From Mixtapes to Pro Junk Footy: Unveiling the Most Exciting Australian Indie Games at SXSW Sydney 2025

The undeniable truth is that SXSW Sydney, now in its third year, continues to be a hub for technology, music, and film in Austin, Australia, surrounded by brands. On Saturday, families attending a complimentary children’s concert navigated through the vibrant yellow CommBank Tour Zone, while queues formed at the enormous L’Oréal tent. Yet, just a short distance away in the gaming hall of the International Convention Center, the brand’s presence was noticeably subdued.

As the global gaming sector grapples with an ongoing recession, major studios remain cautiously distant from Australia due to the high cost of living. Even amidst a conference buzzing with brand synergy, indie developers took the spotlight. Large development teams were scarce; the majority of projects showcased were from solo creators or small partnerships. Reflective of the broader Australian gaming landscape, these indie developers were impressively ambitious.




A still from Mixtape, the new game developed by Melbourne’s Beethoven and Dinosaur and published by Annapurna Interactive. Photo: Beethoven and Dinosaurs/Annapurna Interactive

Australia’s two standout titles in the showcase, though still feeling somewhat subdued, gained significant attention. SXSW’s Game of the Year, Mixtape, from veteran developers Beethoven and Dinosaur (who brought us the delightful psychedelic adventure The Artful Escape in 2021) and the mid-sized American publisher Annapurna Interactive, tells a humorous ’90s coming-of-age story blending Edgar Wright-type comedy with the animation style of Spider-Man: Into the Spider-Verse.

Set to release later this year, the game promises a nostalgic journey through the joy of youth. Imagine Devo downhill skating on a lazy afternoon with cassette tapes playing in the background. Think of headbanging to Silverchair on a road trip or sneaking booze into parties while evading cops with erratic shopping carts. My 20-minute demo left me beaming, with at least one standout joke causing a fit of laughter.

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In contrast, the concept behind Pro Jank Footy emerges. Co-creators David Ashby and Tyler Roach, known from the series Danger 5, have cautiously ventured into gaming with support from film distributor Umbrella. This game offers a whimsical, arcade-style take on AFL reminiscent of SNES-era sports titles. After each goal, the losing team selects one of three comical power-ups (like attacking seagulls, oversized players, or resetting the score to zero) before the game resumes. During a live demonstration at Tumbalone Park, hosted by Aunty Donna’s Broden Kelly, who also features in the game, a small audience of families gathered, while a few brave souls took to the stage, risking embarrassment for the chance to win a scarf and seemed to enjoy themselves.




Aunty Donna’s Broden Kelly engaging with the audience during Pro Jank Footy’s live stage demo at SXSW Sydney. Photo: Samuel Graves/SXSW Sydney

Highlights emerged even from games featuring less ambitious concepts. One standout was the dynamic shooter Hyper Primate, where you embody a monkey, armed with various makeshift wooden guns, battling other animals in pursuit of a colossal floating banana. While the game has an intentionally rough aesthetic, the movement mechanics felt incredibly refined as you zoomed through jungle arenas.

Another impressive title was a solo project called Huedini, an exhilarating top-down game where you swiftly match colors to evade and consume enemies and obstacles. Even a brief gameplay session revealed that its seemingly simple mechanics could evolve into mind-bending complexity.

The Victorian Government’s strong backing for indie developers continues to yield benefits, with several projects funded by VicScreen, including Huedini. Other notable selections from this group included Way to the Woods, a stunning adventure game where you guide a deer and fawn endowed with light powers through a verdant city, and a captivating puzzle game, Letters to Arralla, where you decipher photo-based addresses in a serene island community populated entirely by root vegetables. South Australia also showcased a robust lineup, including Pro Junk Footy and a satisfying minimalist cube-rolling puzzle game, Toya, which felt like a serene reprieve amidst a bustling exhibition floor.

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A still from Way to the Woods by Melbourne developer Onepixel.dog. Photo: Onepixel.dog

Even international participations largely embraced the grassroots ethos of the showcase. While most games, except for Sony’s Ghost of Yourei, weren’t playable, the discussions garnered good attendance. Exceptional projects from small teams included A Week in the Life of a Non-Social Giraffe, a point-and-click puzzle game centered on social anxiety from the U.S., Abyss X Zero, a 3D action game akin to Zelda from Brazil, and Crescent County, a pastel-themed broom racing simulator from a UK developer.


A recurrent critique of SXSW Sydney has been its pricing, with the least expensive one-week access pass costing over $100. This year, however, the final day’s exhibition entry was free, resulting in a vibrant crowd of families and children. Highlights included party games like Cow Chess, a project by a Sydney-based duo that bore no resemblance to cows or chess and felt like a fusion of Terry Gilliam’s Worms and Super Smash Bros., and Chained Beasts, a co-op Roman gladiator game where all players are interconnected by chains.

