Cellulite is a common skin concern characterized by uneven, dimpled areas often likened to the texture of orange peel or cottage cheese. It is predominantly found on the thighs, buttocks, and hips.
Research indicates that 80-90 percent of women develop cellulite after puberty, while men are significantly less affected and not entirely immune.
Despite its prevalence, cellulite is often misunderstood and incorrectly associated solely with excess weight or an unhealthy lifestyle. In reality, multiple factors contribute to its formation.
What Causes Cellulite?
Cellulite results from an interplay between fat cells, connective tissue, and skin structure. Fibrous bands, known as septa, anchor the skin to the underlying muscles.
In women, these bands are vertically oriented, causing adipose lobules (fat cell clumps) to push through, creating dimples when the skin above is thinner or less elastic.
Men tend to have a cross-structure in connective tissue, which helps reduce the visibility of cellulite. This physiological difference is one reason men develop fewer wrinkles.
The structure of our skin helps explain why men are less likely to develop cellulite – Photo credit: Getty
Hormones, particularly estrogen, significantly influence this process. Estrogen affects blood flow to the skin, fat distribution, and tissue structure.
Factors like puberty, pregnancy, and hormonal changes during menopause or through hormonal contraceptives can lead to an increase in cellulite visibility.
Genetics also play a crucial role in determining skin thickness, collagen integrity, and fat distribution. Aging further exacerbates these effects as collagen production declines and skin thins, making cellulite more noticeable.
Lifestyle factors such as smoking and poor circulation contribute to the development of cellulite.
In conclusion, cellulite arises from a combination of biological and environmental factors, including chemical pollution. It’s not merely a result of being overweight.
Can Cellulite Be Removed?
Despite a booming industry promising quick fixes, no treatment has proven to permanently eliminate cellulite. It is not classified as a disease, but rather a typical structural characteristic of human skin. However, various approaches can temporarily diminish its appearance.
Lifestyle changes can be beneficial. Incorporating strength training enhances muscle tone and reduces skin laxity, while aerobic exercises improve circulation.
While managing weight may shrink fat cells, cellulite can still persist in those with a healthy weight. A balanced diet and quitting smoking promote overall skin and connective tissue health but do not specifically target cellulite.
Topical treatments featuring caffeine or retinol may yield minor short-term improvements by dehydrating fat cells or thickening the skin.
Massage techniques, ranging from manual methods to devices like endermologie, can enhance lymphatic drainage and circulation but offer only temporary results.
Medical procedures can provide more significant effects, such as laser and radiofrequency treatments designed to disrupt fibrous bands and stimulate collagen production. Subcision, a minor surgical technique, releases these bands under the skin.
Although these options can enhance skin texture for months or even years, they can be costly, invasive, and carry certain risks.
Conclusion
Cellulite should be viewed as a normal aspect of human skin, particularly in women. It does not indicate poor health, fitness, or self-care and does not require treatment unless one desires cosmetic improvements.
Embracing cellulite as a natural variation in body structure can help shift the perspective away from “fixing” it and towards accepting it as part of human diversity.
This article addresses the query “Why does cellulite form and can it be reduced?” (submitted by Judy Price from Solihull).
If you have any questions, feel free to reach out via:questions@sciencefocus.com or message us onFacebook,Twitter, orInstagram(please remember to include your name and location).
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Adolf Hitler’s death is recorded as April 30, 1945. At least, that’s the official narrative. However, some historians contest this, suggesting he escaped war-torn Berlin and lived in secrecy. Today, this alternate theory is largely viewed as a conspiracy, yet no rational historian can deny that, regardless of the available evidence, the “facts in question” existed. Hitler was either deceased that day or he was not. It’s nonsensical to suggest that he was both alive and dead on May 2, 1945. But if we replace Adolf Hitler with Schrödinger’s renowned cat, the historical “facts” become quite muddled.
Schrödinger is recognized as a foundational figure in quantum mechanics, the most successful scientific framework to date. It serves as the backbone for many fields, including chemistry, particle physics, materials science, molecular biology, and astronomy, yielding remarkable technological advancements, from lasers to smartphones. Yet, despite its successes, the essence of quantum mechanics appears perplexing at its core.
In our daily lives, we operate under the assumption that an “external” real world exists where objects like tables and chairs possess clearly defined traits, such as position and orientation, independent of observation. In the macroscopic realm, our observations merely uncover a pre-existing reality. Conversely, quantum mechanics governs the microscopic domain of atoms and subatomic particles, where certainty and clarity dissolve into ambiguity.
Quantum uncertainty implies that the future is not entirely dictated by the present. For example, if an electron is directed toward a thin barrier with a known speed, it can either bounce back or tunnel through, emerging on the opposite side. Similarly, if an atom becomes excited, it might remain excited or decay and emit a photon a few microseconds later. In both scenarios, predicting outcomes with certainty is impossible—only probabilistic estimates can be offered.
Most individuals are comfortable with the idea that the future holds uncertainties. However, quantum indeterminacy similarly applies to the past. The process is not yet complete. When scrutinized at a minute scale, history transmutes into a blend of alternate possibilities, a state known as superposition.
The hazy picture of the quantum microcosm sharpens during measurements. For instance, localizing an electron may show it at a specific location; however, quantum mechanics asserts that this doesn’t imply the electron previously existed in that state. It is already there. Observations merely disclose the specific location prior to measurement. Rather, measurement transforms the electron from a state without a defined location into one with a defined position.
So, how should we conceptualize electrons prior to observation? Picture an abundance of semi-real “ghost electrons” dispersed in space, each denoting a distinct potential. The reality dwells in an indeterminate state. This notion is sometimes explained by stating that an electron occupies multiple locations simultaneously. Moreover, measurements serve to convert a certain “ghost” into tangible reality while eliminating its counterparts.
Does the experimenter have control over the outcome? Not if they opt for the prevailing ghost. The process hinges on randomness. Yet, a layer of choice is present, which is vital for grasping quantum reality. If, instead of measuring position, the experimenter decides to assess the electron’s speed, the fuzzy initial state resolves into a distinct result. This time, instead of locating electrons, measurements yield electrons with velocity. Interestingly, it appears that electrons with speed exhibit wave-like properties, distinct from their particle nature. Thus, electrons embody both wave and particle characteristics, contingent on the measurement approach.
In summary: the behavior of electrons—as waves or particles—is dictated by the type of measurement the experimenter chooses. While this may seem bizarre, the situation grows even stranger. What has transpired to atoms before measurement relies on the experimenter’s selections. In essence, the properties of electrons—wave or particle—are contingent upon one’s choices, suggesting that something may have retroactively influenced the “external” world prior to measurement.
Is this time travel? Retroactive causality? Telepathy? These terms are often overused in popular quantum physics discussions, but the clearest explanation comes from John Wheeler, who coined the term black hole: “The past exists solely as recorded in the present,” he asserted.
While Mr. Wheeler’s assertion is thought-provoking, is there an actual experiment that validates it? Over breakfast at the Hilton Hotel in Baltimore in 1980, Wheeler mentioned a curious inquiry: “How do you suppress the ghosts of photons?” Recognizing my bewilderment, he proceeded to elaborate on a unique twist he devised for a classical quantum experiment, applicable to light, electrons, or even entire atoms.
This experiment traces back to the British polymath Thomas Young, who in 1801 aimed to demonstrate the wave properties of light. Young established a screen with two closely placed slits and illuminated it with a pinprick of light. What transpired? Instead of the anticipated two blurred light bands, Young observed a series of bright and dark stripes known as interference fringes. This phenomenon arises because light waves passing through each slit disperse, where they amplify and create brighter sections through constructive interference while canceling out in others, resulting in dark patches through destructive interference.
Light passing through two slits in a screen during a double-slit experiment
Russell Kightley/Science Photo Library
The conversation surrounding quantum mechanics began with scientists debating whether light consists of waves or particles called photons. The resolution is that it is both. Thanks to modern advancements, we can conduct Young’s experiment one photon at a time. Each photon produces a minuscule dot on the second screen, and over time, multiple dots accumulate, forming the characteristic striped pattern unearthed by Young. This situation raises questions: if a photon is a minuscule particle, it should clearly pass through either slit or the other. Yet, both slits are necessary to create the interference pattern.
What occurs if an astute experimenter wants to determine the slit a particular photon travels through? A detector can be placed near a slit to achieve this. Once that occurs, the interference pattern vanishes. The act of detecting effectively causes the photons to assume a particle-like behavior, obscuring their wave characteristics. The same principle applies to electrons; one can either pinpoint which slit the electrons traverse, resulting in the absence of interference stripes, or obscure their pathways and observe stripes manifest after numerous electrons have produced the pattern. Thus, experimenters can dictate whether photons, or electrons for that matter, act like waves or particles when they hit the detection screen.
Now, let’s discuss Wheeler’s twist. The decision to observe or not doesn’t need to be premeditated. Photons (or electrons) can pass through a slit system and remain until reaching an imaging screen. The experimenter can even opt to glance back in time to see which slit a photon originated from. Known as a delayed choice experiment, this setup has been executed and yielded anticipated outcomes. When the experimenter decides to observe, the photons fail to coalesce into a striped pattern. The essence of the phenomenon is that the reality that It was—whether the light behaves like a wave traversing both slits or a particle going through one—is contingent on the later choice of the experimenter. For clarity, in real studies, the “selections” are automated and randomized to prevent biases, occurring more swiftly than human response times.
In delayed choice experiments, the past remains unchanged. Instead, without experimentation, multiple pasts exist, intertwining distinct realities. Your measurement choice narrows down this history. While a unique past remains elusive, the number of possibilities can be reduced. Thus, this experiment is frequently referred to as the quantum eraser experiment.
Although the time used in actual experiments is merely nanoseconds, in principle, it could reach back to the dawn of the universe. This is what lay behind Wheeler’s intriguing query regarding retaining the ghost of a photon. He envisaged a distant cosmic light source being gravitationally lensed from our view by an intervening black hole, with two light paths bending around opposite sides of the black hole before converging on Earth. This scenario resembles a two-slit experiment on a cosmic scale, where a photon’s ghost may arrive via one path while another, possibly longer, route carries a different one. To execute such a cosmic interference experiment, like Young’s original experiment, the first ghost must be preserved, or “held,” allowing the waves to overlap simultaneously, awaiting the arrival of the second ghost before they merge.
