Mythmatch: Aiding the Ancient Greek Technicians in Restoring a Shattered World | Game

oThe most captivating trend in game design is NE’s approach of utilizing familiar mechanics and genres to delve into real power systems and challenge them. Future deck-building games are set to engage players interested in political activism. No compensation is guaranteed. Additionally, these games aim to educate players about Southeast Asian politics. Mythmatch, while appearing as a puzzle game rooted in ancient Greece, also offers a charming and accessible take on community-building and challenging capitalism.

You embody Artemis, the goddess of hunting, who must navigate the ingrained sexism of Mount Olympus, all while confronting a company encroached upon by the High Tech Brothers. In a rebellious spirit, she chooses to assist the people of Ithaca in constructing a new, more progressive world. You achieve this by traversing a compact environment and merging items with animals to forge new creatures and tools for aid. For instance, if you land on Earth, an accidental mishap could crush a tank belonging to the moon goddess Serene, prompting you to combine moon fragments to reconstruct the celestial vehicle. However, one shard may fall into a greenhouse, requiring you to solve a puzzle for access.




Ithaca…mythmatch. Photo: Team Artichoke

The game combines storytelling adventures, social simulation elements, and match-3 puzzles. “Ultimately, we’ve drawn more from automation games like Factorio, but here, automation happens through connections with NPCs rather than machinery construction,” explains Moo Yu, founder and creative director of Artichoke. “At Mount Olympus, we find inspiration in various arcade-style games, from money puzzle exchangers to Overcooked, and even Super Autopet.”

Featuring a diverse cast of characters and engaging scripts, the game emphasizes the importance of building friendships and creating supportive communities. “The theme of belonging really resonated with me,” Yu shares. “Having struggled with friendship and finding my community, I realized there weren’t many games addressing rejection and the quest for family, so I started with a concept that explored shifting goals and the perpetual rejection by the gods of Olympus.”

Team Artichoke, a small studio comprised of 10 staff members, most of whom are part-time, is led by Yu, a veteran previously with Media Molecule and Mind Candy, who co-developed bikes with Hit Adventure Knights. When asked about the key influences behind Mythmatch, he mentions three films: Kung Fu Panda, Amelie, and particularly Legally Blonde, the Reese Witherspoon comedy that, while visually styled as a rom-com, cleverly critiques the legal profession. “We aimed to build a caricature world that provides breathing space to tackle more serious topics,” he explains. “[On the surface, it’s cute, but there’s a gritty layer throughout.] So while the game may not literally resemble a Legally Blonde world, I aimed to encapsulate the atmosphere created by a vibrant color palette, ensuring there’s also a layer of complexity.”

Hence, Mythmatch employs a core gameplay loop found in casual genres like match-3 and merge games, but with a fundamental message around power and belonging. Yu views this blend as vital to the indie gaming landscape in 2025. “We aspire to develop a small game that melds fresh narratives and mechanics, showcasing how creative storytelling can thrive even with limited resources,” he states. “I hope funding constraints become less significant, yet I remain inspired by what creators can achieve with what they have at their disposal.”

Mythmatch is currently in development for PC, and a release date has been announced.

Source: www.theguardian.com

Review of Starfield: Shattered Space – Addressing Areas for Improvement | Game

TThe first expansion story for Bethesda’s space RPG comes after a year of updates that have fixed the game’s flaws. Quest-breaking bugs are gone, there are vehicles for easier planetside travel, city maps are improved, and a 60fps mode is added for Xbox Series X players. However, NPCs still feel stiff and there are many loading screens. Despite this, the Shattered Space expansion aims to build upon the game’s progress.

Bethesda realized that traveling through space via cutscenes was lackluster, so Shattered Space mostly takes place on a single map. The story revolves around the Varoon family, a cult of space serpent worshippers. Players embark on a mission to save a civilization hit by a catastrophe, encountering various tasks and challenges along the way.

Tasks range from interstellar travel to defeating phantoms and mundane chores. While reminiscent of classic Bethesda RPGs, many tasks lack excitement and are hindered by clunky movement mechanics.

Exploring the planet’s landscape can be frustrating due to impassable rocks and lack of interesting discoveries. The gameplay lacks the depth and immersion found in Bethesda’s previous titles.

The attempt to introduce cosmic horror elements falls short, reverting to typical gunfights and loot collection. Unreliable quest markers make the game frustrating, overshadowing the engaging main story and visual appeal of the game.

Shattered Space offers more of the same experience as Starfield, lacking the variety of spaceflight. Despite its flaws, there is potential for improvement in future updates, but a full sequel may be needed to address fundamental issues. The core brilliance of Starfield remains unfulfilled, leaving room for growth.

Source: www.theguardian.com