Top New Sci-Fi Shows of 2026: Must-Watch Titles Like ‘Fallout’ and ‘Neuromancer’

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Lucy MacLean (Ella Purnell) in Fallout Season 2

Amazon MGM Studios

As the new year unfolds, it brings exciting opportunities for change and reinvention. This is the perfect time to explore the best sci-fi and science-related television shows set to premiere in 2026, showcasing groundbreaking series that launched last year. Notably, the second season of Fallout on Amazon Prime Video, airing mid-December, stands out as a must-watch.

Set against a retro-futuristic America, the series dives into a world where generations of humanity live in radiation-resistant bunkers designed by the shadowy Vault-Tec corporation. In the previous season, former vault dweller Lucy (inhabited by Ella Purnell) navigates the surface in search of her missing father, encountering unexpected allies and adversaries. This season, she embarks on a new adventure accompanied by Ghoul (played by Walton Goggins), a visually striking radioactive gunman. What could be more entertaining?

The critically acclaimed Fallout is just one of many bunker-based dramas slated for 2026. On February 23, Hulu/Disney+ will launch the second season of Paradise, featuring Sterling K. Brown as Xavier Collins, a Secret Service agent residing in an underground city built to safeguard the elite from impending apocalypse. After solving the murder of U.S. President Cal Bradford and discovering survivors, he sets off on a journey back to Chicago in search of his estranged wife.

Later this year, the much-anticipated third season of Silo (Apple TV+) will air, which delves into the dark mysteries surrounding the toxic surface world, leaving viewers wanting more. If you enjoy gripping and conspiratorial narratives, this series is not to be missed.

Another intriguing dystopian tale is Dreamland (BBC iPlayer). Set in 2039, it follows Chance, a resident of the British seaside town of Margate, who turns to crime amidst widespread climate change and social inequality. When her community becomes entangled in a government rejuvenation initiative, Chance finds herself in love with Frankie, a woman with connections to the powers that be, revealing a deeper conspiracy.


In Star City, engineers and intelligence professionals work tirelessly to achieve the historic landing of the first humans on the moon.

Fans can look forward to the highly anticipated television adaptation of The Testaments (Hulu/Disney+), a sequel to The Handmaid’s Tale, also penned by Margaret Atwood. Premiering in April, it follows a new generation of women navigating freedom while being trained by Gilead’s elite.

In addition to dramatic narratives, the sci-fi genre offers exciting new adventures. Premiering on January 15th, Star Trek: Starfleet Academy (Paramount+) takes us into the 32nd century, chronicling the experiences of a group of Starfleet cadets as they develop friendships and rivalries while training to become future officers. Featuring a talented Gen Z cast alongside stars like Holly Hunter, Tatiana Maslany, and Paul Giamatti, this series promises to be fun for families. Moreover, Star Trek: Strange New Worlds is set to return for its penultimate fourth season early this year.

Following the success of Andor, which set high standards for live-action Star Wars storytelling, fans anticipate the release of season 2 of Star Wars: Ahsoka on Disney+. Though unconfirmed, more animated adventures will soon unfold, such as Star Wars: Maul – Shadow Lord, focusing on the Sith Lord as he rebuilds his crime syndicate following events from The Clone Wars, and Star Wars: Visions Presents – The Ninth Jedi, continuing the journey of Jedi Ethan and Kara.

For Marvel enthusiasts, while Vision Quest is rumored to premiere at the end of 2026, the series will feature the resurrected android superhero Vision, aiming to regain his memory post-WandaVision, alongside familiar faces like Ultron.

If you prefer small-scale robot dramas, be sure to look for Ann Droid (BBC iPlayer), a comedy by Diane Morgan, where she portrays Linda, a social robot designed to partner with the elderly in healthcare. Unexpected friendships blossom as Linda helps solve problems for her reluctant companion, Sue (Sue Johnston). With an impressive cast, this series is expected in 2026.

Fans of sci-fi comedy will also eagerly await the second season of Murderbot (Apple TV+), anticipated to premiere by year-end.

Delving into different realms of artificial intelligence, the adaptation of William Gibson’s seminal cyberpunk novel Neuromancer (Apple TV+) is set to captivate audiences. Following hacker Case (Callum Turner) as he navigates a dangerous futuristic Tokyo after losing his ability to access the virtual reality world, the series is positioned to explore high-stakes conspiracies.