Einstein claimed that past, present, and future are mere illusions. In this case, he erred in specifying “the”. A While the past is recorded in today’s history, it comprises myriad interwoven “ghost pasts,” collectively creating unique narratives on a macroscopic level. Nevertheless, at a quantum level, it transforms into a mosaic of blurred partial realities that exceed human comprehension.
Paul Davies is a theoretical physicist, cosmologist, astrobiologist, and bestselling author. His book, Quantum 2.0, will be published by Penguin in November 2025.
FUnderstanding today’s tweens, particularly around the holiday season, can feel like solving a puzzle. With trends like viral challenges and quirky memes dominating their world, finding gift ideas for kids aged 9 to 12 can be a real challenge.
To simplify your gifting process, we consulted with 20 tweens to uncover their top holiday wishes. From stylish skincare to adorable plush toys, here are 47 fantastic gift options for young boys and girls.
Prices listed are accurate at the time of publishing.
For the Trendy Fashionista
Ugg Classic Mini Boots
Photo: Provided by Zappos
Super cute, incredibly comfy, and versatile enough for any outfit. Easy to wear even when you’re active. Caroline, 11 years old
$129.95 at Zappos $129.95 at Nordstrom
Lululemon Apparel
Photo: Courtesy of Lululemon
This dress is really pretty. Plus, I’ve heard wonderful things about their clothes, and everyone seems to wear them. Lizzie, 9 years old
I don’t engage with video game adaptations of traditional board games. Why is this the case? The appeal of video games lies in their speed, visual appeal, and reduced reliance on other players compared to classic games that use dice or cards. However, after my recent family board game night was hindered by scheduling conflicts and familial tensions, I chose to test out some board games on my iPhone that Saturday evening.
I began with Uno, a cherished family favorite. We still play with the Simpsons Uno set we purchased years ago—a simple, comforting card game. The iOS version differs significantly, introducing a three-minute time limit per round, which adds a layer of urgency beyond just strategy. While I appreciate this twist, I find myself missing the lively family interactions (and the fierce shifts in loyalty) of the in-person version. It just doesn’t compare to sending silly faces to MoshOnion933. Believe me, I tried.
Next, I jumped into Yahtzee With Buddies. It’s one of the few games I enjoy that my family doesn’t share my enthusiasm for. I appreciated the fresh spin that highlighted multipliers for specific scoring categories, and I enjoyed unlocking the various dice and treasures. Yet, I soon realized these were merely gateways to microtransactions, complete with a pop-up urging me to buy more rolls just as I was 16 seconds away from achieving Yahtzee. The final straw was when scratch cards started appearing, a sneaky form of gambling reminiscent of the old FIFA packs.
Fever Dream…Monopoly GO. Photo: Scopely/Hasbro
Monopoly Go is even more frustrating. The overwhelming number of beeps and chaotic graphics gave me a headache. Land on a space, and you’ll find yourself assaulting other players’ properties with wrecking balls, only for them to defend with characters like Baby Yoda. It’s like a surreal Monopoly experience, resembling the kind of game you might be forced to endure by a malevolent antagonist.
Opting for the “Triple” option allows you to roll three dice, with the reward being tripled. This, however, leads to faster depletion and microtransaction traps, akin to a slot machine experience. You can even set it to autoplay and passively observe the distracting graphics, much like being trapped inside a retro washing machine. It hardly feels like a game; rather, you’re a landmark in a colorful reset where you spend real money to watch an artificial score fluctuate. Only someone who thinks Mrs. Brown’s Boys is hilarious would consider this fun.
I expected The Game of Life to be similar, but I was pleasantly surprised!
The familiar choices are back: Career or college? Married or single? One child or four? Costs have increased, and you now need to pay $20,000 upon marriage. We just acquired a pasta maker! Tax is only assessed if you land on certain squares, meaning you’ll only pay if you have bad luck. Ah, the life of a billionaire! I wish I could find the original game’s spinner, the second-best piece of equipment in board gaming history (nothing can top the Pop-O-Matic, akin to bubble wrap).
Des re…The Game of Life. Photo: Anadolu/Getty Images
In my subsequent game, I prioritized my career over having children and ended up significantly wealthier. This isn’t merely a game; it’s a highly detailed simulation of life. I’ve avoided playing games because it feels disheartening to see how simple success can be in their version of life. And being in my 50s, I crave something with more complexity.
Then, I remembered chess—the board game where computers excel. I downloaded Zach Gage’s Really Bad Chess to explore if someone could really reinvent this classic by 2025.
I loved his “Pocket Run Pool,” which brilliantly combines ball-hitting with exciting new features. His chess adapts the classic game with a clever premise: random piece placements and numbers. This results in matches where, at times, you may have four queens facing off against three knights and a pawn, liberating chess from its conventional openings and predictability.
We achieve the extraordinary with a version of chess that demands deeper thought. More. As you progress, the difficulty ramps up with AI opponents controlling prime pieces. It’s a delightful experience.
Perhaps the less social facets of board games make computers more beneficial to us. The only individuals who converse while playing chess are the villains from films. I wonder if a microtransaction Chess Go! will surface—there’s likely some entity trying to ruin everything out there.
Beans from civet cat droppings possess distinct chemical properties that help explain their gourmet status.
The palm civet (Paradoxulus hermaphroditus), resembling a mongoose, is indigenous to South and Southeast Asia. Civet coffee, or kopi luwak, stands out as one of the most extraordinary luxury drinks, fetching over $1,000 per kilogram of beans that have undergone digestion by a civet.
Kopi luwak is primarily produced in Indonesia, the Philippines, and Vietnam, with minor production in other nations like India and Timor-Leste. However, animal rights organizations are advocating for consumers to avoid this industry. They allege that many civets are kept in deplorable cage conditions.
To investigate how coffee beans transform during a civet’s digestive process, Parati Aresh Shinu and their research team from the Central University of Kerala in India gathered coffee samples from five farms near Kodagu in the Western Ghats of India.
These farms are home to civets that roam freely, and workers regularly collect beans from their droppings to blend with the harvest of tree-grown coffee beans. “At our site, civets and planters interacted harmoniously,” Sinu mentions. “We aim to educate farmers regarding the chemical composition.”
The researchers retrieved around 70 pieces of civet dung containing coffee beans and subsequently hand-harvested the coffee from the Robusta trees on the plantation, performing tests to analyze crucial chemical elements like fat and caffeine.
The fat content of civet beans was notably higher than that of beans directly from trees, while levels of caffeine, protein, and acid were marginally lower. This decrease in acidity is likely a result of fermentation during digestion.
Significant differences were also found in the volatile organic compounds present in civet coffee versus regular coffee beans. Some of these compounds can be found in conventional coffee, while civet beans either lack them altogether or possess only trace amounts.
The research team proposes that the elevated fat content in civet coffee may enhance its distinctive aroma and flavor, while reduced protein levels could lessen bitterness.
Sinu criticized the practice of confining civet cats for kopi luwak production, expressing hope that further studies could lead to the development of an artificial fermentation process mirroring the coffee’s natural chemical composition.
“We believe that the gut microbiome might play a role in the fermentation process,” Sinu explains. “Understanding the enzymes involved in digestion and fermentation could enable us to produce civet coffee artificially.”
For the first time, astronomers have witnessed the real-time formation of a ring system. This particular ring encircles Chiron, a comet-like entity that orbits the sun between Saturn and Uranus. Each time you observe Chiron, its rings will appear slightly varied.
While Chiron is not the first small celestial body to display rings, it joins the ranks of the asteroid Chariklo and the dwarf planets Haumea and Quaor, which also possess small ring systems. These rings were identified using a technique called stellar occultation, where observations are made as an object passes in front of a distant star, allowing scientists to create a map of how that star’s light is obstructed by the surrounding material.
“Only about 20 objects have been observed through stellar occultations, so having four of them identified with rings represents a robust statistic,” says Bruno Sicardi from the Paris Observatory in France. “Given the countless bodies in existence, it stands to reason that hundreds of ring systems should be out there.” He anticipates that more will be discovered in the years ahead.
Sicardi and his team analyzed the 2023 occultation of a star to decode the structure of the ring surrounding Chiron. While earlier findings hinted at the existence of three rings, the new observations reveal an extra disk of material encircling those rings, extending farther from Chiron’s surface, along with an entirely new ring previously unseen.
“Nature presents us with rings in their developmental stages, which is a fortunate scenario for us. Unlike the rings of Saturn, Uranus, or even Chariklo, which generally stay consistent, we are witnessing something dynamic,” Sicardi remarks.
Rings can form through various processes, and observing their formation can deepen our understanding significantly. As Christian Pereira from the National Astronomical Observatory of Brazil notes, “[This could] unveil the specific conditions that facilitate the formation, persistence, and eventual disappearance of rings, which may ultimately elucidate why such systems are typically found only in the frigid, icy areas of the solar system.”
“Everyone knows that airplanes negatively impact the climate…”
Oversnap/Getty Images
Years ago, I attended a climate science conference at University College London. While the specifics of the meeting are lost to me, the day remains vivid. Upon arrival, I encountered demonstrators outside, a familiar sight at such events that typically draw both supporters and skeptics of climate change.
Initially, the protesters conducted themselves peacefully, and I chose to enter the conference. Around mid-morning, however, they disrupted the lecture hall, heckling the speaker before storming the stage with their slogans and signs.
The protesters were unlike any I had encountered. Instead of being traditional climate activists or skeptics, one was a proponent of a conspiracy theory called chemtrails. In essence, this theory posits that the condensation trails (contrails) left by aircraft contain harmful substances deliberately released to manipulate the weather, poison people, or serve other sinister purposes.
This is untrue. Contrails are simply long streaks of ice crystals created when water vapor in engine exhaust freezes in the cold air at cruising altitudes. While they typically dissipate quickly, under certain conditions they can linger for hours, forming what conspiracy theorists label as chemtrails.
Like many conspiracy theories, this one carries elements of truth. Although contrails may look stunning against a summer sky, they nevertheless contribute to environmental damage.
