Creating a Bitterness-Free CRISPR Grapefruit: A Breakthrough in Genetic Modification

Grapefruit with Reduced Bitterness

Grapefruit with Reduced Bitterness in Development

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Have you skipped eating grapefruit due to its bitterness? The new CRISPR gene-edited variety may change your mind. Researchers have discovered that by disabling a specific gene, they can greatly diminish the bitter compounds found in grapefruit.

“The market for grapefruit could significantly expand,” states Nil Karmi from the Volcano Center in Rishon Lezion, Israel. “Many children avoid grapefruit due to its bitter taste.”

Karmi posits that this innovative approach could also aid the citrus industry amidst the threat of a devastating bacterial disease known as citrus greening.Huanglongbing poses significant risks to citrus, but cold-resistant varieties might mitigate these problems. “The insects responsible for spreading the disease cannot survive in regions with cold winters; however, the citrus varieties that can tolerate the cold are often too bitter for consumption,” he explains.

Gene-editing technology opens doors to creating cold-tolerant edible citrus varieties, allowing for cultivation in regions with temperate climates, such as Northern Europe, instead of only subtropical areas like Florida.

Citrus fruits have their distinctive sourness, particularly evident in lemons, but their bitterness stems from various compounds. Previous studies indicate that grapefruit’s bitterness is primarily linked to a compound called naringin, alongside related molecules like neohesperidin and poncitin.

To address this, Karmi’s team utilized CRISPR gene editing on a grapefruit variety to deactivate the genes responsible for producing these three bitter compounds. While grapefruit trees take several years to bear fruit, preliminary tests on the leaves show no presence of naringin, indicating that the fruit will likely be less bitter.

The modified trees also carry “marker genes” that facilitate easy identification of successfully edited plants. However, these marker genes complicate and increase the cost of obtaining permission to sell the fruit in various countries. In places like the United States and Japan, simple gene edits are not classified as genetic modifications, easing the approval process.

The team plans to replicate these gene edits in grapefruit without incorporating marker genes. “It’s a feasible plan, but it requires extensive effort,” adds Elena Plesser, also from the Volcano Center. “The process is quite challenging.”

While research teams globally are exploring similar gene-editing strategies, Karmi believes his group’s advancements are noteworthy.

The researchers are also targeting the same enzymes in cold-tolerant citrus varieties, such as pomelo, whose fruits are currently inedible due to elevated bitterness levels. The goal is to cross-breed these with popular citrus varieties like oranges to maintain cold hardiness while generating delicious, seedless fruit—a process expected to take years.

This gene editing may revolutionize the taste profile of numerous citrus fruits, claims Erin Mulvihill, who has studied naringin at the University of Ottawa, Canada.

Moreover, grapefruit consumption can pose challenges for some medications, particularly statins, as it inhibits liver enzymes responsible for processing these drugs, risking dangerously high drug levels for users. Naringin is a major player in these interactions, but, according to Muribihir, it’s not the sole factor. “To eliminate all grapefruit-drug interactions, multiple gene deletions would be necessary,” he states.

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Source: www.newscientist.com

Man Fined $340,000 for Creating Deepfake Porn of a Prominent Australian Woman in Landmark Case

The individual who shared deepfake pornographic images of a well-known Australian figure has been heavily fined in the initial legal case for sending a “strong message.”

On Friday, a federal court mandated that Anthony Rotondo, also known as Antonio, pay a penalty of $343,500 along with legal costs after the online regulator, Esafiti Commissioner, filed a lawsuit against him nearly two years ago.

Rotondo was responsible for posting the images on a website named Mrdeepfakes.com.

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Regulators maintained that substantial civil penalties were essential to underscore the severity of violations against online safety laws and the harm inflicted upon women who are victims of image-based abuse.

“This action sends a strong message regarding the repercussions for individuals who engage in image-based abuse through deepfakes,” the watchdog stated late Friday.

“Esafety is profoundly concerned about the creation and distribution of non-consensual explicit deepfake images, as these can lead to significant psychological and emotional distress.”

Commissioner Julie Inman Grant filed a case against Rotondo in federal court in 2023 due to his non-compliance with a deletion notice, which was ineffective as he is not an Australian resident.

“If you believe you’re in the right, I’ll secure an arrest warrant,” he said.

Following the court’s order for Rotondo to remove the images and refrain from sharing them, he sent them via email to 50 addresses, including the Esafety Commissioner and various media outlets.

Commissioners initiated federal court proceedings shortly after police ascertained that Rotondo had traveled from the Philippines to the Gold Coast.

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He eventually acknowledged his actions as trivial.

The images were removed after Rotondo voluntarily provided passwords and necessary details to the Commissioner’s officers.




Source: www.theguardian.com

Nanoparticles Could Be the Key to Creating the Perfect Plastic

Enhancing PVC Pipes with Nanoparticles

Credits: Valentyn Semenov/Alamy

The addition of nanoparticles may provide a solution to a longstanding challenge in the plastic manufacturing industry. The question remains: how can we develop materials that are robust, durable, and easy to handle?

Hu-Jun Qian from Jilling University in China and his team refer to this dilemma as the plastic trilemma. Enhancing the polymer’s deformability often becomes challenging, leading to materials that are either overly viscous or difficult to manipulate.

To tackle this, the researchers incorporated polystyrene-based nanoparticles into several widely used plastics. For instance, they enhanced PEMA, a polymer commonly used in manufacturing hearing aids, artificial nails, acrylic glass for aquariums and glasses, as well as PVC used in construction and packaging.

The team subjected the modified material to various tests to determine its stretching capacity before failure. Overall, the newly developed materials exhibited improved performance across multiple assessments, sometimes showing remarkable differences. The findings indicated that PEMA became about 50% stronger with the inclusion of nanoparticles. “This lays down essential design principles for next-generation polymers featuring previously unattainable property combinations,” Qian explains.

To further investigate the advantages of incorporating nanoparticles, the researchers also performed computer simulations of the new materials. These simulations indicated that nanoparticles could shift and redistribute within the material under stress, enabling a slow and smooth deformation rather than catastrophic failure. This mobility was equally advantageous for plastics that become more fluid when molten, making them stronger, more durable, and viable.

Qian notes that this innovative approach aligns with existing industrial processes and can be scaled up effectively. “This method could transform applications needing lightweight, durable, and easily manufactured materials, including composites for automotive and aerospace, sustainable packaging, biomedical devices, and highly recyclable plastics,” he asserts.

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Source: www.newscientist.com

Researchers are creating digital self-assessment tools for diagnosing Alzheimer’s disease.

A recent proof-of-concept study conducted by researchers at Lund University reveals that a brief self-management digital cognitive assessment called BioCog effectively detects cognitive impairments. When used alongside blood tests, it can accurately identify clinical Alzheimer’s disease in primary care settings.



In primary care, the BioCog test achieved 85% accuracy in identifying cognitive impairments with a single cutoff, significantly outperforming primary care physicians, who had a 73% accuracy rate. Image credit: Miroslaw Miras.

Alzheimer’s disease stands as the leading cause of dementia, marked by amyloid beta accumulation, tau aggregation, and progressive neurodegeneration.

Clinical presentations of Alzheimer’s typically begin with subjective cognitive decline, where individuals report memory issues and other cognitive challenges, although formal cognitive tests may not yet indicate impairment.

This initial phase advances to mild cognitive impairment, which is characterized by objective cognitive symptoms, ultimately evolving into dementia marked by significant functional limitations in daily life.

Diagnosing Alzheimer’s in its early stages, especially in primary care, can be particularly challenging.

There’s a considerable prevalence of both misdiagnosis and missed diagnoses, with 20-30% of cases incorrectly diagnosed in specialist environments and about 40% in general practice when Alzheimer’s is not corroborated by biomarkers.

“The BioCog digital assessment, designed to allow patients to perform with minimal healthcare worker involvement, will enhance primary care physicians’ ability to investigate potential Alzheimer’s pathology early through blood tests,” stated the researchers.

“Primary care typically lacks the resources, time, or expertise to explore Alzheimer’s disease with the same thoroughness as specialized memory clinics.”

“This is where digital cognitive assessments can play a vital role.”

In contrast to the traditional pen-and-paper tests utilized for evaluating cognitive impairment, digital assessments offer a more comprehensive analysis.