Neuromancer is one of two Cyberpunk-themed series on the horizon, the other being Blade Runner 2099 (Amazon Prime Video). While details remain scarce, we know that Michelle Yeoh will star as a replicant nearing the end of her life in this highly anticipated series.

For technology enthusiasts, check out Altruists and Boldness. Altruists (Netflix) is a limited series due in late 2026 that chronicles the collapse of cryptocurrency exchange FTX alongside the complicated romance between its founder Sam Bankman-Fried and partner Caroline Ellison, while Boldness (AMC) follows CEO Duncan (Billy Magnussen) battling power struggles in Silicon Valley without any real-world parallels.

Let’s venture beyond Earth, with excitement building for Star City (Apple TV+), a spin-off of the acclaimed alternate history series For All Mankind, which returns for its fifth season in 2026. This new series will spotlight the Soviet perspective during the space race, depicting the efforts of astronauts, engineers, and secret agents striving to land the first Russians on the moon.

Other space-centric highlights include the potential launch of the second season of Doctor Who in December and Three-Body Problem, an ambitious adaptation of Cixin Liu’s epic series about humanity’s preparation for an alien invasion set 400 years in the future.

For those who seek gripping narratives, Beauty (FX/Disney+) features FBI agents Cooper Madsen (Evan Peters) and Jordan Bennett (Rebecca Hall) as they become engrossed in the world of high fashion while investigating tragic deaths of supermodels. The series grapples with themes of transformation, premiering on January 22nd—a significant moment for physical reinvention.

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  • Television

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Source: www.newscientist.com

Marks & Spencer Halts Online Orders Amid Cyberattack Fallout

Marks & Spencer has halted all orders via its website and app as retailers grapple with the aftermath of a cyberattack that began on Monday.

The company expressed regret to customers for “the inconvenience,” stating that the suspension of digital orders is “part of an aggressive management strategy for cyber incidents.”

“Our experienced team is collaborating with key cyber experts, and we are diligently working to restore online and app shopping,” he remarked.

Customers can still browse online and make purchases at physical stores using cash or credit cards.

The website’s shutdown follows several days of problems at retail locations, where contactless payments and online order collections were severely affected since Monday. Contactless payments resumed late Thursday.

Customers with existing online orders can collect them in-store once they receive confirmation, but placing new orders is not permitted. M&S clarified that customers do not need to take any action and assured that their details were not accessed.

The retailer’s shares have dropped by as much as 4%, following a 2.3% decline at Friday’s close, marking a significant fall within the FTSE 100.

Only about one-third of M&S’ clothing and home goods sales occur online, and the order suspension comes just before an anticipated heatwave, likely to increase demand for clothing and outdoor entertainment gear during busy weekends.

The cyber incident initiated on Monday impacted contactless payments and click-and-collect orders at stores throughout the UK. Notably, a separate technical issue affected only contactless payments during the busy Easter weekend.

M&S has enlisted cybersecurity specialists to aid in investigating and managing the situation, implementing measures to bolster network security and continue serving customers effectively.

Security experts cautioned shoppers to be vigilant against scammers exploiting high-profile cases.

Nicholas, head of commercial content at Retail Economics, stated, “The Marks & Spencer cyberattacks serve as a reminder that no retailer, regardless of its establishment or digital sophistication, is safe from the growing threat of cybercrime.”

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“While M&S is bearing the impact of this specific attack, it’s important to note that this isn’t an isolated incident. Cyberattacks represent a systemic risk facing the retail sector as a whole.”

The cyber incidents targeting M&S have occurred alongside a series of similar events in recent years. Last September, Transport for London had to shut down several online services due to a cyber attack.

In 2023, Royal Mail was compelled to halt international parcel and letter dispatches after a cyber attack caused significant disruption to its services, while WH Smith suffered an attack that illegally accessed data, including personal information of current and former employees, occurring less than a year after a cyber incident on their Funky Pigeon website led to a week-long order suspension.

In 2022, the Guardian requested many staff members to work from home following a ransomware attack that compromised the personal data of UK employees.

