Cat Video Fest: How Adorable Kitten Clips Sparked a Million-Day Film Franchise | Cats

Title: Cat video.

Year: 131.

Genre: Authentic entertainment.

Wait a second, Is the cat video really 131 years old? Clearly, you haven’t seen Boxing Cats, a 20-second clip featuring two cats in boxing gloves fighting in tiny rings. Created in 1894 by Thomas Edison’s studio, it is preserved at the Library of Congress.

So you’re suggesting that humanity has not progressed Significantly in nearly a century and a half? No, I assert that there’s something vital about the charm of cat videos and their concurrent evolution.

But also … Indeed, humans have always had a knack for simple pleasures.

Now that we’ve established this, why are we discussing them today? Ah, because CatVideofest 2025 is on the horizon.

What is CatVideofest? Keep your finger on the pulse. Since 2016, Will Braden has meticulously curated online videos and public submissions into CatVideofest.

Seriously, is this a thing? Not only is it a thing, but it’s also a massive hit. The 2021 edition grossed $94,000 at the box office, while last year surpassed $1 million. If the trend continues, CatVideofest 2036 could become the most successful film ever.

So is there any merit? Sort of. Anyone who took children to CatVideofest 2024 will remember the relentless wave of cat videos that kicked off with an extraordinary 20-minute segment.

Which cat videos are featured in the movie? Ah, all the fan favorites. You can expect to see videos of cats sneaking across people, a cat knocking items off a table, and cats climbing things.

What about the toilet cat video? Ah, a classic of the genre. I didn’t realize I was discussing this with enthusiasts.

Of course. When I miss the 2011 classic, the day just barely goes by without “Cats walking on two legs 2.” Yes, what’s my favorite part…are we actually linking to cat videos now? I thought this was a serious discussion.

No, this is a discussion about how cinemas are learning to adjust to fresh audiences during widespread industry contraction. Very insightful. Almost as clever as a cat opening the door for its owner who forgot their key.

What does this reveal about us as a society? Well, the world is chaotic. Let’s unwind with some cat videos.

Say: “CatVideofest will be our salvation.”

Don’t say: “Not worse than the Smurfs.”

Source: www.theguardian.com

From Epic Game Marathons to Military Helicopters: Highlights from Summer Game Fest 2025

As the protests surged in Los Angeles
other areas of the city witnessed a collaborative gathering of gaming journalists and developers showcasing new games during the annual summer festival this week.
The core issue remains advertising
writes Correspondent Alyssa Mercante in her dispatch.
.

Summer Game Fest (SGF), a yearly festival and marketing extravaganza based in Los Angeles, was initially established to rival the popular E3. After a few years, it has now taken its place. The 2025 event served as a thoughtful reminder of the significant shifts in the gaming industry since the pandemic. While E3 dominated the city’s convention center in downtown LA, SGF has taken a different route, nestled amid the fashion district and close to Skid Row. Few gaming companies participate, and public access is limited, with cosplaying mainly for marketing.

The highlight of the event was hosted by Geoff Keighley, a beloved figure in the gaming community, during a live show at YouTube Theatre near the airport, streamed to millions. Tickets were available for purchase. Some gaming enthusiasts and small content creators expressed that attending in person wasn’t worth the expense, as they could easily catch the lengthy stream online, leading to severe traffic congestion while leaving Inglewood.

This year’s event had its challenges, including a test gate crash, yet it felt like the most documented one ever. Participating in SGF is a luxury, but it also presents a chaotic blend of marathons and sprints. During brief intermissions, if you manage to snag one, you would gulp down canapés, wash them down with Red Bull, savor a surprisingly delightful gamer-branded ice cream, and attempt to jot down your thoughts.




Find your peace…urban jungle. Illustration: Kylyk Games/Assemble Entertainment

Throughout the weekend, I witnessed numerous games, many of which I can’t disclose, but once again, the standout titles were the indie games. These are memorable not just for their originality or quirkiness, but also because they typically impose fewer restrictions during play, allowing developers to be more open to inquiries, free from the pressure of a looming audience.

At 1 PM, I dove into a lively Media Indie Exchange party and was quickly captivated by Urban Jungle, a plant-themed game that resonated with my newfound interest in gardening. Arranging plants in an adorable little room provided a fleeting moment of tranquility amidst the bustle of people exploring various indie titles.

