Gamers as Hackers: Discovering the Next Generation of Tech Talent in Unexpected Places | Bridging Fun and Purpose

For numerous young individuals in schools and universities, a solid understanding of digital skills is essential for future learning and employment prospects. Nonetheless, teachers face a considerable challenge in ensuring these skills are utilized effectively.

As reported by The Hacking Games, an organization focused on helping youth with hacking skills secure jobs in the cybersecurity sector, criminal groups are increasingly targeting talented teenagers within popular online gaming spaces.

This is a route that educators hope to steer their students away from, which is why Co-op, a sponsor of the Co-op Academies Trust, has collaborated with The Hacking Games. The Co-op Academies Trust serves over 20,000 students across 38 primary, secondary, and special needs schools, as well as one college in Northern England. The partnership aims to direct students with coding skills toward careers in ‘ethical hacking.’

Joe Sykes, Careers Director at the Co-op Academies Trust, comments: “In recent years, there has been a growing interest among students in technology, particularly gaming, and they are investigating how this passion might lead to future careers.

“Through our engagement with The Hacking Games, we discovered the transferable skills that exist between gaming and ethical hacking, particularly within cybersecurity. Our students found this link to be both exciting and motivating.”

“Students will find it engaging to learn about the transferable skills between gaming and ethical hacking in the technology sector, especially in cybersecurity.”

Adam Woodley, Head of Curriculum at Connell Cope College, agrees, noting that many young individuals view careers in the digital sector as a “very popular option.”

“Students have acquired highly sought-after skills through hobbies such as gaming, and they naturally desire to apply these skills in exciting career paths,” he states.

“Thus, it is crucial that they have the chance to explore the stimulating realm of ethical hacking and cybersecurity and utilize those skills to benefit society.”

Rob Elsey, Chief Digital Information Officer at Co-op, concurs. “There are numerous unfilled positions in cybersecurity,” he points out. “The more we can transform the bright, skilled young individuals we have in the UK into defenders instead of attackers, and educate them about the available opportunities, the better. This will help us confront ongoing threats as a nation.”

Driving apprenticeships and internships

Fergus Hay, co-founder of The Hacking Games, emphasizes, “It takes a community to motivate, appreciate, and empower this generation to choose the right path.” The Hacking Games’ framework assesses young people’s digital aptitudes and skills against specific criteria to identify suitable careers for them in the tech industry.

The Hacking Games is actively working on creating formal pathways (apprenticeships and internships) to digital jobs within the government or private sectors in the future. Many experts believe this route is also accessible for neurodiverse youth. However, for both neurodivergent and neurotypical individuals, gaming serves as a common training ground for hacking, remarks John Madelin, a cybersecurity veteran and Chief Product Officer at The Hacking Games.

“Many hackers I’ve encountered are gamers,” he states, adding that most young gamers do not harbor criminal intentions, “but the distinction is significant.” For many young gamers, hacking revolves around discovering new and hidden aspects of gameplay, while for some, it involves creating and selling cheat codes to other players.


Hacking Games’ assessment framework aligns a student’s aptitudes with appropriate technical jobs. Composite: Getty Images/Guardian Design

These advanced technological skills are precisely what criminal organizations seek to exploit, particularly among students less focused on academic achievement. However, Madeline asserts she can guide young hackers toward more positive paths. “It’s essential to continuously challenge and engage them,” he states. “Instead of allowing them to remain inactive, we should utilize their talents.”

The Co-op Academies Trust has already identified careers in the digital sector as crucial components of its post-primary career program. Mr. Sykes believes it is vital for all children to discern their strengths as early as possible. “Our duty as educators is to optimize outcomes in these areas.

“Individuals with strong digital skills often possess a natural inclination to think logically and solve problems creatively,” she adds.

“Blessed with a talent for technology and gaming.”

The collaboration between Co-op and The Hacking Games comes after Co-op became the target of a cyberattack earlier this year. Focused on creating social value, Co-op (an organization owned by its members rather than shareholders) sought to address the underlying causes of hacking.