They easily integrate novel variables and additional factors that were not previously measured.

“Most individuals experiencing memory loss first seek help at their local health center,” remarked Pontus Tideman, a doctoral student at the University of Rand and psychologist at Skone University Hospital’s memory clinic.

“Our new digital evaluations provide the initial objective insights needed, ensuring higher accuracy in identifying cognitive impairments related to Alzheimer’s disease.”

“This determines who should undergo a blood test that measures phosphorylated tau levels, which can reliably detect Alzheimer’s disease in the brain.”

Currently, these blood tests are available exclusively at hospital specialty and memory clinics.

In time, they are expected to be accessible in primary care; however, it is not intended for all patients with cognitive complaints to undergo blood testing.

Researchers assert the immense value of digital solutions, given the challenges of diagnosing Alzheimer’s during a typical 15-20 minute patient consultation.

This is where objective digital tools for assessing cognitive skills can significantly alter the diagnostic landscape.

“A distinctive feature of our BioCog assessments is their validation within primary care settings, unlike many other digital evaluations. These assessments are aimed at patients seeking treatment due to cognitive concerns, such as memory problems,” the researchers noted.

“The combination of digital assessments with blood test results can greatly enhance the diagnostic accuracy of Alzheimer’s disease.”

“The goal of this test is to simplify the process for primary care physicians.”

The BioCog test is detailed in a study published in the journal Nature Medicine.

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P. Tideman et al. Primary care detection of Alzheimer’s disease using self-administered digital cognitive tests and blood biomarkers. Nat Med. Published online on September 15th, 2025. doi:10.1038/s41591-025-03965-4

Source: www.sci.news

The Challenges of Creating a Viable Quantum Broadcasting Station

Can I broadcast quantum information?

Weiquan Lin/Getty Images

Distributing quantum information akin to traditional broadcasting may not be feasible, even with mathematical models designed to work around quantum mechanics’ inherent limitations.

It is a well-established fact that quantum copy machines cannot exist due to the no-cloning theorem, which is a fundamental principle of quantum physics that prevents the duplication of quantum states. However, physicists have explored the possibility of transmitting or broadcasting copies of quantum information to multiple recipients without breaching this law.

To achieve this, researchers must permit the quantum copies to differ slightly and integrate additional information processing steps for the receivers. Recently, Zhenhuan Liu from Tsinghua University in China and his team demonstrated that these methods might be impractically complex.

“There’s no ‘Ctrl+C’ in the quantum realm,” Liu states. “If you aim to send quantum information to several receivers, there are no quick fixes. You must generate sufficient copies and transmit each one individually.”

The researchers honed in on the previously discussed “virtual quantum broadcast” protocol. In this model, information is adjusted so that various states maintain correlations with each other, although not with identical physical replicas. The messages received are not precise duplicates but share enough characteristics to be valuable. This is analogous to a television network broadcasting slightly different episodes of a serialized drama to each household while generally maintaining the narrative flow. While this protocol is certainly functional, team member Xiangjing Liu at the National University of Singapore questioned its efficiency.

The team analyzed the effort required by recipients to ensure that the information they received, despite not being identical, remained useful. Their mathematical assessment indicated that viable quantum broadcasts may not be realistic.

Counterintuitively, even this optimized approach to quantum broadcasting demands more resources compared to methods like drafting individual letters for each recipient, akin to how group texts send messages to everyone simultaneously, according to team member Yunlong Xiao from Singapore’s scientific research institutions.

“If your sole objective is to simply relay quantum states across various locations, it’s questionable whether exploring virtual quantum broadcasts is a viable method,” says Seok Hyun Lee at Ulsan National Institute of Science and Technology in Korea. He believes this protocol has never been considered a practical guideline for quantum communication but rather an investigation into the fundamental limits of quantum information theory.

Paolo Perinotti from Pavia University in Italy acknowledges the mathematical significance of the team’s efforts but also suggests it is unlikely to provide immediate benefits to quantum technology.

Looking forward, researchers are keen to explore the theoretical implications of this current analysis. It helps us comprehend the correlations permissible when manipulating quantum states, regardless of whether they are distributed over space or transmitted sequentially in time. Xiangjing Liu notes that this work could form the basis of a new framework for understanding quantum processes, emphasizing a clearer distinction between time and space compared to traditional methods.

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  • Quantum Computing/
  • Quantum Physics

Source: www.newscientist.com

Leading Scientists Acknowledge They Aren’t Creating Truly Miserable Wolves

One of the modified grey wolves created by Colossal

Giant Biology

On April 7, a prominent biological science organization announced that the genetically altered wolf is “the world’s first successful animal.” Many appeared to take this claim seriously. New Scientist was one of the few outlets to refute this assertion, clarifying that these were grey wolves enhanced through gene editing.

In a later interview, Colossal’s chief scientist, Beth Shapiro, seemed to concur, stating: “We cannot recreate anything that is identical to the extinct species. Our animals are grey wolves with 20 cloned gene edits,” as reported by New Scientist. “We’ve always communicated this. The term ‘miserable wolves’ irritates some people.”

Richard Grenier from Oxford University noted a significant shift from Colossal’s earlier messaging, interpreting Shapiro’s statement as a clear reflection of their scientific approach. “I see a stark contradiction between the statement’s content and their past communications and promotional efforts,” he remarked.

He referred to a major press release announcing the birth of a gene-edited wolf, which repeatedly labeled them as “miserable wolves.” Shapiro defended this characterization during an interview with New Scientist on April 7.

“We employ the concept of morphological species, asserting that if they visually resemble this animal, they are classified as such,” she explained at the time.

The appearance of gene-edited wolves as “miserable” remains uncertain. For instance, some evidence suggests that the original wolves had a reddish hue, contrary to the white coat depicted. Claudio Cirero from Oxford University pointed this out.

Despite statements from Cirero and other experts declaring that the gene-edited grey wolf is not a true representation of the extinct species, Colossal maintained its stance. “[W]E continue to support our designation of Romulus, Remus, and Khaleesi as ‘disastrous wolves’,” they affirmed in a statement on X.

In a more recent interview, Shapiro reiterated that Colossal had always clarified that the animal in question was simply a gene-edited grey wolf.

“We did not obscure this fact. The backlash arose from our labeling them as miserable wolves,” she explained. “We clarified that they are grey wolves modified with 20 edits. We communicated this from the outset.”

Shapiro also attempted to distance the project from any implication that the possibility of bringing back extinct species might lessen the urgency for conserving endangered ones, a notion supported by some factions of the Trump administration. “Now it’s linked to the idea that we need not be concerned about extinctions. This is problematic,” she remarked.

“The crucial point here is ‘sudden’,” states Grenier. He indicates that it has been long recognized that if the public perceives de-extinction as feasible, support for conservation may dwindle. Colossal, he argues, should recognize this risk. Their website declares: “Extinction is a critical issue we face… and the solution is not simply to reverse it.”

While Colossal has made significant strides in scientific innovation, Grenier asserts that their claims are fundamentally flawed. “This is transformative, groundbreaking science. It goes beyond merely reversing extinction,” he concluded.

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Source: www.newscientist.com

Commissioner Advocates for Ban on Apps Creating Deepfake Nude Images of Children

The “nudifice” app utilizing artificial intelligence to generate explicit sexual images of children is raising alarms, echoing concerns from English children’s commissioners amidst rising fears for potential victims.

Girls have reported refraining from sharing images of themselves on social media due to fears that generative AI tools could alter or sexualize their clothing. Although creating or disseminating sexually explicit images of children is illegal, the underlying technology remains legal, according to the report.

“Children express fear at the mere existence of this technology. They worry strangers, classmates, or even friends might exploit smartphones to manipulate them, using these specialized apps to create nude images,” a spokesperson stated.

“While the online landscape is innovative and continuously evolving, there’s no justifiable reason for these specific applications to exist. They have no rightful place in our society, and tools that enable the creation of naked images of children using deepfake technology should be illegal.”

De Souza has proposed an AI bill mandating that developers of generative AI tools address product functionalities, and has urged the government to implement an effective system for eliminating explicit deepfake images of children. This initiative should be supported by policy measures recognizing deep sexual abuse as a form of violence against women and girls.

Meanwhile, the report calls on Ofcom to ensure diligent age verification of nudification apps, and for social media platforms to restrict access to sexually explicit deepfake tools targeted at children, in accordance with online safety laws.

