Exploring the Virtual Halloween Festival: Surprised by What I Discovered | Games

IAfter five consecutive years attempting to steer clear of spending £80 for a stroll around the local park to admire the extravagant Halloween decorations or securing tickets for a wet day at a pumpkin farm in Scotland, I resolved to do something different this Halloween with the kids. We opted for a virtual pumpkin festival.

ghost town pumpkin festival. This game was born during the 2020 pandemic when developer Adam Robinson Yu’s local pumpkin festival was canceled. (Yu also crafted the charming “A Short Hike.”) Each year, the event has returned briefly, letting players take the form of cute ghosts to explore a whimsical micro-world brimming with player-made pumpkins. Each iteration has brought little enhancements, with the 2024 updates featuring a haunted house escape room that took my kids and me quite some time to solve. This year also introduced a movie theater showcasing spooky silent films in vacant rooms.

As you traverse the festival, you’ll encounter other players floating around as traditional sheet ghosts, often adorned with charming hats. Pumpkins populate every corner, from the benches outside a skeleton-themed barn to the corridors of the haunted house. True to form, many designs reflect game themes. Among smiling faces and cat silhouettes against a lunar backdrop created by children, we noticed tributes to Hollow Knight and a meticulous recreation of Majora’s Mask from the spookiest installment of the Zelda franchise.

The advantages of a virtual Halloween festival are numerous. You won’t fall prey to overpriced £8 watery hot chocolate or subpar food van fries. You have the freedom to carve as many virtual pumpkins as your heart desires, and if you make a mistake, you can simply erase it. Plus, it’s no problem if your 6-year-old refuses to don a coat. We were pleasantly surprised by how enjoyable the Ghost Town Pumpkin Festival turned out to be. In addition to the obvious allure of a nerve-wracking hedge maze and a tractor ride through a barn decorated with both cute and cheesy creepy elements, there are countless hidden gems (and collectible pin badges) I stumbled upon during an hour of solo exploration.

Take, for instance, the movie theater. When exiting, I attempted to open the bathroom door only to find it locked. A key was hidden behind the popcorn counter. There was an intriguing code posted on a bulletin board by the bathroom door. Once we cracked that, we discovered another key in one of the stalls and a “restricted access” door beside the theater screen. The compelling little horror game hiding behind that door was too intense for the kids and, honestly, even for me. (Luckily, you can disable all the frightening elements through a menu featuring options like turning off fake blood splatters and swapping out scary images for pictures of dogs.)

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The Ghost Town Pumpkin Festival runs until a week after Halloween and can be downloaded below. itch.io Pay as you wish. We highly recommend lingering after your pumpkin carving to explore more.

Source: www.theguardian.com

Encounter Your Descendants and Future Self! Extended Travel to Reality Island at the Venice Film Festival

In Guests, the largest cinema at the Venice Film Festival, will converge for the premiere of Frankenstein. The stunning portrayal of Guillermo del Toro mirrors that of the creator who played God and crafted a monster. When a young scientist resurrects a body for his peers, some see it as a deceit, while others react with anger. “It’s hateful and grotesque,” shouts a hidden elder, and his concern is partially warranted. Every technological advancement unseals Pandora’s box. I’m uncertain about what will be craved or where this will lead me.

Behind the main festival venue lies Lazarete Vecchio, a small, forsaken island. Since 2017, it has hosted Venice Immersive, an innovative section dedicated to showcasing and promoting XR (Extended Reality) storytelling. Previously, it served as a storage facility, and before that, as a plague quarantine zone. This year’s judge, Eliza McNitt, recalls a time when construction halted as human bones were uncovered. “There’s something unforgettable about presenting this new form of film at the world’s oldest film festival,” she remarks. “We are delving into the medium of the future, while conversing with ghosts.”

This year, the island is home to 69 distinct monsters, ranging from expansive walk-through installations to intricate virtual realms accessible via headsets. Naturally, Frankenstein’s creations draw the attention of its makers, and McNitt acknowledges similar worries surrounding immersive art, which is often intertwined with runaway technology that poses a threat to all of us, frequently associated with AI.

