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Think about artificial intelligence (AI) for a second. AI may not have emotions yet, but if it did, you’d be devastated by all the bad things people say about it. All it’s going to do is take our jobs and potentially destroy the world, yet people can’t stop being mean to it.
Evidence 1: A recent dispute with the organization behind National Novel Writing Month (NaNoWriMo), an annual challenge to write a manuscript in one month. In a recent statement, NaNoWriMo wrote that it does not explicitly endorse or condemn methods of writing “including the use of AI.” Furthermore, “a blanket condemnation of artificial intelligence carries classist and ableist overtones…Questions about the use of AI are linked to questions about privilege.”
Um… what is it? AI is Working class Or did someone in management create ChatGPT and use the rhetoric of social justice to encourage them to defend the technology? Accused The act of stealing from artists and writers (training yourself with their work without compensation) is now The rich are richerThis strange statement Full of anger Four members of NaNoWriMo’s writers committee resigned in protest. When she resigned, bestselling author Maureen Johnson Encouraged other writers “Be careful: your work on their platform will almost certainly be used to train an AI.”
NaNoWriMo attempts damage control. A statement was issued Last week, the group said that the original wording was unclear (not ideal for a writing group) and that the group “does not believe that people who have concerns about AI are classist or ableist.” But many writers still seem wary of both the group and AI.
That should be enough. I am by no means anti-AI. It is clearly inappropriate to categorically condemn anything (apart from things like genocide). I believe that, properly guided, AI can enhance human creativity and improve society for everyone. On the other hand, I think the future of AI is in the hands of sociopathic technocrats who put profit first. We are currently in a “choose your own adventure” scenario with AI, and now it seems we are choosing the dystopian ending.
Arwa Mahdawi is a columnist for the Guardian.
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H
arding and Birkin may sound like law firms, but these two have a long history in the battlefield. Harding was a brilliant special forces operative who could handle any job, no matter how bloody. Birkin was Harding’s handler, and now he’s trying to bring him back for one last job. Harding has long ago hidden away in the woods to start a new life, but can Birkin chase him out at gunpoint? How far will they go? And with the two lost in the wilderness together, who is really chasing who?
That’s the engrossingly sleazy premise of Strange Scaffold’s latest action game, I Am Your Beast. What follows is not so much Rambo as an exploration of the way he’s become ingrained in our memory – the trees, the traps, the body counts. Strange Scaffold is known for making hectic, unrelenting games at a hectic, unrelenting pace. I Am Your Beast is another masterpiece of agility and efficiency. Playable in three hours at a stretch, this first-person shooter finds you constantly outgunned with firearms, but with infinite wit. Even the longest of the game’s “micro-sandbox” missions is over in 90 seconds, and you’ll be done before you have time to acknowledge the fact that the level names all sound like Jack Reacher novels – Late Shift, Breakdown, On Your Six.
I am your beast. Photo: Strange scaffolding
It all works extremely well: the beautifully streamlined design allows for fast first-person movement, having you ducking through roots one moment and leaping between the branches of a treetop canopy the next, while the sandbox approach to action sees you grabbing an enemy’s weapon, using it until it runs out of ammo, and hurling it at a nearby target to deliver the final blow, without having to be slowed down by tedious reloads.
There are elements of seminal first-person action games like Mirror’s Edge and SuperHot echoing this, but I Am Your Beast remains entirely its own thing. It has a speedrunner-like pacing, but the idea is that the simplest of mission structures, when combined with feel-good generic fiction, can really pump up the action. Simply fire up three laptops, target five satellite dishes, and kill everyone you come across. The objectives loop, but they add up to infinite lives in the game’s compact, complex arenas. A short health bar and a repetitive structure of attacking then disappearing behind the trees always make you feel like you’ve made a good getaway.
What makes I Am Your Beast thrilling is the vivid, well-chosen details. Grab the nearest herb and heal yourself on the spot. Let your enemy’s invincible attack helicopter wipe out hordes of enemies while sparing collateral damage. Kick people into ravines or jump on their heads to kill them. Every encounter is a chance to keep up the rhythm of carnage as inventively as possible, while increasingly frantic radio chatter from your enemies narrates the bloody and gore-splattered scenes as if they were commentating on a gruesome Olympics.
In fact, that emotion is at the heart of it all: Beneath the smoke and spent shells, I Am Your Beast is a reimagining of playground warfare as sport. On this forest battlefield, you perform deeds that are frighteningly good, and if you don’t get it right the first time, you’re one step closer to perfection.
Sony has officially announced the PlayStation 5 Pro console after months of speculation. This updated version of the current generation console boasts improved tech specs, a 2TB solid-state drive, and a price of £699/$699. The release date is set for November 7th, with pre-orders starting on September 26th.
Compared to the Digital Edition PlayStation 5 priced at £390, the PlayStation 5 Pro comes at a higher cost of £699. It’s a digital-only console, so if you want to utilize Blu-ray discs, you’ll need to purchase a separate Blu-ray player for an additional £100.
The PlayStation 5 Pro features an upgraded GPU with 67% more compute units, 28% more system memory, and enhanced graphics rendering for games. Sony claims these improvements result in a 45% boost in performance for games that support the updated machine, along with support for advanced ray tracing and 8K modes.
Games optimized for the upgraded hardware will be labeled “PS5 Pro Enhanced”, including first-party titles like Horizon Forbidden West and Marvel’s Spider-Man 2. Third-party games such as Alan Wake 2 and Assassin’s Creed: Shadows will also offer Pro enhancements.
The PS5 Pro also promises AI-driven game upscaling for back catalog games and a feature called PS5 Pro Game Boost, enhancing visual performance for over 8,500 backward-compatible PS4 games.
Analysts are split on the PS5 Pro’s potential success, with some expressing concerns about its high price and the lack of new games or technology to accompany its release. It remains to be seen how Sony’s latest console update will perform in the market.
Sony PlayStation 5 Pro Photo: Sony Interactive Entertainment
Industry watchers are awaiting Microsoft’s response to the PS5 Pro and rumors of a portable Xbox console to compete in the handheld PC gaming market. With prices for these devices reaching £800, consumers may face tough decisions in the console market.
When you think of British cultural exports in the 21st century, familiar examples like James Bond, Downton Abbey, and Adele might spring to mind.
But in the algorithm-driven world of TikTok, where a trend known as “Britishcore” has become one of the most sought-after movements right now, everyday aspects of British life are becoming a hot topic.
British Core is Cultural Terms At the turn of the decade it was used to depict rundown pubs, lonely traffic cones and other symbols of the bleakness of British life.
Today, it has expanded to include Trainspotting-inspired videos, lip-syncing from the stars of Twilight Nights, and a satirical celebration of the Oasis reunion.
TikTok points to growing interest in British fashion, comedy, and travel on the platform as evidence of a renewed interest in British culture and its typically satirical take on it.
The trend has proven so popular that even international content creators are joining in, eager to show just how Britishcore their content is.
One notable example is American DJ The Dare. A jokey video of himself At Paddington Station, Ewan McGregor’s opening monologue from Trainspotting plays, with Born Slippy from Underworld playing in the background.
The Dare posted the video, which has been viewed 245,000 times, with the slogan “British Max”.
The Dare filmed themselves in Paddington bearing the slogan “British Max”, set to Ewan McGregor’s opening monologue from the film Trainspotting and a soundtrack of Underworld’s “Born Slippy”.
Photo: Theo Wargo/Getty Images via NYFW: The Shows
Another video saw US cinema staff lip-synching to a clip of Gemma Collins from the film The Only Way is Essex, while an Australian radio host posted promoting an Oasis reunion, which has been viewed 3.7 million times.
In one TikTok US content creator @the_quivey10 has compiled a list of things he’d like to do if he were in the UK, including everyday activities made popular on Britishcore TikTok, like doing a “cheeky Tescoran” and getting a Greggs sausage roll.
TikTok said it has seen double-digit increases in posts using the hashtags #ukcomedy, #ukfashion, and #uktravel since January, and that the #OasisReunion video has been viewed more than 100 million times in the past two weeks.
“This summer, British pop culture exploded onto the global stage,” said Louisa McGillicuddy, TikTok’s UK trends expert. “From the Brat phenomenon to the excitement over the Oasis reunion… TikTok communities both in the UK and internationally have embraced all things Britcore.”
American content creator @the_quivey10 has a bucket list for when he visits the UK, which includes eating a Greggs sausage roll.
Photo: Newscast/UIG/Getty Images
TikTok, which has more than one billion users globally, said interest in Britishcore content was reflected in the popularity of The Killers’ videos. Performing Mr Brightside in front of a London audience Collins and Gary Barlow, regulars on the Love of Hands TikTok account, posted the meme following England’s victory in the Euro 2024 semi-final. TikTok said a video of the Take That singer in a vineyard saying “this is my idea of how to spend a pretty lovely day” has become a popular meme overseas.
Alwyn Turner, a senior lecturer at the University of Chichester and an expert on British popular culture, said a common thread among some of Britain’s most popular cultural exports was a sense of “cheekiness”.
Turner also pointed out how increased interest in British culture could benefit the national mood.
“As a citizen, when you achieve fame in America, it gives you a sense of optimism. It makes the country feel alive and vibrant. There’s a certain feel-good feeling in Britain when the world wants you,” he said.
More Fall Trends on TikTok
The British singer and her eponymous band, whose hits include “Smooth Operator” and “No Ordinary Love,” haven’t released an album since 2010. But TikTok has maintained interest in Sade’s music, with clips featuring her songs up 63%.
The singer’s looks have also become popular on the platform. 1 mood board clip The video has garnered nearly 5 million views, and the hashtag #sadegirl has also recently become popular on the platform.
A combination of travel trends and aesthetic sensibility has made the Northwestern United States popular on TikTok. Short slideshow And there are video edits capturing the region’s atmospheric woodland scenery. An account dedicated to the trend, @throughthepnw, has 1.6 million followers.
Food is a popular genre on TikTok, and Filipino cuisine has been gaining attention recently, in part due to interest in “boodle fights,” communal banquets in which participants eat with their bare hands at tables covered with banana leaves.
This trend supports playing easy, non-violent video games such as “Wild Flowers,” which features farming and magic, and “Moonstone Island,” a game where you collect creatures. There is also a rise in “deskscapes,” which create a relaxing gaming environment with plants and indirect lighting.
Educational influencers in fields such as history and science are becoming increasingly popular on TikTok. One example is Katie Kennedy (@thehistorygossip), a content creator who takes an unconventional approach to history education. One title is “Were people having sex during the plague?”, another is “Why did these royals enjoy pure body odor?”. Although she only started on TikTok in January 2024 while in her final year of university, Kennedy’s page has over 500,000 followers and 13.9 million likes. Her debut book, History Gossip: Was Anne of Cleves a Beggar? And 365 Other Historical Curiositieswill be released on October 7th.
circleIf you work security, stopping thieves can be an uphill battle. Most would-be thieves know that they have the same legal powers as security guards, so it can be hard to know who can use “appropriate force” when a teenager is trying to cut your bike lock right in front of you.
My shift coworker and I recently witnessed a heroin addict walking through the parking lot, repeatedly typing a shopping list into her phone of shampoo, school uniforms, and other low-quality items. She was part of a growing number of heroin addicts. Steal for othersIt focuses on things that people need but don’t want to pay for.
Shoplifting by telephone (aka “deliverobbing”) seems like a natural thing to happen when you consider the overall number of reported shoplifting cases. Store theft increased 37%But nobody wants to be caught in the act, and while the UK lacks police patrols to catch shoplifters, we make up for it in another area: cameras.
The UK is one of the most surveilled countries in the Western world. 13.21 cameras per 1,000 people That may seem Orwellian until you compare it with the estimated percentage for Chinese cities: 439.07.
It’s crazy to think that one of those cameras is now me. As a security guard who wears a body-worn camera (BWC) on his protective vest, I’m part of a growing demographic. This year alone, Pret a Manger staff members,BP and Greggs They are the latest employees to be issued BWCs to protect against misuse and theft.
Essex County Council Librarian Apparently “please be quiet” signs are no longer of any use: Rochdale crossing officers start recording the lollipop lady immediately after she crosses the road. Beaten Trying to stop traffic.
There’s a part of me that’s still in awe of this technology: when I was a kid in London in the ’80s, the only way to get on a screen was to walk past Rumbelows, an electronics store that happened to be promoting camcorders.
When I started working in security, I watched surveillance hardware evolve from bulky CCTV monitors like furniture to slim smart screens. Perhaps if frontline workers like me were issued BWCs, the conviction rate for shoplifting cases would be 100% today. 14% – Grow.
Recorded footage undoubtedly helped accelerate convictions after this summer’s riots, as far-right looters were quickly charged and convicted for stealing bath bombs (among other violent crimes) and begged for sympathy in court.
Some reports suggest the recent increase in shoplifting is due to gangs, not prices. account They were the “exploited middle class” who steal in the name of revenge against multinational corporations, then boast about the “big smile” they would give to security guards like me when we came out of the stores with our stolen goods.
I haven’t encountered any middle-class robbers yet, but it’s probably just a matter of time. Like many facilities that require security guards, my workplace is privately owned, but the doors are wide open. The premises are used as a public thoroughfare, and frontline workers like me can encounter everyone from users of the brain-damaging synthetic cannabinoid Spice to violent drunks and even mentally ill dropouts.
The recent surge in shoplifting is Attack on store clerk Given the abuse and attacks against frontline NHS staff, it is understandable why ambulance staff are issued with BWCs. 3,500 attacks In one year. This is despite the maximum prison sentence for attacking emergency workers being doubled in a 2020 consultation.