The findings revealed that 26% of respondents aged 13 to 18 had encountered deep, sexually explicit images of celebrities, friends, teachers, or themselves.

Many AI tools reportedly focus solely on female bodies, thereby contributing to an escalating culture of misogyny, the report cautions.

An 18-year-old girl conveyed to the commissioner:

The report highlighted cases like that of Mia Janin, who tragically died by suicide in March 2021, illustrating connections between deepfake abuse, suicidal thoughts, and PTSD.

In her report, De Souza stated that new technologies confront children with concepts they struggle to comprehend, evolving at a pace that overwhelms their ability to recognize the associated hazards.

The lawyer explained to the Guardian that this reflects a lack of understanding regarding the repercussions of actions taken by young individuals arrested for sexual offenses, particularly concerning deepfake experimentation.

Daniel Reese Greenhalgh, a partner at Cokerbinning law firm, noted that the existing legal framework poses significant challenges for law enforcement agencies in identifying and protecting abuse victims.

She indicated that banning such apps might ignite debates over internet freedom and could disproportionately impact young men experimenting with AI software without comprehension of the consequences.

Reece-Greenhalgh remarked that while the criminal justice system strives to treat adolescent offenses with understanding, previous efforts to mitigate criminality among youth have faced challenges when offenses occur in private settings, leading to unintended consequences within schools and communities.

Matt Hardcastle, a partner at Kingsley Napley, emphasized the “online youth minefield” surrounding access to illegal sexual and violent content, noting that many parents are unaware of how easily their children can encounter situations that lead to harmful experiences.

“Parents often view these situations from their children’s perspectives, unaware that their actions can be both illegal and detrimental to themselves or others,” he stated. “Children’s brains are still developing, leading them to approach risk-taking very differently.”

Marcus Johnston, a criminal lawyer focusing on sex crimes, reported working with an increasingly youthful demographic involved in such crimes, often without parental awareness of the issues at play. “Typically, these offenders are young men, seldom young women, ensnared indoors, while parents mistakenly perceive their activities as mere games,” he explained. “These offenses have emerged largely due to the internet, with most sexual crimes now taking place online, spearheaded by forums designed to cultivate criminal behavior in children.”

A government spokesperson stated:

“It is appallingly illegal to create, possess, or distribute child sexual abuse material, including AI-generated images. Platforms of all sizes must remove this content or face significant fines as per online safety laws. The UK is pioneering the introduction of AI-specific child sexual abuse offenses, making it illegal to own, create, or distribute tools crafted for generating abhorrent child sexual abuse material.”

  • In the UK, the NSPCC offers support to children at 0800 1111 and adults concerned about children can reach out at 0808 800 5000. The National Association of People Abused in Childhood (NAPAC) supports adult survivors at 0808 801 0331. In Australia, children, young adults, parents, and educators can contact the 1800 55 1800 helpline for children, or Braveheart at 1800 272 831. Adult survivors may reach the Blue Knot Foundation at 1300 657 380.

Source: www.theguardian.com

Artificial Brain Helps Alvin Lucier Continue Creating Music Posthumously

In the dimly lit room, broken symphonies of rattles, hums, and wobbles danced off the walls. However, the musicians responsible were nowhere to be seen.

Upon closer inspection, fragments of performers could be discerned, although their presence was not palpable.

In the midst of the room, spectators floated around an elevated pedestal, craning their necks to catch a glimpse of the brain behind the operation. Beneath the magnifying lens lay two white masses resembling miniature jellyfish. Together, they constituted a “mini-brain” cultivated in the laboratory of the late American composer Alvin Lucier.




“You’re peering into the Abyss”: the central pedestal of the revival, housing the “mini-brain” grown in Lucier’s lab. Photo: Rift Photography

Lucier, a trailblazer in experimental music, passed away in 2021. However, here in the art galleries of Western Australia, his legacy has been resurrected through cutting-edge neuroscience.

“Gazing down at its central pedestal, one pierces the veil,” remarks Nathan Thompson, the project’s artist and creator. “You peer deep within, observing what is alive. Unlike yourself.”




The Four Monsters who orchestrated the resurrection: Guy Benley, Matt Gingold, Nathan Thompson, and Stuart Hodgitz. Photo: Rift Photography

The revival is the handiwork of a self-proclaimed “four monsters” alongside a tight-knit team of scientists and artists who have dedicated decades to pushing the boundaries of biological arts: Thompson, along with fellow artists Ben Ally and Matt Gingold, and neuroscientist Stuart Hodgetts.


Lucier proved to be an ideal collaborator. In 1965, he became the first artist to utilize brain waves to produce live sounds in innovative solo performances. In 2018, the revival team, long-time admirers of Lucier’s work, brainstormed ideas with him. By 2020, at the age of 89 and battling Parkinson’s disease, Lucier consented to provide blood for the resurrection.

Source: www.theguardian.com

Creating Something We Thought Was Cool: The Story of Monolith Productions | Games

lLast month, Warner Bros. announced the closure of three game development studios – WB Game San Diego, Player First Studio, Monolith Production. Amid a wave of layoffs and closures in the gaming industry, the news of Monolith shutting down caused shock and anger. The belief that Monolith would always exist was pervasive, with one of the founding members expressing surprise at the possibility of its closure.

Monolith was known for its unique approach to game development, combining visual talent, mechanical originality, and pop culture themes since its founding in 1994. The studio was unpredictable in its game releases, producing a variety of genres from first-person shooters to platformers, dungeon crawlers, and open-world games.

The earthquake led me to my toes…blood. Photo: Monolith Productions/Gog

Monolith’s early days were marked by the release of unique games like “Claw,” a 2D platformer about Pirate Cats, and “Blood,” a first-person shooter that gained popularity for its visual style and creative weapons. The success of “Blood” led Monolith to focus on FPS development, leading to the creation of several acclaimed games between 1998 and 2003.

Inspired by anime…Shogo: Mobile Armor Division. Photo: Monolith Production

One of Monolith’s standout games was “Operative: No One Lives Forever,” which offered a unique blend of spy fiction and shooter elements. The studio continued to create innovative games like “Fear” and “Dreaded,” showcasing its ability to immerse players in compelling and terrifying experiences.

Arguably the best of Monolith… Alma from fear. Photo: Sierra Game

However, Monolith’s later years saw a shift towards working on licensed games and adaptations, with titles like “Middle Earth: Shadow of Mordor” showcasing the studio’s creativity and whimsical flair. The innovative Nemesis AI system introduced in the game set a new standard for enemy interactions in open-world games.

Highlights of the Monolith's later years… Middle Earth: Shadow of Mordor. Photo: Monolith Production

Despite its success, the closure of Monolith marked the end of an era in the gaming industry. The studio’s closure raises questions about modern industry practices and the pressure to deliver blockbuster games that cater to a wide audience. Monolith’s legacy of creativity and innovation will continue to resonate in the gaming world long after its closure.

Source: www.theguardian.com

EU accused of creating “devastating” copyright loopholes in AI laws

EU copyright law architects assert the necessity of the law to safeguard writers, musicians, and creatives left vulnerable by the “irresponsible” legal gap in the EU’s artificial intelligence legislation.

This intervention occurred as 15 cultural organizations penned a letter to the European Commission, highlighting a draft rule under the AI Act that cautioned about copyright protections being compromised and a concerning legal loophole being exploited.

Axel Voss, a member of the European Parliament, emphasized that the 2019 copyright directive was not designed to address generative AI models, raising concerns about the unintended consequences of the law.

The introduction of ChatGpt, an AI chatbot capable of generating content like essays and jokes, has brought attention to the urgent need for copyright protections in light of the rapid advancements in AI technology and their impact on creative works.

Issues arising from the EU AI legislation negotiations have highlighted the challenges of securing strong copyright safeguards to protect creative content, with concerns surrounding the legal gap that favors Big Tech over European creatives.

The debate around AI and copyright law intensifies as generative AI models like ChatGpt and Dall-E become more widely used, leading to legal disputes over copyright infringement and the ethical implications of using AI to produce creative content.

The lack of enforceable rights for authors and creators in the AI law framework has raised alarms among cultural organizations and industry stakeholders, prompting calls for greater transparency and accountability in the use of AI technologies.