“Immersive storytelling is a fundamentally different discussion than AI,” she states. “Yet, there’s a palpable anxiety regarding what AI signifies for the film industry. It largely stems from the false belief that a mere prompt can conjure something magical. The reality is that utilizing AI tools to cultivate something personal and unique is a collaborative effort involving large teams of dedicated artists. AI is not a substitute for humans,” she emphasizes, “because AI lacks taste.”




“Each experience requires a leap of faith”… Zan Brooks, left, experiencing the reflection of a small red dot. Photo: Venice immersion

McNitt has embraced AI tools early on and recently employed them in the autobiographical film Ancestra, set for release in 2025. She suspects that other filmmakers are not far behind. “I believe this experience here is merely the beginning of experimenting with these tools,” she says. “But next year, we will likely see deeper involvement in all aspects of these projects.”

The immersive storytelling segment at the Venice Film Festival aligns seamlessly with the film itself, encouraging attendees to view it as a natural progression or heir to traditional cinema. Various mainstream Hollywood directors have already explored this avenue. For instance, Asteroids, a high-stakes space thriller about disastrous mining expeditions, led by Dagriman, the Swingers director, reflects this trend. His production partner, Julina Tatlock, states that the interactive short films effectively brought Liman back to his independent roots, allowing him to conceive and create projects free from studio constraints. Asteroids is a labor of love, entwining elements of a larger narrative that could still be recognized as a feature of conventional cinema. “Doug is fascinated by space,” she adds.

The clouds possess a similar cinematic quality, floating above 2000 meters. This passionate arthouse drama depicts a grieving family pursuing the spirits of their deceased wives through the pages of uncompleted novels. Taiwanese director Singing Chen, adept in both traditional film and VR, believes each medium possesses unique strengths. “Immersive art was a pathway to film,” she remarks. “Even with the arrival of film, still images retain their potency and significance; they do not overshadow photographs. They affect us in ways distinct from moving images.”

Films in the Venice lineup are largely familiar. We often recognize the actors and directors, allowing for intuitive engagement with the storylines. In contrast, the artwork on the island can span a vast range—from immersive videos and installations to interactive adventures and virtual worlds. In the afternoon space, visitors can engage with the interactivity of an arcade game featuring Samantha Gorman and Danny Canisarro’s faces, along with a whistletop tour of Singapore’s cultural history. Every experience demands a leap of faith and hinges on a willingness to get lost. You might stumble, but you may also soar.




Visitors often meander through a dazzling…dark room. Photo: Venice immersion

Three projects stand out from this year’s Venice showcase. The Ancestors by Steye Hallema are lively ensemble interactives where visitors first form pairs, then expand into large families, viewing photos of their descendants on synchronized smartphones. This experience is unique in its pure focus on community, joyful yet slightly chaotic, embodying the essence of a good family. If Ancestors emphasizes relationship significance, here the form and content are beautifully synchronized.

The extraordinary blur by Craig Quintero and Phoebe Greenberg (likely the most sought-after ticket on the island) explores themes of cloning and identity, Genesis and extinction, requiring an impromptu immersive theater approach. It shifts perspectives, creating a bizarre, provocative, and enticing experience. As it concludes, users face a chilling VR representation of aging—a messenger from the future. The eerie, decrepit figure approaching me made me feel a year or two older than I actually am.

If there’s a real-world parallel to the Frankenstein scene, where an enraged scientist screams “hate” and “obscene,” it occurs when a middle-aged Italian finds himself in a dispute with the producer of sensory installations dubbed the Dark Room as he ferries to the island. He accuses the producer of being a Satanist. They assure him it’s not the case. “Maybe it’s not,” he responds. “But you did Satan’s bidding.” In truth, dark rooms are splendid and not at all demonic. Co-directed by Mads Damsbo, Laurits Flensted-Jensen, and Anne Sofie Steen Sverdrup, this vivid ritual tale immerses participants in a dynamic, intense journey through various corners of queer subculture, nightclubs, and backrooms, ultimately leading them across the sea. It’s captivating, disquieting, and profoundly moving. Visitors often navigate aimlessly, as I noted.

