Exploring Ultra-High-Energy Neutrinos: A Potential Window into Primordial Black Hole Explosions

Physicists from the University of Massachusetts Amherst have proposed that the ultrahigh-energy neutrinos detected by the KM3NeT experiment may indicate an exploding “sub-extreme primordial black hole,” hinting at new physics beyond the Standard Model.



The KM3NeT experiment observed neutrinos with energies around 100 PeV, and IceCube detected five neutrinos exceeding 1 PeV. The explosion of a primordial black hole may account for these high-energy neutrinos. Image credit: Gemini AI.

Black holes are a well-understood phenomenon, originating when a massive star exhausts its fuel and undergoes a supernova explosion, resulting in a gravitational force strong enough to trap light. These traditional black holes are massive and relatively stable.

However, as noted by physicist Stephen Hawking in 1970, primordial black holes potentially formed not from stars, but from the universe’s primordial conditions following the Big Bang.

Theoretical in nature, primordial black holes are dense enough that light cannot escape. Surprisingly, they are expected to be significantly lighter than the black holes observed to date.

Hawking also demonstrated that when these primordial black holes heat up, they emit particles through a phenomenon known as Hawking radiation.

“The lighter the black hole, the hotter it becomes, leading to increased particle emission,” explained Dr. Andrea Tam, a physicist at the University of Massachusetts Amherst.

“As a primordial black hole evaporates, it becomes lighter and hotter, releasing even more radiation during the explosive process.”

“What our telescope detects is, in fact, Hawking radiation.”

“If we were to witness such an explosion, we would create a comprehensive catalog of all elementary particles in existence, confirming both known particles, like electrons and quarks, and those not yet observed, including hypothesized dark matter particles.”

In 2023, the KM3NeT experiment successfully detected this elusive neutrino—a result Dr. Tam and his team had anticipated.

However, a challenge arose from the IceCube experiment, which failed to record similar phenomena or approach even a fraction of KM3NeT’s findings.

If primordial black holes are prevalent and detonating often, why are we not inundated with high-energy neutrinos? What could explain this inconsistency?

Dr. Joaquín Iguazu Juan, a physicist at the University of Massachusetts Amherst, suggested, “We believe a primordial black hole with a ‘dark charge’, termed a quasi-extreme primordial black hole, could bridge this gap.”

“Dark charge mimics standard electric force but features a heavy hypothesized electron, the dark electron.”

Dr. Michael Baker, also from UMass Amherst, remarked, “Our dark charge model is complex but may provide a more accurate depiction of reality.”

“It’s remarkable that our model explains this previously unexplainable phenomenon.”

Dr. Tam added, “Dark-charged primordial black holes possess unique properties that differentiate them from simpler primordial black hole models, allowing us to resolve all conflicting experimental data.”

The research team is optimistic that their dark charge model not only elucidates neutrino observations but also addresses the enigma of dark matter.

“Observations of galaxies and the cosmic microwave background imply the existence of some form of dark matter,” explained Baker.

“If our dark charge hypothesis holds, it could suggest a considerable number of primordial black holes, aligning with other astrophysical observations and accounting for the universe’s missing dark matter,” Dr. Iguazu-Juan stated.

“The detection of high-energy neutrinos represents a significant breakthrough,” remarked Baker.

“It opens a new window into the universe, enabling us to empirically verify Hawking radiation, gather evidence of primordial black holes, and explore particles beyond the Standard Model, while inching closer to solving the dark matter mystery.”

For more details, see the findings published in Physical Review Letters.

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Michael J. Baker and colleagues. We explain the PeV neutrino flux in KM3NeT and IceCube with quasi-extreme primordial black holes. Physics. Pastor Rhett, published online December 18, 2025. doi: 10.1103/r793-p7ct

Source: www.sci.news

Static Electricity Makes Window Defrosting More Energy Efficient

Airplanes are typically defrosted using antifreeze spray.

Jaromir Chalabala / Alamy

Static electricity has the potential to eliminate up to 75% of frost from surfaces, which could lead to significant energy savings and a reduction in the millions of tons of antifreeze currently utilized for vehicle defrosting.

In 2021, Jonathan Boreyko and his team at Virginia Tech serendipitously discovered that frost becomes electrically charged during its formation. They successfully employed this natural electric field to charge an adjacent water film, which could effectively dislodge ice crystals from the frost as a natural deicing agent. However, the impact was minimal and did not significantly affect total frost levels.

Now, Boreyko’s research group has engineered a more advanced defrosting system that utilizes ultra-high voltage copper electrodes positioned above frosted surfaces like glass or copper. This innovative system can eliminate half of the frost in approximately 10 to 15 minutes, and up to 75% if the surface is highly water-repellent. “Instead of tapping into the voltage created by the frost, we’re enhancing the effect by applying our own voltages,” Boreyko explains.

To achieve a 50% reduction in frost, their method requires electrodes charged to 550 volts, which is more than double the voltage generally supplied by utility power in many regions. Nonetheless, the current from these electrodes is minimal, making them relatively safe. Boreyko noted that accidental contact with the electrodes would result in an electric shock similar to that from electric fences used on farms.

Boreyko states that this low current draws less energy—less than half of what would be needed to directly heat the frost.

An effective and swift defrosting technique could be applicable not just to car windows and roadways but also in the aerospace sector, where significant quantities of antifreeze are employed to prevent ice accumulation on aircraft wings, which can impact flight performance.

“Instead of applying hundreds of liters of antifreeze to the aircraft wings during taxi to eliminate ice, we could employ this machine, which would move around the airport runway, utilizing a high-voltage wand to clear away all the ice and snow,” Boreyko remarks.