“We recognize that children possess talents in technology and gaming, and that these skills can lead to hacking,” Sykes states. “Initiatives like this allow us to discuss the ramifications and legalities surrounding hacking and help students recognize the opportunities these skills can present through their ethical application.”

Potential roles in cybersecurity for major firms and organizations may involve identifying weaknesses that malicious hackers could exploit. There are also opportunities within government departments working against hacking attempts directed at critical national infrastructure.

This is one of the primary reasons The Hacking Games recently launched its HAPTAI platform. The platform aids in developing hacking aptitude profiles for young individuals by analyzing their performances in popular games and matching them with corresponding psychometric profiles. Subsequently, candidates are paired with roles and teams suited to their strengths.


Our collaboration with The Hacking Games aims to encourage children to actively harness their abilities. Composite: Getty Images/Guardian Design

Protection today, career path tomorrow

“Children can be particularly susceptible to online dangers, thus we ensure they are educated about these risks, including the legal boundaries surrounding online safety and hacking,” Sykes explains. “I believe all schools need to stay updated with current issues. This presents a real opportunity for professionals to enhance their understanding of the risks and communicate them effectively to parents.”

In the future, she envisions a national computer science curriculum that incorporates lessons on ethical hacking and PSHE (Personal, Social, Health and Economic), helping all students recognize the potential harm at all levels of the economy.

Until that vision is realized, the partnership between Co-op and The Hacking Games will persist. The Co-op Academy Walkden will be piloted in the upcoming months to raise awareness of the issue and identify talented young individuals who can contribute to the solution before scaling it into a nationwide program.

“There are vast career opportunities in the digital arena,” states Sykes. “This ultimately aids students in understanding all the positive pathways available to them and how they can significantly contribute to creating a safer world.”

learn more

Keep children and young people safe online with Barnardo’s online safety guidance

Source: www.theguardian.com

Abu Dhabi Royal Family Places Their Bets on Us with Trump Agreement

The Abu Dhabi royal family plans to invest in TikTok’s US operations following Donald Trump’s signing of an executive order facilitating a deal valued at $14 billion (£10.5 billion).

MGX, a fund led by Sheikh Tahnoon Bin Zayed Al Nahyan, is set to acquire a 15% stake and representation on the board once TikTok US is spun out.

Late Thursday night, the US president signed an executive order that sanctioned the agreement and provided a 120-day period to finalize the details.

Larry Ellison’s Oracle, Private Equity Group Silver Lake, and Abu Dhabi’s MGX will together hold approximately 45% of TikTok’s shares. Overall, American firms are anticipated to control around 65% of the company, with Trump also mentioning tech moguls Michael Dell and Rupert Murdoch as participating investors.

According to Trump, “[TikTok US] will primarily be owned and governed by Americans, removing control from foreign adversaries. Notably, Larry Ellison, a major investor, will ensure that it operates seamlessly within the US.”

ByteDance, TikTok’s Chinese parent company, retains a 19.9% stake in the US operations.

While China has not publicly commented on the approval of the agreement, Trump stated he had a “productive conversation” with Chinese President Xi Jinping, who “seemed positive about the situation.”

US Vice President JD Vance confirmed that the TikTok deal is valued at $14 billion, noting some resistance from the Chinese side. “Our primary goal was to continue TikTok’s operations while safeguarding American data privacy in compliance with the law,” Vance remarked.

He further stated, “This agreement ensures that Americans can engage with TikTok, but with greater confidence than before, as their data will be secure and won’t be weaponized against them.”

Skip past newsletter promotions

The $14 billion valuation of TikTok’s US operations is significantly lower than its total valuation; which is estimated at around $330 billion. In comparison, Meta, the parent company of Facebook and Instagram, is valued at $1.8 trillion.

The future of TikTok in America has been uncertain since last April when Congress enacted legislation mandating a sale due to privacy and national security issues. Trump has consistently extended the deadline for concluding a sale or considering TikTok’s closure while attempting to facilitate the transaction.