As a uniformed intermediary, I often have to call 999, and my boss has made it very clear to me when to press the record button. I can only press record following a “dynamic risk assessment”, but that can be difficult to implement during sudden outbursts of violence.
When my boss explained to me how BWCs worked — that they would always record but the footage would be dumped unless the “capture” tab was pressed — I became nervous: I feared that coworkers who forgot to press “stop” after a confrontation would furtively scroll through their phones or archive something inappropriate, like a nasty comment about their team leader.
Knowing when to press the button isn’t the only thing I fear about BWCs. My starting pay for my job is £11.44 an hour, the current minimum wage. The retail price of the camera I’m wearing is £534. I don’t even want to think about what would happen if I broke it. Sometimes I feel like the uniform is worth more than I am.
One group that doesn’t seem to care much about prices or digital overexposure are teenagers: the gangs we encounter are more interested in smashing windows and tearing open manhole covers.
If we approach them and say we are being recorded, they will film us with their cell phones and broadcast it to their followers, or they will threaten to stab us.
Perhaps only once the current backlog in the courts is cleared will the wider impact of BWCs be seen. Another London memory of the last century is the installation of CCTV in football grounds. Millwall’s 96-strong camera system has been used to track down Bushwhacker hooligan hangouts. “A well managed venue.”
If they can do it at the Den, they can do it downtown, and I don’t mind being the referee in the meantime, which makes sense considering I already wear black for work.
With brighter screens, new hands-free gestures, and faster speeds for the first time in years, Apple’s smartwatch has firmly established itself as the market leader.
The Apple Watch Series 9 will be available in a variety of sizes and materials, with prices starting at £399 (€449 / $399 / AU$649), a £20 reduction in the UK. It will launch alongside the Ultra 2, which costs £799 (€899 / $799 / AU$1,399), £50 cheaper than last year’s model.
Both watches look similar to their predecessors on the outside, with the Series 9 sporting a slimmer, pillow-shaped shape and available in 41mm or 45mm size options, while the 49mm Ultra 2 sports a chunkier look with a sturdy titanium shell and oversized buttons.
New this year are significantly brighter screens. The Series 9 is twice as bright as last year’s Series 8, with a maximum brightness of 2,000. LiceThat puts it on par with rival Samsung’s Galaxy Watch 6, and it has the same maximum brightness as the iPhone 15 Pro Max. A brighter screen makes it easier to read in direct sunlight, which is especially important for a watch.
The Ultra 2 goes even further, with a screen that can hit an impressive 3,000 nits at peak, which is 50% brighter than last year’s model. The super-bright screen is almost overkill unless you’re hiking through the desert, but you can unleash maximum brightness with the built-in torch mode to better light your way.
New, faster chips
Siri requests for apps, timers, and other simple actions are now much faster and more reliable, even when you’re out of range of your iPhone. Photo: Samuel Gibbs/The Guardian
The new S9 chip in both watches is the first to offer a significant speed boost since the S6 in 2020. The 30% performance increase isn’t dramatic for everyday activities, except for interactions with Siri, many of which are now handled on the watch. Setting timers, taking calls and other simple interactions are quicker without an iPhone or data connection. Voice input for messages and notes is also up to 25% more accurate, making it faster to send replies without a phone call.
Battery life for both models is around 36 hours for the Series 9 and 70 hours for the Ultra 2, enough for a full day and night, or nearly three days, on a single charge.
Double Tap is coming soon
The double pinch gesture is simple and easy to perform, making it especially useful for quick actions like silencing a timer when your other hand is occupied. Photo: Samuel Gibbs/The Guardian
Apple also added a new gesture for hands-free use of the Watch: “Double Tap,” which recognizes pinching your finger and thumb together twice, which is a simplified version of one of Apple’s existing gestures. AssistiveTouch accessibility features It’s for watches, but it’s faster and has become a standard part of every interface.
A double pinch will silence alarms and timers, start or end calls, and perform other basic actions. This feature only works when the screen is active, so the watch is facing you and can’t be accidentally activated. This feature requires the watchOS 10.1 update. It’s currently being tested in the public beta, but is working very well and should be fully rolled out by the end of October.
Sustainability
Apple doesn’t disclose the expected lifespan of the battery, but it is expected to last for more than 500 full charge cycles, retain at least 80% of its original capacity, and is replaceable. £95Repair costs Between £309 and £509 Varies by model.
They contain recycled aluminum, titanium, cobalt, copper, gold, plastic, rare earth elements, tin, and tungsten. Apple offers trade-ins and free recycling for its devices, and the report details the environmental impact of each watch.
price
The Series 9 comes in two sizes (41 and 45mm), a choice of materials, and a 4G option that requires an e-SIM-compatible phone plan add-on. Prices start from £399 ($399/AU$649), with the 4G model costing an extra £100 ($100/AU$160). The Ultra 2 costs £799 ($799/AU$1,399).
By comparison, the Apple Watch SE costs £259, the Samsung Galaxy Watch 6 costs £289, and the Google Pixel Watch 2 costs £269. £349The Garmin Venu 3 costs £449, while the Garmin Epix Pro costs £829.
verdict
Apple’s smartwatch didn’t need much to keep it in the top spot, but both the Series 9 and Ultra 2 look the same but with small but meaningful updates that are hard to beat.
The significantly brighter screen makes a big difference when you’re outside and want to see the time, alerts, and activity stats at a glance, and the faster chip means this watch will stay fast for years to come, making interactions with Siri super-fast, even when your phone isn’t nearby.
The upcoming double-tap gesture is also a handy addition, making tasks like checking train times a little easier when you’re rushing with your luggage.
If you want the best smartwatch for your iPhone, it’s hard to beat the Apple Watch, either model.
When the double-tap gesture is recognized, the watch vibrates and a notification pops up, here we are scrolling through widgets on the watch face. Photo: Samuel Gibbs/The Guardian
BP, a major player in the oil and gas industry, has recently entered into a five-year partnership with Palantir, a US company specializing in spy technology, to utilize artificial intelligence in expediting engineering decision-making processes.
This collaboration entails the implementation of large-scale language models to automate the analysis of data collected from BP’s various sites, thereby generating recommendations that can assist human decision-makers in drawing informed conclusions.
The partnership between BP and Palantir builds upon a longstanding relationship that has involved the use of Palantir’s technology to create digital replicas of BP’s oil and gas operations, such as the Khazan gas field in Oman and offshore oil platforms in the North Sea and Gulf of Mexico, including the location of the 2010 Deepwater Horizon incident.
Both companies affirm that their previous collaboration has led to performance enhancements, and the new software aims to ensure the safe deployment of reliable AI while guarding against potential inaccuracies or fabrications commonly associated with generative AI models.
The utilization of generative AI is becoming increasingly prevalent across various industries, from retail interactions to research and writing support, sparking debates on whether AI will replace or enhance existing job roles.
Sanjay Pandey, BP’s senior vice president of digital delivery, highlighted the benefits of employing advanced digital twin simulation techniques to optimize production processes and enhance operational performance in a secure manner.
Palantir’s Matthew Babin expressed enthusiasm about the potential of their technology to accelerate human decision-making by leveraging existing digital twins and operational workflows.
Noteworthy projects of Palantir include a five-year contract to develop a large-scale data platform for the NHS, raising privacy concerns about patient data security. The company’s founder, Peter Thiel, has been associated with supporting political figures like Donald Trump and has a history of collaborating closely with intelligence and military organizations.
Under the leadership of Murray Auchincloss, BP has been actively enhancing its technological capabilities, as evidenced by recent agreements such as the partnership with NASA to exchange expertise gained from working in challenging environments.
Additionally, BP made an investment of $5m (£3.8m) in Belmont Technology in 2019 to accelerate its AI platform development.
The second antitrust trial between Google and the U.S. Department of Justice commenced on September 9, with a federal judge in Virginia listening to opening arguments regarding whether the tech giant unlawfully monopolized the digital advertising sector. This trial carries significant implications for the tech industry, online publishers, and Google’s primary revenue stream.
This much-anticipated trial represents the second major U.S. antitrust case against Google, following a recent landmark ruling that found the company guilty of monopolizing the online search market illegally. Contrary to the previous case, the Justice Department is now seeking specific measures to compel Google to divest parts of its business and sell some of its advertising technology.
The Department of Justice’s second lawsuit, submitted in January 2023, targets Google’s Ads initiative, focusing on the company’s acquisition and utilization of digital advertising technology. The case revolves around Google’s role as an intermediary for website operators seeking to monetize through advertising, enabling them to sell ad space on their sites and connecting advertisers with potential customers, with Google retaining a significant portion of the ad revenue.
The Department of Justice argues that Google’s control over various aspects of digital advertising results from strategic acquisitions, culminating in a monopoly over the industry. The case delves into Google’s acquisitions of DoubleClick, Invite Media, and AdMeld, which allegedly granted the company dominance over both supply and demand in online advertising and intermediary exchange points.
During the trial, the Justice Department alleges that Google’s actions constitute anti-competitive behavior through exclusionary practices and acquisitions, leading to an illegal monopoly. Google’s defense maintains that its business model aligns with industry practices and that the Justice Department’s allegations stem from outdated perceptions of the digital advertising landscape.
noNothing makes you feel older than seeing people two generations younger than you playing Minecraft, except for people two generations younger than you. Looking at other people YouTubers are playing Minecraft (what are they doing? Why are they always so excited?). This seems a bit 2011. Gen A has generally grown up watching YouTubers play Fortnite, Roblox, and Elden Ring with their hearts out. But there are millions of people playing it every month, most of them kids. And there’s a strong nostalgia for the game among Gen Z youth who grew up with this blocky, virtual Lego game. A Minecraft movie was inevitable.
The film has been in the works since 2012 and was originally set to be directed by Ryan Reynolds’ Wrexham FC pal Rob McElhenney and star Steve Carell. But a series of setbacks, the COVID pandemic and a pesky actors’ strike meant filming didn’t begin (in Auckland, New Zealand) until early 2024. Due for release in April 2025, the Minecraft movie will be directed by Napoleon Dynamite’s Jared Hess and star Jason Momoa, Jack Black, Emma Myers, Jennifer Coolidge, Jermaine Clement and Matt Berry. And judging by the trailer released this week, it’s even crazier than you’d think.
Video games and movie franchises can take many forms. Sometimes game characters escape into our world, like Sonic (the alien hedgehog) being sent to Earth or Barbie and Ken sneaking out of Barbieland. Real people get sucked into a video game and have to complete a magical quest to escape, like in Tron. Sometimes video game characters transform into humans, like in Tomb Raider, Resident Evil, Prince of Persia, Doom and The Last of Us. Tetris is set in a real-life competition for the game’s license, while Gran Turismo tells the story of a player making it in real life as a driver.
In The Minecraft Movie, a group of humans are sucked into the Overworld, the dimension where Minecraft is real. A bewildered Momoa has just had highlights and bangs done at the hairdresser and accidentally bought a pink coat. Danielle Brooks from Orange is the New Black arrives with some “kids” (including 22-year-old Emma Myers from Wednesday). Here they meet Steve, one of Minecraft’s default characters. Steve is dressed in a light blue T-shirt and jeans, and is played by Jack Black, who is no doubt viewed as something of a talisman by Warner Bros. since playing Bowser in the Super Mario movie last year. “This guy is so useless,” Myers laments.
“Anything you can dream up, you can build here,” Black explains to our bewildered heroes, as cube-shaped pigs fly around and blocky pink sheep bleat. To get home, “they must embark on a magical quest to conquer the world (and protect it from piglins, zombies, and other evils).”
Box Office Quest…Minecraft Movie. Photo: Warner Bros.
Reaction to the trailer:terrible“, “Devastating” and “Expensive and cheap“To”It’s hard for the parents who are taken away.” and “The worst thing that will happen in the movie world in 2024” But like many video game spinoffs, the film isn’t aimed at adult film critics. Film buff Peter Bradshaw of The Guardian was highly critical of the 2023 film Super Mario Bros. The Movie in a two-star review (Wendy Eide of The Observer was similarly critical in a one-star review). That left The Guardian’s games editor Keza MacDonald inclined to defend the film as a decent translation of the game, even if it’s not that good a movie.
So what do the real connoisseurs think? “I think it looks awful,” says 10-year-old Arlo, playing Roblox on his iPad after school. “Minecraft isn’t even at its peak anymore, so why make a movie now? I don’t think it’ll be a hit.” (And he has a point.) Maybe he likes that the Minecraft world includes real people?
“No. They should have made it like The Lego Movie or Super Mario Bros., which were good because they didn’t have any live action characters. Steve is not Steve.” Sorry Minecraft. Sorry Jack Black. The experts said it. We’ll find out in April next year if the full version can save the day.
pictureRon Musk is making headlines lately, with controversial posts and support for Donald Trump’s campaign. However, his negative comments are starting to affect Tesla owners, leading to a decline in sales for the second consecutive quarter in July.
Despite this, Tesla produces excellent electric cars like the latest Model 3, which is one of the best options available. Many other major and newer car manufacturers are catching up to Tesla in the electric car market. Here are the top 10 non-Tesla EVs you can buy now, excluding the upcoming Renault 5 set to launch in the UK in Q1 2025.
Lease A 48-month lease starts from around £152 per month, with initial costs of around £1,370. Selective Car Lease Sample lease, or OffersPrices vary when it comes to leasing, however, so we recommend you always shop around – check out our FAQs below for more information.
The Dacia Spring may not be the ultimate car in terms of refinement, but with a range of up to 140 miles and a comfortable ride, it’s perfect for city use.
