Review: Star Wars Outlaws – A Nostalgic Tribute to Legends, George Lucas, and Blasters

noOstalgia is a strange thing, it can appear out of nowhere like a TIE fighter and hit you in the gut, leaving you confused and in pain. An hour into Star Wars Outlaws, I never expected to be emotionally overwhelmed by a simple quest to buy spare parts from a group of Jawas. But then I got in my speeder and rode out into the Dune Sea, and I saw their vehicles, black and huge, in the low sun. And I saw those little guys running around repairing droids. And I was transported back to when I was 12 years old, watching Star Wars on VHS in the living room, eating Monster Munchies my mom bought me, repeating lines with Luke. Ubisoft’s epic adventure is full of moments like this, and they saved my life many times.

All Pre-release talk You hear a lot about this not being a typical Ubisoft open world game, but Star Wars Outlaws is a lot like a typical Ubisoft open world game. You play as Kay Vess, a city thief who has been living quietly off her cunning until a lucrative heist goes wrong and she steals a spaceship and crashes it on the remote moon of Tshara. From here, she must survive while working for and at odds with the many criminal organizations in the galaxy, building a reputation as a skilled mercenary and thief. From here, it’s a familiar storyline. You’re soon given the main story quest, dozens of optional minor tasks, and the opportunity to take on various smuggler and rogue side jobs, usually traveling somewhere to get or blow things up. It’s like Assassin’s Creed, Far Cry, or Watch Dogs. It’s Star Wars: Busy Work Strikes Back.

Star Wars Outlaws cleverly weaves in Star Wars culture. Photo: Ubisoft

But there’s also an important difference: here, you’ll be aided by your beloved pet Nix, who you can dispatch to distract guards, fetch useful objects, or crawl through tight spaces to unlock doors. Nix is adorable, and adds emotional depth and danger to Cay’s lonely life. But more importantly, the game expertly weaves Star Wars lore into the mix, with the buildings you invade being beautifully recreated Imperial research facilities, destroyed Republic starships, and vile Hutt fortresses, all filled with intricate visual and narrative details drawn from the original film trilogy. Everywhere you go, fans will find a treat: familiar droids, bits of history, and beloved spaceships. The streets of Mos Eisley are patrolled by Stormtroopers in their monstrous vehicles. Dewback.

The planets you visit aren’t huge explorable territories. Most have big cities and a few square miles of open terrain. But that’s ok. There’s plenty to discover, from Hutt treasure vaults in the valleys of Tatooine to pirate camps in the swampy forests of Akiva. Sadly, the speeder bikes handle badly and are like trying to traverse an alien planet on a beat-up old Honda 125. Equally unwieldy are the space flight sections, which are reminiscent of No Man’s Sky. The planets’ orbits are densely populated with abandoned spaceships, TIEs and pirate fighters that you can loot. You can rescue ships in distress or perform cargo pickup missions, but the flight simulation never quite matches up to the classic LucasArts space combat titles.

So much to discover…Star Wars Outlaws. Photo: Ubisoft

Most of the aboveground quests involve a combination of parkour (climbing pipes and cliffs painted yellow, although you can turn off the paint) and stealth, sneaking through steel corridors, passing walls of flashing buttons and beeping computer displays, destroying alarm panels, and silently taking down enemies. It’s basic, and at times it comes closer to Spider-Man’s Mary Jane missions, which can be frustratingly slow compared to Dishonored’s systemic complexity. As you progress, however, you’ll encounter different experts who can unlock new skills that allow you to move more quietly or use cool stealth toys like smoke grenades, making infiltration much more fun. You also have a very configurable laser gun with different modes that can be unlocked. You can temporarily pick up other weapons, but I like that Kay sticks to a Han Solo-style pistol. You can’t beat a good blaster by your side.

At its core, it’s a cheesy story that’s grown from a myth of street kids making it big into something a bit more interesting. As Kay recruits a raiding party that includes the laser-scarred battle droid ND-5, he forges friendships that both elevate and contrast the heist plan. Clashes with the Rebels also call into question the ethics of their war and their methods. There are great moments where it’s clear the designers took inspiration not only from Star Wars itself, but also from directors George Lucas reveres, John Ford and Akira Kurosawa.

Some may be nostalgic for the legends of the Jedi or EA’s Fallen Order and Jedi Survivor titles. Outlaws is definitely for Solo fans, not Skywalker fans, but it does feature some really compelling new characters. It gives most fans of the movies what they want, and they’ll get to geek out with things like the EG-6 power droid and the X-34 landspeeder. Chadra Fan Sitting at the bar in the cantina 😅 I’ve been wandering around for hours looking for this item and have rarely been disappointed.

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If this Was Compared to Assassin’s Creed or Far Cry titles, this one falls into the so-so category: reasonably fun, a little frustrating at times, and chock-full of overused tropes of the open-world genre, but the Star Wars license grabs the game by the Corellian trousers time and time again, dragging it into thrilling territory. For the better part of the 40 or so hours I played, I felt like a 12-year-old again, feeling a little confused and giddy, but also blissfully familiar, enjoying every moment.