According to a government report, in 2022, two out of five UK businesses reported experiencing cybersecurity breaches or attacks within the prior year.

Source: www.theguardian.com

A Delightful Nuclear Disaster in the Lake District: Atomfall brings a very British Fallout to life | Games

circleWhen Atomfall was first revealed at the Xbox Games Showcase in June, many people asked, “Is this the British Fallout?” “In some ways it is, and in some ways it’s not,” says Ben Fisher, vice head of design at Rebellion, the Oxford-based studio that developed Atomfall as well as games like Sniper Elite 5 and Zombie Army 4. He explains that Rebellion head Jason Kingsley’s original idea was to look at Fallout’s free-form, self-guided experience and think about how it could be applied to something more familiar.

The difference with Atomfall is in its structure. “It’s a much denser experience,” Fisher says. “One of our benchmarks is Fallout: New Vegas, which is a denser experience than Fallout 3 or 4 in that it’s primarily one interconnected storyline, with layers driven by the player’s choices.” Rather than one giant open-world map, Atomfall features a series of interconnected maps, similar to the levels in the Sniper Elite games. “That’s what we’re good at,” Fisher says, adding that many of the game’s most interesting secrets are buried in bunkers deep underground.




Buried secret…Atom Fall. Photo: Rebellion

Atomfall tells an alternate history of the Windscale fire, Britain’s worst nuclear disaster, which occurred in 1957, which led to a large swath of the Lake District being placed under long-term quarantine in the game’s world. Atomfall’s Windscale factory is in a slightly different location to the real factory (now renamed Sellafield), which is part of a science park and where sinister secret experiments take place. Players wake up in a quarantined area five years after the disaster, but with no idea who they are. “Your role in the game then is to uncover what happened and, to some extent, decide what to do about it,” says Fisher.

The feel of the gameplay is reminiscent of the film Children of Men. “It’s a desperate battle for survival,” Fisher says. “You’re not a master assassin; it’s more like a pub brawl.” Players must craft weapons like hatchets, Molotov cocktails and bows and arrows, but because Atomfall is set in Britain there are very few guns or ammo, although there are cricket bats. “The fights are intense,” Fisher says. “It’s kill or be killed, and you or your enemy go down quickly.”

But far from gritty realism, Atom Fall boasts influences from pulp novels, with Fisher citing The Quatermass Experiment, The Prisoner, classic Doctor Who and The Wicker Man as major inspirations. “The Day of the Triffids was also a big inspiration,” he adds. “The idea of ​​a feel-good catastrophe, of waking up in the middle of something and not knowing what’s happened.” It’s no coincidence that there’s a village called Wyndham, where you can also encounter a strange, deadly plant.

Folk horror runs deep in Atomfall. Some villagers trapped in the quarantine zone have rekindled an old pagan cult that dates back to the dissolution of the monasteries. “There was an old monastery, and the monks may have been worshipping things they shouldn’t have been worshipping,” Fisher hints, adding that the cult is based on ancient British symbolism, such as the Green Man. This is just one of the factions you can ally with in the game. The other is the Protocols, a remnant of the military sent to control the population after the disaster. But after five years of isolation from the outside world, the soldiers have become more authoritarian. “They’re kind of a warlord at this point.”

Other beings players might face include a fire-breathing ’50s robot from a British Atomic Research Department facility, disaster-related wildlife and flocks of bats, rats and crows that have “gone a bit crazy”, says Fisher. There’s also a local vicar and a jolly woodland witch, while the game’s bandits are a cross between Morris dancers and football hooligans. “There’s a distinctive Britishness that comes through in the features,” he says, adding that it could be the first game to include a Last of the Summer Wine Easter egg.

Freedom is at the core throughout. “We don’t offer a main quest in the traditional sense,” Fisher says. “We’ve made the game structure around discovering clues and piecing them together to figure out what you can do next.” After that, what you do with that information is entirely up to you. “We even allow you to kill every single character in the game,” Fisher says. “Nobody has plot armor.”

Source: www.theguardian.com

The Effects of Nuclear Fallout on Life: A Closer Look

When it comes to apocalypse scenarios, nuclear destruction stands out as both fascinating to viewers and alarmingly realistic. From the bombings of Hiroshima and Nagasaki to the disasters at Chernobyl and Fukushima, humanity has witnessed the devastating consequences of our current nuclear power usage.