There’s not a lot of space inside, but it can seat two adults and two children comfortably. The trunk is big enough for a carry-on or your weekly groceries. All models come with air conditioning, and more expensive models have a 10-inch touchscreen with wireless Apple CarPlay or Android Auto smartphone connectivity. There’s also an app that lets you control charging and turn on the heat and air conditioning before you get in the car.
Most people will avoid entry-level cars, especially since the monthly costs won’t be that high. Take out a finance deal and upgrade to a better-equipped, more powerful version, with prices not exceeding £16,995.
Lease A 48-month lease starts from around £423 per month, with initial costs of around £5,501. Lease.com Sample lease, or Volvo Cars.
Volvo’s EX30 is a smart small car that feels premium but doesn’t come with a steep price tag.
The audio system uses a full-dash sound bar instead of speakers in the doors to produce impressive sound, the window switches have been moved to the center of the car – all to save costs – and you can operate most…
TIt was difficult to decide what to focus on for Alex Hern’s first TechScape since his retirement. (If you missed it last week, re-read the farewell newsletter he wrote after 11 years at The Guardian.) Why? Because with everything happening all the time right now, there are tons of topics to delve into.
We could discuss the possibility of Elon Musk running Donald Trump’s “Government Efficiency Commission” if he is re-elected as President of the United States. But that would require writing another newsletter on Musk, and you might be as tired of it as Alex is. The latter possibility is still two sides of the same coin. The chances of Musk quitting running a multi-trillion dollar company for a low-paying government job are not that high.
We can also talk about Pavel Durov’s first public statements since his arrest in France last month, and how Telegram’s anti-censorship stance has crumbled (right now Report Contents Previously it was a private chat reviewed by a moderator).
Or we could delve into Nvidia’s significant role in the economy, which I discussed with Nimo Omer in Monday’s First Edition newsletter.
Instead, let’s focus on the latest major event in the tech world, which has become exhaustingly busy over the past few years: the launch of Apple’s latest iPhones, and why, despite its flashy features and tech-forward attitude, many of you probably won’t be lining up to purchase one.
The reasons are complex. One is the simple price of the iPhone 16, which starts at $799 (£610). For many, such a high price is just too much, especially at a time when the economy is sluggish, jobs are scarce, and the new prime minister is positioning himself as head of a “pessimistic” government, as the Observer’s political editor Toby Helm put it.
“Sales of new mobile phones have fallen dramatically over the past decade,” says Ben Wood, chief analyst at market research firm CCS Insight. In 2013, Britons bought around 30 million new devices, up from just 13.4 million last year. CSS Insight predicts the figures will remain at roughly the same level. Its research suggests that most people expect to keep their next phone for up to five years.
At the same time, phone makers are making fewer dramatic changes to their products from year to year. “These days, phone updates are mostly incremental from a hardware perspective,” Wood says. “Last year’s iPhone might have a slightly bigger screen, a slightly better camera, and better battery life, but it’s probably pretty much the same as this year’s. This is in stark contrast to the mid-1990s through 2007 when there was an incredible acceleration in phone performance and features.”
AI is in the spotlight
Google’s Gemini enters a crowded AI “battlefield.” Photo: Michael M. Santiago/Getty Images
The adoption of AI in iPhones, which Apple teased at its Worldwide Developers Conference (WWDC) in June, will arguably mark a major change in how iPhones work. But as I explained in a controversial comment piece back in June, it may not create a strong desire to use ChatGPT on your phone.
Lest you think I’m just a doom-and-gloom tech reporter, market analysts agree. Wood believes AI has become a “battleground” between Google (which owns Gemini), Samsung (which is touting Galaxy AI), and Apple (which understood the challenge and cleverly named its version Apple Intelligence, trying to make the name synonymous with the technology). Is it worth the investment to put AI in your phone? “I’m not convinced that AI is going to have a significant impact on overall new product sales,” Wood says.
Moreover, Apple has already stated that European users won’t have access to the AI integrated into its devices. this year That’s because the company isn’t sure it can do so without violating the rules of the European Union’s Digital Markets Act, with one exception: It will be available in the UK in December, which of course is no longer in the EU, but if you spend much of your time on the continent, it won’t be available there. That means you’re paying for minor updates and the potential appeal of AI at a yet-to-be-determined point in time.
Here’s an embarrassing confession: Despite all the latest cutting-edge tech, I don’t see the point in keeping up with the latest hardware. I’m not a huge Apple fanboy, but I do use an iPad (the 7th generation, released in September 2019 and discontinued a year later) every day.
It’s five years old and it works just fine, in part because, with a few exceptions, Apple tweaks the little details with each yearly hardware update. Does it really matter if a flashier screen makes your news app look a little sharper, or if a slightly faster processor makes apps launch a millisecond faster? And if it does, does that slight benefit justify the cost of a new device?
The same goes for my phone. When I dropped my Samsung that I had for years two months ago and the screen repair destroyed the keyboard and I needed a replacement, I decided to buy a similarly outdated phone, the 2021 Samsung A52. I chose this one because it was the latest model available at a relatively affordable price, and it still has a great battery. 3.5mm headphone jackI rely on this technology because Bluetooth headphones only give me the pain of losing my earbuds or having to listen to someone else’s music on public transport.
I would argue that the new iPhones are pretty expensive without all that many new features. Still, you might not think so. If you do, let me know. You can find me at X. @Stokell.
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Apple has lost its high-profile 13 billion euro (11 billion pounds) Irish tax battle with the EU, but the ruling will bolster efforts by the European Commission to crack down on “preferential” tax regimes favoring multinational companies.
The long-awaited ruling from the European Court of Justice (ECJ) came after a years-long legal battle over whether the European Commission was right in 2016 to demand the return of 13 billion euros of “illegal” tax breaks given to Apple for giving the iPhone maker an unfair advantage.
ECJ (European Court of Justice) The verdict was given The Commission argued that a lower court ruling in favor of Apple should be overturned, upholding a 2016 European Commission decision that found Ireland had provided unlawful assistance to Apple in the tax treatment of profits from Apple’s activities outside the United States and that Ireland was required to recoup the money.
In 2020, a lower court, the General Court, annulled the 2016 European Commission decision, finding that it had not been sufficiently established that Apple’s subsidiaries enjoyed a selective advantage. That ruling has now been set aside by the European Court of Justice, which has confirmed the European Commission’s 2016 decision.
The ruling was a victory for EU Competition Commissioner Margrethe Vestager, who concluded: 2016 The iPhone maker benefited from billions of dollars worth of unfair tax breaks from the Irish government.
Vestager, who is due to step down this year, has been seen as a tough enforcer who has boldly taken on powerful multinationals such as Fiat, Amazon and Starbucks over their tax claims. But some of the cases have not stood the test of time, with a 2022 ruling against Fiat that was later overturned.
The case brings to an end a years-long legal battle that began in 2016 when the European Commission ordered Apple to pay billions of euros for significant underpayment of tax on profits from 2003 to 2014. Apple, which has had its European headquarters in Cork since 1980, was found by the EU’s competition watchdog to have benefited from a tax ruling by Irish authorities and to have paid an effective tax rate of 0.005 percent in 2014.
Apple has denied the accusations, saying the government aid money had not been paid, and CEO Tim Cook said: It is called The claim is “political nonsense.”
Apple challenged the Commission at the General Court, the EU’s second-highest court, and won. Conclusion In July 2020, Brussels ruled that Apple had failed to prove that it had obtained an illegal economic benefit in terms of tax in Ireland.
The Commission appealed, and last year the Advocate General of the European Court of Justice, Giovanni Pitruzzella, recommended that the Commission overturn the General Court’s earlier ruling. Advocate General Pitruzzella said the General Court had made an error of law and needed to carry out a new assessment. He recommended that the European Court of Justice remit the case back to the General Court for a new ruling on the substance of the case.
Pitruzella’s recommendation was not legally binding and did not have to be followed by the ECJ, but the attorney general’s opinion carries great weight and usually influences the court’s final decision.
Following the ECJ ruling, Apple said: “This case is not about how much tax we pay, but which government we owe tax to. We have always paid all taxes wherever we do business and have never had any special arrangements. Apple is a driver of growth and innovation in Europe and around the world, and we are proud to have consistently been one of the world’s largest taxpayers.”
“The European Commission is seeking to change the rules retroactively, ignoring the fact that our income is already subject to tax in the United States under international tax law. We are disappointed by today’s decision because the European Court of Justice previously reviewed the facts and invalidated this case in its entirety.”
Meanwhile, the ECJ It also ruled He upheld the 2.4 billion euro fine imposed by the European Commission against Google in an antitrust case. Whether Google falsely favored its online shopping service. In this case, the Attorney General said In January, the ECJ ruled that Google’s appeal should be dismissed.
Google said: “We are disappointed with the court’s decision, which concerns very specific facts. We made changes in 2017 to comply with the European Commission’s decision. Our approach has been successful for more than seven years, generating billions of clicks across over 800 comparison shopping services.”
isEvangelion was released 10 years ago, an eternity in the world of video games. It's also one of the most compelling games of the decade, and sometimes it's not. On the surface, it's a gorgeous online progressive rock space shooter made by Bungie, the creators of the Xbox classic Halo. Gather up with some friends, deploy somewhere in the shimmering landscapes of a future solar system, and shoot people, aliens, and robots to earn better loot.
None of this is unprecedented, and maybe that's the point. You could say that Destiny's touchstones are Halo with its gunplay, World of Warcraft with its persistent online space, and (admittedly, this is a bit odd) the immortal British retailer Marks & Spencer. This last point is especially true because Destiny is a game of fluctuating destiny that seems to fascinate everyone involved in video games, whether they actually play Destiny or not. Just as many in the UK secretly know if M&S is currently trending up or down (there is no middle ground), everyone in the games industry knows if Destiny is doing well or not. Is it doing better than it has in many years? Or is it in a state of decline that is not comparable to where it was two, five, or seven years ago? Destiny is always an uneasy conversation topic for us.
Amazingly, this has been the case from the very beginning. in front The beginning. Fate met with great misfortune. Revealed as a company Long before it was announced as a fictional universe, the game was announced as SKUs and Q1 financial forecasts, not as a fun gunfighting world dreamed up by the best combat designers in the industry. When the first game finally arrived, it was seen as a beautiful epicenter of action surrounded by something that felt somewhat hastily produced. It was an early star where dust and gas hadn't yet fully solidified. Sure, if you had the right shotgun, you'd go into battle and the whole world would sing with you, but the story and lore were scattered across the game's surface as a series of trading cards, as if Homer had unleashed the Iliad on a collection of beer mugs and hidden them across various battlefields.
A great action game… Destiny was shown on a curved screen at E3 in Los Angeles in June 2014. Photo: Michael Nelson/EPA
But here's the thing: people just couldn't stop playing Destiny. From the start, nights spent online with friends couldn't have been more fun: join in, blow up stuff, win stuff, and compare your gains. Leveling up felt like something meaningful here. New loot had real personality. Set pieces unfolded beneath skyboxes so vast and intense they reminded us that, spaceships aside, Bungie's soul has always been deeply romantic.
Part of the game's enduring appeal is a series of striking images: the funereal hulk of the Traveler, an artificial moon, floating in the sky above the world's last city. Claw-like eruptions of Martian rock illuminated by sunlight turned into a barium haze through the airborne dust. But from the beginning, Bungie's games also seeped into the real world: players could view their builds outside the game, millions of raid-party WhatsApp groups sprung up overnight, and websites and YouTube channels were devoted to everything from leveling tips to reconstructing the story of a Frankenstein-style soap opera.
So for the last decade, playing Destiny has meant arguing about the game, getting annoyed and uninstalling it, then reinstalling it and spending the night engrossed in the game again. The existence of conspiracy theories means that the game means something to people. Caves with easy loot The in-game economy nearly collapsed within the first few months. Was this a bug or an intentional design flaw? Raid area with cheese spots A place where players can dish out massive amounts of damage without putting themselves in danger. Is this the sign of an unstable map, or a sign of a savvy developer generating a different kind of buzz?
Inevitably, people were nostalgic for even the Grimoire lore cards by the time Destiny 2 came out in 2017. Since then, there have been ups and downs. Death of a major character Everyone was talking about it The price of the expansion is the samePeople get tired of the drudgery, they think the raids are unfair, they understandably complain about the store, but they also understandably buy Destiny: The Official Cookbook. Complicating things is the fact that Destiny has been steeped in nostalgia from the get-go. Another final point of connection to M&S is that Destiny is an institution.
Few would argue that Destiny is a great action game, and always has been. At its heart is a core of charismatic gunplay, and what radiates outwards from there is an evocative and unforgettable twist of sci-fi, combined with Bungie's long-standing talent for sad, flashy naming conventions. This is the studio that brought us Halo levels “Pillar of Autumn” and “Silent Cartographer.” It's no wonder that the game “Destiny Weapon Name or Roxy Music Deep Cut?” remains a reliable drinking game. (It goes both ways; it's easy to imagine Bungie releasing Sentimental Fool and Mother of Pearl SMGs.)
Striking image…Destiny 2. Photo: Activision
Still, there are fluctuations. The latest expansion was hailed as one of the best in a while, but player numbers haven't increased significantly since then. Over time, Bungie has gone from questions about the cost of cosmetics to serious allegations about its internal culture; the studio has changed owners and recently suffered layoffs. Last week, Destiny 2 Steam player numbers hit all-time low.