Initially, many stories at Venice oversimplified the experiences to comfort newcomers intimidated by technology. However, the medium is now gaining assurance. It has matured from its infancy to adolescence. This art form has evolved to become more robust, daring, and psychologically intricate. It’s no coincidence that many immersive experiences at Venice explore themes of ancestors and descendants, examining the connections between both. Moreover, numerous experiences unfold in mobile environments, fragile bridges, and open elevators. The medium reveals its current state—somewhere between stages of transit, perpetually evolving. It journeys between worlds, fervently seeking its future trajectory.

Source: www.theguardian.com

Gaming music takes center stage on the festival circuit, expanding its reach

dDid you know that soundtrack concerts are the most popular orchestra tours? A third of the Royal Philharmonic Orchestra’s first-time audiences have come to the concert hall through their favorite series, films, and video games. It is a huge cultural growth field and may not be recognized by the public.

“Now it’s impossible to ignore video game music,” says Tommy Pearson, founder and artistic director of London’s first soundtrack festival. “The creativity and artistry of the game are incredible and it’s fascinating to see many composers blossom in the genre.”

As one of the lead architects behind the festival, Pearson was keen to create space for video games as part of the celebration, not just as an “add-on” to television and film soundtracks, but also as an equality in art forms. “When we first thought about what we would do at a festival, including that music in the game isn’t easy, it must be there absolutely, along with film and television music. It has an audience of very dedicated fans, and the music is as good as what is written in any genre.”

Tommy Pearson, artistic director of the London Soundtrack Festival. Photo: London Soundtrack Festival

The festival from March 19th to 26th will consist of live performances, panel discussions, screenings, Q&AS and masterclasses. One of the important events The cutting edgea composer who won a Grammy and Iver Novello Award for his work in Video Game Music by the Royal Philharmonic Concert Orchestra, Masterclasses of Stephen Burton and Gordie Herbs, and a work in Star Wars Jedi: Survivor.

Why is 2025 the best time for the first soundtrack festival in London? “We watch millions of streams of game soundtracks every day,” Burton says. “Instagram and Tiktok have a huge amount of social media content, not to mention the world of Twitch where streamer playlists are a big part of their identity. The record industry is keeping up with this.”

“You can see streaming numbers climbing in real time, but you can feel it anywhere, beyond the data,” adds Haab. “Game music is not limited to consoles anymore. It is woven into everyday life. For example, my nie and ne have purely rotated gaming soundtracks for pure fun. At game events, I know notes on these themes. I stand on my own as film music, as legitimate art forms.

“Fans know these themes. Photo: Kojima Production

Composers Rudig Forsell (Stronging of Death), Harry Gregson Williams (Metal Gear Solid), Stephanie Economy (Assassin’s Creed Valhalla: Dawn of Ragnarok), and Borislavslavov (Gate 3 of Bardur) are all part of a panel discussing game music before participating in the evening performance.


“It’ll be hard to find someone who can’t sing a song from Super Mario Bros., Final Fantasy, Hello, or The Legend of Zelda,” says Econow. “Video game music is common because video games are common. The industry itself is more profitable than the combined film, television, and music industries, so when people think that popularity is suddenly rising, all I can think of is getting more recognition and celebrations in the sphere that has finally been released.

“The London Soundtrack Festival is a great opportunity to celebrate the differences and diversity of media music,” adds Forssell. “Video games may still be Brock’s new kids, but in a way they will definitely stay here. And as composers, we hope that we will always have a unique approach to music in general, including movies, TV, video games, pop, rock, music.”

Pearson and the team of composers he framed are watching the event as a celebration of the state of video game music. “These are all amazing, highly respected composers who have produced amazing, exciting scores that have been extremely successful in the games and concert halls,” says Pearson.

Can non-game audiences accept video game music as much as television or movies?

“It’s always going to be a bit silly when it comes to media music,” Pearson says. “But it isn’t as close as it used to be.