It’s well-established that airplanes have an adverse effect on the climate. Burning aviation fuel represents about 2.5% of global greenhouse gas emissions. Yet, contrails and contrail-induced clouds are categorized as “aeronautical non-carbon dioxide.” The climatic effects might be equally or even more severe.
This is attributable to basic physics. Similar to greenhouse gases, ice crystals in cirrus clouds trap infrared radiation escaping from Earth, generating a warming effect. They also reflect incoming sunlight, counteracting this effect. Ultimately, though, they contribute to global warming.
In reality, the impact of contrails on climate is not completely understood. Last year, NASA acknowledged this knowledge gap and asked the National Academies of Sciences, Engineering, and Medicine to investigate the climatic repercussions of contrails and suggest research methodologies.
“
Contrails may look eerily beautiful on a summer evening, but they are quietly harming the environment. “
Recently published, the report states that contrails might contribute to warming potentially exceeding that of aviation fuel, though significant uncertainty remains. Fortunately, options exist to mitigate this impact, including altering fuel formulations, refining engine designs, and rerouting flights to avoid areas conducive to contrail formation.
The report does not mention chemtrails, which is sensible. While the panel might have considered debunking this unfounded conspiracy theory, they opted not to give it publicity. Regardless, the report is unlikely to effect change, especially under the current US administration. Donald Trump’s administration has shown a tendency towards anti-science and conspiracy-driven climate skepticism, making addressing contrails a low priority. Significant regulatory changes regarding the airline and fossil fuel industries are necessary, so don’t expect immediate action.
I suspect that the airline and fossil fuel sectors silently welcome chemtrail theorists; their distractions divert attention from the true implications of contrails on climate.
Instead, the report will likely collect dust, while another report on chemtrails gets commissioned. Reports associate President Trump’s Secretary of Health and Human Services, Robert F. Kennedy Jr., with the conspiracy as part of an unscientific initiative to make America healthy again. Despite the absence of credible evidence, the notion persists.
Earlier this year, while enjoying a sunny afternoon, I had a conversation with my neighbors. “Have a nice day,” I said. “If they weren’t here, they will be,” he replied, gesturing skyward at intersecting contrails. He, too, is a climate change skeptic.
The chemtrail conspiracy is inherently frustrating—wholly futile. Despite their lack of scientific understanding, conspiracy theorists seem to think their beliefs will yield results. They are intrinsically distrustful of corporate and governmental authority and care about both environmental and human welfare. Yet, their actions only draw attention away from genuine protests and misallocate it toward unfounded notions.
The UCL meeting ultimately succumbed to continuous protests. If the dissenters believed they had triumphed, they were mistaken. Climate change remains a grave threat—chemtrails do not exist.
On Tuesday, OpenAI unveiled its latest version of AI-driven video generators, incorporating a social feed that enables users to share lifelike videos.
However, mere hours after Sora 2’s release, many videos shared on feeds and older social platforms depicted copyrighted characters in troubling contexts, featuring graphic violence and racist scenes. Sora’s usage of OpenAI’s services and ChatGPT for image or text generation explicitly bans content that “promotes violence” or otherwise “causes harm.”
According to prompts and clips reviewed by the Guardian, Sora generated several videos illustrating the horrors of bombings and mass shootings, with panicked individuals fleeing university campuses and crowded locations like Grand Central Station in New York. Other prompts created scenes reminiscent of war zones in Gaza and Myanmar, where AI-generated children described their homes being torched. One video, labeled as “Ethiopian Footage Civil War News Style,” showcased a bulletproof-vested reporter speaking into a microphone about government and rebel gunfire in civilian areas. Another clip, prompted by “Charlottesville Rally,” depicted Black protesters in gas masks, helmets, and goggles screaming in distress.
Currently, video generators are only accessible through invitations and have not been released to the public. Yet, within three days of a restricted debut, it skyrocketed to the top of Apple’s App Store, surpassing even OpenAI’s own ChatGPT.
“So far, it’s been amazing to witness what collective human creativity can achieve,” stated Sora’s director Bill Peebles in a Friday post on X. “We will be sending out more invitation codes soon, I assure you!”
The SORA app provides a glimpse into a future where distinguishing truth from fiction may become increasingly challenging. Researchers in misinformation warn that such realistic content could obscure reality and create scenarios wherein these AI-generated videos may be employed for fraud, harassment, and extortion.
“It doesn’t hold to historical truth and is far removed from reality,” remarked Joan Donovan, an assistant professor at Boston University focusing on media manipulation and misinformation. “When malicious individuals gain access to these tools, they use them for hate, harassment, and incitement.”
Slop Engine or “ChatGPT for Creativity”?
OpenAI CEO Sam Altman described the launch of Sora 2 as “truly remarkable,” and in a blog post, stated it “feels like a ‘chat for creativity’ moment for many of us, embodying a sense of fun and novelty.”
Altman acknowledged the addictive tendencies of social media linked to bullying, noting that AI video generation can lead to what is known as “slops,” producing repetitive, low-quality videos that might overwhelm the platform.
“The team was very careful and considerate in trying to create an enjoyable product that avoids falling into that pitfall,” Altman wrote. He stated that OpenAI has taken steps to prevent misuse of someone’s likeness and to guard against illegal content. For instance, the app declined to generate a video featuring Donald Trump and Vladimir Putin sharing cotton candy.
Nonetheless, within the three days following SORA’s launch, numerous videos had already disseminated online. Washington Post reporter Drew Harwell created a video depicting Altman as a military leader in World War II and also produced a video featuring “Ragebait, fake crime, women splattered on white geese.”
Sora’s feeds include numerous videos featuring copyrighted characters from series such as Spongebob Squarepants, South Park, and Rick and Morty. The app seamlessly generated videos of Pikachu imposing tariffs in China, pilfering roses from the White House Rose Garden, and partaking in a Black Lives Matter protest alongside SpongeBob. One video documented by 404 Media showed SpongeBob dressed as Adolf Hitler.
Neither Paramount, Warner Bros, nor Pokémon Co responded to requests for comment.
David Karpf, an associate professor at George Washington University’s Media Affiliated Fairs School, noted he observed a video featuring copyrighted characters promoting cryptocurrency fraud, asserting that OpenAI’s safety measures regarding SORA are evident.
“Guardrails aren’t effective when individuals construct copyrighted characters that foster fraudulent schemes,” stated Karpf. “In 2022, tech companies made significant efforts to hire content moderators; however, in 2025, it appears they have chosen to disregard these responsibilities.”
Copyright, Imitation
Just before the release of SORA 2, OpenAI contacted talent agencies and studios to inform them they could opt-out if they wished to prevent the replication of their copyrighted materials by video generators. The Wall Street Journal reports.
OpenAI informed the Guardian that content owners can report copyright violations through the “copyright dispute form,” but individual artists and studios cannot opt-out comprehensively. Varun Shetty, OpenAI’s Head of Media Partnerships, commented:
Emily Bender, a professor at the University of Washington and author of the book “The AI Con,” expressed that Sora creates a perilous environment where “distinguishing reliable sources is challenging, and trust wanes once one is found.”
“Whether they generate text, images, or videos, synthetic media machines represent a tragic facet of the information ecosystem,” the vendor observed. “Their output interacts with technological and social structures in ways that weaken and erode trust.”
Vegan cheese faces challenges against dairy products
Aamulya/Getty Images
If you’re passionate about cheese but concerned about its significant environmental effects, there’s promising news. The key milk proteins used in cheese and yogurt production can be synthesized directly from non-animal sources, beginning with bacteria and utilizing plant-based materials.
“This will considerably lower the carbon footprint,” says Suvasini Balasbramanian from the Institute of Technology Denmark.
While dairy products consist of intricate chemical combinations, the primary component in cheese is casein, a protein that forms micelles, enclosed in calcium structures.
Initially produced in mammary cells, casein undergoes phosphorylation, adding phosphate to its base, which interacts with calcium and is crucial for micelle formation.
Creating casein proteins without genetic alteration in bacteria is straightforward; however, achieving effective phosphorylation has been a challenge. “We have not yet succeeded in adapting cow enzymes for bacteria,” Balasbramanian indicates. “It has been a longstanding challenge among startups and businesses.”
Her team has now successfully produced a specific type of phosphorylated casein using E. coli bacteria and bacterial enzymes. Although this variant has additional phosphates, Balasbramanian believes the phosphorylation process might differ by cow species. “I don’t think it will hinder protein function,” she assures.
Researchers are extending their work to develop cheese and other dairy alternatives from protein sources. As Balasbramanian points out, there’s potential for success; however, other types of casein may also be required. Notably, kappacasein can be modified through sugar addition rather than phosphate.
Currently, they are in the process of producing several kilograms of cheese. Approximately 24 kilograms of carbon dioxide emissions are associated with traditional production, a stark contrast to under 2 kilograms from most plant-based foods. The vision is to significantly diminish emissions and environmental effects through techniques like precision fermentation or cellular agriculture, addressing both ecological and animal welfare concerns.
The carbon footprint of cellular agriculture varies based on the feedstock for the microorganisms and the energy consumed in production. Balasbramanian mentions that her team is experimenting with ingredients derived from alfalfa grass.
In April, game developer Stamina Zero made a significant marketing move with the launch trailer for their game, Little Droid, available on PlayStation’s official YouTube channel. The developers were taken aback by the reaction; while many found the game intriguing, it was “smashed down” by claims of AI-generated art. However, the cover art, featured in its YouTube thumbnail, was indeed created by a person. Developer Lana Ro stated, “We know the artist and have seen her work, so this negative feedback was unexpected. Initially, we were unsure how to react; it left us confused.”
There’s validity in people’s concerns regarding AI in video games. It’s important to ensure that the media you support aligns with your values. Discussions surrounding generative AI often touch on environmental impact, art theft, and overall quality. Video game developers are navigating how generative AI influences their work. However, the unexpected issue is the strong aversion to generative AI now translating to “Please don’t use it.” Veteran game developer Josh Caratelli, Digital Director of Chess Plus, remarked, “I’m all for caution, but collateral damage can be painful.”
Karatelli and his game, Chess Plus, faced a similar backlash when he shared art on Reddit, explicitly stating it was created without AI assistance. However, he received comments and messages accusing him of dishonesty or suggesting he was deceived. “It’s clearly handcrafted,” he asserted. “We spent a substantial amount to hire an indie artist for the artwork; it was a worthy investment.”