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Source: www.newscientist.com

Rice and egg whites transform wood into a translucent window alternative

A nest box with windows made of transparent wood arranged with heat lamps to test the thermal properties of the material

Bharat Baruah et al. (2025)

The windows and smartphone screens can one day be built from clear wood mixed with egg whites and may be safely composted at the end of life.

Researchers are interested in using wood to make biodegradable alternatives to glass with better insulating properties or replacing plastics with electronic devices. Wood was previously transformed into a transparent material by altering or removing organic polymer lignin from it and injecting epoxy as a replacement, which produces a non-biodegradable product.

now Bharat Baruah Kennesaw State University in Georgia and his colleagues have developed a process of replacing synthetic epoxy with natural egg whites and rice extracts.

“[Previous examples of transparent wood are] It’s very difficult to integrate, it’s difficult to make, and you spend a lot of time, energy and money making them, so we thought of making something that can be easily made naturally,” says Barua.

He was urged to use egg whites in his home building in Assam, India, which dates back to the 1500s, using a cement-like mixture containing sand, sticky rice and egg whites. “It was cement from the time and those buildings are still there,” Barua says. “They are still there, over the fourth century and beyond, and after the fifth century, but that has always been fascinating to me.”

The team ingested a sheet of balsa wood, soaked sodium sulfate, sodium hydroxide, and diluted bleach in a vacuum chamber, removing lignin and hemicellulose, leaving only a paper-like cellulose structure. The voids of the ingredients were then filled with a mixture of rice extract and egg whites and then dried in an oven at 60°C (140°F) to create a translucent plate with a slight brown tint. “It’s not 100% transparent, but it’s translucent,” says Barua. “And it’s biodegradable.”

Barua and his colleagues built a small birdhouse equipped with clear wooden windows as a basic mockup, and found to remain cool at 5-6°C (9-11°F) when exposed to heat lamps than the same birdhouse equipped with glass windows. The study will be presented today at the American Chemical Society’s Spring Conference in San Diego, California.

Barua said further research will investigate technologies to improve the strength and thermal properties of the material, as well as transparency.

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Source: www.newscientist.com

What’s the Deal with That Car? A racing game that throws realism out the window

IImagine a new racing video game. Whatever you imagined, What the Car? is not. While the world of racing games prides itself on cutting edge game engines and perfectly simulated motor engines that make the speedometer feel real and the driving experience more and more detailed and realistic, this is the opposite: this car literally drives around on foot.

Described as “a silly adventure full of races, laughs, and surprises,” What the Car? puts you in the shoes of a car with legs, sprinting and climbing one ridiculous obstacle after another to reach the finish line. “No one on the team owns or even likes cars,” says Tim Garbos, the game's creative director at Copenhagen studio Triband.

“That may seem wrong when you're making a car game, but it allowed us to naively misunderstand a lot of things about cars.”

Not only can this car walk around on two legs, it can also play foosball. It can even chop vegetables. Though it's technically a racing game, it's best thought of as a collection of mindless mini-games. Each of the hundreds of levels has a different challenge to reach the goal, whether that be a paraglider, a football or becoming an accordion to cross a crevasse.

Madcap…what car? Photo: Triband

Naturally, this not-so-racing game isn’t inspired by Forza, Gran Turismo, or even Mario Kart. Instead, the Triband team cites the adventures of The Legend of Zelda and Super Mario 64, with flashes of Katamari Damacy amid the chaos (cars have extra legs and roll around the track like balls). “The ever-changing format of the game is great when it takes inspiration from anything,” Garbos adds.

A version of the game was first released on Apple Arcade last year, where it won a Dice award for best mobile game. The PC version has been enhanced and will continue to receive monthly updates. Another addition is a full level creator, allowing users to build and share their own bizarre worlds. Garbos hopes that the levels will be approached in an appropriately nonsensical style: “People will create totally awful levels and force their friends to play them.”

The studio has previous experience pumping up humor with baseball bat-wielding cult hits “What the Golf?” and “What the Bat?” “As a studio, we’re big on the comedy game, and when we create a joke, we start by setting expectations by giving you a mundane backdrop, and then we subvert those expectations by doing something different,” Garbos explains.

As other successful parody games like Goat Simulator have shown, there’s an art to making something beautiful and silly. So how exactly does Triband strike that balance? “We focus on realism, car fans, and completely ignoring real vehicles while still providing a great overall experience. Sometimes you just need to give your car bigger legs, or make it fly or swim, and we make that happen…” [but] It has to be silly and funny, but it also has to work as a game. It has to be something you want to play for hours. It takes time and commitment.

“The comedy genre is under-represented in video games” … What the Car? Photo: Triband

Games are good at comedy, especially physical comedy. Think Octodad, Gang Beasts, Untitled Goose Game, and any game where characters comically glitch into the scenery. What the Car? joins the recently released Thank Goodness You’re Here! and the upcoming Baby Steps as games actively trying to make us laugh this year.

“I think the genre of comedy is underrated in video games compared to, say, television,” says Gerbos. “We take comedy pretty seriously. If you want to make someone laugh, it has to start with you. If it feels funny or silly, then you’re on the right track… Personally, I love showing this game to people and seeing their eyes light up at the jokes and trying to hide their little laughs. That’s why I make video games.”

We can’t help but wonder what kind of absurdist tri-band treatment we’ll get into next. “We’re just getting started,” Garbos teases. “We’re thinking about making parody games of common, well-known things, like newspapers.”

What the Car? will be released on Steam on September 9th and is already available on Apple Arcade, while What the Guardian? is still TBA.

Source: www.theguardian.com