Source: www.theguardian.com

The Mystery of Missile Detectors and Santa Trackers at the Festival

early christmas

Today is my vacation. Actually, it's not a vacation. Because of printing schedules, Feedback is writing this festive edition in the first week of December. We ordered a gift for Mrs. Feedback, but we still don't know what Feedback Jr. will get Mrs. Feedback (with Feedback's money). There is no decoration at all. And we're staring down the barrel of multiple school events. We will be asked to dress up in a festive mood for our children. In short, the feedback is moody.

So now seems like a good time to complain NORAD tracks Santaone of those efforts where you can't believe the feedback exists at all. NORAD, of course, is the North American Aerospace Defense Command, and its primary mission is to use a combination of satellites and radar to detect things flying into North American airspace, such as Chinese weather balloons. But on December 24th, an elaborate volunteer-run exercise to track Santa as he travels around the world will take place. You can also call for updates, check out his progress on his website, and follow him on social media.

How this tradition began is interestingly complex. A fact sheet on the NORAD website states: heartwarming story: “NORAD has been tracking Santa since 1955, when a young child accidentally dialed an unlisted telephone number for the Continental Air Defense Command (CONAD). [the precursor to NORAD] Operations Center…She believed she called Santa Claus after seeing an advertisement in the local newspaper. Air Force Col. Harry Shoup, the commander on duty that night, quickly realized the mistake and promised that CONAD would ensure Santa's safe journey from the North Pole. ”

But this story truth?This is difficult to fully elucidate. Details vary by account. How Shoup first reactedto how many times to call I came that first year. However, what is clear is that All this It started at the height of the Cold War. NORAD is inherently scary because it exists to detect incoming nuclear missiles. Its headquarters is literally a bunker dug into the mountain. stunt track santa This was and still is a great way to look cute. On the other hand, if a nuclear war were to begin, NORAD would almost certainly play a key role in it. On the other hand, run the cute Santa Tracker.

But the biggest gripe with feedback on the whole thing is that I'm 90 percent sure this stunt is the inspiration for a new Christmas-themed fantasy-action-comedy-thriller. red one. In the film's stacked qualifiers, Santa's journey is reimagined as a militaristic security operation involving a fighter jet escort and a sort of Arctic secret service commanded by Dwayne Johnson. It looks like one of the worst movies of the year, and I strongly suspect that the feedback is ultimately NORAD Tracks Santa's fault.

long setup

Speaking of tracking immaterial things, an Australian research project is asking people to monitor their own flatulence. It is necessarily Graph a fart.

Using a free phone app, participants cantrack Quantity and quality of output, including attributes such as odor, volume, duration, aftertaste, and detectability. ” feedback appreciates the precisely guided use of the word “residual” and points out that fart residual can be scored from “momentary” to “permanent.”

It aims to further explain “one of the main gut health symptoms experienced by Australians'', specifically “excessive bloating'', which up to 43 per cent of Australians report experiencing almost every day. It's about deepening your understanding.

Feedback is not supported guardianThe heading for the project is “wind power”. We also cannot approve of the decision to limit the study to Australia. But thankfully, others will too, as shown in this amazing 42-page feature on researchers trying to catch farts. And their work is extremely important at this time, when millions of us, in many countries, eat appalling amounts of meat, mince pies, and above all, gas. I'm about to eat some Brussels sprouts.

cheap in price

For all our readers who don't have a present for their loved ones yet, you're out of luck. I missed a great opportunity. London auction house Christie's recently announced the first-ever science fiction and fantasy auctionthe highlights are: dune bible: A circa 1975 collection of behind-the-scenes documents from Alejandro Jodorowsky's unproduced film adaptation of Frank Herbert's book. dunes. This is an ideal excuse for feedback to bring something to our chest. So here we go.

Jodorowsky's dunes The film has an almost mythical status as one of the great assumptions of science fiction cinema. The blockbuster, starring Orson Welles and Mick Jagger, with production design by H.R. Giger (later a director), is expected to be at least 10 hours long. alien fame). If he had succeeded in it, it would have become a classic.