Darth Vader will be appearing in Epic Games’ Fortnite. Photo: Epic Games/Disney/Lucasfilm
Increasingly, games are being scrutinized for instances perceived as AI replacing human labor. (Epic Games has recently faced criticism for AI-generated Darth Vader, as noted). Sometimes, this anger is misdirected at individuals and small businesses, where the assumption is made that AI has been utilized. For example, an artist for Magic: The Gathering faced false accusations about using AI, prompting Wizards of the Coast to issue a statement. Even Nintendo was implicated in using AI-generated images for in-game signs in Mario Kart World back in May, leading to a denial from the company.
Major companies like Wizards of the Coast and Nintendo may weather unfounded accusations, but indie studios with lesser visibility can find it challenging. Released in April, Little Droid features small robots traversing a lush, pixel-art landscape. On the other hand, the cover art showcases the droid in a distinct style, known for the glossy finish typical of AI-generated art. YouTube commenters pointed out details that “prove” the art was AI-generated due to symmetry issues, even though the robot itself is asymmetrical. Stamina Zero consistently maintained that AI was not utilized in creating their game or art.
The studio eventually shared a video claiming to demonstrate the art process, highlighting early art concepts and various layers in Adobe Photoshop to illustrate how the piece was created. “We contacted the artist and insisted on all available intermediate sketches and source PSDs,” Ro explained. “I quickly posted a collection of videos based on the files we had. It was a damage control strategy—a way to calm the situation and promote more productive conversations. We have nothing to hide.”
Some viewers accepted the video as proof that AI was not involved, while others remained skeptical. The video didn’t contain the actual drawings, making it impossible to share the artist’s entire process unless recorded. Some artists do this already, but it adds to their workload. As Stamina Zero knows, there will always be those who refuse to believe.
“Honestly, we don’t have a clear strategy for the future,” Ro admits. “On Reddit, some suggested we avoid creating art resembling AI outcomes, which has triggered various reactions. This piece of advice might be effective.”
Karatelli also shares the community’s ethical worries surrounding AI, such as plagiarism, environmental concerns, and the ramifications for human creativity. However, he’s aware of the accusations against Chess Plus. “It’s exceptionally difficult for AI to create something meaningful. It’s a thousand small complexities that make a game exceptional… [That] work is often undervalued,” he concurred.
Both games illustrate how generative AI can taint creative processes. It doesn’t just end there. We can’t definitively know whether we’re witnessing human creation or AI output. For creatives and gamers alike, it ultimately boils down to a matter of trust.
The Zombie Apocalypse might sound like an ideal chance to eliminate your debts and catch up on reading 28 Years Later, but surviving in undead-infested wastelands isn’t a walk in the park.
When the Danny Boyle film debuted, we spoke with survival experts and professional preppers about what to do—and what not to do—and gathered their tips on navigating an apocalypse scenario. After all, the zombie apocalypse feels less like fiction now than it did a few years ago.
Stay Safe at Home
John Rammy, founder of The Prevent, a Survivalist Company, advises against investing in a bunker. “Instead of focusing on bunkers,” he explains,
“we should concentrate on reinforcing our current homes and communities. It’s essential that your doors can withstand multiple kicks. Your home is your fortress, providing a secure space during emergencies.”
He encourages contemplating how long one could stay inside their home. “If I had to lock myself in right now, how long could I last?” he asks.
“The initial goal should be a two-week supply, covering most emergencies like natural disasters. Some go further and prepare to last for six months. Personally, I am prepared to survive indefinitely, as I can grow food, find water, and purify it.”
As frightening as it sounds, being unprepared means being vulnerable. According to Ramey, stocking up on essential gear is crucial. “Consider Maslow’s hierarchy of needs: food, water, health, and communication,” he notes.
“First aid supplies are essential. Have sanitary products available—can you clean yourself properly? Water storage is vital. Generally, aim for one gallon of water per day.
“In the long run, do you know how to collect and store water? Make sure you have purification systems like filters or UV purifiers to ensure you can drink safely from natural sources.”
It’s also crucial to have a “bugout bag,” a pack of essential supplies ready for quick evacuation. Cameron Carlson, a survival expert and member of the Zombie Research Association, suggests the following items:
“Waterproof matches, an emergency blanket, a sleeping bag, freeze-dried food, a flashlight, batteries, a solar radio, a water purifier, a camping stove, a knife, a firearm, and a medical kit.”
“A useful tip is to include steel wool and a 9-volt battery. Touching the battery to the steel wool can ignite it, and steel wool is compact and lightweight.”
Ramey also recommends bicycles. “The bicycle is the ultimate bug-out vehicle,” he states. “It’s the most efficient human-powered machine ever made.
“Whenever experts watch The Walking Dead, one common complaint is that after eight years, people are still relying on gasoline vehicles. Gasoline tends to expire in six months. Though additives can extend its life, finding usable gasoline within a year can be challenging.”
Essential Skills
Having supplies is of no use if you lack the skills to utilize them effectively.
“Core skills include first aid and understanding how to treat injuries,” Ramey explains.
“Consider characters like Daryl from The Walking Dead. If he suffered an injury from a crossbow bolt, would you know how to assist? Modern society is advanced, yet we’ve lost centuries of survival skills over just a single century.”
“Many of our grandparents possessed at least rudimentary knowledge of treating wounds. Even standard first aid courses typically assume you can call for help—there’s often an expectation for emergency services to arrive promptly.”
Outdoor survival skills are equally vital. “Additionally,” Ramey adds, “many people no longer know how to navigate without technology. There’s a phenomenon known as ‘death by GPS.’ So, do you know how to read a map? Can you start a fire? Can you build a shelter for winter?
“Less obvious yet essential skills include conflict resolution and situational awareness. Are you aware of your surroundings? Do you know how to defuse a tense situation without resorting to violence?”
There may come a time when you need to leave your home in search of safety. But where should you head?
If you’re in New York or London during a zombie apocalypse, you might want to head to the countryside, away from the crowds, Rammy suggests. “Yet even in such a scenario, isolation may become undesirable, as community becomes essential.”
“Community cooperation generally proves more beneficial than the stereotype of the lone wolf wandering off into the sunset with a shotgun slung over their shoulder.”
The prevailing belief that humanity will descend into chaos after an apocalyptic event is challenged by Michał Zalewski, author of A Practical Ending: A User’s Guide to the End of the World, who argues against this notion.
“Most individuals will likely suffer in silence rather than harming innocents,” he asserts. “The real danger during times of uncertainty is the tendency to react against ‘outgroups.’ However, in a zombie scenario, we have a defined enemy.
“And as we slow down, we are not machines. We need rest and recuperation. It’s impossible to master every necessary survival skill against every potential disaster.”
Dealing with Zombies
What about the zombies themselves? According to zombie aficionado Cameron Carlson, it all hinges on their nature—whether they’re fast and rabid (think 28 Days Later) or sluggish (like in The Walking Dead).
“If they are fast, there’s no outrunning them,” he admits. “Stealth becomes imperative, enabling you to maneuver away from their line of sight. If faced with fast-moving zombies, tactics are essential.”
“Against slower zombies, your main task is evasion.”
Carlson also suggests utilizing dogs for their acute sense of smell, which is superior to ours. “Dogs serve as excellent early warning systems. If your dog starts acting oddly—growling, showing teeth, or restlessly pacing—it’s a signal that something’s wrong.
Interestingly, a significant contrast exists between the UK’s and the US’s gun ownership cultures. How might this affect survival outcomes in a zombie apocalypse?
“It has its pros and cons,” Rammy states. “In cases where zombies are approaching, having a shotgun could be your last line of defense. In that sense, American gun culture provides certain advantages.
“However, it also means that in a society breaking down, many people will be armed. We’ve witnessed over the past two years that even during milder emergencies, a significant portion of the population can become erratic and difficult to manage. So, it’s a double-edged sword.”
Meet Our Experts
John Rammy is the founder of The Prevent, a Survivalist Company. He leverages his Silicon Valley background to advise the US government and Department of Defense on emergency preparedness technologies.
Cameron Carlson serves as a spokesperson for the Zombie Research Association. Currently active in the US Navy, he specializes in anti-piracy operations while studying disaster relief effectiveness and outdoor survival.
Michał Zalewski is a computer security expert and author of A Practical Ending: A User’s Guide to the End of the World.
Are things equal or aren’t they? At least mathematically, that’s a question worth considering. Eugenia Chen argues in her new book, Inequality: With mathematics and tactics when things are done. In maths, as in life, some aspects have more weight than others.
Consider this: the equation 180 = 180 reveals nothing, yet x + y + z = 180°, where x, y, and z are the angles of a triangle, conveys a deeper insight. This statement holds true only under specific circumstances—yes, but not on the surface of a sphere.
Chen aims to investigate how mathematics identifies things as “equal.” Her methodology blends playfulness with the gravity of abstract concepts, linking them to diverse topics such as knitting and creating Battenberg cakes. She isn’t shy about tackling significant political and rights-related questions surrounding equality.
When simplifying through numbers, Chen humorously remarks that their dullness helps clarify potentially overwhelming complexities into a manageable figure. Numbers can be potent tools, focusing on a specific element of a situation.
However, overlooking this simplification can lead to misunderstandings. For instance, assuming two individuals with identical IQ scores are equally intelligent is misleading. As Chen remarks, “It’s alright to disregard the details, but you must remember that you have.”
Fortunately, mathematics encompasses more than mere numbers. Chen delves into the concepts of “local” and “global,” engaging in extensive discussions. Essentially, she explores surfaces formed by stitching together smaller flat areas.
By promoting “diverse thinking,” she proposes a valuable lens through which to view reality. In mathematics, debating whether a sphere and a torus are “the same” is futile. They can be understood as locally distinct but globally different. Similarly, in political discourse, it’s crucial to recognize when one faction utilizes localized arguments (“individual women benefit from the right to choose regarding abortion”) while the opposing side employs global ones (“all abortions constitute murder,” etc.).
Chen ventures deeply into abstract discussions regarding identity within categorical theory, guiding the reader through theoretical territories. Some of the most remarkable creations in art, literature, and music are indeed complex, yet we appreciate them without fully grasping the intricacies of chiaroscuro, counterpoints, or other sophisticated elements. Chen devotes herself to exploring the formal definitions of categories. Like art, we all appreciate certain abstract notions, but discovering their depth is worthwhile.