In truth, the plethora of indie games presented made it impossible to experience them all in a single day. While SXSW Sydney might be marked by corporate branding efforts, the indie spirit undeniably thrives, particularly in the realm of video games.

Source: www.theguardian.com

X tries to conceal footage of Sydney church stabbing as American users share video online

Social media platform X claims to have followed an Australian Federal Court order to take down footage of the Wakeley church stabbing. However, the footage was still accessible to Australian users as it was posted right below the compliance announcement.

X stated that it complied with the law by “restricting” some posts for Australian users. They argue that the post should not have been banned in Australia and that the government shouldn’t have the power to censor content from users in other countries.

Last week, eSafety commissioners requested X to remove footage of an attack on Bishop Mar-Marie Emmanuel due to its graphic nature.


A federal court on Monday ordered X, previously known as Twitter, to hide posts with video of the Sydney church stabbing from global users. The Australian Federal Police raised concerns in court about the potential use of the video to incite terrorism.

Regulators asked X to remove 65 separate tweets containing videos of the attack.

X’s lawyers argued in court that they had already geo-blocked the posts in Australia, but the eSafety Commissioner insisted this was not sufficient.

Many tweets could still be accessed outside Australia or through VPNs within the country.

The court extended the injunction on Wednesday, ordering the posts to be hidden until May 10, 2024, pending further legal proceedings.

Late on Thursday, X’s Global Government Affairs account stated, “We feel we are complying with the eSafety notice and Australian law by restricting all relevant posts in Australia.” They also posted a statement.

However, a verified user, X, based in New Hampshire, USA, posted footage of the attack in response to X’s statement, which was visible to Australian users.

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X stated on Thursday that they believe the content did not incite violence and should be considered part of public debate, arguing against global content removal demands.

The company opposes government authority to censor online content and believes in respecting each country’s laws within its jurisdiction.

The eSafety Commissioner emphasized the need to minimize harm caused by harmful content online, despite the challenges of completely eradicating it.

Posts including the video in question became inaccessible to some users after inquiries from Guardian Australia.

Federal opposition leader Peter Dutton supported X and Elon Musk, stating that Australia should not act as the internet police and federal law should not dictate global content removal.

X has yet to comment on the situation.

Source: www.theguardian.com

Australian court orders Elon Musk’s X to remove Sydney church stabbing post from global users

The Federal Court of Australia mandated that Elon Musk’s content be hidden from users.

X, along with Mehta, was instructed by eSafety Commissioner Julie Inman-Grant to promptly remove any material depicting “unreasonable or offensive violence with serious consequences or details” within 24 hours or risk facing fines.

The content in question was a video allegedly showing Bishop Mar Mari Emanuel being stabbed to death during a livestreamed service at the Assyrian Church of the Good Shepherd in Wakely.

Although X claimed compliance with the request, they intended to challenge the order in court.

During a hearing, eSafety barrister Christopher Tran informed Judge Jeffrey Kennett that X had geographically restricted access to the posts containing the video, rendering them inaccessible in Australia but available globally through VPN connections.

Tran argued that this noncompliance with online safety laws necessitated the removal of the content globally as an interim step.

X’s legal representative, Marcus Hoyne, requested an adjournment, citing the late hour in San Francisco where X is based and lack of instructions from his client.

Judge Kennett proposed issuing an interim order until the next hearing, requiring the post’s removal and global access blockage until a specified date and time.

Treasurer Stephen Jones criticized X as a “factory of trolls and misinformation” and affirmed the government’s readiness to combat legal challenges from the company.

The eSafety Commissioner clarified that the notice solely concerned the video footage and not any commentary surrounding the incident.

Prime Minister Anthony Albanese emphasized the harmful impact of violent content on social media and condemned X for noncompliance with the removal order.

Meta purportedly followed the directive, while X accused the regulator of “global censorship” and announced intentions to challenge the order in court.

Treasurer Jones vowed to challenge X’s stance, emphasizing the need for online platforms to adhere to laws and maintain safety.

Regulators collaborated with various companies, including Google, Microsoft, Snap, and TikTok, to remove the contentious content.

Opposition Leader Peter Dutton voiced support for eSafety’s actions and criticized X for considering itself above the law.

Green Party spokesperson Sarah Hanson-Young called upon Elon Musk to address the issue in parliament and urged tech companies to act responsibly.

This confrontation is the latest in the ongoing dispute between X and the eSafety Commissioner, which includes legal battles over compliance with safety regulations.

X faced legal action for allegedly bullying a trans man on Twitter, prompting the company to block access to the content in Australia, while filing a lawsuit challenging the decision.

Queries for comments from X remain unanswered.