Here's the problem. Jodorowsky is one of the most exaggerated filmmakers to have written a screenplay that included depictions of his own penis. Feedback learned from Danny Peary cult moviecovering Jodorowsky's mysterious 1970 Western. el topo. Peary complained that there were “too many references, Jungian and religious symbols/artifacts…inside jokes, and too many vague images that no one but Jodorowsky knows what's going on.” . Imagine it lasting more than 10 hours. we are saved.

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You can email your article to Feedback at feedback@newscientist.com. Please enter your home address. This week's and past feedback can be found on our website.

Source: www.newscientist.com

Fungal threat highlighted by Valley fever outbreak at California music festival

summary

  • California has seen an increase in cases of valley fever, a fungal infection, in recent years.
  • Fourteen confirmed cases among people who attended or worked at a music festival in the state are one example of the threat the bacteria poses.
  • Climate change is creating more opportunities for a fungus called Coccidioides to thrive.

Valley fever breaks out among attendees Infections among workers at an outdoor music festival in California's Central Valley highlight the growing threat of fungal infections.

Fourteen people who traveled to Bakersfield to attend or work at the Lightning in a Bottle festival in May have tested positive for valley fever and developed symptoms, the California Department of Public Health told NBC News on Thursday. At least three people have been hospitalized.

“About a week after I got back from the festival, I got really bad body aches and fever,” said Eric Mattson, 33, a musician from San Luis Obispo who attended this year's festival after testing positive for valley fever last month.

The condition progressed to joint pain, difficulty moving and night sweats. “I would wake up two or three times in the night drenched in sweat. I had to change my bedding and pyjamas in terrible pain. It was really bad,” Mattson said.

The bacteria that causes valley fever, Coccidioides, thrives in hot, dry climates, so most cases have been seen in Arizona and California. Climate change is creating more opportunities for the bacteria to grow, leading to an increase in valley fever cases in California.

“The number of reported valley fever cases has been particularly high in 2023 and 2024, which may be related to heavy rains in the winter of 2022-2023 following several years of drought,” the health department said in a statement.

The number of annual cases in California has increased from fewer than 1,000 in 2000 to more than 9,000 in 2019. Recent reports from state health departmentsThere have been 5,370 suspected or confirmed cases so far this year.

San Joaquin County has already seen more than 200 suspected and confirmed cases combined this year, 47 overall last year and 59 so far in 2022.

Valley fever is not transmitted from person to person. Rather, it infects the lungs by inhaling spores in dust or soil. The name comes from the San Joaquin Valley, where Coccidioides was found.

Mattson said he hasn't been contacted by the California Department of Public Health, which has not released the names of the 14 people who have been confirmed to be infected, so it's unclear if Mattson is among them. NBC News has reviewed Mattson's medical records, which show he tested positive.

Mattson estimated he lost 20 pounds in four to five weeks.

He suspected valley fever, having heard reports of some festival-goers being infected in the past, but was initially diagnosed with pneumonia. Eventually, his family doctor ordered a blood test, which came back positive early last month.

Mattson's situation is common, says Dr. Geeta Sivasubramanian, an assistant professor of clinical medicine at the University of California, San Francisco, Fresno: “Patients with valley fever are often misdiagnosed with bacterial pneumonia.”

That's because many doctors don't recognize the disease, test for it too early, or confuse it with other respiratory infections, she says — errors that can lead to patients receiving unnecessary antibiotics instead of the appropriate antifungal medication.

About 60% of people with valley fever have no symptoms, but some may experience symptoms such as cough, fatigue, fever, shortness of breath, night sweats, muscle and joint pain, and a rash on the legs and upper body. People with diabetes, weakened immune systems, and pregnant women are more susceptible to severe lung infections. In very rare cases (about 1%), the lung infection can spread to the bones, joints, and brain, becoming life-threatening.

An ideal environment for spreading Valley Fever

Sivasubramanian said he wasn't surprised by the concentration of cases among the more than 20,000 people attending the music festival.

“We live in a valley fever endemic area so anyone who visits the area or lives in the area is at risk,” she said.

In the Central Valley, heavy winter rains encourage the growth of the fungus in the soil, then as temperatures rise and the soil dries, dust carries the spores into the air.