Source: www.theguardian.com

French Village Votes to Ban Smartphone Scrolling in Public Places in Effort to Combat Intrusion


a

A photo of a smartphone with a red line is displayed as a warning on the window of a beauty salon in a French village, after a law was passed to ban scrolling on a mobile phone in public. “Everyone is struggling with too much screen time,” said Rudivin, a cardiovascular nurse with her hair cut into a bob and her cellphone hidden out of sight in her bag. “I voted yes. This might be the solution.”

Seine-Port, a city of fewer than 2,000 people in the Seine-et-Marne region south of Paris, voted yes in a referendum last weekend. Limit the use of smartphones in public places, for adults and children alike, while walking down the street, sitting on park benches with others, and eating in shops, cafes, and restaurants. Forbid parents from scrolling on their smartphones while waiting for their children in front of the car. school gate. People who might check their phone’s maps when lost are encouraged to ask for directions instead.




Seine-Port Mayor Vincent Paul Petit, who pushed for the ban. Photo: Magali Delporte/The Guardian

The village also approved a family charter regarding children’s screen use. Don’t use screens of any kind in the morning, don’t use screens in the bedroom, and don’t use screens before bed or while eating. If a teenager’s parents sign a written agreement not to have a smartphone until the age of 15, City Hall will provide the child with an old-fashioned handset for making calls.

“I’m completely in favor of this,” said Ludivine, 34, who has two children, ages 1 and 4. “Some say this is an attack on freedom, but I don’t think so. It’s about raising awareness about the influence of phones in our lives.

“My 1-year-old doesn’t have a screen. My 4-year-old son doesn’t use a screen during class, and only for fleeting moments while my youngest naps. Many children and adults become addicted to screens. Babies in strollers also have scrolling phone calls. This is to replace that with more human contact. Before I had kids, the TV was always on in the background. Now I never turn it on.”

A total of 277 people, or about 20% of the electoral roll, turned out to vote, with 54% voting in favor of the charter. Mayor Vincent-Paul Petit, a member of the right-wing République party, plans to draw up France’s first municipal ordinance regarding the use of smartphones. The law is not enforceable by police, and there is no national law against smartphones, so police officers could not stop or fine people scrolling on the street, but the mayor said it would stop scrolling. The government explains that the guidance is intended to incite people to do so and restrict the use of telephones. Shop owners have placed stickers on their windows gently reminding people to stop scrolling.




Children walk past a sign prohibiting the use of smartphones outside a village school. Photo: Magali Delporte/The Guardian

At Village Bar, restaurant manager Angelique da Silva said she wouldn’t ask customers to stop scrolling, but she understood the purpose. “This is an interesting idea for kids,” she said. “But the younger generation does not accept this, because if their mobile phone is taken away, they will have nothing left. I did.”

Smartphones and screen time are becoming increasingly political issues in France. President Emmanuel Macron said last month that he would consult scientific experts to “determine the optimal use of screens” for young children, suggesting there could be bans or restrictions.




Angelique da Silva of the restaurant “Terrace” in the Port of Seine. Photo: Magali Delporte/The Guardian

“We want to protect public spaces from smartphone intrusion,” Mayor Paul Petit said. “This does not mean banning all mobile phones, but rather suggesting that people refrain from taking out their smartphones to scroll through social media, play games or watch videos in public places. and that is what we want to maintain for social life.

“This is about the addictive element of smartphones, where we can no longer take our eyes off the screen, whether it’s a game or a social network. We encourage people not to serve people. If you’re talking on the phone, finish your conversation outside and then come in and say hello.”




A sign outside the village school. Photo: Magali Delporte/The Guardian

He added: “Almost every teenager walking down the street has a cell phone in their hand. I understand that the word ‘ban’ may be offending to some people.” . But the important thing is to start the discussion. ”

Noemi, a psychologist waiting for her 8-year-old daughter outside a village school, was in favor of limiting scrolling. She said: “Recently, I brought in books and dolls for her daughter to play with in the waiting room, and everyone congratulated me that her daughter wasn’t on screen.”