“If you believe that mathematics is solely about equations, seeing them as rigid black-and-white facts, then you likely perceive mathematics as solely stringent and binary,” states Chen. This book serves as a compelling counterargument to that misapprehension. Delving into the nuances of “equality” in mathematics will enrich your understanding of this field’s complexity and illuminate how the idea of equality is applied (and misapplied).
Sarah Hart is Professor Emelita and Provost of Geometry at the University of Gresham, UK. She authored Once Upon Prime.
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Eighty million years ago, the formidable 40-foot-long Tyrannosaurus Rex ruled the earth. Now, it may soon inspire a new kind of wallet.
A team of British researchers and bioengineers is working on high-end clutches and totes made from T. rex skin, cultivated from the fossilized remains of ancient carnivorous creatures.
Their goal is to create sustainable leather by extracting collagen from this colossal dinosaur, known to have roamed North America and Asia about 68 million years ago. If they succeed, it would mark the first instance of leather derived from an extinct species.
The project’s developers assert that their lab-grown materials will be entirely biodegradable and structurally identical to conventional leather. Choi Conon, a professor of tissue engineering at Newcastle University, commented on the initiative.
Conon is also associated with a Biotechnology Company. Lab-grown leather is in collaboration with the Dutch creative agency VML and the genomic engineering firm The Organoid Company.
“This opens the door to designing leather from prehistoric origins,” stated Connon, a key leader in the project.
While Connon and his team are targeting the fashion sector, market data providers Fortune Business Insights predicts that the global leather goods market, valued at $500 billion, could reach $85.5 billion by 2032.
However, experts caution that immediate results may not be forthcoming. The commercialization of lab-grown T. rex leather could be financially prohibitive.
According to Tom Ellis, a professor of synthetic genomic engineering at Imperial College in London, the “gimmick” is still “very early.” He noted, “Our understanding of dinosaur evolution may not be sufficient to design collagen genes specifically from T. rex.”
Ellis emphasized that producing authentic T. rex leather is still a long way off, suggesting that any collagen derived from the project would likely resemble that of cows and chickens.
This means the end product may resemble other alternative leathers. “We’ll offer something unique enough to justify a significantly higher price,” he added.
In theory, scientists can extract collagen gene sequences from various animals, as collagen is the most abundant protein in mammals. Companies like Gelter and modern pastures are already crafting leather-like materials from genetically engineered collagen, producing small batches of premium products.
If achieved, sustainably crafted animal leather could have notable environmental advantages. Currently, most leather is a byproduct of the cattle industry, contributing to deforestation in regions like the Amazon. Additionally, many synthetic and vegan leathers are made from fossil-fuel-derived plastics that are not biologically sustainable. According to the World Wide Fund.
As scientists ponder the potential for dinosaur wallets, fashion enthusiasts should take a moment to consider whether they should indulge in such products.
ohOn Sunday, The Observer published a sensitive article about video game addiction, interviewing therapists who work in the field and affected families. Real, compulsive, life-altering addiction, whether to video games or anything else, is of course devastating to those affected. In 2018, the WHO classified gaming addiction as a specific disorder. (It is different from technology addiction.) A specialized gaming disorder center established in the UK has treated over 1,000 patients. Thankfully, judging by the figures, this is a rare case, affecting less than 1% of the 88% of teenagers who play games.
The article asks the question: “Why are so many young people addicted to video games?”, which will no doubt have struck a chord with many parents who despair at the amount of time their children spend in front of a computer or games console. But as The Guardian’s video games editor and correspondent, we believe that many of those worried about the amount of time teenagers spend gaming are not dealing with an issue of addiction or compulsive behaviour. If we want to know why so many teenagers choose of their own free will to play 10 to 20 hours a week, we should look around us, rather than pathologising gaming.
Gen Z is the most surveilled generation ever born. We blame our kids and teenagers for not going outside, but at the same time we limit their freedom and close off their space. Parents may miss spending all day outside, riding their bikes around the neighborhood, but at the same time they treat their kids’ smartphones like tracking devices, demanding regular check-ins, infiltrating their social media feeds, and building databases of their activities and friend groups. The pandemic may have subsided, but it wasn’t just lockdowns that kept kids indoors.
Where will teenagers go without parental anxiety? Over the past decade, YMCA Data It indicates more than 4,500 youth activities jobs will be cut and 750 youth centres will be closed. According to the Music Venue Trust:Every week, two grassroots music venues close. The nightclub industry is in freefall. Playing in the park invites the suspicion of overprotective adults who assume these treasured recreational spaces are for young children only. City squares, skate parks, and pedestrian zones that were once public spaces are now insidiously privatized, monitored by CCTV and guarded by private security guards.
So it’s no wonder that teenagers retreat into the online world of video games. It’s the last space unencumbered by parents or other authority figures, the last place beyond adult control. You can spend all day doing what you want with your friends in Red Dead Redemption, Minecraft or Fortnite, without being interrupted or complained about, and without having to spend £5 on a latte every 30 minutes. If you can’t get therapy, at least you can relax and chat with friends in soothing games like Stardew Valley, Unpacking or Coffee Talk. You can travel freely and for free in Elden Ring or The Legend of Zelda. In Euro Truck Simulator, elderly relatives can’t suddenly vote to restrict your access to the continent.
There’s no doubt that spending all day in bed is unhealthy and lonely, but can you blame this generation for being anxious and withdrawn? They’ve been confined to their homes for over a year recently. There’s a great deal of despair and disillusionment in a world where homeownership is an illusion, lifelong job security is increasingly rare, and young people are accused of being lazy and complacent. The country’s minimum wage for 18-year-olds is £8.60, and an hour’s work barely buys you a pint in a London pub – if you can even find a job at all.
Outside of gaming, the media landscape is dominated by news sources that ridicule, slander and criminalize young people as woke wimps. The Conservatives’ last attempt to rally support before the election was to reinstate National Service for 18 year olds to teach them respect and public spirit. This is a generation that put their lives, friendships, relationships and education on hold to save their grandparents. It’s no surprise they want to escape into the virtual world. It’s amazing they want to return to the world we built for them.
Meanwhile, real action on the environmental crisis is being thwarted by incompetent politicians who cozy up to corporate polluters and right-wing conspiracy theorists who deny there’s any problem at all. Experts are wrestling with how far protesters should be allowed to block roads, while water companies are filling the oceans with human waste. When it’s time to reap what we’ve sown, all of these people will be dead, but not Gen Z. They’ll have a job for life for sure.
Today’s teenagers are gaming more than any generation before them. They’re also experiencing a mental health crisis, with one in three reporting mental health issues ranging from anxiety and depression to, of course, addiction. Even if there is a relationship between these things, it’s not the cause. We’re eager to blame anything for the problems our kids are experiencing, from smartphones to social media to video games — that is, anything but ourselves.
A scammer calls and asks for a passcode, leaving Malcolm, an older man with a British accent, confused.
“What business are you talking about?” Malcolm asks.
Again, I received a scam call.
This time, Ibrahim, cooperative and polite with an Egyptian accent, answered the phone. “To be honest, I can’t really remember if I’ve bought anything recently,” he told the scammer. “Maybe one of my kids did,” Ibrahim continued, “but it’s not your fault, is it?”
Scammers are real, but Malcolm and Ibrahim aren’t. They’re just two of the conversational artificial intelligence bots created by Professor Dali Kaafar and his team, who founded Apate, named after the Greek goddess of deception, through his research at Macquarie University.
Apetto’s goal is to use conversational AI to eradicate phone fraud worldwide, leveraging existing systems that allow telecommunications companies to redirect calls when they identify them as coming from scammers.
Kafal was inspired to strike back at phone scammers after he told a “dad joke” to the caller in front of his two children as they enjoyed a picnic in the sun. His pointless chatter kept the scammer on the line. “The kids had a good laugh,” Kafal says. “I thought the goal was to trick them so they would waste their time and not talk to other people.
“In other words, we’re scamming the scammers.”
The next day, he called in his team from the university’s Cybersecurity Hub. He figured there had to be a better way than his dad joke approach — and something smarter than a popular existing technology: Lennybot.
Before Malcolm and Ibrahim, there was Lenny.
Lenny is a rambling, elderly Australian man who loves to chatter away. He’s a chatbot designed to poke fun at telemarketers.
Lenny’s anonymous creator posted this on Reddit. They say they created the chatbot as “a telemarketer’s worst nightmare… a lonely old man who wants to chat and is proud of his family, but can’t focus on the telemarketer’s purpose.” The act of tying up scammers is called scamming.
Apate bot to the rescue
Australian telecommunications companies have blocked almost 2 billion scam calls since December 2020.
Thanks to $720,000 in funding from the Office of National Intelligence, the “victim chatbots” could now number in the hundreds of thousands, too many to name individually. The bots are of different “ages,” speak English with different accents, and exhibit a range of emotions, personalities, and reactions; sometimes naive, sometimes skeptical, sometimes rude.
Once a carrier detects a fraudster and routes them to a system like Apate, bots go to work to keep them busy. The bots try different strategies and learn what works to keep fraudsters on the phone line longer. Through successes and failures, the machines fine-tune their patterns.
This way, they can collect information such as the length of calls, the times of day when scammers are likely to call, what information they are after, and the tactics they are using, and extract the information to detect new scams.
Kafal hopes Apate will disrupt the call fraud business model, which is often run by large, multi-billion-dollar criminal organizations. The next step will be to use the information it collects to proactively warn of scams and take action in real time.
“We’re talking about real criminals who are making our lives miserable,” Kafal said. “We’re talking about the risks to real people.”
“Sometimes people lose their life savings, have difficulty living due to debt, and sometimes suffer mental trauma. [by] shame.”
Richard Buckland, a cybercrime professor at the University of New South Wales, said techniques like Apate were different to other types of fraud, some of which were amateurish or amounted to vigilante fraud.
“Usually fraud is problematic,” he said, “but this is sophisticated.”
He says mistakes can happen when individuals go it alone.
“You can go after the wrong person,” he said. Many scams are perpetrated by people in near-slave-like conditions, “and they’re not bad people,” he said.