Activities that kick up large amounts of dust, such as construction and agriculture, increase the risk of exposure. In 2014, the U.S. Centers for Disease Control and Prevention stated: Five confirmed and five suspected cases of valley fever were linked. Dry and dusty environment on outdoor film set.

Dr. Arturo Casadevall, chair of the department of molecular microbiology and immunology at the Johns Hopkins Bloomberg School of Public Health, said “Lightning in a Bottle” appears to have come to the right place at the right time.

“You need two things: a spore cloud and a human,” he said.

Mattson said high winds during the festival stirred up dust near some of the stages and in the campgrounds where many attendees stayed.

“When you have a lot of people dancing, it definitely kicks up a lot of dust,” he said.

Valley fever may be spreading to new areas

Climate change is bringing increased rainfall and warmer temperatures, which provide better conditions for the fungus to thrive. It may also lead to more frequent and intense wildfires. Transporting spores to the surrounding area.

Outside of California and Arizona, 2019 Survey It's estimated that valley fever may already be endemic in certain counties in 10 other states, stretching as far east as Kansas and Oklahoma.

“As the desert expands, we're going to see cases outside of the historic areas,” Casadevall said.

Some researchers suspect that climate change may be altering rodent migration patterns, helping the fungus spread, but others don't think that's the case in general. 2022 Survey Coccidioides has been detected in rodents in Kern County, home of the Lightning in a Bottle festival.

Mattson said she doesn't regret attending the festival, but wants people in the community to know about the disease and its symptoms.

“If you've been in the valley or been anywhere where there's a lot of dust in the air, we really want to encourage people to get tested,” he said.

Source: www.nbcnews.com

Glasgow Indie Games Festival: An extensive display of Scotland’s lively digital realms | Games

circleWhen you enter this unique boutique video game festival, you’ll be greeted by bullet hell shooters with a painterly twist. ZOE Go away! As you dodge and fire attacks at breakneck speed, the game immerses you in an intoxicating shower of pointillist color, dazzling your eyes and challenging your thumbs. Leave after reading Initially resembling dark fantasy Quake clones, these games present a peculiar challenge of checking text messages on your phone while battling through dungeons. They are subversive games that cleverly twist common design tropes.

Violating the norm, the Glasgow Independent Games Festival was previously known as the Southside Game Festival. The recent event was held at Civic House, nestled in the shadow of the M8, a concrete eyesore cutting through Glasgow. The showcased games, created by developers residing in or near Glasgow, boast quirkiness and lower budgets compared to mainstream titles. Co-founder Joe Bain aims to place these works within games’ broader cultural context, steering away from the profit-driven atmosphere of trade shows like Gamescom.

Breaking the rules with wit and fun…Glasgow Independent Games Festival Photo: Mhairi Teresa

During a panel on “Unconventional Games,” game maker Stephen Gill-Murphy from Glasgow (aka Katamites) offered a sharp critique of what he termed the media’s “cult of depth.” He argued that games often lead players deeper into virtual worlds only to reveal the lack of coherence at the end. Gill-Murphy transformed this idea into a chilling horror game with intentional flatness called Murderer’s Anthology, available for play at the event.

At the festival, participants engage in activities like making amends with deceased virtual pets through Tamagotchi Seance, where they interact with virtual animals through spoken dialogue. Another intriguing game on display is Apartment Story, a simulator showcasing the chaotic everyday life in a single room with elements of a gangster thriller and The Sims.

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An unconventional convention…the Glasgow Independent Games Festival. Photo: Mhairi Teresa

Spontaneous interactions are vital at these events. Participants come together to engage in a language decoding game like Kevin (1997-2077), deciphering cryptic images and text without clear instructions. This collaborative puzzle-solving process transforms the game into a participatory artwork, offering a collective experience with no definitive answers.

While Scottish video games were once synonymous with Edinburgh’s Rockstar North, the co-founder Ryan Caulfield emphasizes the abundance of “weird and wonderful” options available today. Amidst the prevalence of profit-driven live-service looter-shooters, playing games that defy conventions with irreverence at this festival is truly exciting.

Source: www.theguardian.com