Still, we talk about the games that are always in the news (Includes bungeeannounced that it would be publishing a developer blog tonight discussing the future of the game. Many of us still feel nostalgia for a game that was born out of nostalgia. And these two things create a powerful allure. I remember when I first played Destiny 2, long after everyone I knew had cooled off from their obsession with the game. I found a game that kept me entertained for a few minutes, but those minutes could easily turn into hours. I also found a world that felt as if it was covered in blue plaques that told of a painter from long ago who once vacationed here.
After all, Destiny as a game benefits greatly from its dialogue fallbacks. For example, when I first met Devrim Kay, Destiny's gentlemanly sniper, in person, I knew so much about him I could have been his biographer. I felt like I was in the presence of a celebrity, even though he was just another quest giver.
IImagine a new racing video game. Whatever you imagined, What the Car? is not. While the world of racing games prides itself on cutting edge game engines and perfectly simulated motor engines that make the speedometer feel real and the driving experience more and more detailed and realistic, this is the opposite: this car literally drives around on foot.
Described as “a silly adventure full of races, laughs, and surprises,” What the Car? puts you in the shoes of a car with legs, sprinting and climbing one ridiculous obstacle after another to reach the finish line. “No one on the team owns or even likes cars,” says Tim Garbos, the game's creative director at Copenhagen studio Triband.
“That may seem wrong when you're making a car game, but it allowed us to naively misunderstand a lot of things about cars.”
Not only can this car walk around on two legs, it can also play foosball. It can even chop vegetables. Though it's technically a racing game, it's best thought of as a collection of mindless mini-games. Each of the hundreds of levels has a different challenge to reach the goal, whether that be a paraglider, a football or becoming an accordion to cross a crevasse.
Madcap…what car? Photo: Triband
Naturally, this not-so-racing game isn’t inspired by Forza, Gran Turismo, or even Mario Kart. Instead, the Triband team cites the adventures of The Legend of Zelda and Super Mario 64, with flashes of Katamari Damacy amid the chaos (cars have extra legs and roll around the track like balls). “The ever-changing format of the game is great when it takes inspiration from anything,” Garbos adds.
A version of the game was first released on Apple Arcade last year, where it won a Dice award for best mobile game. The PC version has been enhanced and will continue to receive monthly updates. Another addition is a full level creator, allowing users to build and share their own bizarre worlds. Garbos hopes that the levels will be approached in an appropriately nonsensical style: “People will create totally awful levels and force their friends to play them.”
The studio has previous experience pumping up humor with baseball bat-wielding cult hits “What the Golf?” and “What the Bat?” “As a studio, we’re big on the comedy game, and when we create a joke, we start by setting expectations by giving you a mundane backdrop, and then we subvert those expectations by doing something different,” Garbos explains.
As other successful parody games like Goat Simulator have shown, there’s an art to making something beautiful and silly. So how exactly does Triband strike that balance? “We focus on realism, car fans, and completely ignoring real vehicles while still providing a great overall experience. Sometimes you just need to give your car bigger legs, or make it fly or swim, and we make that happen…” [but] It has to be silly and funny, but it also has to work as a game. It has to be something you want to play for hours. It takes time and commitment.
“The comedy genre is under-represented in video games” … What the Car? Photo: Triband
Games are good at comedy, especially physical comedy. Think Octodad, Gang Beasts, Untitled Goose Game, and any game where characters comically glitch into the scenery. What the Car? joins the recently released Thank Goodness You’re Here! and the upcoming Baby Steps as games actively trying to make us laugh this year.
“I think the genre of comedy is underrated in video games compared to, say, television,” says Gerbos. “We take comedy pretty seriously. If you want to make someone laugh, it has to start with you. If it feels funny or silly, then you’re on the right track… Personally, I love showing this game to people and seeing their eyes light up at the jokes and trying to hide their little laughs. That’s why I make video games.”
We can’t help but wonder what kind of absurdist tri-band treatment we’ll get into next. “We’re just getting started,” Garbos teases. “We’re thinking about making parody games of common, well-known things, like newspapers.”
The alternative relationship dating app has experienced global expansion and nearly doubled its revenue last year, thanks to non-monogamous, queer, and kinky users.
Founded by an entrepreneurial couple in an open relationship, Feeld is “on a mission to elevate the human sexual and relationship experience” from its registered office in Carlisle, Cumbria.
Feeld has surged in popularity due to the increasing interest in non-traditional relationship structures like polyamory. Last year marked its first time filing full accounts with Companies House.
The company’s revenue increased from £20.7 million to £39.5 million, with profits rising from £2.4 million to £5.5 million in 2023.
Most revenue comes from outside the UK, with £33 million in sales from overseas. The app is free to download globally but charges users for full services.
Founded in 2014 by Dimo Trifonov and Ana Kirova, Feeld (formerly 3nder) arose from their openness about their relationship.
Ana Kirova is CEO of Feeld, a company founded by her partner Dimo Trifonov. Photo: Field
Kirova joined the company early on when it faced legal issues with Tinder. She became CEO in 2023 and led a rebranding and tech upgrade to resolve initial glitches.
Company filings show ownership shifts since Kirova’s appointment, with Trifonov transferring shares to her. Previously, Trifonov owned the majority of shares.
Feeld’s growth involves strategic decisions rather than aggressive expansion. The company values member feedback and aims to support their personal journeys.
The company’s innovative approach has set it apart in the dating app industry, reflecting changing trends and member response.
Feeld’s growth story includes overcoming challenges, like a lawsuit from Tinder, to expand its team from eight in 2016 to nearly 50 employees.
aAnyone who saw the run that Tom Vickery uploaded to the sports-tracking app Strava on February 18th of last year might have been a little confused. The 30-minute sprint appeared to be taking place in the middle of the Channel, not far from Guernsey, toward the west coast of France. And, oddly enough, the run was in a straight line, as measured by a ruler, and was shown on Vickery’s public profile as a one-inch, unbending orange line within a blue swath of the app’s virtual ocean. Oh, and it was on world-record-breaking pace.
Of course, it probably came as no surprise to anyone who knows Vickery. The 38-year-old triathlon coach from Cambridge was on holiday to Bilbao for a two-day ferry trip, and this fairly fast jog was just one of almost four years of daily runs he had been recording on Strava at the time. Determined not to break the record on board, Vickery got up at 5am and spent his allotted 30 minutes sprinting up and down the deck. As the boat slid through the water, he appeared to be running faster than any long-distance runner in the world.
This is just one example of the lengths some people will go to to maintain a “streak.” A streak is something (actually anything) that continues uninterrupted over a period of time. It’s a form of gamification: the process of adding game-like elements to a task to make it more engaging. Perhaps the most famous “streak holder” is British runner Ron Hill, who ran every day for 52 years and 39 days (or 19,032 consecutive days), even going for a jog the day after breaking his sternum in a car accident in 1993.
Hill, a scientist, used to keep a diary of his runs, but more recently, advances in technology have made it possible to keep track of streaks in a more streamlined and user-friendly way. For example, on Snapchat, the word “streak” is part of the lexicon. A “snap streak” is the number of consecutive days that a user sends “snaps,” either photos or messages, to other users. To maintain a snap streak, a user must send a snap within a 24-hour period or the streak ends.
The helicopter descended into a remote part of the Amazon rainforest, where Brazil’s special forces leaped off and dove into the waters teeming with caimans.
Their mission was to uncover a massive steel structure concealed in the forests along the Boia River in Brazil. An illegal mining dredger was caught in the act of excavating the riverbed for gold.
In the crackdown, authorities found mercury bottles, gold, and a drill bit on board. They also discovered a high-tech Starlink satellite internet receiver, linking the criminal network.
Starlink antennas have become ubiquitous in the Amazon, providing internet connectivity to remote areas where it was once unimaginable.
Brazilian special forces said they had seized a number of Starlink antennas from criminals this year. Photo: Joan Raet/The Guardian
Starlink’s expansion in Brazil has transformed connectivity in remote areas, but it has raised concerns about data privacy and national security.
Brazilian authorities worry about Musk’s influence over Starlink and his erratic behavior, which could jeopardize the country’s reliance on the technology.
The global reliance on Starlink, led by Musk, has sparked debates about the potential risks of a single company dominating the satellite internet market.
A Starlink device discovered by Ibama during an illegal mining operation in a remote area of the Amazon. Photo: AP
Countries like Ukraine have shown the strategic importance of Starlink for national defense against potential threats. However, concerns about over-reliance on Musk’s company have surfaced.
Starlink’s near-monopoly in providing satellite internet services has raised questions about the geopolitical implications of Musk’s control over critical infrastructure.
As the competition in the satellite internet market intensifies, the Musk factor could sway customers’ choices, influencing the future landscape of global connectivity.
Calls for diversifying satellite internet providers and reducing dependence on a single entity like Starlink have gained traction amid growing concerns about data security and political influence.
vinegarFor the past decade or so, Brits looking to meet their soul mate online have relied on two main methods: trying their luck on dating apps, or trying to find the one by friending as many mutual acquaintances as possible on social media.
However, some people have found a third way by using services such as: Goodreads and Strava. They’re using apps to meet the partners they want to spend the rest of their lives with. These couples are turning out to be trendsetters: So-called hobby apps built around activities like running, reading, or watching movies are becoming popular, and not just for romance.
This is all part of a broader movement as people grow tired of the “digital town squares” offered by Twitter/X and other social media platforms. With many abandoning Elon Musk’s social network due to his stance on “free speech” (which some believe “amplifies hate”), competing apps like Bluesky and Threads are seeing a resurgence in user numbers.
While some users have turned to Twitter imitators, others have sought refuge in apps that promise to connect people with common interests. Running app Strava has seen its user base grow by 1.2 trillion users. Growing 20% in a year According to the digital market intelligence company: Sensor Tower. This success led them to add messaging tools to let users keep in touch as well as record their workouts. Ravelry is accessed through a number of third-party apps and has over 9 million users. Goodreads has over 150 million members.
Letterbox is a movie fan’s dream app, where you can check out the latest movies you’ve seen, review and rate them together with other movie fans and famous actors and directors. In March 2020, it had 1.8 million users worldwide, but now Over 14 million users. This summer, Sensor Tower reported that the app had grown its monthly active user base by 55% in a year.
“We think seriously about the tone and tone of everything we do, from community policy to editorial to social media. We want people to experience how we want their experience on Letterboxd to be,” says Gemma Gracewood, the app’s editor-in-chief. “We’re about movies.”
That’s refreshing in a world where politics and culture wars are imposed through algorithms. “Social media users have long turned to niche apps and spaces,” says Jess Maddox, an assistant professor of digital media at the University of Alabama. “Paradoxically, as major platforms like Twitter/X, YouTube, TikTok, and Instagram push more algorithmically curated feeds, users may be less exposed to the content they want to see.”
The cozy feel of hobby apps, set up to share passions and pastimes, makes them a calmer place overall than the brusque racism you might encounter if you accidentally tap on X. “It’s a way for people to connect over shared interests,” said social media researcher Dr. Carolina Are at the Digital Citizen Center at Northumbria University. This means that apps can spend less time, effort and money on content moderation and instead focus on improving the overall experience, provided civility remains the number one priority.
“What’s unique about Letterboxd is that it doesn’t have the ‘town square’ that X has. It’s very much a single-channel conversation,” Gracewood says. Comments happen inline. Guardian and observer. This means that performatively reposting content to the main feed and encouraging mass posting is less possible. A similar situation exists on platforms like Goodreads or Strava, where you can communicate and message other users, but you can’t easily publicly denounce them.
Hobby apps are a welcoming place, so people spend a lot of time on them, and they may eventually turn into more of a service than advertised, including finding like-minded people who want to spend some romantic time together.
One reason people are starting to find love on apps that weren’t explicitly designed for that purpose could be that expectations are lowered, making them less sexual. “Dating apps are like dating supermarkets, something you have to do if you want to have any kind of connection,” Are says.
Book recommendation app Goodreads currently has more than 150 million members. Photo: goodreads.com
She points out that while dating apps are trying to shake off their reputation as shallow hookup sites, giant photos of users are still front and center to gauge compatibility. “A lot of people are becoming quite disillusioned with the fact that they’re being judged on their appearance,” she says. “In general, there’s a bit of disillusionment with the dating culture that the platforms foster, because it seems very impersonal. It’s all driven by algorithms, and that doesn’t seem to be serving people very well.”
Recent financial data from Match Group, which operates some of the best-known dating services, including Tinder and Hinge, shows that hobby apps are profiting from dating apps. Match’s stock is now trading at nearly $36 per share, down from a peak of more than $175 per share in October 2021. The company said in a statement. 6% reduction in staff . It was discontinued in July due to a decrease in paying users.
But the decline isn’t limited to the gaming giants: A report by Deutsche Bank analyzing the top 200 dating and social connection apps, “Dating: The Dating Debate – Has Saturation Level Been Reached?”, suggests that downloads worldwide are plateauing.
It also helps that hobby apps feel like a more cohesive, friendly community, and not just because the people are nice. Letterboxd has: A “zero tolerance” approach. Explicit or implicit hate speech, racism, homophobia, white supremacy, transphobia, or any other alienating attitudes.
Gracewood says Letterboxd has fewer than 10 staff members who moderate content and typically doesn’t need to step in often: “I don’t know if we’ve benefited from the shifts in culture and mission of other social media platforms, but from day one, we’ve always cared very much about what it means to build an online community and how to keep that community feeling free and welcoming and nice.”
Whether that’s a lighter approach compared to social media apps, TikTok employs 40,000 content moderators worldwide, compared to Meta is 15,000. Whether that will continue remains to be seen. “It seems like every app starts out unmoderated, and then something bad happens and they get heavily moderated,” Allais said. “So, [hobby apps] It’s going to be a similar trajectory.”