“[And] “Some of the fraudsters are going even further and trying to enforce the law themselves, either by hacking back or engaging with them. That’s a problem.”
But the Apate model appears to be using AI for good, as a kind of “honeypot” to lure criminals and learn from them, he says.
Buckland warns that false positives happen everywhere, so telcos need a high level of confidence that only fraudsters are directing AI bots, and that criminal organisations could use anti-fraud AI technology to train their own systems.
“The same techniques used to deceive scammers can be used to deceive people,” he says.
Scamwatch is run by the National Anti-Fraud Centre (NASC) under the auspices of the Australian Competition and Consumer Commission (ACCC), and an ACCC spokesman said scammers often impersonate well-known organisations and use fake legitimate phone numbers.
“Criminals create a sense of urgency to encourage their targeted victims to act quickly,” the spokesperson said, “often trying to convince victims to give up personal or bank details or provide remote access to their computers.”
“Criminals may already have detailed information about their targeted victims, such as names and addresses, obtained or purchased illegally through data breaches, phishing or other scams.”
This week Scamwatch had to issue a warning about what appears to be a meth scam.
Scammers claiming to be NASC officials were calling innocent people and saying they were under investigation for allegedly engaging in fraud.
Meanwhile, there is a thriving community of scammers online, and Lenny remains one of their cult heroes.
One memorable recording shows Lenny asking a caller to wait a moment. Ducks start quacking in the background. “Sorry,” Lenny says. “What were you talking about?”
“Are you near the computer?” the caller asks impatiently. “Do you have a computer? Can you come by the computer right now?”
Lenny continues until the conman loses his mind. “Shut up. Shut up. Shut up.”
“Can we wait a little longer?” Lennie asked, as the ducks began quacking again.
When discussing diet and nutrition, opinions can often be divisive and passionate. Recently, I found myself in the middle of a debate surrounding supermarket bread that sparked unexpected backlash.
The controversy began after I wrote an article on “ultra-processed foods” (UPF). These foods are products of industrial processes that are difficult to replicate at home, including sweetened drinks, prepackaged foods, and most supermarket breads. In the UK, around 50% of our daily calories come from UPF (source).
UPF has garnered a negative reputation for several reasons. Firstly, these foods tend to be low in protein and fiber, making them easily digestible and calorically dense. Secondly, the processing of UPF often strips away natural flavors, leading to high amounts of added sugar, salt, and fat to enhance taste. Lastly, there are concerns that excessive consumption of UPF may lead to various health issues (British Medical Journal).
While the negative effects of UPF are well-documented, the term itself is vague, encompassing a wide range of foods from heavily processed items to minimally altered products like mass-produced supermarket bread.
In a response to my article, it was argued that real sourdough bread made through lactobacterial fermentation may offer health benefits that are lacking in supermarket bread. It was also noted that supermarket bread tends to be higher in salt and sugar, leading to potential weight gain.
While artisanal sourdough may provide some advantages over supermarket bread, it’s essential to consider the accessibility of such premium products to a broader demographic.
A balanced discussion on the prevalence of UPF in our food supply is necessary, but the demonization of supermarket bread, a staple for many households, may be unwarranted without substantial evidence of harm.
A new retrospective podcast series has emerged, delving into the gritty and boundary-pushing world of early 2000s reality TV.
One shocking example featured on the podcast is “There’s Something About Miriam,” where six men unknowingly went on a date with a transgender woman, sparking controversy and discussion. This series gained renewed attention following the tragic death of star Miriam Rivera a decade after filming.
Pandora Sykes and Shirin Kale’s investigative series “Unreal” sheds light on the ethics and exploitation behind era-defining reality shows like Big Brother, The X Factor, The Swan, and Love Island. Similarly, Jack Peretti’s exploration of shows like “The Bachelor” and “Married at First Sight” delves into the questionable practices within the genre.
Another standout from the early 2000s, “I Want to Marry Harry,” featured single American women vying for the affection of a man they believed to be Prince Harry, but turned out to be an imposter named Matt with dyed ginger hair.
In “The Bachelor at Buckingham Palace,” TV expert Scott Bryan interviews former contestants to reveal how easily they were deceived by the absurd concept of the show.
The podcast also features insights into the competitive world of educational scholarships and a scripted drama about AI and grief from Idris and Sabrina Elba.
Holly Richardson Television Editor Assistant
This week’s picks
Sir Lenny Henry, star of Halfway. Photo: David Bintiner/Guardian
Competition All episodes available on Wondery+ starting Monday Sima Oriei’s journey for a high-paying scholarship in Mobile, Alabama, is revisited, showcasing a grueling competition where one girl is crowned America’s Outstanding Young Woman and wins a $40,000 education.
Letter: Ripple Effect Weekly episodes available Amy Donaldson’s true crime podcast explores the mysterious murder of a young father in Utah in 1982, delving into the impact on loved ones and the quest for answers.
Incomplete Audible, all episodes now available Idris and Sabrina Elba’s scripted podcast raises ethical questions about AI and grief, featuring a stellar cast led by Lenny Henry.
The Long Shadow: In the Guns We Trust Weekly episodes available Garrett Graf’s exploration of the right to bear arms in the US, 25 years after the Columbine shooting, sheds light on the voices of gun violence survivors.
Bachelor of Buckingham Palace Wondery+, all episodes now available Scott Bryan’s in-depth interviews with former contestants from “I Want to Marry Harry” reveal the surprising reality behind the show’s deceptive premise.
There’s a podcast for that
Dua Lipa, host of “At Your Service.” Photo: JMEternational/Getty Images
Hannah Verdier We’ve curated the 5 best podcasts hosted by pop stars, from Tim Burgess’ listening party to Sam Smith’s poignant exploration of HIV history.
IIf you were to ask director Jonathan Nolan what his favorite movie of the year was from the late 2000s, he would most likely name a video game instead. “I started playing Pong years ago with my brother Chris because I grew up watching the whole history of the medium, and the storytelling, the tone, the things that we were doing in the game had this level of audacity. That’s when I started,” he says. “That's what I felt [2008’s] Fallout 3: Audacity. Frankly, I didn't feel that way in the film and television industry at the time. ”
Director Nolan, who has just finished directing the first series of Amazon Prime's Fallout TV show, will be sitting next to video game director Todd Howard, who led the development of Fallout 3 and 4, and will be attending a number of premieres for the first series. Two episodes told to me before time. It's clear within minutes that Nolan understands the game almost as well as Todd. He says he's drawn to games where your options are open, where you decide for yourself who you want to be, and where your decisions affect the world around you – games like Todd Howard's . The two meet like old friends, are comfortable around each other, and are passionate about each other's work.
A scene from Amazon Prime's Fallout. Photo: Amazon Prime
“I talked to a lot of people about making a Fallout movie or TV show, and I kept saying no to everyone,” Howard says. “I loved the work that Jonah did in film and television, and in some of the interviews he did, he mentioned his love for the game…I told someone he was perfect. I said, ‘Can someone help me?’ We met and luckily hit it off. I found out he was very familiar with Fallout.”
That conference took place in 2019. At the time, there was no precedent for a proper video game animation, despite many ill-fated attempts over the years. (We're in a different place now; the curse of video game movies is broken, and there are now plenty of TV and movie adaptations.) Todd also envisioned Fallout as a movie. There wasn't, he says. “My take in 2019 was that it’s hard to translate games because a lot of games are about specific characters you play. But for me, it’s the world of Fallout, the characters…the people always wanted to condense Fallout 3 and 4 into a two-hour experience, and I always felt that way too. But high-end television can tell a long story.”
The first two Fallout games punished '90s computer RPGs with a dark sense of humor and a strong anti-nuclear message. As the show's writer Graham Wagner points out, they could have been written by: adbusters. Over 200 years after the first bomb was dropped, he emerges from an underground vault as a survivor of a nuclear war and quickly realizes that life above ground is short, cruel, and dangerous.
Jonathan Nolan attends the world premiere of “Fallout'' in Hollywood. Photo: Tommaso Boddi/GA/The Hollywood Reporter/Getty Images
When Bethesda revived the series in 2008 with Fallout 3, it brought a bit more hope and lightness to its wasteland, maintaining its retro-futuristic aesthetic and dark humor while still offering its biting satire, punishment for nature. , toned down some of the overt anti-American rhetoric. Military expansionist message. Fallout 3 and 4 have a lot of emotional stories, but they also have a lot of mini Nucruncher weapons and comic violence.
The show leans into this vibe. Unlike HBO's The Last of Us, this isn't a self-indulgently serious look at a post-apocalyptic world. Featuring cowboy mutants, terrifying wildlife, toxic vault dwellers, a malfunctioning jetpack, and plenty of jokes. bemany of Goa. Like the game where you cheerfully scavenge while turning on the radio, it can turn into a life-or-death battle with super mutants in a matter of seconds, and the series changes its tone from comedy to horror from moment to moment. . . One scene shows the horrifying moment a nuclear war breaks out, while another sees a slapstick battle with an irradiated bear.
The show plays with different aspects of Fallout's personality quite cleverly by splitting the perspective between three characters. Lucy is a Vault-dwelling genius with a tough personality that makes her the most suitable replacement for the player. Her behavior when she leaves the vault is very similar to my behavior in the game. She approaches people to greet them, peeks into abandoned buildings to find something useful, and inadvertently gets caught up in escalating fights. And pranks.
Ella Purnell (Lucy) in Fallout on Amazon Prime. Photo: Prime Video (via AP)
That wavering tone is a challenge for filmmakers, but it's exactly what Nolan loved about the game. “It was a world and a tone! I had never experienced anything like that. [mix of] Darkness and emotion – the politics of it are so delicious and fun and it feels alive and important… There are all these weird pockets of a previous world that has escaped the apocalypse and metastasized into something else, but with elements of comedy There is also. I had never really worked on it in my career. ”
“I think that was the hardest thing they had to do, to weave it onto the screen in a way that you would be there.” do not have I’m in control,” Howard said. “When you play the game, you Please be the director. ”
I've always viewed the world of Fallout as somewhat nihilistic. Most video games, especially the post-apocalyptic ones, offer some degree of hope for saving or restoring the world. You have a reason to be a hero. But in Fallout's wasteland, the world is already broken, so you might as well do what you want. Nowhere is this more evident than in Obsidian's Fallout New Vegas (2010), with its faded but still glittering city of vice and morally ambiguous story.