As the European Commission considers the future of AI regulation and its implications for copyright protection, the need for robust measures to safeguard the rights of creatives and uphold the integrity of their work remains a top priority.

Source: www.theguardian.com

UK AI startup with government ties creating military drone technology using Artificial Intelligence (AI)

The company has collaborated closely with the UK government on artificial intelligence safety, the NHS, and education. They are also working on AI development for military drones.

Their defense industry partners note that Faculty AI has experience in developing and deploying AI models on UAVs (unmanned aerial vehicles).

Faculty is one of the most active companies offering AI services in the UK. Unlike other companies like OpenAI and Deepmind, they do not develop their own models, focusing instead on reselling models from OpenAI and providing consulting services on their use in government and industry.

The company gained recognition in the UK for their work on data analysis during the Vote Leave campaign before the Brexit vote. This led to their involvement in government projects during the pandemic, with their CEO Mark Warner participating in meetings of the government’s scientific advisory committee.

Under former chancellor Rishi Sunak, Faculty Science has been testing AI models for the UK government’s AI Safety Institute (AISI), established in 2023.

Governments worldwide are racing to understand the safety implications of AI, particularly in the context of military applications such as equipping drones with AI for various purposes.

In a press release, British startup Hadean announced a partnership with Faculty AI to explore AI capabilities in defense, including subject identification, object movement tracking, and autonomous swarming.

Faculty’s work with Hadeen does not involve targeting weapons, according to their statements. They emphasize their expertise in AI safety and ethical application of AI technologies.

The company collaborates with AISI and government agencies on various projects, including investigating the use of large-scale language models for identifying undesirable conduct.

The Faculty, led by Chief Executive Mark Warner, continues to work closely with AISI. Photo: Al Tronto/Faculty AI

Faculty has incorporated models like ChatGPT, developed in collaboration with OpenAI, into their projects. Concerns have been raised about their collaborations with AISI and possible conflicts of interest.

The company stresses its commitment to AI safety and ethical deployment of AI technologies across various sectors, including defense.

They have secured contracts with multiple government departments, including the NHS, Department of Health and Social Care, Department for Education, and Department for Culture, Media and Sport, generating significant income.

Experts caution about the responsibility of technology companies in AI development and the importance of avoiding conflicts of interest in projects like AISI.

The Ministry of Science, Innovation, and Technology has not provided specific details on commercial contracts with the company.

Source: www.theguardian.com

Four proven methods for creating habits that endure

Embarking on a new routine can feel intimidating, but it’s actually simpler than we often perceive. Here are some expert tips for ensuring that new habits stick.

How to establish improved study habits

One effective method for developing a habit is to attach a desired new behavior to an existing habit.

For instance, let’s say you want to incorporate a daily 10-minute German vocabulary study session into your routine. Identify habits you already have and integrate your vocabulary learning into them.

For example, if you already have tea every day at 3pm, try studying German vocabulary for 10 minutes while enjoying your tea.

Credit: Kyle Smart

How to cultivate healthier social media habits

There is often criticism surrounding our device and social media usage, but ultimately, only you can determine if your phone is interfering with more important priorities.

If you feel this is the case, one effective way to regain control is by reducing your device usage habits, starting with disabling notifications.

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Notifications can act as triggers for habitual behavior, leading you to mindlessly check emails and social media messages without conscious intent.

Scheduling specific times for using email, social media, or news websites can help break habitual behaviors and allow for more intentional device usage. It’s a proven strategy.

How to develop a consistent exercise routine

If you’re currently not exercising at all and the thought of starting a new exercise habit seems overwhelming, try the 2-minute rule.

This rule, popularized by James Clear in his book Atomic Habits, recommends starting with just two minutes of a new activity to ease its incorporation into your daily life. Once it becomes a habit, you can gradually increase the duration.

Credit: Kyle Smart

Start with 2 minutes of exercise at 8 a.m. daily, whether it’s a brief walk, stair climbing, or some jumping jacks. Gradually increase the duration as it becomes routine. Remember, consistency is key.

Strategies for adopting sustainable habits

The psychology of habits sheds light on why behavior change can be slow, even when attitudes towards the environment evolve. Despite acknowledging the importance of eco-friendly practices, many individuals still engage in harmful behaviors out of habit.

To promote positive change, psychologists recommend habit-based approaches that reduce friction between cues and desirable behaviors.

For example, placing recycling bins near individual desks led to a significant increase in office paper recycling rates, while slowing down elevator doors reduced elevator usage. Small adjustments can lead to significant changes in behavior.

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Source: www.sciencefocus.com

Astronomers achieve unprecedented level of detail in creating gravitational wave background map

Astronomers using the MeerKAT Pulsar Timing Array, an international experiment using South Africa’s MeerKAT radio telescope, have discovered further evidence of gravitational wave signals originating from supermassive black hole mergers.

miles others. Created the most detailed map of gravitational waves throughout the universe to date. Image credit: Carl Knox / OzGrav / Swinburne University of Technology / South African Radio Astronomical Observatory.

“Our research opens up new avenues for understanding the universe we live in,” said astronomer Dr Matt Miles from the ARC Gravitational Wave Discovery Center (OzGRav) and Swinburne University of Technology. .

“By studying the background, we can listen to the echoes of cosmic events over billions of years. It reveals how galaxies and the universe itself have evolved over time.”

The MeerKAT Pulsar Timing Array observes and times pulsars (fast-spinning neutron stars) with nanosecond precision.

Pulsars act as natural clocks, and their steady pulses allow scientists to detect minute changes caused by passing gravitational waves.

This galaxy-scale detector provides the opportunity to map gravitational waves across the sky, revealing patterns and intensities that defy previous assumptions.

“The gravitational wave background is often thought to be uniformly distributed across the sky,” says Rowena Nathan, an astronomer at Ozgrab University and Monash University.

“The galaxy-sized telescope formed by the MeerKAT pulsar timing array allows us to map the structure of this signal with unprecedented precision, potentially revealing insights into its source.”

Astronomers have found further evidence of gravitational wave signals originating from merging supermassive black holes, capturing a signal more powerful than a similar global experiment in just one-third of the time.

“What we’re seeing suggests a much more dynamic and active Universe than we expected,” Dr. Miles said.

“We know that supermassive black holes are merging off Earth, but now we’re starting to know where they are and how many there are.”

Researchers used pulsar timing arrays to improve existing methods to build highly detailed gravitational wave maps.

This map revealed an interesting anomaly: an unexpected hotspot in the signal, suggesting a possible directional bias.

“The presence of a hotspot could point to a distinct source of gravitational waves, such as a pair of black holes billions of times more massive than the sun,” Nathan said.

“Looking at the arrangement and pattern of gravitational waves tells us how our universe exists today and contains signals from around the time of the Big Bang.”

“While there is still more work to be done to determine the significance of the hotspots we discovered, this is an exciting step forward for our field.”

“These discoveries raise exciting questions about the formation of supermassive black holes and the early history of the universe.”

“Further monitoring by the MeerKAT array could improve these gravitational wave maps and reveal new cosmic phenomena.”

“The research also has broader implications, with data that could help international scientists explore the origin and evolution of supermassive black holes, the formation of galactic structures, and even hints at early cosmic events. provided.”

The results were published in three papers. Royal Astronomical Society Monthly Notices.

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Matthew Miles others. 2024. MeerKAT Pulsar Timing Array: 4.5 Years of Data Release and Noise and Stochastic Signals in the Millisecond Pulsar Population. MNRASin press. doi: 10.1093/mnras/stae2572

Matthew Miles others. 2024. MeerKAT Pulsar Timing Array: The first search for gravitational waves with the MeerKAT radio telescope. MNRASin press. doi: 10.1093/mnras/stae2571

Kathryn Grandthal others. 2024. MeerKAT Pulsar Timing Array: Map of the gravitational wave sky with 4.5 years of data released. MNRASin press. doi: 10.1093/mnras/stae2573

Source: www.sci.news

In the job market, standing out with design: 6 tips for creating authentic personal brands

Personal branding has undergone a radical transformation. The way we present ourselves in the workplace and in the job market has evolved, thanks to the tools available to us and social changes like the merging of work and personal life. Just 25 years ago, a resume was all you needed to secure a new job. However, today, the internet, social media, and smartphones have revolutionized the way we showcase ourselves to the world. These tools enable us to transform our resumes into polished websites or captivating slide decks. Social media platforms provide an avenue for anyone to cultivate and manage their personal brand in real time.