Chris Stokel Walker: The TikTok boom: China’s dynamite app and the race for social media superpowers (Camberley Press, £9.99). Guardian and observerOrder here The Guardian BookshopShipping charges may apply
debtOr for a few hours a week, I write for a tech company worth billions of dollars. Joining me are published novelists, budding academics, and other freelance journalists. The workload is flexible, the pay is higher than we’re used to, and there’s no shortage of work. But what we write is never read by anyone outside our companies.
That’s because we’re not writing for humans, we’re writing for AI.
Large-scale language models (LLMs) like ChatGPT have made it possible to automate huge parts of our linguistic lives, from summarizing any amount of text to drafting emails, essays, and even entire novels. These tools have become so good at writing that they have become synonymous with the very idea of artificial intelligence.
But before we risk god-like superintelligence or catastrophic mass unemployment, we first need training. Rather than automating our lives with these fancy chatbots, tech companies are contracting us to help train their models.
The core of the job is writing fictitious responses to questions for a hypothetical chatbot. This is the training data that needs to be fed into the model. Before the “AI” can even try to generate “good” sentences, it needs examples of what “good” sentences look like.
In addition to providing our models with this “gold standard” material, we also help them avoid “hallucinations” (a poetic way of saying lies) by using search engines to give them examples of citing sources – without seeing such texts, the models cannot teach themselves.
Without better language data, these language models simply cannot be improved: their world is our language.
But wait a minute: haven’t these machines learned billions of words and sentences? Why do they need physical scribes like us?
First, the internet is finite. And so is the sum of all the words on every page of every book ever written. So what happens when the last pamphlet, papyrus, and prolegomenon is digitized and the model still isn’t perfect? What happens when there are no more words?
The date for the end of language has already been determined. Researchers Announced in June “If current trends in LLM development continue,” this is expected to happen between 2026 and 2032, at which point “models will be trained on datasets roughly the same size as the available stock of publicly available human text data.”
Focus on the words humanLarge-scale language models do little more than generate prose, and many of them are already publicly available on the Internet. So why not train these models on their output (so-called synthetic data)? The cyborg Internet, jointly created by us and our language machines, could expand infinitely. But no such luck. Training current large-scale language models on their output won’t work. “Learning indiscriminately from data generated by other models leads to ‘model collapse’, a degeneration process in which a model forgets the true underlying data distribution over time,” Ilya Shumailov and colleagues write in the paper. NatureIn other words, they tend to go off the rails and produce nonsense. Giving something its own stench leads to debilitation. Who would have thought?
Shumailov explained that whenever a model is trained on synthetic data, it loses awareness of the long tail of “minority data” (rare words, unusual facts, etc.) that it was originally trained on. The breadth of knowledge is lost and replaced with only the most likely data points. LLM is essentially a sophisticated text prediction machine, so if the original digital data was already biased (mostly English-language, mostly US-centric, full of unreliable forum posts), this bias is only repeated.
When AI-generated synthetic data isn’t enough to improve models, something else is needed. This is especially true for Concerns grow The much-praised model will likely be unable to be improved upon before it becomes useful in practice. Sequoia is AI companies need to close a $500 billion revenue gap by the end of this year to keep investors happy. AI machines may be hungry, but so is the capital to back them.
OpenAI, the trillion-dollar Microsoft protectorate behind ChatGPT, recently signed a licensing agreement with the company. Hundreds of millions of dollars From News Corp Financial Times.
But it’s not just a matter of accumulating original words: these companies need the kind of writing that their models try to emulate, not simply absorb.
This is where human annotators come in handy.
IFritz Lang’s 1927 classic film Big citiesThe ancient Canaanite god Moloch is reincarnated as an insatiable industrial machine: technology that works us, not for us. Factory workers meet its ever-increasing demands by charging at dials and pulling levers. But they cannot keep up. The machines hiss and explode. And we see workers abandon the act of feeding and walk straight into the mouth of Moloch’s furnace.
When I first took on the role of AI annotator, or more precisely, “Senior Data Quality Specialist,” I was very conscious of the irony of my situation. Large language models were supposed to automate the work of writers. The more the models improved through our work, the faster our careers would decline. And I was, feeding our own Moloch.
In fact, if there’s anything that this model accomplishes quite well, it’s the kind of digital copywriting that many freelance writers do to earn a living. Writing an SEO blog about the “Internet of Things” might not require a lot of research, pride, or skill, but it usually pays a lot more than writing poetry.
Working as a writer at an AI company is like being told Dracula is coming to visit and instead of running away you stay home and set the table. But our destroyers are generous, and the pay is big enough to justify the alienation. If our division goes up in smoke, we’ll just go up in smoke.
The workers are held captive by Moloch the machine in Fritz Lang’s 1927 sci-fi classic Metropolis. Photo: UFA/Album/Alamy
Therein lies the ultimate irony: we have a new economic phenomenon that rewards, encourages, and truly values writing. And yet, at the same time, it is seen as an obstacle, a problem to be solved, an inefficiency to be automated. It’s as if we’re being paid to write in sand, to whisper secrets into a block of butter. Even if our words could cause harm, we wouldn’t realize it.
But maybe it’s folly to treasure such mundane technology: After all, how many people are actually worth impacting?
Francois CholetThe author of a best-selling computer science textbook and creator of the Keras training library (which provides the building blocks for researchers to create their own deep learning models), said he estimates that “it’s probably about 20,000 people employed full time” just to create the annotated data to train large-scale language models. Without human input, he says, the model output would be “really terrible.”
The goal of the annotation work I and other researchers are doing is to provide gold-standard examples for models to learn from and imitate. This goes a step beyond the annotation work we’ve done unconsciously so far. If you’ve ever faced a “Captcha” problem that asks you to prove you’re not a robot (e.g., “select all tiles with a picture of a traffic light on them”), you’ve actually just been doing Unpaid labor for machinesHelp teach them to “see.”
As a student, I remember repeating words like “left” and “right” at a laptop for hours on end to help develop self-driving cars. I was paid a few hours’ worth of money for each satisfying utterance, not even close to minimum wage, so I gave up.
The role today is different and a key part of the LLM’s development. Alex Manthey, head of data at Context AI, is one of the people hiring writers to improve the models. She says: observer This practice is “mission-critical” and “requires human intervention to review,” [the model’s output] The human touch that “makes sense to the end user” works: “There’s a reason why every company spends so much time and incredible amounts of money trying to make this happen,” she says.
According to Sholet and Manthey, employment in this field has recently shifted from controversial, low-paid jobs in developing countries to more specialized, higher-paid roles. As models improve their ability to produce text, the quality of training data required also improves, and wages rise accordingly; some remote annotation jobs pay writers more than £30 per hour. Third-party annotation vendors such as Scale AI (valued at $14 billion) are also capitalizing on this shortage of high-quality training data.
A selection of current job adverts for AI annotation roles in the UK involve a variety of tasks, including: “Create responses that will serve as the ‘voice’ of the future AI,” “Provide feedback to help AI models become more useful, accurate, and safe,” “Write clear, concise, factually and grammatically correct responses,” and “Coach the AI model by assessing the quality of AI-generated writing, reviewing the work of peer writing raters, and creating unique responses to prompts.” If chatbots can write like humans, so can we.
isAs Evie was scrolling through X in April, she saw some unwelcome posts in her feed. One was a photo of a visibly skinny person asking if they were skinny enough. Another post wanted to compare how few calories users were consuming in a day.
Debbie, who did not want to give her last name, is 37 and was first diagnosed with bulimia when she was 16. She did not follow either of the accounts behind the posts in the group, which has more than 150,000 members on the social media site.
Out of curiosity, Debbie clicked on the group. “As I scrolled down, I saw a lot of pro-eating disorder messages,” she said. “People asking for opinions about their bodies, people asking for advice on fasting.” A post pinned by an admin urged members to “remember why we’re starving.”
observer Twitter found seven more groups, totaling around 200,000 members, openly sharing content promoting eating disorders. All of the groups were created after Twitter was bought by billionaire Elon Musk in 2022 and rebranded as X.
Eating disorder campaigners said the scale of harmful content showed a serious failure in moderation by X. Councillor Wera Hobhouse, chair of the cross-party parliamentary group on eating disorders, said: “These findings are extremely worrying… X should be held accountable for allowing this harmful content to be promoted on its platform, which puts so many lives at risk.”
The internet has long been a hotbed of content promoting eating disorders (sometimes called “pro-ana”), from message boards to early social media sites like Tumblr and Pinterest, which banned posts promoting eating disorders and self-harm in 2012 following outcry over their prevalence.
Debbie remembers internet message boards in support of Anna, but “I had to search to find them.”
This kind of content is now more accessible than ever before, and critics of social media companies say it is pushed to users by algorithms, resulting in more and sometimes increasingly explicit posts.
Social media companies have come under increasing pressure in recent years to step up safety measures following a series of deaths linked to harmful content.
At an inquest into the death of 14-year-old Molly Russell, who died by suicide in 2017 after viewing suicide and self-harm content, the coroner ruled that online content contributed to her death.
Two years later, in 2019, Mehta-owned Instagram announced it would no longer allow any explicit content depicting self-harm. The Online Safety Act passed last year requires tech companies to protect children from harmful content, including advertising eating disorders, and will impose heavy fines on violators.
Baroness Parminter, who sits on the cross-party group, said the Online Safety Act was a “reasonable start” but failed to protect adults. “The obligations on social media providers only cover content that children are likely to see – and of course eating disorders don’t stop when you turn 18,” she said.
In the user policy, X We do not allow content that encourages or promotes self-harmwhich explicitly includes eating disorders. Users can report violations of X’s policies and posts, as well as use filters in the timeline to report that they are “not interested” in the content being served.
But concerns about a lack of moderation have grown since Musk took over the site: Just weeks later, in November 2022, he fired thousands of staff, including moderators.
Musk also brought changes to X that meant users would see more content from accounts they didn’t follow. The platform introduced a “For You” feed, which became the default timeline.
in Last year’s blog postAccording to the company, about 50% of the content that appears in this feed comes from accounts that the user doesn’t yet follow.
In 2021, Twitter launched “Communities” as an answer to Facebook Groups. Communities have become more prominent since Musk became CEO. In May, Twitter announced that “Your timeline will now show recommendations for communities you might enjoy.”
In January, Meta, a rival to X, which owns Facebook and Instagram, said it would continue to allow the sharing of content documenting struggles with eating disorders but would no longer encourage it and make it harder to find. While Meta began directing users searching for eating disorder groups to safety resources, X does not show any warnings when users are looking for such communities.
Debbie said she found X’s harmful content filtering and reporting tools ineffective, and shared screenshots of the group’s posts with the posters. observer Even after she reported it and flagged it as not relevant, the post continued to appear in her feed.
Mental health activist Hannah Whitfield deleted all of her social media accounts in 2020 to aid in her recovery from an eating disorder. She said she then returned to some sites, including X, where “thinspiration” posts glorifying unhealthy weight loss appeared in her For You feed. [eating-disorder content] The downside of X was that it was a lot more extreme and radical. Obviously it was a lot less moderated and I felt it was a lot easier to find something very explicit.”
Eating disorder support groups stress that social media does not cause eating disorders, and that people who post pro-eating disorder content are often unwell and do not mean any harm, but social media can lead people who are already struggling with eating disorders down a dark path.
The authors, who analysed two million eating disorder posts on X, said the platform offers people with illnesses a “sense of belonging”, but that unmoderated communities can become “toxic echo chambers that normalise extreme behaviour”.
Paige Rivers was first diagnosed with anorexia when she was 10. Now 23 and training to be a nurse, she came across content about eating disorders on XFeed.
Rivers said he found the X setting, which allows users to block certain hashtags or phrases, was easily circumvented.
“People started using weird hashtags like anorexia, which is a combination of numbers and letters, and that got through,” she said.
Tom Quinn, Director of External Relations Eating disorder charity Beat“The fact that these so-called ‘pro-ana’ groups are allowed to proliferate demonstrates an extremely worrying lack of moderation on platforms like X,” it said.
For those in recovery, like Debbie, social media held the promise of support.
But Debbie feels powerless to limit it, and her constant exposure to provocative content is backfireing: “It discourages me from using social media, and it’s really sad because I struggle to find people in a similar situation or who can give me advice about what I’m going through,” she says.
Company X did not respond to a request for comment.
ohOn August 24, when the Russian tech tycoon’s private jet landed at Le Bourget airport northeast of Paris, officers from the French judicial police were waiting for him. He was duly arrested and taken in for questioning. Four days later, he was indicted on 12 charges, including distribution of child exploitation material and complicity in drug trafficking, banned from leaving France, placed under “judicial supervision,” and required to report to the gendarmes twice a week until further notice.
The tycoon in question, Pavel Durov, is a tech entrepreneur who collects nationalities the way he collects airline miles. His Nationality Durov is French and was generously donated by French President Emmanuel Macron in 2021. Durov also appears to be a fitness fanatic with a strict daily routine: “After a recorded eight hours of sleep, Financial Times According to the report, “Without exception, he starts his days with 200 push-ups, 100 sit-ups and an ice bath. He doesn’t drink alcohol, smoke, eat sugar or meat, and takes time to meditate.” When he’s not engaged in these demanding activities, he’s also found time to be a sperm donor, father over 100 children, and rival Elon Musk as a free speech extremist.
Durov’s media profiles recall Churchill’s famous description of Russia as “an enigma wrapped in an enigma.” Durov left Russia after the Facebook clone he co-founded with his brother Nikolai in 2006 brought him into conflict with the Kremlin. He eventually emigrated to the United Arab Emirates, where he launched Telegram, a private social media platform that is as mysterious as its founder.
