the efforts of

Since 2017, EarnBet has established itself as a pioneering online betting platform, leveraging blockchain technology to offer unparalleled fairness, transparency and player rewards.

The introduction of several exclusive in-house games and an avant-garde wallet system has streamlined the deposit and withdrawal process for top cryptocurrencies and improved the overall user experience.

A year of transformation: Rebranding and platform enhancements

Over the past year, EarnBet.io has embarked on an ambitious transformation journey, focusing on a complete overhaul and rebranding of its platform. This initiative aims to improve the user experience through the introduction of new games, enhanced rewards programs, and revamped user interface, marking a new chapter in the platform's growth and development.

An important update to the platform is the EarnBet rakeback feature, which offers up to 62.5% rakeback. This allows users to claim instant cash rewards on every bet, win or lose, further highlighting his EarnBet.io commitment to providing value to users.

Diverse game portfolio and user-centered innovation

EarnBet.io's commitment to providing an unparalleled gaming experience is evident through its extensive game offering. The platform introduces a variety of in-house games in addition to popular titles from well-known developers such as NetEnt, NoLimit, Pragmatic Play, and BGaming. This expansion ensures a rich and diverse game portfolio, further enhanced by a user-friendly interface designed to improve performance and encourage community engagement through social features. In the coming months, EarnBet plans to further expand its library by adding even more betting games from multiple award-winning platforms, demonstrating the company's commitment to offering players a wide and attractive selection of games. is shown.

EarnBet.io also reinforced its commitment to fairness with a proven fair gaming system, allowing players to independently verify the fairness of game results. This commitment to transparency is further highlighted by the platform's updated leaderboards, which showcase top players and their achievements and foster a competitive yet fair gaming environment.

EarnBet.io's platform overhaul introduces a series of innovative features designed to revitalize your online betting experience. Among them, the gameplay mechanics of classic casino games such as Blackjack and Baccarat have been enhanced and redesigned for an interactive and engaging user experience. Additionally, the platform takes the popularity of dice games and optimizes gameplay for fair outcomes.

Community-focused features and rewarding opportunities

At the heart of EarnBet.io's ethos is a focus on community and player rewards. The introduction of the VIP Members Club and innovative features such as Rain Bot and the new tipping system strengthen the social aspect of the platform, allowing players to interact with each other and share their successes. These efforts not only foster a vibrant community, but also provide players with the opportunity to earn rewards and strengthen EarnBet.io's position as a player-centric platform.

Finally, EarnBet ebet Native tokens allow users to speed up cashback rewards if the tokens are staked. The EarnBet team notes that they intend to buy back EBET tokens as before.

As EarnBet.io continues to progress, we remain focused on continuous innovation and enhanced player engagement. The platform's commitment to introducing new games, improving user features, and introducing cutting-edge technology is unwavering. This commitment ensures that EarnBet.io continues to offer a great online betting experience characterized by fun, fairness, and a strong focus on community.

About earn bet

Since its founding, EarnBet.io has set a new standard in the crypto online gambling industry by combining blockchain technology with a commitment to fairness, transparency, and user satisfaction. Recent platform enhancements and rebranding efforts mark important milestones in EarnBet.io's journey, highlighting our commitment to innovation and a great gaming experience. With these updates, EarnBet.io reaffirms its commitment to redefining online gaming and delivering an unparalleled experience that prioritizes player rewards, engagement, and a transparent gaming environment.

contact

earn bet team
support@earnbet.io

Source: the-blockchain.com

Fandime NFT Launched by AR Platform to Provide Exclusive Movie-Related Rewards for Users

Traditionally, being a hardcore movie fan means collecting physical memorabilia, such as autographed posters, to demonstrate your dedication. But in recent years, many companies have begun betting on digital collections to become symbols of fan devotion.

Really (formerly known as Moviebill) — an AR platform offering digital collectible movie tickets and interactive experiences related to the latest blockbuster movies — announces partnership with blockchain platform avalanche It helps power “Fandime” NFTs, a new way for movie studios to engage with audiences. The company announced today that it is expanding AR Collection tickets to theater partners in the Asia-Pacific region, including Japan, South Korea, Australia, Philippines, Thailand, Malaysia, and Singapore.

There are three ways to earn Fandime tokens. These include attending movie theaters and events, purchasing merchandise, and interacting with Really’s AR experiences, including weekly trivia, scavenger hunts, and the “Pop-A-Corn” game where you toss kernels into a popcorn bucket. Users can also purchase Fandime directly in the Really app (iOS and android device).

Each Fandime gets a unique blockchain-based ID, created on Avalanche’s blockchain network and stored in the user’s Really account.

Users can redeem Fandime for digital perks, movie-related AR content, special opportunities, and “AR trophies, wearable face filters,” the company said. Tokens can also be used in Really games, such as extending play time in Trivia or gaining extra lives or levels in the Bucket Toss game.

Amazon-MGM Studios has already launched a collection with Really, likely to promote less mainstream films such as “American Fiction,” “The Boys in the Boat,” and “The Beekeeper.” It’s probably part of their marketing strategy. Moviegoers who collect all three AR tickets will win an exclusive His Fandime token. The production company recently unveiled AR collectibles for the hit psychological thriller Saltburn.