The current landscape is witnessing a significant shift as increasingly advanced tools allow individuals to create professional visual and video content using just their smartphones. With the proliferation of platforms and social channels, along with the emergence of technologies like artificial intelligence, the possibilities are virtually limitless.

So, what are the guidelines for personal branding in this new era?

Utilize modern tools

Personal branding expert Jennifer Holloway emphasizes the importance of packaging the best aspects of oneself to appeal to the target audience. Leveraging available tools can help in creating a sophisticated website with striking images and polished videos, crafting engaging social media content, and developing well-designed marketing materials.

Smartphone editing tools and the abundance of visual content on social media have inadvertently enhanced our visual skills. As the competition grows, standing out from the crowd necessitates a higher level of skill. Apps like Adobe Express can be game-changers by facilitating the creation of eye-catching designs quickly and effortlessly, while tools like generative AI enable the adoption of new design capabilities.

Be authentic – yet genuine

Daisy Morris, an Adobe Express evangelist and author, highlights the importance of personal branding reflecting one’s unique traits without feeling overly curated. Authenticity plays a crucial role, but the concept has become somewhat cliché. Striving for authenticity can sometimes create a conflict between one’s true self and their ideal self. It’s vital to strike a balance between highlighting one’s strengths and ensuring all information conveyed is accurate.

Holloway stresses the need for truthfulness in personal branding to avoid potential discrepancies in the future. The goal is to provide a glimpse of what one would experience in a personal encounter, ensuring alignment between the online persona and the real self.

Embrace experimentation

Not every strategy works for everyone, so experimenting with various media, platforms, and channels is essential. Researching suitable channels and focusing efforts on a select few can amplify the impact of a personal brand, fostering a unique message tailored to the chosen audience.

Exercise discretion in sharing

While openness is often encouraged, it’s acceptable to maintain privacy in certain aspects of life. Crafting a personal brand should align with one’s comfort level, whether leaning towards transparency or a more professional stance.

Patiently pursue success

Social media may promote instant success stories, but building a successful personal brand requires dedication and time. Avoid getting caught up in the allure of rapid success and focus on developing engaging content at a sustainable pace.

Learn from others

Observing successful personal brands can offer valuable insights and inspiration. Staying informed about evolving technologies and best practices is crucial to thriving in the dynamic realm of personal branding.

Learn more about Adobe Express

Source: www.theguardian.com

Potential for Creating Life on Mars with Reflective Iron Rods

Terraforming Mars would make it more similar to Earth, creating an environment capable of supporting life as we know it.

Detlef van Ravensweig/Science Photo Library

Releasing iron rods the size of glitter particles into the Martian atmosphere could raise the planet's temperature enough to melt water and support microbial life.

Making the Red Planet's surface habitable for Earth-like life – a process known as “terraforming” – will be a complex one, but a key part of it will be raising the surface temperature above the current median freezing point of -65°C (-85°F).

Some have suggested placing mirrors on the Martian surface or pumping methane into the atmosphere, but these ideas are difficult to implement because the necessary raw materials would need to be shipped from Earth.

now, Edwin Kite Researchers at the University of Chicago in Illinois found that a relatively tiny dust cloud (about 9 micrometers long and 160 nanometers wide) made from iron or aluminum rods mined from Martian rocks could warm Mars by about 30 degrees Celsius over the course of a few months to more than a decade, depending on how quickly the particles are released.

These rods, each about 9 micrometers long and 160 nanometers wide, are carried by winds from the surface into Mars' upper atmosphere, where they will remain for about 10 years, trapping heat from the surface and transmitting sunlight.

Kite and his colleagues modeled how the rods respond to light and fed that information into climate simulations, which showed that the increased temperature and pressure would be enough to support liquid water and possibly oxygen-producing bacteria in parts of Mars.

They also found that to achieve this warming, it would be enough to release the fuel rods at a rate fast enough to power about 30 garden sprinklers — a total of 700,000 cubic meters of metal per year, or about 1% of Earth's metal production.

“When we did the math, we found that the amount of man-made dust we needed would be surprisingly small — much less than we would need to create the same amount of warming with man-made greenhouse gases,” Kyte says.

While mining the Martian surface would still be difficult, Kite says this would be 5,000 times more efficient than any warming method proposed so far.

One of the big uncertainties in the simulations is how the tiny bars interact with water in the Martian atmosphere, which could have unexpected effects such as causing the water to collect around the dust and rain down back to the surface, reducing global warming.

It's an intriguing idea that might work if the particles remain in the atmosphere long enough, he said. Manoj Joshi researcher at the University of East Anglia in the U.K. But even if the amount of metal needed is small, he says it would still be an enormous amount of work to produce.

Joshi said there are also ethical questions about whether it's OK to alter the atmosphere of another planet: “Mars is so unexplored and we don't know much about it. Is it OK to alter a planet in this way?”

topic:

Source: www.newscientist.com

Creating a New Competitor to EA Sports FC: Exciting News for Gamers from FIFA

TTwo years ago, Electronic Arts’ long and lucrative relationship with FIFA fell apart, leading EA to create a new brand called EA Sports FC for the soccer simulation series. FIFA president Gianni Infantino grumpily declared the search for a new developer, stating, “the only real game that bears the FIFA name will be the best for gamers and soccer fans.” Given EA’s extensive experience in producing mainstream soccer simulations over two decades, the challenge for FIFA to find a competitive studio seemed daunting.

News now surfaces that the world soccer federation has teamed up with 2K Games for a new FIFA game, potentially launching later this year. A tweet from Ghanaian retailer MohPlay claims they have signed a deal with 2K Games, confirming earlier rumors about FIFA’s partnership with 2K.

This collaboration makes sense as 2K has significant experience in sports games like NBA 2K, NFL 2K, WWE 2K, TopSpin 2K, and PGA Tour 2K. Moreover, the PGA license was acquired by 2K after EA’s relationship with them ended a few years ago, showcasing their track record in this space.


PGA Tour 2K23. Photo: 2K Games

However, a new FIFA game this year seems unlikely. Even if 2K were to start immediately in May 2022 when EA’s FIFA relationship ends, they would have only two years to build the team, develop the game, digitize players, motion capture, and model stadiums.

Player reactions vary, with many welcoming competition from EA’s franchise, especially considering Konami’s Pro Evolution Soccer brand’s decline. On the other hand, 2K Games has faced criticism for heavy monetization in its games, particularly in the NBA series where players can buy advantages with real money.

It’s exciting to see a new independent contender emerge in the market, reminiscent of classic soccer games like Sensible Soccer and Kick Off 2, or even early 3D titles. Games like Sociable Soccer are interesting, but the hope for something entirely new, fun, fast, and quirky remains, much like the unique concepts introduced in golf simulation games by What the Golf and Desert Golfing. The future of soccer gaming holds promise for innovation and creativity.

Could the revival of classic soccer game ideas like the ZX Spectrum classic Subbuteo or licensed games by retired pros become a reality? Fans of nostalgic and unconventional soccer games eagerly await what the future holds beyond the realm of multi-million dollar tournament licenses and microtransactions.

What to Play


Galactic Care. Photo: Brightrock Games

If you’re longing for the days of humorous resource management games, Galacticare by Brightrock Games will bring you nostalgic joy this summer. Acting as a space-themed hospital, the game challenges you to build a hospital to care for extraterrestrial patients with unique ailments. The game’s forgiving learning curve and cartoonish style prioritize enjoyment over strict business practices.

Available on: PC, PS5, Xbox
Estimated play time: 30+ hours

What to Read


Helldivers 2. Photo: Sony Computer Entertainment
  • Helldivers 2 has been a major success this year, with GamesIndustry.Biz featuring an interesting interview with Arrowhead Games, the creator of the game. The interview sheds light on the challenges faced by the company, particularly in handling the repercussions of immense success on its staff’s wellbeing. CEO Johan Pyllestedt expresses concerns about the threats and disrespect received by the studio, highlighting the darker side of the gaming community.

  • Another interview delves into the vision of Neil Druckmann, the head of Naughty Dog Studios, who aims to redefine mainstream gaming with his next project. The interview corrects misconceptions about his previous statements, emphasizing the intent and context behind his words.