But what impact does radiation actually have on the environment where it is released? Recent reports of thriving life at Chernobyl present a different perspective on the post-apocalyptic wasteland depicted in many fallout series.

“We live in an increasingly radioactive world,” says biologist Professor Timothy Mousseau, who has studied ecosystems in nuclear disaster sites for 25 years, as reported by BBC Science Focus.

“So, what we learn from places like Chernobyl, Fukushima, and atomic bomb test sites will ultimately have implications for humanity,” Mousseau adds.


The effects of radiation are usually dire

One thing that movies get right is that you definitely don’t want to be involved in a nuclear disaster if you can avoid it.

Mousseau explains that when radioactive events like Chernobyl happen, ionizing radiation is released into the environment, potentially damaging or altering DNA in exposed organisms. These genetic changes can lead to mutations, with some causing no harm, others resulting in severe issues like cancer or juvenile cataracts.

“Between these extremes, there are many mutations with small or partial effects, such as asymmetric individuals or odd growths,” Mousseau elaborates.

The effects of radiation are not limited to animals. Plants also feel the brunt of nuclear disaster impacts, with radioactive materials often being absorbed by the soil. The International Atomic Energy Agency notes that leaves around Chernobyl changed shape post-explosion, and the once green pine forest turned red, eventually being cleared due to the risk of radioactive clouds in case of a fire.

Though the original trees of the Red Forest have been cut down, the area remains highly radioactive. – Image credit: Getty

In conclusion, living in highly radioactive areas is not ideal, as Mousseau points out.

Superpowers are (probably) unlikely

While radiation-induced mutations can have negative impacts, some may also be advantageous. Mousseau mentions that scientists have found certain crops benefiting from mutations, resulting in increased yields and pest resistance. Even coffee trees resistant to fungal diseases have been developed using nuclear mutation breeding methods.

Naturally occurring beneficial mutations can also arise, as seen in Chernobyl’s tree frogs, which developed darker skin to protect against radiation-induced oxidative stress.

Despite the energy released in the Chernobyl disaster, tree frogs adapted with darker skin. – Image credits: German Orizaola and Pablo Burraco

However, Mousseau emphasizes that beneficial mutations are rare, and the chances of gaining any form of superpowers from radiation exposure are slim.

About our experts:

Timothy Mousseau, a professor at the University of South Carolina, has extensive research experience in genetic adaptations to environmental stresses, including radiation effects on organisms in nuclear disaster zones. His work has shed light on the implications for these environments on various species and their evolutionary responses. Mousseau has authored numerous scientific papers related to Chernobyl and Fukushima research.

Source: www.sciencefocus.com

Press the button: The Fallout series is a true gamer’s creation in both appearance and gameplay | Games

I I've been watching the last few episodes of the Fallout series on Prime Video. It's funny and gory, sometimes sentimental, and sometimes silly. In other words, it's exactly the kind of game that oscillates between quiet, tragic moments in which you explore traces of America and scenes in which you run out of ammunition and are chased down a hill by an irradiated scorpion.

Fallout's ensemble cast – highlighted by Walton Goggins' near-immortal ghoul and Ella Purnell's wide-eyed vault-dweller – deftly compartmentalize the different facets of the game's personality. As director Jonathan Nolan pointed out in an interview last week with Bethesda's Todd Howard, game director, this is a common device in television storytelling, but rare in games. Grand Theft Auto V does it well. Each of the three main characters represents a different part of his DNA in GTA (Trevor of violent chaos, Michael of authoritative crime drama, and Franklin of Compton realism).But in most games we play One Or we shape the character so that it becomes unique to us.

It makes it difficult to adapt the game to the screen. But instead of trying to convey the experience of playing a game, Fallout takes a step back to let the broken yet strangely optimistic world of Fallout take center stage, with each character exploring different aspects of that world. is showing.