Then there was Petal Runner, a pixel-art RPG reminiscent of Pokémon titles from the Game Boy era. Published by IAM8bit and conceived by two individuals who connected through Instagram comments on Cyberpunk artwork, it’s a charming, non-violent RPG. Instead of the usual tactic of capturing cute creatures to make them fight, players help them find new homes and “calibrate” through a variety of retro mini-games. They then ride their bikes (inspired by the programmer’s love for Tron: Legacy) to deliver another pet. In just 15 minutes, its contemporary chiptune soundtrack, appealing color palette, and adorable creatures won me over.

On the other hand, Thick As a Thief is a multiplayer stealth game. Developers mentioned aiming to create a multiplayer experience that steers clear of three “black holes”: shooters, PVP combat, and pure action gameplay. The result feels like a blend of Assassin’s Creed and Dishonored. Sneak through maps set against a dark early 1900s backdrop, infused with bursts of vibrant colors, while contending with other players and thwarting security and civilians in your path.




Slay your dragon… Monster Hunter now. Photo: Niant

I also had the chance to experience a new season of Monster Hunter Now from Niantic, the creators behind Pokémon Go. This augmented reality game immerses you in a real-world environment filled with Capcom’s iconic monster lore, streamlining epic battles into quick, minute-long skirmishes (compared to potentially hours in the main series). Additionally, I played a new four-player party game, Lego Party. Together with two other journalists, we joyously screamed as our Lego characters tumbled over one another during mini-games or fought for gold bricks in a race to the top. It was a blast, and we laughed heartily while enjoying this game we felt was needed to shake off the lethargy of the day.

Regardless of the size of the dev teams or variety in projects, every game I engaged with this weekend emanated boundless passion and creativity. This reflects the unwavering commitment that drives so many in this industry, paired with advancing technology that allows small teams (sometimes just one or two individuals) to craft beautiful and intricate games. Seeing fellow journalists and developers enthusiastic and wide-eyed was an adrenaline rush, especially as many of us grappled with job uncertainties, recent layoffs, or concerns about our futures.

Nonetheless, it was impossible to overlook the larger scenario unfolding in LA, which cast a somber shadow over this otherwise light-hearted weekend of gaming. Protests erupted in the city on Saturday, with citizens rallying against harsh, extremist anti-immigrant policies. The constant hum of helicopters served as an eerie soundtrack to the weekend. Many attendees, from within and beyond the state, were notably concerned about the mounting events. We exchanged updates in discreet conversations, whispered about the National Guard, and advised each other to travel in groups for safety. On Sunday night, countless journalists and developers were advised against leaving Downtown due to LAPD’s determination to contain the area and quell the protests.

On the concluding day of SGF, we pondered the strangeness of previewing video games amidst such politically charged times. Some shared tales of playing kickoff demonstrations featuring tanks and soldiers, only to suddenly hear the whir of helicopters overhead, sparking confusion about whether they were still immersed in a game or confronting reality.
Alyssa Mercante

What to Play




Tension sci-fi…changes. Photo: 11-bit studio

From the creators of Frostpunk, It Will Be Changed is an intriguing sci-fi strategy game where a stranded space worker, Yang, generates clones of himself to assemble a team sufficient to escape an exoplanet before the approaching sun incinerates everything. The twist is that each clone embodies a different alternate universe incarnation of Yang, presenting unique challenges. Envision being trapped within a distant base solely with your altercations.

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I initially presumed Alters would lean towards a comedic tone, occasionally light-hearted and amusing, but surprisingly, it seamlessly incorporates survival elements in Base Building. I certainly intend to engage with it further.

Available on: PC, PlayStation 5, Xbox
Estimated playtime: 20-30 hours

What to Read




Fear…Resident Evil Requiem. Photo: Capcom
  • Keith and I tuned into a continuous stream while Alyssa covered the ground at the summer game fest showcase and trailer from the UK, evaluating the most intriguing games showcased.

  • The standout announcement was likely the new Xbox handheld, though its unveiling was shrouded in confusion. The ROG Xbox Ally X (why does Microsoft consistently botch nomenclature?) is an Xbox-branded variant of an existing portable PC model. Nonetheless, Alyssa was thrilled with its performance during her brief demonstration.

  • We were also deeply engaged in playtesting a plethora of gameplay on the Nintendo Switch 2. For reviews, Keith covered the console, while I focused on the flagship game, Mario Kart World.

What to Click

Question Block

While the guest issue remains ambiguous this week, as always, if you have any queries or feedback regarding the newsletter, feel free to hit reply or reach us at buttons@theguardian.com.

Source: www.theguardian.com

From Resident Evil to 007: Top 15 Games at Summer Game Fest 2025

Resident Evil Requiem


Resident Evil Requiem. Photo: Capcom

The ninth major entry in the survival horror franchise returns us to the ruins of Raccoon City, mixing cinematic action with psychological terror. The story focuses on FBI agent Grace Ashcroft, but how will she fit into this iconic series?