  • Activision has confirmed the title for this year’s Call of Duty game, Black Ops 6. Details will be unveiled at the Xbox Games Showcase on June 9th, followed by an in-depth stream.

  • An upcoming book titled Playing with Reality: How Games Shape Our World by neuroscientist Kelly Clancy offers a comprehensive exploration of the role games have played throughout history. From medieval games to modern-day simulations, the book promises an intriguing perspective on the impact games have on society.

What to Click On

Question Block


Genshin Impact. Photo: HoYoverse

A reader named Ants poses an interesting question:

“We often hear that the video game industry is bigger than the movie and music industries, driven by higher unit costs of video games compared to movies or music albums. As a video game journalist, have you come across reports that validate this claim?”

While the argument has some merit, it overlooks important factors. Each video game sale can translate into multiple players, amplifying the financial impact per copy sold. Additionally, the rise of free smartphone games like Candy Crush and Genshin Impact, catering to billions of gamers worldwide, challenges the notion of high unit costs for games. The media’s focus on gaming revenue versus film or music earnings oversimplifies the rich diversity and cultural value of games into a financial lens, lacking depth and nuance.

It’s hoped that the industry coverage will evolve beyond revenue figures towards a more holistic understanding of the gaming landscape, emphasizing creativity, innovation, and cultural significance over financial metrics.

If you have a question for Question Block or feedback on the newsletter, feel free to reach out by clicking “Reply” or emailing us at pushingbuttons@theguardian.com.

Source: www.theguardian.com

Unveiling the creative process behind Monument Valley 2’s heartwarming music: Creating the sound of a warm hug

'TThe part where the mother and child get separated on the Red Mountain is a level fairly early in the game where you have to go back and find the mother. I was completing the sound design and music in the hospital. She was right next to my mother as she slept while she was recovering from open heart surgery. ”

Todd Baker pauses for a moment. He recalls the development process for Monument Valley 2, a 2017 indie puzzle game. Biggest success stories It will remain in the history of mobile games. The second game is more experimental than the first. The number of stories has increased and the atmosphere has changed. While the first title was all optical illusions and impossible objects, the sequel moves away from his MC Escher-inspired towers and spiers to non-Euclidean geometry and brutalism.

At the center of it all are a mother and daughter, wordlessly walking back and forth in each other's paths, desperately trying to stay together as the world heaves and undulates and does its best to tear them apart. It's about women's heritage and relationships, and for Todd there were parallels between fiction and reality. “The fact that this game is about a mother and a child, and the fact that I lost my mother at the end of the year when I was making this game, is very heartbreaking.”

“I wanted the music to speak and tell the story”…Monument Valley 2. Photo: ustwo

Monument Valley 2's soundtrack is the kind of music you want to listen to when you're not playing. Even when separated from the parent game, it's still very enveloping, very rich and textured, and provides a comfortable background for whatever you're doing. Waves of warm, organic tones and ambient, soothing sounds wash over you. This was always Baker's intention. Even before the unfortunate coincidence of fictional and real losses, Monument Valley 2's soundtrack was designed to be soothing, familiar, and gorgeous.

“Basically, what I was trying to do was create the sound of a really warm hug,” Baker said with a laugh, referring to one of the early stages of the game, when the child first comes to his mother. He described the moment he was held in his mother's arms. “At that moment, the kid comes in and I hug him, and there’s a lot of bass going on…I needed a really warm, fuzzy feeling, like this is where I want to be right now. .”

This moment in the game is very important. It's all about setting what's at stake. Yes, this story is abstract and minimalistic, but this moment has such power. Baker creates an impromptu acoustic guitar melody that he layered on three tracks and played on an EBow for a slightly supernatural sound, all backed up by an intoxicating supporting bass note, but it's not unlike the visuals here. I am doing a very important job. Establish everything that's at risk, Apple/iOS friendly, “bright on white”. If you don't watch the game to the end, you'll never see these two reunite.

That resonated with the audience, Baker said. “What's amazing is that now I get messages from people saying, 'This was the soundtrack of my childhood,'” Baker laughs. “They talked to me as adults now who were playing this game when they were 11 or 12 years old and said this is nostalgic and it's a safe space for them. It touches people's hearts. , they have a lot of nostalgia for it now.”

'It touched people's hearts'…Todd Baker performs music from Monument Valley 2 at London's V&A. Photo: ustwo

Baker was responsible for not only the music for Monument Valley 2, but also the entire sound design. Things like how a chime sounds when you swipe or tap on certain interactive elements, or how a little music plays as you explore a curious geometric world. It gets sucked in. This was an opportunity for him to emulate the approach Martin Stig Andersen took with Limbo and Inside. Both games had a huge influence on Monument Valley 2's audio, even though they couldn't be more different in tone.

“From the beginning, I was confident that I could do this. We were able to do the whole project holistically, including discussions about whether to license the music or use other artists for the trailer.” But for this one…I had to bring it myself. I wanted the music to speak and tell the story, and I wanted the rest of the development team to be really excited about it.”

As Baker says this, he imitates a hug and brings it around himself, recreating the hug he tried to evoke in the hearts and ears of players in the game's early moments. A decade after the original game was released, Apple still promotes both Monument Valley and the sequel on the App Store, with the latter installed on at least 30 million of his devices. There's no doubt that millions of people heard echoes of that hug and Baker's relationship with his mother. If you've never played this game with the sound on, find your headphones, head over to the App Store, and give it a try. I promise you, it's worth the effort.

The Monument Valley series turns 10 this month, and to celebrate, developer ustwo Commemorative website.

Source: www.theguardian.com

Creating a Pinhole Solar Eclipse Viewer and Box Solar Eclipse Viewer

To safely observe a solar eclipse, you’ll need some basic equipment

Liansen / Imago / Alamy

If you’re planning on observing the solar eclipse on April 8 this year, whether you’re in the middle of the total solar eclipse or not, you’ll need some gear to fully enjoy it.

The most important rule during a solar eclipse is not to look directly at the sun. This is only possible during totality, a few minutes when the sun’s light is completely blocked by the moon. But for everyone in North America who lives outside the 185-kilometer-wide total orbit, only a partial eclipse will be visible. And for those on the inside of the road, there are still a few hours on either side of totality, but part of the fun is watching the moon slowly move across the sun.

You can use special solar filters, such as eclipse glasses, to look directly at the sun. But you can also view the eclipse using a simple viewer made from a few things you probably have on hand. Here we will introduce how to create two types of Eclipse viewers.

How to make a pinhole camera

All you need for this viewer is paper, aluminum foil, scissors, and a pen. Make a hole in the middle of a piece of paper and cover with foil. Stick the foil in place and use a pen, needle, or other sharp object to make a small hole in the center of the foil. On the day of a solar eclipse, simply hold this up to the sun and place another piece of paper on the ground below. A small bright dot appears on the second sheet of paper. This is a solar projection. As the eclipse progresses and the moon covers more of the sun, you’ll see the shape of the dot change.

How to make a box eclipse viewer

The second type of eclipse viewer works similarly, but the projection is displayed inside a box instead of on the ground. For this, you will need paper, foil, scissors, and a cardboard box. Cereal boxes or shoe boxes work well.

Line one side of the inside of the box with white paper. Then, drill two holes, spaced apart on opposite sides. Tape the foil to one hole and make a small hole in it. The other hole will be a place to look inside.

On the day of the solar eclipse, hold the viewer in front of you with your back to the sun. A projection of the sun should appear on the white paper lined inside the box.

solar eclipse 2024

On April 8th, a total solar eclipse will pass over Mexico, the United States, and Canada. Our special series covers everything you need to know, from how and when to see a solar eclipse to the strangest solar eclipse experience of all time.

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Source: www.newscientist.com

Creating an ERC-404 NFT Space City – The Latest in Blockchain News, Opinions, TV, and Jobs

Singapore, Singapore, February 29, 2024, Chainwire

binary x Today we announced the long-awaited launch of our first product Initial game offering This year's (IGO), project matthew. Project Matthew is a space-building simulation game that lets players experience what it's like to work in space. It is officially known in-game as Planet Matthew. In the game, players work not as astronauts but as builders and engineers who make space habitable for new civilizations.

Own ERC-404 NFT tokens and exchange them for in-game lands

Players have the opportunity to own the split ERC-404 NFT This can translate into ownership of land, weapons, and other materials in the game. ERC-404 tokens provide users with sufficient liquidity while opening up various possibilities for future ownership, such as shared ownership of land, buildings, and resources.