Image credits: Really

“Augmented reality is the future of content and media. Blockchain is the future of data. We believe that by combining these two things that Really is doing today, we can stay ahead of the game.” James Andrew Felts, founder and CEO of Really AR, told TechCrunch. “Specifically, augmented reality brings an entirely new user interface to how we interact with the digital world. As we move from 2D screens like smartphones and desktop computers to 3D screens like headsets and holograms, will become more tactile and more personal. Blockchain unlocks the ability to make digital files truly yours, just like physical objects and items in the real world. In many ways, the intersection of Web3 and AR will make our digital world more human and more accessible.”

Next year, Really will expand the ways users can earn Fandime tokens and redeem rewards. For example, users will be able to purchase movie tickets and merchandise, receive discounts, and collect Fandime tokens through their Really account while watching content at home.

In the long term, Felts revealed to us that Really plans to create original AR content and expand into other areas outside of the entertainment industry.

“We plan to roll out ‘Really Originals’, the first AR stories on the market that you can experience on your coffee table or in your backyard… Our digital collectibles program will expand into other sectors such as travel, retail, etc. “Ultimately, this content network will also be a place where brands can deliver 3D messages to their audiences at scale.” Told.

Really was founded in 2017 and gained the most attention from movie fans after partnering with. Regal Cinemas We will begin exclusive AR content such as interviews and AR games in preparation for the release of “Avengers: Infinity War”. To date, Regal’s customers have enjoyed his work across 200 wide-release films, including modern titles such as “The Marvels,” “Napoleon,” “Killers of the Flower Moon,” and “Wish.” We claim Really’s AR collection of over 4 million pieces. others.

“Initially, our goal was to provide the ultimate entertainment experience to our most loyal customers, those who were willing to spend a premium price for premium content. At the time, AR was the most advanced way to display content. Looking back, we were ahead of the curve, and now that AR/VR is mainstream, we can leverage our technology to provide an immersive experience for moviegoers. and bring people to the theater on a large scale.”

Source: techcrunch.com

Claim, the Social Network with Rewards, Secures $4 Million in Funding

Claim, a platform that doubles as a rewards app and social network, has raised $4 million in a seed funding round led by Sequoia Capital. The startup is on a mission to make shopping fun, rewarding, and social. The app was released as an invitation-only beta version in January, and is currently being used primarily by college students in Boston.

Claim also allows users and their friends to earn cash back, exchange rewards, and redeem together. The platform is a social network that aims to focus on real-world value and communal experiences, rather than manufactured content and reposts.

The startup was founded in November 2021 by CEO Sam Obretz and CTO Tap Stevenson. The two met when they were roommates at Yale University and came up with the idea for Claim when they met again at Harvard Business School. Obretz and Stevenson originally started by thinking about what it means to own something digital.

“We started Claim because we were really interested in what it meant to own something online,” Stevenson said in an interview with TechCrunch. “We saw this with web3 and the sport is also emerging as a collector’s item. There has always been a place online where you can own something, but there has never been a generalized format. So I We started thinking about what it meant to actually remove all the friction of owning something online, and that led to complaints over time.”

The two started by envisioning a platform that could be used in the real world and where you could earn rewards linked to your credit card. We then decided that we needed to allow users to use and exchange rewards with their friends. When they came up with these ideas, Obretz and Stevenson realized they were tapping into a social mechanism that doesn’t widely exist today.

Claims are similar to the idea of ​​trading cards, but create a new kind of value-based experience for brands for consumers. The company says it has turned consumer rewards into a multiplayer game by allowing users to save money and create new experiences together.

Image credits: Claim/Claim Co-Founders Sam Obletz and Tap Stephenson

If it’s a brand you love and your friend hasn’t checked it out yet, you can give them a special treat like a free acai bowl from their favorite coffee
shop or a t-shirt from their favorite streetwear brand. You can exchange rewards, try new places together, and earn status from spending with brands. Once a week, Claim also does “drops” where users open new offers at the same time. Users can decide whether to redeem, gift, or exchange rewards with friends.

While Claim aims to be beneficial to consumers, the startup also aims to help marketers and brands reach new customers without being bombarded with ads on Google, Instagram, and TikTok. We also place emphasis on On Claim, consumers discover brands through rewards from friends. The startup believes that when reaching new customers, being able to try out a product is more beneficial than advertising.

“We make it super easy for marketers,” Obretz says. “We can find customers based on where they shop and where their friends shop. For users who have never done it before, we offer rewards for trying your brand for the first time. This is very important because it brings in genuine new customers. It also allows you to show how effective that reward was based on their spend. That’s why we created It’s this very simple marketing tool.”

The startup currently works with merchants ranging from Fortune 500 companies like PepsiCo to local restaurants like Boston’s Life Alive.

Claim’s early results are promising, with one partner on the platform achieving 97% of new customer goals in half the time expected, and another partner acquiring customers within 30 days with a 35% return rate. says.

Claim is currently focused on Gen Z as its overall user base. This is because people in this group are interested in authenticity and think they are tired of advertising, especially since it seems like every post on social media these days is sponsored. The startup hopes to continue testing in Boston, where it currently has more than 10,000 users, before eventually expanding nationwide.

As for the new funding, the company plans to use it to hire new talent and grow its team of eight people over the next year. Claim will also use the funding to focus on testing and learning from an engineering perspective before expanding into new markets.

The startup’s seed round follows an unannounced $2 million pre-seed round led by Susa Ventures and Box Group. Claim’s funding round included participation from 6th Man Venture, Reflexive Capital, A* Capital, GSW Ventures, The Kraft Group, and others.

Source: techcrunch.com