A Stranger Than Heaven

The newest project from Sega’s Ryugotoku Studio, known for Yakuza, is a historic action-adventure set in early 21st-century Japan. The team offers a compelling mix of shadowy detectives, street gangs, and jazz music.

007 First Light

An exciting collaboration: James Bond teams up with the creators of the Hitman series for a reimagined adventure that focuses on Bond’s origins and legends. Featuring globe-trotting espionage, stealth, and gadgets, it is an exhilarating video game reminiscent of Goldeneye.

Mandrake

Players of this charming rural life simulation will step into the shoes of garden magicians exploring the shadowy aspects of their village. Developed by Failbetter, known for narrative-driven games like Sunless Sea, the team is developing something truly unique here.

Big Walk


A Big Walk. Photo: House House

Australian developers House House, known for their surprise hit Untitled Goose Game, now present players with bird-like creatures embarking on a quirky co-op adventure in an island filled with whimsical puzzles. A nostalgic experience reminiscent of 1970s children’s animation.

Beast of Reincarnation

A surprising twist comes from Game Freak, the creators of Pokémon, presenting a dark, post-apocalyptic action-adventure in a ravaged Japan threatened by machines and monsters. Players use flora as weapons alongside their loyal dog companions in a captivating narrative experience.

Dosadiva


Dosadiva. Photo: Outer Loop Games

The Outer Loop team, creators of Thirsty Suitor, brings us a vibrant sci-fi narrative where two sisters take a stand against malevolent corporations by cooking real meals for their community. Expect a blend of spices and heartfelt tales.

Blippo+


Blippo+. Photo: Panic

Not exactly a game but rather a peculiar TV simulator, Blippo+ invites players to surf through bizarre alien broadcasting networks filled with surreal soap operas and glitchy FMV experiences. The question remains: does the outlaws of the Hypnotic Universe meet Radio Time? Absolutely, bring it on.

I Felt It: Boxing

Did you ever think there would be a mashup of Muppets and Mike Tyson Punch-Out? Well, now you can! At the Summer Game Fest, new developer Sans Strings Studio showcases the power of Unreal Engine 5 to bring forth this surreal boxing adventure, aptly named for the absurdity it represents.

Paralives


Paralives. Photo: Paralives Studio

Following the success of Inzoi, players will engage in a single-player life simulation filled with customization options without the need for DLC. With ample opportunities to interact with characters and their beloved pets, it’s set to offer a rich experience.

Clockwork Revolution

A Steampunk adventure crafted by the team behind Wasteland and Saints Row, this title features a dystopian city where residents enhance themselves with clockwork body parts. Intriguing elements reminiscent of Bioshock raise the stakes!

Persona 4 Revival


Persona 4 Revival. Photo: Atlus

In an exciting announcement, Atlus confirmed the remake of the iconic 2008 role-playing adventure filled with occult rituals and chilling murders in rural Japan. Further details remain scarce, but the anticipation is palpable.

No Ghosts At The Grand

Inheriting a creaky old hotel, you’ll spend 30 days solving puzzles and renovating while navigating its labyrinthine corridors. Mixing creepy adventures with refurbishment elements, this game was a standout moment at the Xbox showcase.

Keeper


Keeper Photo: Double Fine

Created by the developers of Psychonauts, this quirky new game allows players to control anthropomorphized lighthouses exploring coastal areas accompanied by seabird companions. What intriguing concoction drives this studio?

Everything Will Rise


Everything Will Rise. Photo: Speculative Agency

The gaming world may not need another deck-building strategy game—unless it’s a courtroom drama where environmentalists are suing corrupt billionaires over river pollution. It’s a timely narrative crafted by an Amsterdam-based studio.

Source: www.theguardian.com

Indie Developers Shine Bright: Summer Game Fest Showcases Innovation Beyond AAA titles | Games

IThere's been a lot of speculation regarding the outlook for the games industry in 2024. Following a surge of investment during the pandemic, the industry experienced a temporary boost in growth as people sought entertainment and social interaction while adhering to safety measures at home. However, this year has seen a correction, with studios and companies that expanded too rapidly now scaling back, leading to layoffs and studio closures. Job opportunities for developers have decreased, and games that faced delays due to the pandemic are taking longer to release, resulting in fewer titles compared to the previous year.