Star Wars Outlaws will be released on August 30 for PC, PS5 (tested version) and Xbox Series X/S.

Source: www.theguardian.com

Neopets’ Nostalgic Revival Leads to Tripled User Base in Just 6 Months | Technology

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In the early 2000s, Olivia Packenham came home from school, heard the familiar dial-up tone of her family’s computer connecting to the Internet, and was transported to the virtual game world of Neopets in her AOL browser.

Packenham, who started playing at the age of 8, played for many years before losing interest in high school. But in December 2023, after almost her 15-year hiatus, she logged back into her neopets.com. Then she realized that her childhood pets were waiting for her. Her favorite “Bruce” (the Neopets version of Penguin) is now over 21 years old.

Packenham says that when she opens Neopets today, it’s like going back to that time in her life. This time, my mother didn’t yell at me because the family’s phone line was clogged.

“It was like walking into a museum of the early 2000s Internet,” said Packenham, 32. And he is one of the thousands of players who have returned to Neopets over the past year.

Packenham’s return was no coincidence. His Neopets, which announced a bold rebrand in 2023, is consciously courting former fans with the promise of reuniting with old digital friends who have remained largely unchanged.

Returning Neopians (user community name) cites several reasons for returning. A woman who went by the username Solabee said she started playing the game at age 9 and began playing almost every day after her return. The resurgence of Neopets felt very special to millennials, she said. In fact, 40% of her users are between the ages of 25 and 34, and 26% of her users are between the ages of 18 and 24, the next largest demographic. Revisiting this site reminds me of a hopeful time in Internet history, when logging online was still new and exciting. Many of the Neopians interviewed for this article prefer to keep their online personas separate from their real lives and asked to be quoted by their usernames.

“We are the most nostalgic generation, so when major global events or crises occur, we all want to go back to the safest time in our lives, which is our childhood,” Soraby said.




Olivia Packenham's Neopets, the penguin-like "Bruce" variety. Photo: Courtesy of Olivia Packenham.

Neopets' strong start and long decline

Neopets started in 1999 as an early internet universe where users could care for a variety of virtual pets and play mini-games. A crude social network that predates Facebook, the site allowed users to add friends, send each other messages, exchange resources and virtual currency, and battle. It peaked in the mid-2000s with more than 25 million active users, but its popularity quickly declined as competing gaming and social sites exploded on the Internet.

The platform has changed hands multiple times since its founding, slumped amid acquisitions, and had just 100,000 users when it was acquired by Chinese company NetDragon in 2017. Further deepening the decline was the decline of Adobe's Flash Player (software). Powered most of the site – Browsers began to be phased out Neopets started around 2017 and was officially discontinued in 2020. Neopets received little attention and the interface was not updated.

That's because entrepreneur and investment consultant Dominic Lo, who joined NetDragon as new markets director in 2020, launched an internal campaign to revive the Neopets brand, calling it a "giant leap of faith." ” until he called it. Ms Lo, 36, recalled that after she immigrated to Hong Kong as a child, she used Neopets to keep in touch with friends in Canada. He realized that his Neopets was at risk because NetDragon had shut down several underperforming sites it had acquired.

“Despite its decline over the past decade, when lack of updates and flash outages made half the site unplayable, a quarter of the remaining users log on every day,” he said. “Seeing how close-knit the rest of the community is, and as a player myself, I resonated with the emotional attachment that drove these core users to support Neopets. Perhaps this is why We’ve found that we have probably the most sticky customer base.”


Law persuaded NetDragon's upper management to give Neopets a "final blow" to save it, spinning Neopets into an independently owned company with a management team of which he is now CEO. We finalized the acquisition agreement. The move was backed by undisclosed external investment. Under a group known as Neopets Team (TNT), the company began restoring the site's functionality, updating its design, and improving its most famous classic games. Next, TNT wants to enable more mobile capabilities. Although much of the site is still bogged down with some glitches, Roe said that its failure to change with the times has ironically been an asset.

“With no updates, we basically preserved early internet culture in its purest form,” he said. “When a user logs on, the game looks 99% the way he did, and his pet is there. It's like reuniting with an old friend. There aren't many experiences in life that allow you to relive your childhood. there is no.”

Difficulties in reviving Neopia

Efforts to revive Neopets have intensified, with monthly user numbers nearly tripling to 300,000 in the past six months, and the company on track to be profitable by the end of 2024, Lo said. .

“We believe this is the beginning of recovery. But there is still much work to be done,” Lo said.

In addition to prioritizing bringing lapsed users back to the site, Neopets is seeking to license the intellectual property for its trading card game and branded Monopoly board.

“We're already on track to be profitable, but we want to make sure it's sustainable and future-proof our intellectual property so we can survive for years to come.” Mr Law said.

As pressure continues to make Neopets financially viable in the real world, the company's new leadership will also have to contend with the digital financial component of the site, which operates on the Neopoints cryptocurrency. With few updates to the site over the years, a huge black market has emerged for specific pets, and the site's virtual economy has suffered from hyperinflation.




Neopets' original logo and creatures. Photo: Neopets

Neopets runs on a complex economy consisting of two main components: items and Neopoints. Throughout the years

Source: www.theguardian.com