Source: www.theguardian.com

Sydney Researchers Lead the Way in Brain Chip Technology Ahead of Elon Musk’s Neuralink Neuroscience

BLaine computer interface technology is at the heart of movies like Ready Player One, The Matrix, and Avatar. But outside of the world of science fiction, BCIs are used on Earth to help paralyzed people communicate, to study dreams, and to control robots.

Billionaire entrepreneur Elon Musk announced in January that his neurotechnology company Neuralink had implanted the first computer chip in a human. In February, he announced that patients can now control a computer mouse with their thoughts.

Neuralink’s purpose is noble. It is about helping people who are unable to communicate or interact with their environment. But details are scant. The project quickly raised alarms about brain privacy, the risk of hacking, and other potential issues.



Dr Steve Kassem, senior research scientist at Neuroscience Research Australia, said the Neuralink news should be taken with a “large pinch of salt”. It’s not the first company to do neural implants, he says. In fact, Australia is a ‘hotspot’ for relevant neurological research.

Does the patient dream of electric sheep?

The University of Technology Sydney project, which has received millions of dollars in funding from the Department of Defense, is now in its third phase to demonstrate how soldiers can use brain signals to control robotic dogs.

“We succeeded [demonstrating] Handa can use his brain to issue commands that direct the dog to reach its destination completely hands-free…so the dog can use its hands for other purposes. ” he says.

Soldiers use assisted reality glasses with special graphene interfaces to issue brain signal commands to send the robot dog to different locations. Lin said he is working on making the technology multi-user, faster and able to control other vehicles such as drones.

Meanwhile, Sydney company Neurode has developed a headset to help people with ADHD by monitoring the brain and sending electronic pulses to help them cope with changes. Another his UTS team is working on it. dream machine, which aims to reconstruct dreams from brain signals. It uses artificial intelligence and brainwave data to generate images from your subconscious mind.

And then there are the implants.

good signal

Synchron started at the University of Melbourne and is now based in New York. it is, Mesh inserted into blood vessels in the brain This allows patients to use the Internet by transmitting signals that operate similar to Bluetooth. People can shop, send emails, and communicate online using technology that controls computers.



Synchron has implanted and monitored mesh in many patients, including one in Australia. Patient P4, who has motor neuron disease, had mesh implanted several years ago.

“I think he’s had over 200 sessions,” says Gil Lind, Sychron’s senior director of advanced technology. “He is still progressing well with his implant treatment and is working very closely with us.

“He was able to use the computer through the system…As the disease progressed, it became very difficult to use the physical buttons.

“This allows for online banking, communication with caregivers, [with] Someone I love. ”

Dr Christina Maher from the University of Sydney’s Brain and Mind Center said Synchron’s technology is “miles ahead” of Elon Musk’s, and is more sophisticated and safer as it does not require open brain surgery. Stated. The researchers have also published more than 25 papers, she said.

“As for Neuralink, we don’t know much about it.

“My understanding is that the top priority for them is to test the effectiveness and safety of surgical robots…so they are focusing more on the robotic side of things, and this is a commercial It makes sense from a perspective.”

Need for regulation

But amidst the hype and promise of neurotechnology, there are concerns about who will have access to the beneficial technologies and how they will be protected.

Maher says it’s important to balance the need for innovation with appropriate regulation while allowing access to those who really need it. She says the “gap between the haves and have-nots” is being discussed not just in Australia but around the world.

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“As brain-computer interfaces become more common, people will be divided into those who can afford them and those who cannot,” she says.

Lind said Synchron is focused on those who have the most to gain, such as quadriplegic patients. “We want to expand it as much as possible. We hope to reach a bigger market and help more people in need,” he says.

A personal and pivotal moment for him, he says, was seeing the faces of the clinicians, team, and family of the first patient who received a successful implant.

At Neuralink, Kasem warns that there are always risks when technology is developed by a company that exists to make a profit. “A cell phone plan for the brain is not what we want,” he says.

“And what if this gets hacked? There’s always a risk when it’s not a closed system.”

But it’s more likely that Neuralink will use people’s data.

“Like every app on your phone or computer, Neuralink monitors everything it can. Everything it can,” Kasem says.

“It will be stored somewhere.”

Protect your brain data

Maher agrees that data is a big issue, saying the risk of hacking remains when devices are connected to the internet. She says much of the social media, biometrics, and other data is already out there, but her brain’s data is different.

“meanwhile [BCI companies] They are subject to the same data privacy laws…The difference in many people’s minds is that brain data is very private and it’s your personal thoughts.

“The big picture here is that once you start recording large amounts of brain data, there are absolutely megatons of data out there,” she says.

Despite privacy concerns, Kasem says interacting with the brain has exciting potential.

“We need to remember how powerful and important the brain is. All you are, all you have been, and all you will ever be is your brain and nothing else.” he says.

Quoting American physicist Emerson Pugh, he says the brain has trillions of neural connections that lead to “infinite opportunities.” hand. ”

Source: www.theguardian.com