The game is expected to encourage collaboration and a sense of community, opening up the game to a wider audience, without compromising the exclusivity of in-game NFT ownership, through its innovative use of ERC-404 tokens. Masu.

The Story of Project Matthew: A Space-Building Simulator

Humanity has discovered a not-too-distant planet called Matthew that may be habitable. As a pioneer of space life, players will design and manage their own industrial plants, mine resources, build robots to help work in the plants and fight other intergalactic forces, and build their own space cities. You will have the opportunity to build. From the root.

lead a virtual army

Players can recruit an army of robots with different skills and abilities to challenge their enemies on the battlefield and earn huge rewards. Battlefields are divided into different levels of difficulty. The more difficult the level, the bigger the reward.

explore the universe

Exploration is one of the main ways to obtain rewards and resources in Project Matthew. Gameplay includes a collection of nearby and distant planets waiting to be explored.

“Project Matthew is the first IGO project for the first half of 2024. We wanted to give players the opportunity to experience living and working in space. Julio, Head of Investments at BinaryX. We are ready to support high-end games on the IGO platform.”

Users can join IGO here

About BinaryX

BinaryX is a leading Web3 gaming platform dedicated to creating immersive and engaging gaming experiences, including: i hero and pancake mayor,

Built on the BSC chain, BinaryX leverages the latest technologies in blockchain and AI to give over 100,000 players ownership of in-game assets, participation in the decision-making process, and the true potential of Web3 games. provides a unique opportunity to experience

For more information and information about BinaryX, please visit: www.binaryx.pro

Users can stay updated on social media. binary x | twitter | discord | telegram | YouTube | Moderate

contact

Cola
marketing@binaryx.pro

Source: the-blockchain.com

Scientists edge closer to creating genuine one-way glass

Scientists from Aalto University have proposed a three-dimensional metamaterial with isotropic effects in the visible spectral range.



The new metamaterial is formed by randomly oriented bimaterial nanocylinders in the host medium. Image credit: Ihar Faniayeu / Aalto University.

Unlike natural materials, metamaterials and metasurfaces can be tailored to have specific electromagnetic properties. This means scientists can create materials with desirable functionality for industrial applications.

A newly proposed metamaterial takes advantage of nonreciprocal magnetoelectric (NME) effects.

“The NME effect implies a link between specific properties of materials (magnetization and polarization) and various field components of light and other electromagnetic waves,” lead author Shadi Safaei Jaji et al. said.

Although this effect is negligible in natural materials, scientists are looking to enhance it using metamaterials and metasurfaces because of the technological possibilities it unlocks.

“So far, the NME effect has not translated into practical industrial applications,” Jazio said.

“Most of the proposed approaches only work for microwaves, not visible light, and could not be manufactured with available technology.”

“We used conventional materials and nanofabrication techniques to design an optical NME metamaterial that can be created with existing technology.”

This new material enables applications that previously required strong external magnetic fields. For example, creating a truly one-way glass.

“Glass currently sold as 'one-way' is translucent and transmits light in both directions,” says Jayge.

“If the brightness is different on both sides (for example, inside and outside the window), it acts like one-way glass.”

“However, with NME-based unidirectional glass, light can only pass in one direction, so there is no need for differences in brightness.”

“Imagine having that glass in your home, office, and car window.”

“Regardless of the brightness outside, you can't see anything inside and have a perfect view from the window.”

“If the technology is successful, this unidirectional glass could also increase the efficiency of solar cells by blocking the thermal radiation that existing cells emit toward the sun, thereby reducing the amount of energy that the cells capture. It will be done.”

of work It was published in the magazine nature communications.

_____

S. Safaei Jazz other. 2024. Optical Telegen metamaterial with spontaneous magnetization. Nat Commune 15, 1293; doi: 10.1038/s41467-024-45225-y

Source: www.sci.news

Iran-affiliated hackers disrupt UAE TV streaming service by creating fake news using deepfake technology

According to Microsoft analysts, Iranian state-backed hackers disrupted a television streaming service in the United Arab Emirates and broadcast a deepfake newsreader distributing reports on the Gaza war.

Microsoft announced that a hacking operation by the Islamic Revolutionary Guards Corps disrupted streaming platforms in the UAE with an AI-generated news broadcast dubbed “For Humanity.”

The fake news anchors introduced unverified images showing wounded and killed Palestinians in Israeli military operations in Gaza. The hacker group known as Cotton Sandstorm hacked three online streaming services and published a video on the messaging platform Telegram showing them disrupting a news channel with fake newscasters, according to Microsoft analysts.

Dubai residents using HK1RBOXX set-top boxes received a message in December that read, “To get this message to you, we have no choice but to hack you,” the UAE-based news service said. The AI-generated anchor then introduced a message that read: “Graphic” images and captions showing the number of casualties in Gaza so far.

Microsoft also noted reports of disruptions in Canada and the United Kingdom, where channels including the BBC were affected, although the BBC was not directly hacked.

In a blog post, Microsoft said, “This is the first Iranian influence operation where AI plays a key element in messaging, and is an example of the rapid and significant expansion of the Iranian operation’s scope since its inception.”

“The confusion was also felt by viewers in the UAE, UK, and Canada.”

Breakthroughs in generative AI technology have led to an increase in deepfake content online, which has raised concerns about its potential to disrupt elections, including the US presidential election.

Experts are concerned that AI-generated materials could be deployed on a large scale to disrupt elections this year, including the US presidential election. Iran targeted the 2020 US election with a cyber campaign that included sending threatening emails to voters posing as members of the far-right Proud Boys group and launching a website inciting violence against FBI Director Christopher Wray and others. Spreading disinformation about voting infrastructure.

Microsoft said that since the Oct. 7 Hamas attack, Iranian state-backed forces have engaged in a series of cyberattacks and attempts to manipulate public opinion online, including attacks on targets in Israel, Albania, Bahrain (a signatory to the Abraham Accords formalizing relations with Israel), and the US.

Source: www.theguardian.com

Scientists Suggest the Possibility of Creating Batteries from Tiny Black Holes

small black hole battery

Following the feedback discussion on New Zealand’s Blackhole public toilets (25 November 2023), news has arrived of a plan called “Using black holes as secondary batteries and nuclear reactors” published in the magazine Physical Review D.

Successful engineers, much like unsuccessful engineers, are not easily intimidated by limitations that others believe are insurmountable. The plan’s authors, Zhan-Feng Mai and Run-Qiu Yang of Tianjin University in China, continue to keep their jaws high and scratch their heads.

They say, “The strong gravity of a black hole prevents classical matter from escaping from it, but fortunately energy can be extracted from a black hole through quantum or classical processes.” he wrote.

They wave away a series of problems that are said to plague anyone who even proposes to get close to a black hole. They state that their black hole is a “mini black hole”.

This kind of confidence inspires venture capitalists, a diverse group of people who are experiencing the golden age of the early 2020s. After raising capital and extracting a suitable portion from it, many people are looking for new big opportunities to invest some of it.

Black hole batteries could be their next big thing, following in the capricious footsteps of cryptocurrencies and artificial intelligence. Many investors are finding both to be as compellingly attractive as black holes.

2 story superpower

Alison Litherland tells the story of a boring superpower with useful duplicity.

she says: “When you mentioned Rosemary Fuhrman’s husband’s ability to read her two pages in different Braille at the same time (September 16, 2023), I was reminded of the small superpowers she had when her children were small. I remembered my abilities.

“I was able to read a bedtime story aloud to her while at the same time quietly reading a novel to herself. I don’t know how my brain was able to distinguish between the two stories, but… It certainly helped with the boredom of re-reading the same story before bed.”

confused coffee

This medical journal headline features a discussion of ambiguity. Coffee and heart failure: Additional potential beneficial effects of coffee”.

The title rests on a letter to the editor from Anna Vittoria Mattioli and Alberto Farinetti of the University of Modena-Reggio Emilia in Italy. The diary is Nutrition, metabolism and cardiovascular disease.

Mattioli and Farinetti explore some of the ambiguity in medical research and medical pronouncements regarding the positive and negative health effects of drinking coffee.

Some people drink espresso in some places, while others drink other forms of coffee. Some people drink coffee filtered, while others drink it unfiltered.