Telegram has around 950 million regular users. It is also a messaging system like WhatsApp, but allows groups up to 200,000 people, whereas WhatsApp has a limit of 1,024, so in that sense it is also a broadcasting system like X. One-to-one communication is only end-to-end encrypted if the user selects the “Secret Chat” option, but since many internet users do not change the default settings, in effect, According to one security expert“The vast majority of Telegram one-to-one conversations, and literally all group chats, are likely viewable on Telegram’s servers.”
Given that, it’s puzzling why there are so many bad actors on the platform. After all, rats generally hate sunlight. One critic says:“Telegram is the closest thing to a widespread dark web. Nearly a billion ordinary people are in contact with criminals, hackers, terrorists and child abusers. Despite the lack of technical security and privacy, the platform is a honeypot for people operating in the shadows.” And the reason they stay may be because Durov doesn’t believe in content moderation. In fact, he sometimes boasts about how lean he is running his operation. Like Musk, he doesn’t believe in expensive moderation teams. And it is believed that one of the reasons France prosecuted him is the way his company refused to cooperate with law enforcement agencies investigating criminal activity on the platform.
Telegram’s finances are also shrouded in mystery. Financial Times A detailed look at the company’s 2023 business plan reveals a loss of $173 million for that year. The company’s business model is vague, consisting of basic advertising, subscriptions, and (wait for it!) Toncoin cryptocurrency. There was talk of an IPO before Durov’s arrest, but that now seems like a pipe dream.
But all this is just noise obscuring the landmark importance of Durov’s arrest in a broader context. For the past 30 years, the democratic world has been gloomy about two challenges posed by technology and its corporate-controlled world. The first is the immunity given to tech tycoons by Article 230 of the Constitution. The Communications Decency Act of 1996,This absolved them from responsibility for the content displayed on their ,platform.,The second concern was the conflict between local laws and ,global technology that transcends borders.
Now, just as Durov’s plane landed in Le Bourget, a U.S. district court judge Landmark ruling This signals that the free ride given to companies by Section 230 may be coming to an end. French law officials have also signaled to tech moguls that while they may think they rule the world, France controls its own airspace. That’s why Musk might have to think twice about flying over Europe in the future. Long live France!
What I’m Reading
Hold that thought Those who think think A lovely, quirky essay by Joseph Epstein. London Review of Books On the art of difficult thinking.
Authority read The dangers of state powerA transcript of a wonderful interview that Yasha Maunk conducted with the late, great anthropologist James C. Scott.
Do you have an opinion on any issue raised in this article? If you would like to submit a letter of 250 words or less for consideration for publication, please email it to observer.letters@observer.co.uk
Britain’s competition watchdog has accused Google of anti-competitive behavior in the market for buying and selling advertising on websites, following similar investigations in the US and EU.
The Competition and Markets Authority (CMA) said it had found that Google had “abused its dominant position” in online advertising, to the detriment of thousands of UK publishers and advertisers.
The CMA said that while the majority of publishers and advertisers use Google’s advertising technology services to bid for and sell advertising space, Google is preventing its rivals from offering a competitive alternative.
Regulators are focusing on Google’s role in three areas: owning two tools for buying ad space, running an advertising platform that allows publishers to manage their ad space online, and managing AdX, an ad exchange that brings together advertisers and publishers in a way that matches buyers and sellers in the stock market.
“The CMA is concerned that Google is actively using its dominance in this sector to favor its own services,” the watchdog said. “Google is putting competitors at a disadvantage and preventing them from competing on a level playing field to offer publishers and advertisers better, more competitive services that will help them grow their businesses.”
In its interim findings published on Friday, the CMA found that Google abused its dominant market position by using its own buying tools and inventory tools for publishers to bolster its own ad trading position and protect it from competition since 2015. The CMA also alleged that Google blocked rival ad inventory tools (called publisher ad servers) from effectively competing with its own product, DoubleClick for Publishers.
The CMA will consider Google’s response before making a final decision.
Regulators can impose fines of up to 10% of a company’s global turnover depending on the severity of the violations, and can also issue legally binding directions to end the violations.
In a statement, Google said the CMA’s arguments were “flawed”.
“Our ad tech tools help websites and apps fund their content and help businesses of all sizes effectively reach new customers,” said Dan Taylor, Google’s vice president of global advertising. “At the heart of this lawsuit is a misinterpretation of the ad tech sector. We disagree with the CMA’s position and will respond accordingly.”
The U.S. Department of Justice and the European Commission are also investigating Google’s ad tech activities: In June 2023, EU regulators said Google may have to sell parts of its ad tech business to address concerns, while the U.S. Department of Justice is set to accuse Google in court on Monday of monopolizing the ad tech market.
Last month, a federal court ruled that Google was illegally monopolizing the internet search market, a decision that could lead to a partial breakup of the company’s business.
Telegram’s CEO, Pavel Durov, has announced plans to enhance moderation on the messaging app and remove features that have been misused for illegal activities. Durov made these changes following his recent arrest by French authorities.
In a post on X, he stated that the goal is to shift Telegram’s moderation from criticism to praise. The changes include replacing the “People Nearby” feature with “Nearby Businesses” and disabling media uploads to Telegraph, the app’s blogging tool.
Furthermore, Durov shared that Telegram has removed references to private chats being protected and that moderation requests for those chats will not be processed. He emphasized that despite these changes, no alterations have been made to the app’s source code.
Durov acknowledged that a minority of Telegram’s 1 billion users have engaged in criminal activities, and these actions have negatively impacted the platform’s reputation. He also mentioned that Telegram now has 10 million paid subscribers.
Following his arrest, Durov addressed the situation on his Telegram channel and criticized the allegations that the app fosters anarchy. He highlighted the surprising nature of the French investigation and noted that authorities had access to communication channels with Telegram’s representatives.
Despite being released on bail, Durov faces challenges from Moscow officials who claim that France is pressuring him to disclose the app’s encryption keys to Western intelligence agencies. Russian diplomats offered assistance to Durov, but he declined their support.
The arrest has strained relations between Russia and France, with President Putin calling the actions against Durov “selective” and expressing limited contact with the Telegram founder over the years.
Pavel Durov, founder of the messaging app Telegram, currently under investigation in France, criticized French authorities for not addressing their concerns with the company directly and described his arrest as “misguided.”
In his first comments since being detained last month, Durov refuted claims that the app was an “anarchist haven.”
The billionaire, originally from Russia, expressed surprise over the investigation as French authorities had access to a hotline he helped establish and could contact Telegram’s EU representative anytime.
“Countries typically address grievances with internet services by filing a lawsuit against the service directly,” he stated.
“Resorting to outdated laws to prosecute a CEO for actions carried out by third parties on a platform he oversees is an ineffective approach.”
While acknowledging that Telegram is not without flaws, Durov denied any misuse associated with the app.
“Claims that Telegram serves as an anarchist stronghold are baseless,” he noted. “We eliminate numerous harmful posts and channels on a daily basis.”
Durov, now a citizen of France, was detained in the country last month as part of an investigation into criminal charges related to child sexual abuse images, drug trafficking, and fraudulent activities associated with the app.
He was accused by French judicial authorities of facilitating criminal conduct through the messaging app but was released on a €5 million bail under the conditions of reporting to the police twice a week and remaining in France.
The allegations against Durov include collusion in disseminating inappropriate images of children and multiple other offenses on messaging platforms.
His sudden arrest has raised concerns about legal accountability for Telegram, a widely used app with approximately a billion users, and sparked discussions on freedom of speech and governmental restrictions.
SSmart rings are gaining popularity, with Oura being spotted on the fingers of celebrities and elite athletes. It offers all the health-tracking features of a smartwatch in a smaller, less technical device focused on sleep, recovery, and resilience. Can the average person use it?
Now in its third generation, the Oura Gen 3 is the most popular smart ring on the market. It comes in various colors, metals, and sizes, resembling an attractive piece of jewelry, priced starting at £299 (€329/$299), plus a £6 monthly subscription. Following the trends of celebrities doesn’t come cheap.
The sleek titanium rings are available in different colors, finishes, and two shapes: flat top and fully circular. An inner layer of clear plastic reveals components, sensors, and contacts that read metrics like heart rate using three prongs touching the underside of your finger.
How does it feel to wear?
The smooth titanium finish shines in different light and is available in many other colors and finishes, including classic silver and gold. Photo: Samuel Gibbs/The Guardian
Unlike other fitness trackers, Oura has no screen, sound, or visible alerts other than occasional lights from its sensors. All interactions happen through a smartphone app. Wearing it on the index finger is recommended for accurate data, but it can be cumbersome when using a smartphone.
The Oura ring, while twice as thick as a traditional wedding band, fits snugly but may be uncomfortable between fingers. It requires careful sizing and removal for regular cleaning and charging.
Oura has a consistent thickness all around, so it fits snugly against adjacent fingers better than other larger rings. Photo: Samuel Gibbs/The Guardian
Sleep, sleep, and more sleep
The Oura app syncs data and settings via Bluetooth and displays the information in an easy-to-understand way. Photo: Samuel Gibbs/The Guardian
Oura emphasizes thorough sleep analysis and daily recovery. It offers suggestions for improving health long-term. During the day, it tracks activity, compiles an Activity Score from steps, calories, heart rate, and stress levels. It also recognizes activities like walking and cycling.
At night, the ring tracks sleep efficiency, cycles, heart rate, variability, and blood oxygen to calculate a sleep score. It provides trend analysis and insights on readiness and resilience based on biometric data.
The app displays health data clearly with graphs and reports, offering suggestions for improvement. It also includes women’s health tracking, fertility insights, and partnered apps for extended functionality.
Sustainability
Oura will eventually become disposable, as the batteries in the ring will wear out, at which point they can’t be replaced. Photo: Samuel Gibbs/The Guardian
The Oura Gen 3 is not repairable, and the battery is not replaceable. Sustainability features are lacking, with no recycled materials, environmental impact reports, or recycling programs available.
Price
Prices for the Oura Gen 3 start from £299 (€329/$299), with a range of designs and finishes. A one-month free trial is offered, with a monthly subscription at £5.99 (€5.99 / $5.99). Membership registration is required.
Compared to other similar products, the Oura ring is competitively priced but comes with additional subscription costs.
Verdict
The Oura ring 3 is an excellent option for those wanting to track sleep and overall health without a screen on their wrist. It offers comprehensive data analysis and insightful recommendations for health improvement.
Although the ring has some drawbacks, including cost, subscription fees, and tracking limitations, it provides valuable insights into health trends and data analysis.
Overall, the Oura ring offers a unique approach to health tracking with detailed data and user-friendly features, making it a compelling option for those prioritizing sleep and recovery.
Strong Points: Jewelry-like design, comprehensive sleep & health tracking, smart trend analysis & helpful advice, easy to understand, 5-day battery life, 100m water resistance, an effective health alternative to a smartwatch.
Cons: Expensive, monthly subscription, thick for a ring, limited tracking capabilities.
The Oura ring is packed with sensors and technology. Photo: Samuel Gibbs/The Guardian
Marks & Spencer is utilizing artificial intelligence to offer advice to shoppers regarding clothing choices based on their body type and style preferences in order to enhance online sales.
The 130-year-old retailer is employing this technology to customize consumers’ online experiences and suggest products for them to purchase.
Stephen Langford, the company’s online director, mentioned that M&S is using AI to adjust the language it uses when communicating with shoppers to cater to six different preferences, including emotive, descriptive language, and more direct prose.
One objective is to tailor online interactions with shoppers, prioritizing the products that are most suitable for them – for instance, a male shopper might not be shown the latest sale on bras.
Shoppers can also participate in a quiz about their size, body type, and style preferences to receive appropriate outfit ideas generated by M&S’s AI-driven technology.
Langford noted that 450,000 M&S shoppers have taken the quiz so far, which enables them to select an outfit from 40 million options.
The service combines input from the £7 billion company’s in-house stylists with feedback from shoppers to offer suggestions on how to mix and match various outfits.
While automation of product descriptions using AI has increased from nearly zero to 80% in the past year, Langford emphasized that “humans are still essential in the process to validate the output.”
M&S’s managing director of clothing and homewares, Richard Price, stated that the fashion industry is “accelerating its shift online” with the goal of achieving approximately a third of sales digitally by 2028.
The retailer, which operates 240 full-line stores and 325 food outlets, reported a 41% increase in profits last year, with sales climbing 9.4% to £13 billion.
Online Fashion and Home Goods Sales increased 7.8% M&S acquired over one million customers last year, with two-thirds of them coming through the internet.
The increase in online sales is partly driven by an 80% surge in spending on social media marketing and advertising in the past year, with the company now allocating more funds to Facebook, Instagram, and TikTok than to TV, and almost a third of its TikTok revenue coming from entirely new customers.
During the presentation of its autumn range, Price stated that M&S had captured its first share of the women’s wear market in nine years this summer, despite facing challenging weather conditions until late July.
Although the company has traditionally been a leader in categories like knitwear and lingerie, it is gaining market share in other areas like denim, and with the winter party season approaching, it aims to surpass Next as the top seller of occasionwear.
circleTo mention that Astro Bot brings back memories of Super Mario Galaxy is a high compliment. It’s not because it’s a copy, but rather due to the abundance of new ideas that positions this game as one of Nintendo’s top 3D platformers. Traveling around a small galaxy filled with asteroid-style levels, from bathhouses to diorama-sized jungle temples to rainy islands. Each level is brimming with innovative one-shot concepts, like frog boxing gloves, backpack monkeys, and a time-stopping clock that freezes giant speeding darts for you to navigate around. The creativity of this development team truly shines in this game.