“Even if you say you're adapting Fallout 3, whose Fallout 3 are you talking about? Because the way you play that game is very different from the way I play it. Because it could have been different,” Nolan told me. “That's the beauty of this kind of game.” [Bethesda] I'm drawn to the types of games that make the most of the medium and decide who your character will be within that world. Obviously, it doesn't lead directly to the series. ”

I was interested: how did Will Nolan play Fallout 3? “I always play as a Boy Scout first because I think my parents are watching,” he said. “So I'm going to make the smart decision and try again and play as a complete heel. But then I get weird, I get uncomfortable, I end up falling into a morally compromised middle ground.” It's a little pitiful.




Aaron Moten, right, one of the stars of Fallout. Photo: Jojo Wilden/Prime Video

I can relate. chaotic good In most games where it's allowed, I'm willing to cause chaos wherever I go, and happily align myself with characters and factions in power, but I’d never do anything to hurt people. I know it’s a game, but Assumption I want it to be a no-consequences place where I can experiment with morality, but I can’t bring myself to play the villain. This is in contrast to many players I know. They immediately start causing chaos in the game world just to see what happens. The kind of person who shoots horses in Red Dead Redemption.

“Every time I get a game and test it, I immediately think, “What will this game be able to do?” No matter what we do, every time we hand the player a weapon, the first thing they see is I’m going to shoot anyone who does,” Todd Howard said with a laugh. “It could be their mother. They’ll shoot whoever it is. Then they’ll be like, ‘Well, I’ll reload.’ ”

Trying to design a choice-based game based on the random whims of the players must be a nightmare, but Howard and Bethesda have decades of experience with it. When I interviewed him over the years, he talked about how players and systems interact to create new stories, and how games make what they do in-game real and meaningful. He spoke eloquently about the unique mechanism that makes you feel as though you are in the dark. You can’t do that with TV or movies. But as the Fallout show proves, if it’s made by people who really understand it, can We tell unique stories that still capture the essence of the games people love.

Fallout is great because, while this is also true of other successful game-to-movie adaptations in recent years, Appearance Yes, the sets are perfect, and they nail the game’s retro-future, nostalgic aesthetic. That’s because Nolan and screenwriters Geneva Robertson-Dworet and Graham Wagner actually played Fallout, understood it, and felt the power of its storytelling for themselves. Rather than trying to clumsily adapt the game’s story into a TV script, they wrote an amazing game expansion fan fiction on a very high budget. I’m all for this approach. Now that we have a generation of TV producers and filmmakers who grew up with games and truly understand them, I would like to see more of them.

Source: www.theguardian.com

Featuring a Real Jetpack: Todd Howard and Jonathan Nolan Discuss Fallout Games

IIf you were to ask director Jonathan Nolan what his favorite movie of the year was from the late 2000s, he would most likely name a video game instead. “I started playing Pong years ago with my brother Chris because I grew up watching the whole history of the medium, and the storytelling, the tone, the things that we were doing in the game had this level of audacity. That’s when I started,” he says. “That's what I felt [2008’s] Fallout 3: Audacity. Frankly, I didn't feel that way in the film and television industry at the time. ”

Director Nolan, who has just finished directing the first series of Amazon Prime's Fallout TV show, will be sitting next to video game director Todd Howard, who led the development of Fallout 3 and 4, and will be attending a number of premieres for the first series. Two episodes told to me before time. It's clear within minutes that Nolan understands the game almost as well as Todd. He says he's drawn to games where your options are open, where you decide for yourself who you want to be, and where your decisions affect the world around you – games like Todd Howard's . The two meet like old friends, are comfortable around each other, and are passionate about each other's work.

A scene from Amazon Prime's Fallout. Photo: Amazon Prime

“I talked to a lot of people about making a Fallout movie or TV show, and I kept saying no to everyone,” Howard says. “I loved the work that Jonah did in film and television, and in some of the interviews he did, he mentioned his love for the game…I told someone he was perfect. I said, ‘Can someone help me?’ We met and luckily hit it off. I found out he was very familiar with Fallout.”

That conference took place in 2019. At the time, there was no precedent for a proper video game animation, despite many ill-fated attempts over the years. (We're in a different place now; the curse of video game movies is broken, and there are now plenty of TV and movie adaptations.) Todd also envisioned Fallout as a movie. There wasn't, he says. “My take in 2019 was that it’s hard to translate games because a lot of games are about specific characters you play. But for me, it’s the world of Fallout, the characters…the people always wanted to condense Fallout 3 and 4 into a two-hour experience, and I always felt that way too. But high-end television can tell a long story.”