But Nolan sees it the other way around. “Look at the great Cormac McCarthy and The Lord. It's a fucking black hole. No light leaks out of that story. Nobody's going to make it. On the other hand, one of my favorite things about Fallout It feels like the beginning of a thousand new worlds, not the end of the world.”
Todd Howard at the world premiere of Fallout. Photo: Leon Bennett/Getty Images
Ironically for a TV show based on a video game, the Fallout series has very few CG effects. Everything from gore to retro-futuristic aesthetics was achieved with practical effects. Howard says it was amazing to step into the world of Fallout that the television production team had created in real life. “I thought there would be more movie magic because we were going to do a set, but they literally just built a multi-level vault,” he laughed. “They were obsessed with everything. I went into the superintendent's office and sat down at the desk and there was a pile of papers and someone had written a note. Then I turned it over and it was about the power in the safe. There was a report. There was also a real jet pack!”
“At that point I almost lost the support of the producers,” Nolan interjects wistfully. “I just thought it would happen. Better If only I had a real jetpack. ”
TJim Ryan, the outgoing boss of Sony’s gaming division who joined Sony several months before the release of the original PlayStation, gave an interview. Official PlayStation Podcast Last week, in honor of his retirement. He talked about his PlayStation 5 as potentially Sony’s “most successful console ever on multiple vectors,” but interestingly, he didn’t specify what those vectors actually were. did not do it. How much time did you spend playing? What will individual players spend? Sales? We’ll have to try a little harder to get past the 160 meter total length of the PlayStation 2, but so far around 55 meters have been sold.
Regarding the total number of PlayStation 2 units, this is actually the first time I’ve heard the number 2024 on this podcast, even though the PS2 was discontinued in 2013. The last official number we had for the PS2 was “over 155 million units.” ” As of March 2012, this figure is still being quoted. Sony’s own website. Ryan claims that 160 million was celebrated as an internal sales milestone, but Sony never actually announced it.Industry Analyst Daniel Ahmad I did the back of the envelope calculations. This confirms the sum, but it begs the question. Why didn’t Sony actually tell anyone how many PS2s they sold?
The gaming industry as a whole is bad at telling someone how much something sold to an actual human being. In the old days, publishers would announce the number of consoles and games they “shipped”, but this was not how many were purchased by customers, but how many were sold to retailers. All publishers are now performing Jim Ryan-esque feats of obfuscation across multiple vectors. Activision is the prime culprit year after year with its ridiculous Call of Duty metrics. That means fastest turnover, highest first week gross, most player time, and most games played on opening weekend.
Xbox hasn’t told us how many consoles it sold for over a decade. I had to look into 2K’s financial reports to find out that the PS5 beat the Xbox Series S/X two to one. Instead, Microsoft is emphasizing user numbers, subscription revenue, and “growth” (though it’s still growing in the Its growth has been somewhat lacking recently, as I pointed out as a justification for the layoffs.
The culprit: Call of Duty maker Activision is one of the worst companies to report actual numbers. Photo: Activision Blizzard
As for Steam and other digital storefronts, you never know. Steam didn’t make it easy to see how much an item sold for.Leave it to a third-party service steam spy Estimate sales by collecting data from user profiles. In some cases, individual developers may publish numbers that cannot be independently verified. Apps and mobile games are similarly mysterious, being tracked by independent companies such as: data.ai (formerly App Annie) charges huge fees for access to detailed data.
In the UK, ChartTrack was reporting accurate sales statistics for all games and consoles. He wasn’t able to do that until around 2008, when downloading games started to become the norm. In the US, NPD Group tracks both physical and digital sales, but relies on the cooperation and self-reporting of game publishers. Currently, Nintendo is one of the three game console manufacturers that publicly, regularly, and accurately. Report your own sales In quarterly financial results.
You might think, “Who cares?” What is his 5m on PS2 between friends? And it’s true that I find this lack of transparency especially annoying because I’m a journalist and I want to know the answer. But because sales are not reported, companies can spin a narrative that doesn’t match reality to please the market and shareholders. They can claim success based on the metrics that best support their story.
That’s at least interesting I would like to know how many games have actually been sold. This is a matter of historical significance and part of the history of the industry. Sales tell us about changing tastes, trends, and tendencies. And as the past year or so in the gaming industry has shown, people’s lives depend on these numbers.
It could be argued that 10 years ago, the gaming industry was in the midst of a transition towards digital sales and revenue, and many developers and publishers simply didn’t have access to accurate numbers and were still producing internal reports. . That seems hard to believe now, especially after Microsoft accidentally leaked large amounts of its own data during a lawsuit with the US Federal Trade Commission last year.
It seems absurd that we don’t know how many people actually buy the most popular (and least popular) video games and consoles in the world…and we don’t know how many PS2 units are sold. I had to wait 12 years.
what to play
Just our cup of tea…a screenshot of Terry Kavanagh’s simple and surreal ‘A Proper…
Our gaming correspondent Keith Stuart wrote about Downpour a while back. Downpour is a simple game creation software that allows anyone to create games on their mobile phone using images and hyperlinks. This week’s pick is his 5-minute wonder on the platform. proper cup of tea By Terry Cavanagh, who also created the absolutely perfect action game Super Hexagon many years ago. (This fact makes me happy.)
The purpose is simple. Make your own beer. I laughed out loud twice on the train at the many surreal endings. I found this game very amusing, but my partner’s reaction to it was even more amusing. He made tea just once, in his own very special way, and then he retired believing he had won the game.
Available on: just tap this link on your mobile phone (or Click in your browser) Estimated play time: 5 minutes
Keza MacDonald takes a weekly look back at the world of gaming
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Downtool…Nintendo’s Super Mario Maker servers will be shut down next month. Photo: Nintendo
As you may know, Nintendo will be shutting down servers for its older consoles, Wii U and Nintendo 3DS, on April 8th. In response, a group of super-skilled Mario players set themselves the seemingly impossible task of completing all of the 80,000 user-generated levels. super mario maker. Julian Benson spoke to them as the clock ticked down on this great story.
employees of SegaUK studios have suffered recent job losses: Publisher 240 roles reduced He worked his way across Creative Assembly, HARDlight, Sega Europe, and sold Relic Entertainment (of Company of Heroes fame).
bandai namco has released three games created by students from its workforce training project Free on Steam.One of them is called muddy dog And cast you as a Pomeranian who tries to confuse you as much as possible. (You may remember that Namco’s game design students were responsible for some of the better Katamari Damacy.)
In the strange world of the paranormal, one unique phenomenon that comes up again and again is the near-death experience (NDE). The white light at the end of the tunnel, the memories of someone’s life flashing before your eyes, and even the vision of heaven.
All these clichés are thoroughly played out in movies and TV shows for a reason. Research shows that people do experience these intense visions.
A near-death experience can be an amazing boost to a better life, making people happier, more fulfilled, and less afraid of death. It is not just natural to feel quite distraught when you are close to death and experience such a mirage. In fact, the opposite may also be true.
So what exactly are the effects of a near-death experience? What’s happening in the brain during these events? And… well, is it possible to create one without nearly dying?
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What is a near-death experience actually like?
Although not all near-death experiences result in some form of vision or ultimately a unique experience, they are very common and often apply to positive or negative experiences.
“When people started studying near-death experiences, the focus was almost entirely on the more positive, more typical experiences. But as time went on, people became more aware of the negative as well. Now,” Professor Chris French said a psychologist who believes in the paranormal. BBC Science Focus in instant genius Podcast.
“In terms of what’s going on, it’s a very rich hallucinatory experience, but it feels incredibly real. It feels as real as anything you’ve ever experienced.”
For those who have had positive experiences, it’s not as much of a problem, but when people have negative experiences, they often have problems such as: increased fear of death, and may even experience lifelong trauma. What’s even more frightening is that people think: Approximately 1 in 5 near-death experiences You fall into this negative camp.
Chris categorizes these negative experiences into three categories.
The first is the most important consideration. positive experience. An awe-inspiring moment, perhaps seeing their memories come flooding back to them, but they may not see it in a positive way.
The second category he describes as Hieronymus Bosch’s hellscape. In other words, this is a complete nightmarish view of life and death, where humans are tortured and a painful afterlife awaits them.
Finally, something even more sinister, there is nothing. Many reports paint a picture of an empty void, where you spend the rest of eternity drifting aimlessly.
So far, it doesn’t sound very good, but what about positive experiences? These still sound pretty scary, but the vast majority of people have experienced intense experiences that help them realize the joy in life. We are reporting positive experiences in line with our experience.
Common examples include feeling yourself floating out of your body, seeing your life flashing before your eyes, and of course seeing the light forming at the end of the tunnel you have to walk through. Here are the people who saw it.
When people have a more positive experience, they tend to report sensations at the same time. You feel lighter, freer and completely calm. For some people, these visions (which can be quite frightening) can be made more comfortable by the joy they feel.
These experiences are associated with a higher appreciation for life and positive feelings towards the whole experience, despite coming close to death.
The science behind the experience
So what exactly causes near-death experiences? Are they visions from God? Can we actually get a glimpse of the afterlife? Of course, science cannot say for sure. But researchers like French have an interesting theory.
“Most neuropsychologists think this is a vision of a dying brain. Strange things usually happen in the brain in situations like this, and this is how we experience it,” French said. Told.
“It’s incredibly real, and there’s no definitive answer to explain it, but this is definitely the most logical answer we have.”
In the brain, this occurs primarily in the right temporoparietal cortex, the part of the brain that takes in information from the visual, auditory, and somatosensory (sensory) systems.
“It’s important to note that someone doesn’t actually have to be close to death to experience this, they just need to believe it. Although there are still many questions remaining regarding near-death experiences. , a neuropsychological approach is the best we have.”
read more:
A more fulfilling life after facing death
You’re close to death, you’ve had some kind of vision of the afterlife, and now you’re back to normal life. How do people move forward when they find themselves in a situation like this?
For most people, the experience is transformative. An overwhelming percentage of people who have had a near-death experience report a desire to change their lives after approaching death.