Team Asobi, known for producing Rescue Mission for PSVR and the short game Astro’s Playroom packaged with the PS5 at launch, now presents a full-length game with bonus difficulty levels that serve as a stimulating challenge for fans of 3D platforming. The game is incredibly enjoyable and distinct thanks to the lovable blue-and-white robot and its quirky friends, many of whom are dressed as characters from obscure PlayStation worlds. The meticulous attention to detail in these robots, from their movements, expressions, dance sequences, to their tiny pleas for help when in distress, exudes personality.
In Astro’s Playroom, you explore levels inspired by the speed of the SSD and the graphic processing unit’s visual flair, housed within the PlayStation 5 itself. The visual design of the environments is tech-themed, featuring trees made of tangled wires and computer-chip-like patterns decorating every surface. Astro Bot maintains a similar aesthetic while extending beyond it.
In this adventure, your PS5 acts as a robot mothership that crash-lands on a desert planet, dispersing numerous robots across the galaxy. As the lone surviving robot, you journey into each level aboard a rescue ship shaped like your PS5 controller to reunite your allies and reconstruct your robotic crew back home.
An astrobot riding a PS5 controller-shaped ship. Photo: Sony/Team Asobi
At the conclusion of each planetary cluster, a boss reminiscent of a slapstick cartoon is encountered, guarding a section of your spaceship. You then engage in cleaning and reassembling that section using a massive robotic arm, strategically pulling triggers and tilting the controller to clear away debris, cut ice chunks, and align pieces. This interactive process is incredibly fun and tactile, emphasizing the unique and sometimes eccentric aspects of the PS5 controller. Various features of the controller, from the small microphone to the touchpad, are ingeniously utilized in Astro Bot’s gameplay. The protagonist searches for weak spots along walls, clinging to his ship as you navigate through space by tilting the controller like a steering wheel.
The developers’ profound understanding of the PlayStation 5 is evident. Whether constructing a bridge with 100 robots on-screen, witnessing landscapes shattering into tiny fragments, or careening down a waterslide accompanied by inflatable balls, the gameplay is seamless and responsive. Whether testing if a log floats by slicing it with Astro’s jetpack or feeling the impact of each action through vibrations in the controller, every detail is finely tuned. Astro’s movements, jumps, and maneuvers are flawless, showcasing the level of precision in the game. This attention to detail sets this game apart, offering players a luxurious experience akin to five-star service.
The Astro Bot puts Frog’s boxing gloves to good use. Photo: Sony/Team Asobi
Another aspect I appreciate about Astro Bot is its suitability for playing with children. While lacking two-player co-op, it functions well as a game to pass the controller among players. My 7-year-old enjoyed watching me play, while my 5-year-old explored safe areas of levels and handed me the controller when faced with challenges.
Some planets in Astro Bot feature hub areas resembling enclosed playgrounds where players can engage in activities like kicking a ball, battling harmless enemies, jumping into pools, and taking on acrobatic challenges. My kids found the setting charming and dynamic, with references to classic PlayStation games like Uncharted, God of War, and Ape Escape scattered throughout.
Astro Bot, akin to Astro’s Playroom, pays homage to PlayStation’s history and design while expanding beyond a mere tech demo to establish itself as one of the top platform games in recent memory. It truly stands out as one of the finest platform games I’ve had the pleasure of playing. Until now There have been many games I’ve experienced, but being a 90s kid, I’ve played my fair share. The PlayStation hasn’t seen a captivating family game since LittleBigPlanet, and Astro Bot carries on that tradition of playful humor.
The UK government has joined the first international treaty on artificial intelligence in a bid to prevent its misuse, such as the dissemination of misinformation or the use of biased data for decision-making.
The agreement, known as the Framework Convention on Artificial Intelligence, requires countries to implement protections against any threats AI may pose to human rights, democracy, and the rule of law. Drafted by the Council of Europe, the treaty was signed by the EU, UK, US, and Israel on Thursday.
According to Attorney General Shabana Mahmood, AI has the potential to enhance public services and drive economic growth, but its implementation should not compromise fundamental human rights.
Mahmood stated, “This treaty is a significant step in ensuring that these new technologies can be utilized without undermining our core values, such as human rights and the rule of law.”
Here we present an overview of the treaty and its implications for the use of AI.
What is the objective of this convention?
The Council of Europe aims to address any legal gaps that may arise due to rapid technological advancements. Recent advancements in AI have prompted a global effort to regulate the technology and mitigate potential risks.
The treaty requires AI systems to adhere to principles such as protecting personal data, non-discrimination, safe development, and respect for human dignity. Governments must implement safeguards to prevent AI-generated misinformation and biased data training that could lead to erroneous decisions.
Who is included in the treaty?
The treaty applies to the use of AI by both public authorities and the private sector. Companies and organizations using relevant AI systems must assess their impact on human rights, democracy, and the rule of law and make this information publicly available. Individuals should have the right to challenge AI decisions and file complaints with authorities.
How will this be enforced in the UK?
The UK will need to ensure that existing laws, such as the European Court of Human Rights and other human rights legislation, cover the treaty’s provisions. The government is planning to introduce a new AI Bill for consultation.
Once the treaty is ratified and enforced in the UK, it will enhance existing laws and measures, according to the government.
In terms of enforcement, authorities may prohibit certain uses of AI. For example, EU AI law prohibits systems using facial recognition databases obtained from CCTV or the internet, as well as systems that classify individuals based on their social behavior.
a The Chinese game Black Myth: Wukong has become a summer sensation, selling 10 million copies in just three days, as reported by developer Game Science. With over a million daily players on Steam, it marks China’s first major success in the console and PC gaming market, typically dominated by mobile games. The game’s popularity as a single-player experience contrasts with previous multiplayer failures, indicating a growing demand for this type of adventure. still The game industry executives may have underestimated the appetite for such immersive experiences.
Goku, the main character of the game, has also sparked interest for other reasons. IGN’s report shed light on public comments by Game Science employees, revealing a concerning pattern of sexism. This led to conversations about gender inequality in Chinese gaming and society as a whole. While some defended Game Science, others criticized the studio for its alleged attitudes. This controversy further fueled the debate in the gaming community.
Black Myth: Wukong’s success has placed it at the center of cultural debates in the gaming world. Recent incidents of limiting discussions around sensitive topics in game demos amplified the scrutiny on the game and its developers. The game’s guidelines reflect broader restrictions in China, raising questions about creative freedom in the country’s gaming landscape. Despite these controversies, the game continues to thrive, attracting attention from global audiences.
Gamers in Shanghai try out Black Myth: Wukong on release day.
Photo: Héctor Retamal/AFP/Getty Images
These events underscore the multi-layered significance of Black Myth: Wukong’s success, highlighting the changing dynamics in China’s gaming sector. With the game’s roots in Chinese cultural heritage, it has garnered support from nationalist sentiments. However, critiques about its gameplay quality raise questions about its lasting impact. Despite differing opinions, the game remains a pivotal example of the evolving gaming industry landscape.
What to Play
Astro Bot: “Overflowing with ideas”
Photo: Sony/Team Asobi
Dive into the imaginative world of Astro Bot on PlayStation 5, a platform game that offers endless fun and creativity. Explore the galaxy as Astro and his robot friends in a spaceship-shaped adventure. Experience the PS5’s capabilities in a captivating storyline. Stay tuned for a detailed review coming soon.
Available: PlayStation 5 Estimated play time: 20+ hours
What to Read
Concorde.
Photo: Sony Interactive Entertainment
Sony’s cancellation of Concorde highlights the challenges of the gaming industry, with a failed release prompting quick action. The game’s premature end raises questions about market demand and quality standards.
Explore the legacy of Mabel Addis, the pioneering female game designer who revolutionized the industry. Her contributions to storytelling and character development set new standards for interactive entertainment.
Go to the Farm: Stardew Valley.
Photo: Photo from ConcernedApe’s High Score column
leader Adam question:
“I game online with friends regularly, and have been looking for a new story-driven online co-op adventure for a while. I'm struggling to find something to fit in for a short Friday night session. Any suggestions? As a kicker, something where he can act planned and careful, and I impulsively make a mess that he has to clean up, would be ideal.”
Discover exciting co-op adventures like Stardew Valley and Monster Hunter World, offering engaging gameplay experiences where collaboration and chaos collide. These titles provide an immersive escape for short gaming sessions with friends, catering to different play styles and preferences.
If you have a question for Question Block, or anything else you'd like to say about the newsletter, please click “Reply” or email us at pushingbuttons@theguardian.com.
The origins of Cush Jumbo Widely available, with weekly episodes Cush Jumbo is always a joy to be around during press appearances for her films (The Good Wife, Criminal Record, Hamlet), but she’s just as great now that the tables have been turned for her first podcast. She talks to stars like Kate Nash, Harlan Coben, and David Schwimmer about their origin stories, and in episode one, she interviews Anna Wintour, who says she hates people who are ambivalent and recalls being fired from Harper’s Bazaar for not being able to pin a dress on. Holly Richardson
Rebellious Spirit Widely available, with weekly episodes Comedian Akila Hughes returns to her Kentucky hometown and takes on a light-hearted yet serious mission: changing her high school’s racist mascot from a Confederate general to a biscuit. Can she drag her school into the modern era? And what will the change mean for her and the other students? Hannah Verdier
Origins host, Kush Jumbo. Photo: Darren Gerrish/WireImage for Royal Academy
Sarah and Cariad’s Weird Book Club Widely available, with weekly episodes For those who don’t fancy discussing books over cheese and wine, Sara Pascoe and Carrier Lloyd have gone beyond the usual selections for the second season of their book club. First up is Róisín Conaty’s Standard Deviation, a lovely novel by Katherine Haney about an mismatched couple doing their best to raise children. HV
Then and Now Widely available, with weekly episodes Would parenting and childhood have been better when Babatunde and Leonie Aleche were younger? The couple’s new podcast looks at the changes in parenting and is packed with laughs and chemistry. Babatunde is a comedian, but his wife is no less, and doesn’t hesitate to poke fun when needed. HV
Transmission: The Definitive Story of Joy Division and New Order Widely available, with weekly episodes Fans of New Order are in for a treat with this second season, which tells the story of the band’s journey “from black and white to color” with “Power, Corruption & Lies.” Band members and famous fans tell incredible stories about working with Arthur Baker, absorbing the beginnings of Ibiza dance culture, and the new era that saw the birth of World in Motion become a reality. HV
There is a podcast
Star Trek: The Next Generation: LeVar Burton’s Surprising Host at the LeVar Burton Reading Photo: Ronald Grant
this week, Graham Virtue 5 best podcasts Science fictionfrom alternate Marvel universes to star-studded tech thrillers.
Escape Pod The sci-fi stories featured on Escape Pod often depict dizzying or unsettling futures. But this treasure trove of lovely speculative fiction is almost prehistoric for a podcast that first launched in 2005. Each episode delivers a mix of original short stories and fiction gleaned from other sci-fi mediums, delivered in a no-frills audiobook style. With episodes averaging 30 minutes in length, you could cycle through the rise and fall of an entire galactic empire in the time it takes to walk a dog. The back catalogue of over 900 stories is mind-boggling (here Where to start), but the Escape Pod has never lost its DIY origins.
Ad Rusem The world of podcasts is a treasure trove of sci-fi audio dramas with impressive sound design and at least one big Hollywood star. The sleek yet unsettling conspiracy thriller Ad Lucem is a cutting-edge example, though its dark themes and occasional expletives may not be for everyone. Set on the eve of a transformative technology launch in 2032, its roots lie in the touch-deprived trauma of a pandemic. The show asks the question: What if a voice assistant could hug you? Olivia Wilde, Chris Pine and co-creator Troian Bellisario star in the lead roles, but veterans Fiona Shaw and Clancy Brown also deliver flawless supporting performances.
Read by LeVar Burton Actor and director LeVar Burton (pictured above) will forever be associated with science fiction after his lengthy role in Star Trek: The New Generation. But before he played chief engineer Geordi La Forge, Burton hosted the US educational television show Reading Rainbow, helping to improve literacy for generations of primary school children. These two careers came together in LeVar Burton Reads, a collection of fantastical short stories that ran for over 200 episodes before wrapping up earlier this year (finishing with a Ray Bradbury classic). As you’d expect, Burton is a skilled and emotive storyteller, and at the end of each story he also offers his own reactions and reflections, adding to the haunting intimacy of each one.
Marvel’s Wastelanders Tired of superheroes in spandex? Good news. In the world of Wastelanders, most of the Avengers are brutally killed in a surprise attack. Decades later, the United States is a patchwork of villain-ruled fiefdoms in a post-apocalyptic world. This Mad Max version of the Marvel Universe is the grim backdrop for a vivid character study of five aging survivors. Goofy space cops Star-Lord (Timothy Busfield), a bitter circus act Hawkeye (Stephen Lang), The Lone Spy Black Widow (Susan Sarandon), the angry loner Wolverine (Robert Patrick) And the tyrant sidelined Doom (Dylan Baker) The immersive worlds and rich satirical humor make each series enjoyable even before the ragtag band of misfits teams up. One last time.
Clarks World Magazine In the 1940s, science fiction magazines began publishing stories that popularized the genre. Fast forward to today, and science fiction magazines have largely replaced the mainstream of the 1970s. Asimov’s science fiction Digital Anthology Lightspeed Magazine – Create an audio spin-off. Clarks World Magazine The podcast offers a wide scope that broadens the horizons of science fiction and fantasy stories, often shedding light on international tales in translation. Episodes range from 10-minute snapshots to multi-part novellas, and if there’s a captivating sense that anything could happen, Kate Baker, the podcast’s host and narrator since 2009, provides a consistent, delightful flow.