The Summer Game Fest, which has taken the place of E3 in Los Angeles, reflects this industry slowdown. What was once a grand trade show is now a more modest event held in smaller venues away from the main convention center. The shift from elaborate press conferences to online livestreams signifies a change in the industry landscape. However, amidst this decline, there is a bright spot in the success of indie games.

Indie games like Palworld, Helldivers 2, and Hades II have emerged as top sellers on platforms like Steam, showcasing the creativity and innovation present in the indie gaming scene. In contrast, big-budget blockbusters from major publishers are facing challenges, with titles like Redfall and Suicide Squad receiving mixed reactions. The industry’s focus on franchised games and live service models is leading to a lack of fresh ideas and risks being taken.

UFO 50, a collection of 50 games. Photo: Mossmouth

However, the indie gaming scene is thriving, with a multitude of creative and unique games being showcased at events like the Summer Game Fest. Titles like UFO 50, Tales of the Shire, and Fear the Spotlight offer players fresh experiences and showcase the diversity of the indie game market. As the industry shifts towards more indie success stories, there is hope for a resurgence of innovative and original content.

While the gaming industry’s major players continue to rely on established franchises and blockbuster titles, it is the indie developers who are driving forward with new ideas and creative approaches. With initiatives like Outersloth supporting indie developers and new entrants like Blumhouse entering the gaming space, there is a sense of revitalization and excitement surrounding indie games.

As the industry evolves, it is clear that the future of gaming lies beyond the traditional giants. With a global community of players and creators, the possibilities for innovation and growth are endless. While the big names may dominate headlines, it is the indie scene that is truly pushing boundaries and shaping the future of gaming.

What to Play

Star Wars: Hunters. Photo: LucasFilm Games/Zynga

For a fresh gaming experience, try out Star Wars: Hunters on platforms like the Nintendo Switch and smartphones. This team-based arena shooter offers diverse characters from the Star Wars universe and engaging gameplay mechanics. With a focus on intuitive controls and immersive visuals, this game is a must-try for Star Wars fans and gamers alike.

Available on: Nintendo Switch, iPhone, Android
Estimated play time: 20+ hours

What to Read

No guns in sight… Catto's Post Office is one of the cosy titles featured on Wholesome Direct. Photo: Inn Shambles Studios

What to click on

Question Block

Elden Ring…can't swim. Photo: Bandai Namco

This week's Question Block explores the dilemma of how video games handle water-related challenges and the consequences of immersion versus gameplay mechanics. The debate over drowning animations and failure states in games highlights the complexities of creating authentic yet engaging gaming experiences.

Whether a game opts for realism or streamlined gameplay, the approach to water mechanics can shape the player’s experience and immersion in the virtual world. As the industry evolves, designers face the challenge of balancing authenticity with player engagement to deliver memorable and enjoyable gaming experiences.

For more insights into game design and industry trends, stay tuned to Question Block and other engaging content related to the evolving world of video games.

Source: www.theguardian.com

New Game Announcements Unveiled at Summer Game Fest, Including Civilization 7

The Summer Game Fest this year was lacking major announcements but featured plenty of indie titles. One noteworthy reveal was the announcement that Civilization 7 is set to launch in 2025.

This legendary strategy simulation series, which first debuted in 1991, has not seen a new release in eight years. Publisher 2K accidentally leaked the news. Along with this announcement, fans were treated to a video of designer Sid Meier showcasing new projects.

Meier expressed his excitement for fans to witness Civilization VII, the culmination of three decades of strategic innovation. The game will be available on PC, PlayStation, Xbox, and Switch, but the exact release date is yet to be revealed.

Harry Potter, LEGO Horizon Adventures, etc.

The event kicked off with host Geoff Keathley addressing the challenges faced by the gaming industry in the past year. Among other announcements, LEGO Horizon Adventures was officially unveiled, a cooperative game featuring protagonist Aloy.

Additionally, Warner Bros. and Unbroken Studios announced Harry Potter: Quidditch Champions, a simulation of the magical sport set to release on September 3 for various platforms.

New trailers for Monster Hunter Wild, Slitterhead, and Dune Awakening were also released, building up anticipation for these epic games. Ubisoft teased Star Wars Outlaws, featuring familiar characters from the Star Wars universe.

Indie Summer

The indie developers were the spotlight of the show, showcasing games like Cuffbust and Wonder Stop. Exciting new projects from studios like Nomada Studio were also presented, offering unique and innovative gaming experiences.

Big companies like Blumhouse and InnerSloth announced their support for indie studios, unveiling new games and funding opportunities. Despite the lack of major triple-A announcements, the focus on indie developers brought hope for the future of gaming.

Source: www.theguardian.com