Some people drink coffee “in conjunction with a meal” in some places, while others drink coffee on its own. Some men are men and others are not, and there may be differences in “absorption of macronutrients and micronutrients and their bioavailability.”

Mattioli and Farinetti suggest further research is needed to “de-confound” under confusing headings.

edge on edge

Sam Edge is offended by the paper featured in a previous feedback column (November 4, 2023).New insights into the genetics of twins and southern hemisphere whorls”. Sam feels horrified by the attention the newspaper has received.

he says: “The old chestnut about drainage circulation rears its head again. I see. Given the very small volume and mass involved in hair, and the fact that people spend a significant amount of time moving around in non-vertical positions, it is absurd to suggest that the Coriolis force could be responsible for the swirling of hair. The Coriolis force is responsible for the surprising twist in how objects appear to move when they rotate Please remember that.

Feedback hopes Edge won’t get nervous knowing there’s a new version of the paper. The title this time is “Genetic determinism and hemispheric influence in whorl formation‘ Appears in ‘Journal of Stomatology, Oral and Maxillofacial Surgery.

The new version gives a meandering nod to the Coriolis question, this time at a distance. “Other non-hemispheric factors are [be] Maternal health, maternal nutrition, and prenatal hormone exposure were evaluated in samples from different locations in the Northern and Southern Hemispheres, before considering the potential influence of hemispheric environmental physical factors such as the Coriolis force. I did.”

Sheffield names the harvest

Susan Frank is second to none when it comes to sharing information about garden varieties.

She writes: “We wanted to include the names of two of our trustees associated with Sheffield Botanic Gardens Trust, Barbara Plant and Christine Rose.”

According to feedback, Sheffield Botanic Gardens Trust Website Trustee Miles Stevenson, who is neither a plant nor a rose, makes it clear (by displaying special information in parentheses) that it is a chair.

Mark Abrahams hosted the Ig Nobel Prize ceremony and co-founded the magazine Annals of Improbable Research. Previously, he was working on unusual uses of computers. his website is impossible.com
Have a story for feedback?
You can email your article to Feedback at feedback@newscientist.com. Please enter your home address. This week’s and past feedback can be found on our website.

Source: www.newscientist.com

FBI Probes Falsified Tweets Creating Artificial Rise in Bitcoin Investment Fund Prices

The U.S. Securities and Exchange Commission (SEC) announced Wednesday that it is working with the FBI to investigate fake messages posted to the X social media account.

On Tuesday, hackers posted false news about an incident. A widely anticipated announcement SEC expected to announce on Bitcoin, leading the crypto world soaring prices and wary observers. An SEC spokesperson confirmed to the Guardian in a statement that the fraudulent posts to the @SECGov account were “not initiated or created by the SEC.”

“The SEC continues to investigate this matter and is coordinating with appropriate law enforcement agencies, including the SEC Office of Inspector General and the FBI,” the spokesperson said. The FBI did not immediately respond to a request for additional comment.

X confirmed late Tuesday, following a preliminary investigation, that the SEC's account was compromised when an unidentified person gained control through a third party and via a phone number associated with the account.

An erroneous post on @SECGov said securities regulators had approved holding Bitcoin in exchange-traded funds. The widely anticipated move was expected to bring Bitcoin more mainstream integration and encourage investment – and the initial SEC tweet sent Bitcoin's price soaring nearly $48,000.

The SEC removed the post about 30 minutes after it was posted, and SEC Chairman Gary Gensler said: Confirmed In a post shortly after, it said the agency's account had been compromised and the tweet was “fraudulent.” “The SEC has not approved the listing and trading of spot Bitcoin exchange products,” he said.

But on Wednesday, the S.E.C. Approving 11 Spot Bitcoin Exchange Traded Funds. This approval is a game-changer for Bitcoin, allowing institutional and retail investors to gain exposure to the world's largest cryptocurrency without directly owning Bitcoin, allowing FTX CEO Sam's massive This is a major boost for the cryptocurrency industry, which has been plagued by a series of scandals, including trials and convictions. Money laundering between Bankman Freed and cryptocurrency giant Binance.

“Retail investors seeking exposure to Bitcoin now have easier and more direct access to their assets through many top financial institutions,” said Digital Commerce, a cryptocurrency and blockchain advocacy organization. said Perianne Bowling, founder and CEO of the Chamber. “This alone is a transformational event for hundreds of millions of investors and the Bitcoin community.”

Reuters contributed to this article

Source: www.theguardian.com

Unusual Yet Delicious: Creating a Memorable Christmas Dinner with Unique Flavors

Guests enjoy turkey, peanut and chocolate main courses and test ‘flavor bridging’ theory

david stock

Some foods are made for each other. From the comforting combination of mozzarella, tomato, and marjoram on pizza to the enchanting trinity of ginger, garlic, and soy sauce that makes East Asian cuisine so natural, some combinations are so natural that you could live without them. It’s so hard to imagine. But for centuries, gourmets and scholars have been puzzled as to why some foods go together so well.

In 1992, with chef Heston Blumenthal. Francois Benge Let’s go to the laboratory to solve the mystery of this dish. They came up with the idea that foods that taste good together also share many volatile flavor compounds, chemicals that carry aromas that rise to the back of the nose and create flavor perception on the tongue. Their findings were validated in 2011 with the following study: Analyzed 56,498 recipes from various world cuisines.

Yongyeol Ang and his colleagues at Indiana University used that data to build a network model, a complex map that shows the relationships between all the ingredients in a recipe and the flavor compounds they share. This confirms that North American and Western European recipes tend to combine ingredients that share flavor components.

The “Flavor Pairing Theory” has revolutionized the world of cooking. food manufacturer Investing resources to apply that idea to a product, startup companies Leverage open source data on flavor compounds to predict the next big…

Source: www.newscientist.com

The Role of Microorganisms in Creating Cheddar Cheese’s Distinctive Flavor

Cheddar cheese often has a creamy, nutty flavor, but can also have fruity, meaty notes.

Julian Eales/Alamy

Cheddar cheese’s nutty, creamy flavor depends slightly on a delicate balance of bacteria that scientists have now identified. Understanding how these bacteria interact can help cheesemakers achieve the specific flavor they are trying to create, and even help create starters with the right balance of microbes. This could lead to computer simulations for formulating cultures.

All fermented foods and beverages, including cheese, kimchi, and kombucha, rely on complex interactions between microorganisms. To make cheese in particular, a starter culture is added to milk to begin fermentation, acidifying the dairy product and giving it a slightly tangy taste.

Cheese makers have long known that some of the important bacteria involved in this process are: thermophilus and types LactococcusHowever, little was known about how these interact and whether those interactions affect the flavor of cheese.

Kratz Melkonian Researchers from Utrecht University in the Netherlands focused on cheddar cheese, one of the world’s most popular cheeses.

They used variations of four starter cultures to create different cheese samples. One was from an industrial producer of such starters and included both. thermophilus bacteria and types Lactococcusmainly seeds L. lactis and its variants L. cremoris. Others were made by researchers and either contained the same bacteria as before or not. thermophilus bacteria or there is no type Lactococcus.

After a year, the research team found that the cheese made from the starter thermophilus bacteria The population of the type of ~ was much smaller Lactococcus Better than anything else, even a starter of nothing Lactococcus The type to start with.this suggests thermophilus bacteria important to strengthen Lactococcus It will grow, Melkonian said.

When it comes to taste, L. cremoris It seems to control the production of diacetyl and acetoin, the chemicals that give buttery flavor, but in too high a quantity can cause an “unpleasant” taste.

L. cremoris It also increased the concentration of compounds that add subtle meaty, fruity notes, the researchers wrote in the paper. Without this variant, cheese tended to contain high levels of chemicals that add nutty and creamy flavors.

There was no difference in the microbial activity or taste of cheeses using the same starter bacteria, regardless of whether the starter was made industrially or by the team.

Overall, these findings indicate that the flavor within cheddar cheese is easily influenced by various bacterial interactions. This could help cheesemakers fine-tune the taste of the cheese they’re making, Melkonian says. “We now have targets whose interactions can affect different bacteria.” Computer simulations can help you formulate starters with the right proportions of different bacteria to achieve the desired flavor. You could do that, he says.

topic:

  • microbiology/
  • Eating and drinking

Source: www.newscientist.com