Stay entertained while ranking the hottest video game characters | Games

IS Lara Croft Hot? This is the question that has been troubling us for nearly three decades. She made her debut on the cover of Face Magazine in 1997 alongside the tagline “larger than Pammy.” TV special aimed at uncovering the “real” tomb raider. But what does science have to say about it? In a world where American academics are hesitant to use the term “woman” without jeopardizing their research funding, it is reassuring to see that a betting site named Casino Days has taken on this important task and recently compiled a list of “the top 10 most attractive video game characters according to science.”

Using the so-called “golden ratio” – which assesses beauty based on facial proportions – the company discovered that Lara Croft ranks as the second most attractive video game character in the virtual realm. Ultimately, claiming the top spot is Geralt of Rivia from The Witcher series.

The rest of the rankings include Arthur Morgan from Red Dead Redemption in fifth place and Yennefer of Vengerberg from The Witcher in eighth place. What’s most surprising about these findings is not the ongoing fixation on the attractiveness of video game characters, but rather the enduring popularity of these familiar faces. When will we see Guybrush Threepwood on the list? Mario must be wondering when his turn is. Sporting a pointed, pixelated chest is one thing, but coordinating the hat with the shirt under those dungarees during a hard day of plumbing? That takes dedication. Consistency. Blessing.

Hello, is it me you’re looking for… The dashing protagonist 3 of Luigi’s Mansion 3. Photo: Nintendo

Real scientists, this time, have discovered that “good behavior” can make one’s face appear even more attractive to others – with sincerity being deemed more attractive than deceit, but men losing points for appearing aggressive. So, judging video game characters based on the symmetrical perfection of their faces seems somewhat antiquated.

According to “science,” the most captivating video game characters include Bella Goth from The Sims, Harvey from Stardew Valley, King of Hyrule, the Red Ghost from Pac-Man, and Flo from Diner Dash. If we continue to assert rankings and ratings on each other, even hundreds of years later, why stop now – can’t we at least tone down our desires a bit? Can’t we acknowledge the allure of the perpetually fiery king in those mobile game advertisements?

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Brutally taken away…Guybrush Threepwood. Photo: Lucasarts

Unfortunately, a press release from Casino Days has crowned Princess Zelda as the most attractive video game character. Not only is this tragic due to its sexist undertones, but also because Zelda embodies a multitude of femininity. Does she have too many resemblances to Ganondorf, and like Princess Peach before her, can’t she catch a break without being objectified? The text itself highlights the dangers of being cute and blonde in a world dominated by malevolence, forcing Zelda to constantly assert her identity as cute rather than just blonde. Will she have to reveal more skin to prove her worth? (Most likely, yes. Those Bokoblins mean business.)

Isn’t she cute and blonde? Zelda: The Legend of Zelda: The Kingdom’s Tears Photo: Nintendo

We are living in a time of significant transformations and upheavals. And by that, I don’t mean that World War III is looming on the horizon. I mean that the women in games are getting a facelift, with Ciri in Witcher 4 likely lost some of her allure because she matured. So, amidst all the chaos and evil in our world, some things remain constant – everyone can agree that from left to right (B, A, start) – Lara Croft and Geralt of Rivia are hot. Regardless of what comes next, it’s evident that we will continue to debate the attractiveness of lines of code for years to come.

Source: www.theguardian.com

UK universities alerted to impending “stress test” ranking due to 92% student reliance on AI.

UK universities are being advised to thoroughly test all assessments following new research that shows almost all students are using generative artificial intelligence (GENAI) for their research projects.

A study of 1,000 students, both local and international, revealed a significant increase in the use of Genai over the past year. In a survey conducted in 2025, 53% admitted to using tools like CHATGPT, while a staggering 88% reported using such tools.

The percentage of students utilizing AI tools has risen from 66% in 2024 to 92% in 2025, leaving only 8% who do not use AI. A report published by the Institute for Higher Education Policy and Kortext highlighted these findings.

Josh Freeman, the author of the report, emphasized the unprecedented shift in student behavior within a year and urged universities to pay attention to the impact of generative AI in academic settings.

Freeman stated, “There is an urgent need for all assessments to be reviewed to ensure they cannot be easily completed using AI. This calls for a bold retraining effort for staff to understand the power and potential of generative AI.”

Institutions are encouraged to share best practices and address potential issues related to the use of AI tools for learning enhancement rather than hindrance.

Students are using genai for various purposes such as explaining concepts, summarizing articles, and suggesting research ideas. However, 18% of students include AI-generated text directly in their work.

Many students use AI to save time and improve the quality of their work, but concerns about academic misconduct and biased outcomes deter some from using such tools.

Women and students from privileged backgrounds express more apprehension about AI use, while men and STEM students exhibit more enthusiasm. The digital disparity identified in 2024 seems to have widened, particularly in summarizing articles.

Despite concerns, most students believe universities are responding effectively to academic integrity issues related to AI. Training in AI skills is provided to a third of students, but there is ambiguity surrounding the use of AI in academic work.

Dr. Thomas Lancaster from Imperial College London emphasizes the importance of preparing students for the ethical use of AI in education and future careers to avoid a competitive disadvantage.

In response to these findings, a UK spokesperson highlighted the need for universities to equip students for a world influenced by AI while addressing the challenges posed by rapidly evolving technologies. They stress the importance of upholding academic integrity and educating students about the consequences of fraud from the beginning.

Source: www.theguardian.com

Triassic ichthyosaurs: massive superpredators possibly ranking as the largest animals ever recorded

Impression of Stenopterygius quadrissis, a type of ichthyosaur

Dotted Zebra / Alamy Stock Photo

Prehistoric Earth was home to monsters. They included a 2.5 meter long millipede, a flying reptile with an 11 meter wingspan, and a snake weighing more than a ton. But common sense says that if you're looking for the biggest animal of all time, there's no need to go back in time. Blue whales are known for reach 30 meters The length and weight reach 199 tons. In more than 500 million years of animal evolution, even the largest dinosaurs have no equal.

Conventional wisdom may be wrong. The fossil record may hide animals that were even larger than blue whales. For decades, evidence has trickled in that truly gigantic superpredators swam the oceans 200 million to 250 million years ago. Now, a series of discoveries and reanalyses of previous findings have dramatically supported this claim.

The impact is far-reaching. We don't know exactly what this giant animal looked like, and it doesn't even have a name. But we are beginning to understand how such gigantic creatures were able to feed themselves in prehistoric oceans. If confirmed to be larger than a blue whale, it would indicate that we may have significantly underestimated how large toothed carnivores can grow. More than that, the discovery that such a Leviathan emerged so soon after the most devastating mass extinction in Earth's history suggests that we may need to rethink the factors driving evolution on such a grand scale. ing.

When dinosaurs ruled the land, several groups of marine reptiles also ruled.

Source: www.newscientist.com