Mary Landosy and her son Tao.

Mary Landosy, a school support worker for children with disabilities and the mother of 10-year-old twins, did not vote. “Screens are a part of this generation’s lives, whether we like it or not,” she said. “At the end of the day, if you spend your kids doing fun activities, especially outdoors, they actually don’t want to be on screens. My daughter is a soccer player and she likes being outside. What matters is what alternative activities we can offer.”

Young people in the village complained that there were not enough facilities for teenagers, who had little entertainment other than cellphones. The mayor promised to establish a film club, book exchange and sports facilities.

“There’s not much else to do. If we ban phones, we’ll have to create a serious structure for youth leisure, sports and games,” said Nahuel Dessilon, a history student and teacher intern. (21) says. Her mother Fatiha, a former shop manager, said: “Parents have a responsibility and they can deal with the screen issue themselves.”




Jean-Luc Rodier (right) supports the ban, but his son Gabriel thinks it makes no sense. Photo: Magali Delporte/The Guardian

Her son Gabriel, 20, also a postal worker, objected. “I spend five hours a day on my phone, which I think is reasonable. I also read proper books, but I like looking up things on my phone when I’m around town. You can’t ban knowledge that is readily available.”

Source: www.theguardian.com

Samsung Places Large Bet on AI Features to Enhance Appeal of Galaxy S24

In an attempt to ignite fading consumer interest, Samsung is heavily emphasizing AI technology for its latest premium S24 Android phone. This includes instant phone translation, new Google search, and advanced image and video editing features.

The Galaxy S24 series was announced at an event in California and is led by the largest and most expensive titanium-clad Ultra. It features the latest Qualcomm chip, brightest screen and most powerful camera. However, in a change for the dominant Korean company, hardware updates are taking a backseat to flashy features that leverage the new Galaxy AI branding.

Many of its additions, including the use of the Android maker’s Gemini AI model, keep it competitive with products such as Google’s Pixel series. Samsung’s new Live Translate feature enables real-time two-way phone, voice, and text conversations between 13 different languages, similar to what Google Translate offers, and its “Chat Assist” allows for simple spelling. Additionally, it helps ensure message tone and grammar are appropriate.

Display with a variety of Samsung smartphones with AI-powered features. Photo: Jennifer Dudley Nicholson/AAP

The phone’s video and photo editing features are packed with generative AI technology, including regular object, background removal, and image retouching. The AI can create instant slow-motion videos from regular videos by generating additional frames that slow down the action. Samsung’s image editor will add watermarks and metadata to AI-altered content, a move widely welcomed by analysts.

Ben Wood, principal analyst at CCS Insight, said: “The Galaxy S24 series of devices, along with Google’s Pixel series, mark the dawn of the consumerization of AI in smartphones. This means that all smartphone manufacturers, including Apple, are adding AI-powered features to their new devices.”

Google has partnered with Samsung to bring new ways for Google to: Search by circle, which will launch on January 31st on select Android devices including the S24 and Pixel 8 series. Users simply press the home button or gesture bar, circle what they want to search for on the screen, and Google’s AI does the rest.

Samsung has also partnered with Google to provide seven years of software support to help users use their new phone for longer and more safely. The S24’s construction includes a wider variety of designs to soften its impact on the environment, using tons of recycled materials.

Samsung Galaxy S24 Ultra. Photo: Jennifer Dudley Nicholson/AAP

Samsung is aiming to boost mobile phone sales through its AI efforts, as it recently lost its top spot in the mobile phone market to Apple for the first time in 12 years. Analysts believe Samsung’s sales growth will depend largely on its ability to effectively market its mobile phone to raise awareness and break consumer apathy.

Samsung has a nine-month window to regain leadership in the premium segment, especially in its biggest markets, the US and China, before the expected launch of Apple’s next-generation iPhone in September.

Source: www.theguardian.com