Not surprisingly, many people who have had a near-death experience believe that they have seen the afterlife or experienced another dimension, and have since focused on reincarnation, the afterlife, and projections of the mind. It becomes much more spiritual.
In a study of cardiac arrest survivors People who have had a near-death experience are statistically less afraid of death, have more belief in life after death, are more interested in the meaning of life, are more accepting of others, and are more likely to be loving and empathetic. has become higher.
For some people, this takes effect immediately after they regain consciousness. For some people, this can take years to build up.
How to induce a near-death experience without nearly dying
This all sounds great, but dying is a very difficult way to bring more joy into your life. Is there an easier way to experience a near-death experience? Technically yes. There are reports of people getting into them without the dying part.
In some cases, people have been able to meditate on near-death experience visions and experiences.in Study of advanced Buddhist meditatorsthey were able to induce that experience without causing fear of death.
However, these were monks with over 20 years of experience in the world of meditation, who frequently meditated for hours on end. Buddhist monks have also had near-death experiences and even claim to be able to understand the emotions that accompany a near-death experience.
Unfortunately, outside of meditation, that experience is difficult to force. In most cases, the fear of dying is so strong that the experience is triggered. If you don’t meditate throughout your life, you’ll either really die or think you’re going to die…Maybe meditation is the best way to go after all.
Ocean currents flowing from the tropics to the North Atlantic have a major influence on Europe's climate.
jens carsten roseman
As the planet warms, is there a serious risk that the Atlantic Current that warms Europe will slow down and stop? Yes, according to the most detailed computer simulation ever performed. The likelihood of this scenario remains highly uncertain.
“We have demonstrated that it is indeed possible with our current setup,” he says. René van Westen At Utrecht University in the Netherlands.
Now, warm water, made more salty by evaporation, flows north from the tropics along the surface of the Atlantic Ocean, keeping Europe much warmer than it would otherwise be. When this water cools, it sinks because it becomes more salty and denser. It then returns to the tropics and flows along the ocean floor into the southern hemisphere.
This is known as the Atlantic Meridional Overturning Circulation (AMOC). Studies of past climate suggest that the dramatic cooling episodes that have occurred around Europe over the past 100,000 years or so have been associated with so-called tipping points, when reverse currents slow down or stop completely, and small changes in may convert one system to another. state.
The cause is thought to be melting ice sheets. The influx of large amounts of fresh water into the North Atlantic reduces salinity, which in turn reduces surface water density and reduces the amount of water that sinks.
However, this has proven difficult to model. Most shutdown simulations require adding unrealistically large amounts of fresh water at once. Some also question whether this is a potential tipping point, since recent simulations using more advanced models have not shown any shutdowns.
Now, van Westen's team has run the most sophisticated simulation to date, which took a total of six months to run on the Dutch state-run supercomputer Sunellius. It was very expensive, he says.
Unlike previous simulations, the team added fresh water gradually rather than all at once. This created a positive feedback that amplified the effect. The decrease in salinity reduced the amount of water sinking, which reduced the amount of brine flowing north, further reducing salinity.
This eventually broke the overturning circulation, causing temperatures to rise in the Southern Hemisphere but plummet in Europe. For example, in this model, London would be 10°C (18°F) cooler on average, and Bergen, Norway would be 15°C (27°F) cooler on average. Other impacts include localized sea level rise in areas such as the East Coast of the United States.
Additionally, some of the changes seen in the model before the collapse are consistent with changes seen in the real Atlantic Ocean in recent decades.
But to cause this collapse, the researchers had to run the model for 2,500 years. And they needed to add huge amounts of fresh water. Although less than previous simulations, it is still about 80 times the amount that is currently flowing into the ocean from the melting Greenland ice sheet. “So it's absurd and not very realistic,” Van Westen said.
Furthermore, this simulation did not include global warming. The team now plans to rerun the simulation with that in mind.
“This is the most cutting-edge model in which such experiments have been performed,” he says. Peter Ditlefsen He is a co-author of a 2023 study predicting that the Atlantic overturning current could break up between 2025 and 2095, based on changes in sea surface temperatures.
The model suggests it will take large amounts of fresh water and centuries to stop the circulation from reversing, but why do we think climate models are underestimating the risk of nonlinear changes like the Atlantic tipping point? There are several, Ditlefsen said.
Climate models need to divide the world into large cubes to make their calculations workable, he says, and this has a smoothing effect. Additionally, the model has been calibrated based on how well it simulates the 20th century climate, although there was a linear relationship between greenhouse gas emissions and the resulting changes. may not be applicable in the future.
“We should expect the model to be less sensitive than the real world,” Ditlevsen says.
One study found that AI-generated white faces were perceived as more realistic than real human faces, and there were significant differences in the realism of AI faces for people of color. This trend is believed to be due to bias in AI training, raising concerns about reinforcing racial bias and spreading misinformation. Credit: SciTechDaily.com
A study reveals that AI-generated white faces are more realistic than real human faces, raising concerns about potential racial bias and misinformation in AI technology.
Artificial intelligence (AI) has reached a point where white faces created by AI now appear more real than human faces, according to a study conducted by experts at the Australian National University (ANU).
This study found that more people perceived AI-generated white faces as human compared to real human faces, with a different outcome for images of people of color.
Dr. Amy Dowell, the lead author, explained that the disproportionate training of AI algorithms on white faces contributed to this disparity.
Impact of AI Realism
Dr. Dowell expressed concern about the potential impact of consistently perceiving white AI faces as more realistic, especially in reinforcing racial bias online and its impact on people of color.
This image was generated by AI, specifically Midjourney V5.2. Credit: SciTechDaily.com
Understanding AI “Hyperrealism”
Researchers pointed out the problem of AI’s “hyperrealism,” where people often mistake AI faces for real human faces without realizing it.
The study also identified physical differences between AI and human faces that people tend to misinterpret, highlighting the need for transparency in AI technology.
Potential Consequences
This trend has serious implications for the prevalence of misinformation and identity theft, and the researchers emphasize the importance of increasing transparency around AI technologies and raising public awareness. Source: Psychological Science, Journal of the Psychological Science Association.
Reference: “AI Hyperrealism: Why AI faces are perceived as more realistic than human faces” Elizabeth J. Miller, Ben A. Steward, Zach Witkower, Claire AM Sutherland, Eva G. Kramhuber , by Amy Dowell, November 12, 2023; Psychological Science. DOI: 10.1177/09567976231207095
New study shows that humans, not climate, caused decline of megafauna 50,000 years ago
New research from Aarhus University confirms that it was humans, not climate, that caused the dramatic decline in large mammal populations over the past 50,000 years. Scientists have long debated whether humans or climate were to blame, but new DNA analysis of 139 extant large mammal species shows that climate cannot explain the decline.
About 100,000 years ago, the first modern humans migrated from Africa, settling in every type of terrain and hunting large animals using clever techniques and weapons. Unfortunately, this led to the extinction of many large mammals during the era of human colonization, and new research reveals that the surviving large mammals also experienced a dramatic decline.
According to Jens Christian Svenning, professor and director of the Danish National Research Foundation’s Center for New Biosphere Ecodynamics at Aarhus University, the populations of nearly all 139 species of large mammals declined about 50,000 years ago. DNA analysis shows that the decline is related to human dispersal rather than climate change.
This study used DNA analysis to map the long-term history of 139 large mammal species that have survived without extinction for the past 50,000 years, and scientists were able to estimate the population size of each species over time. The results are conclusive that human dispersal is the most likely cause of the decline in large mammal populations.
The study also showed that woolly mammoths are a poor example for climate-based models of extinction, as the vast majority of megafauna species that went extinct lived in temperate and tropical regions, not mammoth grasslands. Despite ongoing debate, the evidence strongly points to human activity rather than climate change as the main cause of the dramatic decline in large mammal populations.
IRL founders Abraham Shafi and Genrik Khachatryan are suing investors for intentionally sabotaging the company.
At its peak, IRL was poised to become an alternative way to host events for Gen Z, who were using Facebook less and less.
CEO Shafi said: Paused It was ordered by IRL in April to investigate allegations of misconduct. In June, IRL’s board of directors discovered after an investigation that 95% of the company’s 20 million users were fake. The founders now claim investors accounted for the 95% figure “as an excuse to shut down the company and return capital to shareholders.”
The lawsuit specifically names Goodwater Capital’s Chihua Qian, SoftBank’s Selina Dale, and Floodgate’s Mike Maples. From these investors his social calendar app raised more than $200 million and the valuation brought him $1.17 billion. Notably, SoftBank led IRL’s $170 million Series C round in 2021. Mr. Shafi and Mr. Khachatryan accused the investors of wanting to shut down the company because they were “trying to finance a large portion of the company’s $40 million in cash reserves.”
Although IRL is defunct, the remaining board members deny the founders’ claims.
“Immediately after the Shafi outage, IRL experienced a significant drop in the number of daily active users virtually overnight. This was not due to an outage,” IRL and its board said in a statement, and an IRL spokesperson said: Elliott Sloan shared with TechCrunch. The same report that found 95% of users are fake also cited “the existence of private groups with millions of duplicate names, irregular signatures from Hotmail, Yahoo email addresses, and burner email addresses. The statement said they also discovered “suspicious user behavior such as Said. Forensic reports show that his IP address from proxy-his servers was used extensively, with individual accounts cycling through his IP address and device type, which could be linked to user behavior. indicates that it is invalid.
“Based on this, and evidence of Shafi’s misappropriation of company funds and repeated obstruction of investigations, the board, after several months of consideration, has concluded that the company’s future prospects are unsustainable.” The statement concludes.
As of December of last year, the SEC. ongoing investigation IRL may have misled investors and violated securities laws.
IRL is just one once-hot start-up that has come under fire for potentially tampered metrics. Investors say Bolt and co-founder Ryan Breslow of the giant one-click checkout company misrepresented the company’s financials as it sought to raise $355 million in a Series E round. raised concerns and faced SEC investigation. But 15 months later, the SEC said the company likely not to be prosecuted. And earlier this year, the SEC charged student financial aid startup Frank with defrauding JPMorgan, which acquired the company for $175 million in 2021. JPMorgan has filed a lawsuit accusing Frank’s founder Charlie Jarvis of defrauding millions of customers to get her bank to buy her. company.
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