The first two Fallout games punished '90s computer RPGs with a dark sense of humor and a strong anti-nuclear message. As the show's writer Graham Wagner points out, they could have been written by: adbusters. Over 200 years after the first bomb was dropped, he emerges from an underground vault as a survivor of a nuclear war and quickly realizes that life above ground is short, cruel, and dangerous.

Jonathan Nolan attends the world premiere of “Fallout'' in Hollywood. Photo: Tommaso Boddi/GA/The Hollywood Reporter/Getty Images

When Bethesda revived the series in 2008 with Fallout 3, it brought a bit more hope and lightness to its wasteland, maintaining its retro-futuristic aesthetic and dark humor while still offering its biting satire, punishment for nature. , toned down some of the overt anti-American rhetoric. Military expansionist message. Fallout 3 and 4 have a lot of emotional stories, but they also have a lot of mini Nucruncher weapons and comic violence.

The show leans into this vibe. Unlike HBO's The Last of Us, this isn't a self-indulgently serious look at a post-apocalyptic world. Featuring cowboy mutants, terrifying wildlife, toxic vault dwellers, a malfunctioning jetpack, and plenty of jokes. be many of Goa. Like the game where you cheerfully scavenge while turning on the radio, it can turn into a life-or-death battle with super mutants in a matter of seconds, and the series changes its tone from comedy to horror from moment to moment. . . One scene shows the horrifying moment a nuclear war breaks out, while another sees a slapstick battle with an irradiated bear.

The show plays with different aspects of Fallout's personality quite cleverly by splitting the perspective between three characters. Lucy is a Vault-dwelling genius with a tough personality that makes her the most suitable replacement for the player. Her behavior when she leaves the vault is very similar to my behavior in the game. She approaches people to greet them, peeks into abandoned buildings to find something useful, and inadvertently gets caught up in escalating fights. And pranks.

Ella Purnell (Lucy) in Fallout on Amazon Prime. Photo: Prime Video (via AP)

That wavering tone is a challenge for filmmakers, but it's exactly what Nolan loved about the game. “It was a world and a tone! I had never experienced anything like that. [mix of] Darkness and emotion – the politics of it are so delicious and fun and it feels alive and important… There are all these weird pockets of a previous world that has escaped the apocalypse and metastasized into something else, but with elements of comedy There is also. I had never really worked on it in my career. ”

“I think that was the hardest thing they had to do, to weave it onto the screen in a way that you would be there.” do not have I’m in control,” Howard said. “When you play the game, you Please be the director. ”

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I've always viewed the world of Fallout as somewhat nihilistic. Most video games, especially the post-apocalyptic ones, offer some degree of hope for saving or restoring the world. You have a reason to be a hero. But in Fallout's wasteland, the world is already broken, so you might as well do what you want. Nowhere is this more evident than in Obsidian's Fallout New Vegas (2010), with its faded but still glittering city of vice and morally ambiguous story.

But Nolan sees it the other way around. “Look at the great Cormac McCarthy and The Lord. It's a fucking black hole. No light leaks out of that story. Nobody's going to make it. On the other hand, one of my favorite things about Fallout It feels like the beginning of a thousand new worlds, not the end of the world.”

Todd Howard at the world premiere of Fallout. Photo: Leon Bennett/Getty Images

Ironically for a TV show based on a video game, the Fallout series has very few CG effects. Everything from gore to retro-futuristic aesthetics was achieved with practical effects. Howard says it was amazing to step into the world of Fallout that the television production team had created in real life. “I thought there would be more movie magic because we were going to do a set, but they literally just built a multi-level vault,” he laughed. “They were obsessed with everything. I went into the superintendent's office and sat down at the desk and there was a pile of papers and someone had written a note. Then I turned it over and it was about the power in the safe. There was a report. There was also a real jet pack!”

“At that point I almost lost the support of the producers,” Nolan interjects wistfully. “I just thought it would happen. Better If only I had a real jetpack. ”

Source: www.theguardian.com