Give it a try…
Football Weekly presenter Max Rushden teams up with comedian David O’Doherty What did you do yesterday? So they ask their famous friends how they’ve spent the last 24 hours.
Miracle Ranch, a California wellness center, promises its patients better, healthier lives through an “alkaline diet.” Chameleon: Doctor Miracle It details the fatal consequences.
BBC satire Everything is news It pairs a former diplomatic correspondent (played by real-life journalist-turned-comedian Helen Price) with a fallen cabinet minister (actor Michael Clarke) to critique the “centrist dad podcast” genre.
If you’d like to read the full newsletter, sign up to receive Hear Here in your inbox every Thursday.
YouTube is taking steps to stop recommending videos to teenagers that promote certain fitness levels, weights, or physical characteristics after experts warn about the potential harm of repeated viewing.
Although 13- to 17-year-olds can still watch videos on the platform, YouTube will no longer automatically lead them to a “maze” of related content through algorithms.
While this type of content does not violate YouTube’s guidelines, the platform recognizes the negative impact it can have on the health of some users if viewed repeatedly.
Dr Garth Graham, YouTube’s head of global health, stated that repeated exposure to idealized standards could lead teenagers to develop unrealistic self-perceptions and negative beliefs about themselves.
Experts from YouTube’s Youth and Family Advisory Board advised that certain categories of videos, harmless individually, could become troubling when viewed repeatedly.
YouTube’s new guidelines, being rolled out globally, target content that idealizes certain physical features, fitness, weight, or social aggression, among others.
Teenagers who have registered their age on the platform will no longer be repeatedly recommended such topics, following a safety framework already implemented in the US.
Clinician and YouTube advisor Allison Briscoe Smith emphasized the importance of setting “guardrails” to help teens maintain healthy self-perceptions when exposed to idealized standards.
In the UK, new online safety legislation mandates technology companies to protect children from harmful content and consider the risks their algorithms may pose to under-18s by exposing them to harmful content.
I I considered leaving Twitter shortly after Elon Musk bought it in 2022 because I didn't want to be part of a community that could potentially be bought, much less by a guy like him. Soon, the nasty “long and intense” bullying of staff began. But I've had some of the most interesting conversations of my life on Twitter, randomly, hanging out, or being invited to talk. “Has anyone else been devastatingly lonely during the pandemic?” “Has anyone had a relationship with a boyfriend or girlfriend from middle school?” We called Twitter a place to tell the truth to strangers (Facebook is a place to lie to friends), and the breadth of it was mutual and wonderful.
After the BlueCheck fiasco, things got even more unpleasant: identity verification became something you could buy, which made you less trustworthy. So I joined a rival platform, Mastodon, but quickly realized I'd never get 70,000 followers like I did on Twitter. I wasn't looking for attention. In itself, But my peers were less diverse and less loud, and my infrequently updated social media feeds gave me the eerie, slightly depressing feeling of walking into a mall only to find that half the stores are closed and the rest are all selling the same thing.
In 2023, the network now known as X began. Sharing advertising revenue with “premium” usersthen I joined Threads (owned by Meta), where all I see are strangers confessing to petty misdemeanors. I stayed with X, where everything is darker. People get paid for engagement indirectly through ads. It's also a bit vague. It's described as “revenue sharing,” but it doesn't tell you which ad revenues were shared with you. So you can't measure revenue per impression. Is X splitting it 50/50? Or is it 10/90? Are they actually paying you to generate hate?
Elon Musk: “Infiltrated into far-right politics” Photo: Getty Images
“What we've seen is that controversial content drives engagement,” says Ed Saperia, president of the London School of Politics and Technology. “Extreme content drives engagement.” It's become possible to make a living creating harmful content. My 16-year-old son noticed this long before I did with Football X. People are going to say obviously wrong things for the clicks of hate. David Cameron Similar to Catherine the GreatBut that's nothing compared to the engagement you get when attacking, say, transgender people. High-profile tweets are surfaced directly to the top of the “for you” feed by a “black box algorithm designed to keep you scrolling,” said Rose Wang, COO of another rival, Blue Sky, which serves up a constant stream of repetitive topics designed to annoy users.
As a result of these changes, “the platform has become inundated with individuals who were previously banned from the platform, ranging from extremely niche accounts to people like Tommy Robinson and Andrew Tate,” says Joe Mulhall, head of research at Hope Not Hate. We saw the impact of this reality this August when misinformation about the identity, ethnicity and religion of the killer of three girls in Southport sparked overtly racist unrest across the UK the likes of which had not been seen since the '70s. “Not only was X responsible for creating an atmosphere for rioting, it was also a central hub for the organisation and distribution of content that led to rioting,” says Mulhall.
A man named Wayne O'Rourke, a “keyboard warrior,” was convicted of inciting racial hatred on social media after the August race riots. Monthly salary of £1,400 From his activities at X. The vocal Laurence Fox last month Earn a similar amount Posted on X. O'Rourke had 90,000 followers, but Tommy Robinson has over a million followers and presumably makes a lot more money.
Meanwhile, governments have no surefire remedy, even when, as Mulhall puts it, “decisions made on the US West Coast clearly impact our communities.” In April, Brazilian President Luiz Inacio Lula da Silva sought to suspend fewer than 100 X accounts for hate speech and fake news, mainly as supporters of his predecessor Jair Bolsonaro challenged the legitimacy of his defeat. X refused, and also declined to defend itself in court. On Monday, Brazil's Supreme Court unanimously upheld the platform-wide ban, saying the platform “considers itself above the rule of law.” From a business perspective, it's surprising that Musk didn't try harder to avoid it, but there may be other things he values more than money, such as exemption from government and democratic constraints.
Tommy Robinson…Musk has rescinded the ban from X. Picture: James Manning/PA
So is it moral to remain on a platform that has done so much to help bring the politics of division and hate from our keyboards into real life? Is X worse than Facebook or TikTok or (wow!) YouTube? And is it intentionally bad? In other words, are we watching Musk's master plan unfold?
“This is not the first time that extremist content has been circulating online,” Saperia says. “There are a lot of bad platforms, and a lot of bad things are happening there.” X's problem may not be bad regulation, he points out, but bad enforcement. And it's not just X's problem. “Have you seen the UK court system these days? Cases from five years ago are being tried. Without the law, society would be impossible.”
While X may be a catalyst for inciting and rallying civil unrest, from the Jan. 6 storming of the U.S. Capitol to Southport and beyond, Saperia says it's important to keep in mind that “politics is shifting rightward, but not just because of the media environment, but also for complex economic reasons: the middle-class West is getting poorer.” Donald Trump may have shocked the traditional U.S. media by speaking directly to voters with his crude and increasingly insane messages, but it's naive to think that a complacent public resting on a prosperous future would embrace his authoritarian moves. Whether social media is funding it or not, the anger is there, and “all the mainstream platforms have generally failed at hate speech,” Mulhall says. “They didn't want this content, but they were struggling to deal with it. And after Charlottesville, they made some progress.” [the white supremacist rally in 2017] Or Capitol Hill.”
Still, Hope Not Hate divides far-right online activity into three strains: mainstream platforms like X, Instagram, and Facebook that are not interested in fascism but are struggling to eradicate it and perhaps do not invest enough in moderation and regulation; hijacked platforms like Discord and Telegram that started as chat sites and messaging services and became the far-right’s favorite chat apps, probably due to their superior privacy or encryption; and bespoke platforms like Rumble (partially funded by fundamentalist libertarian billionaire Peter Thiel), Gab (which became a center of mainly anti-Semitic hate after the gunman of the 2018 Pittsburgh synagogue shooting posted his manifesto there) or Parler, which was acquired by Kanye West in 2022 after he was banned from Instagram and Twitter for anti-Semitism.
Synthesis: Guardian Design; X
“Twitter is unconventional,” Mulhall says. “It's ostensibly a mainstream platform, but now it has its own moderation policies. Elon Musk himself is steeped in far-right politics, so it's behaving like it's its own platform, which is what makes it so different. And it's so much more harmful, so much worse. And it's also because, although it has terms of service, it doesn't necessarily enforce them.”
Musk's commitment to free speech is surprisingly unconvincing. He used it to veto Lula's demands in Brazil, but was happy to oblige Narendra Modi's demands in India, where he suspended hundreds of accounts linked to the Indian farmer protests in February. “Free speech is a tool, not a principle, for Musk,” Mulhall says. “He's a techno-utopian with no attachment to democracy.”
But global civil society finds it very difficult to summarily reject the free speech argument because the counterargument is so dark: that many billionaires – not just Musk, but Thiel of Rumble, Parler's original backer, Rebecca Mercer (daughter of Breitbart funder Robert Mercer), and indirectly, billionaire sovereigns like Putin – have succeeded in transforming society and destroying the trust we have in each other and in institutions. It is much more comfortable to think that they are doing it by chance, simply because they love “free speech,” than to think that they are doing it deliberately. “The key to understanding neo-reactionary and ‘dark enlightenment’ movements is that these individuals have no interest whatsoever in maintaining the status quo,” says Mulhall.
“In some jurisdictions, the actions of state rulers and billionaires are pretty much correlated,” Saperia says. We see that in Russia. “Putin is using the state to manipulate social media to create polarization. That's pretty much proven,” Mulhall says. But where tech and politics don't line up, politics doesn't often prevail. Governments seem pretty powerless in the face of these tech giants. “Racial hatred and attempted murder are being nurtured on these platforms,” Mulhall says. “And people don't even believe it's possible to get Musk to Congress.”
Andrew Tait leaves court in Bucharest. Photo: Alexandre Dobre/AP
In Paris, Telegram founder Pavel Durov is under formal investigation over allegations that the app is linked to organized crime, and Musk is named as a defendant in a cyberbullying lawsuit brought by gold medallist Imane Kheriff. The boxer, who was born female and has never identified as transgender or intersex, has faced defamatory claims about her gender with an X from a number of public figures, including British politician J.K. Rowling and Donald Trump. Meanwhile, Andrew Tait has Charged by Romanian authorities He writes about human trafficking and rape, but his online The fantasy of misogyny The policy, which has far-reaching implications around the world, of treating women as a slave class has not received the same condemnation as YouTube, Insta, TikTok and Facebook's bans from their platforms, while the freedom to operate freely on X has lessened the impact of these bans and led to them being reversed. The EU has at least been more successful than the US in holding social media giants to the same corporate responsibility as, say, pharmaceutical or oil companies, but regulations are still scrambling to keep up with a changing reality where the sector is moving from the virtual to the real world at an ever-increasing rate.
But governments don't need to step in and tell us to stop using X. We can do it ourselves. Brazilians who don't use Twitter are migrating to Bluesky, which Twitter co-founder Jack Dorsey founded in 2019. “We've had a tumultuous four days alone. As of this morning, we've added nearly 2 million new users,” Bluesky's Wang said Monday. If we all did that (I did!), would the power of X disappear? Or will it just be divided into good and bad places?
Bluesky serves a similar purpose to X, but is designed quite differently. Wang explains: “No one organization controls the platform. All the code is open source, and anyone can copy and paste the entire code. We don't own your data; you can take it wherever you want. We have to acquire your users through performance, or you'll go away. It's a lot like how search engines work: if you make them attractive by putting ads everywhere, people will go to another search engine.”
Shares in AI chip designer Nvidia have been falling overnight following reports that US authorities are stepping up an investigation into whether the company has violated competition laws.
The company’s shares fell 2.4% in after-hours trading, supplementing a fall of nearly 10% in regular trading, sending its market capitalisation down by $279bn (£212bn) to $2.6trn, the biggest one-day fall ever for a US company.
Bloomberg reported that overnight, the Department of Justice sent subpoenas to Nvidia and other tech companies, taking steps to legally compel recipients to hand over information.
Nvidia executives are said to be concerned that the company is making it difficult for customers to switch to other semiconductor suppliers and penalizing buyers that refuse to give them exclusive use of Nvidia’s AI chips.
The moves mark an intensification of the U.S. antitrust investigation and bring the government one step closer to filing formal charges against Nvidia.
Tuesday’s sell-off came amid a market-wide sell-off sparked by weak U.S. manufacturing data that raised broader concerns among investors about the outlook for the U.S. economy. Manufacturing contracted at a moderate pace in August, with new orders, production and employment levels declining, according to the Institute for Supply Management’s monthly survey of factories.
That sent the S&P 500 down more than 2%, while the tech-heavy Nasdaq Composite Index fell nearly 3.3%. Uncertainty spread to Asia, where Japan’s Nikkei fell 4.2% on Wednesday and Australia’s S&P/ASX 200 index fell 1.9%.
This has exacerbated recent volatile trading for Nvidia and other AI-related stocks, including Google, Apple and Amazon, as investors worry that the real impact — and tangible benefits — of the much-touted AI revolution may still be a long way off.
Founded in 1993, Nvidia primarily designed chips for video games, but during the cryptocurrency boom it realized its processing technology could be used to mine digital coins. Since then, the company has shifted its focus to artificial intelligence, riding a new wave of excitement about the potential of large-scale language models.
The company last week reported a 122% increase in second-quarter revenue, but signs of slowing growth, especially around its next-generation AI chip, code-named “Blackwell,” have spooked investors.
An Nvidia spokesman said: “We win on merit, as reflected in our benchmark results and value to customers, so they can choose the solution that’s best for them.”
Amazon has announced a pay increase of nearly 10% for tens of thousands of UK workers, rejecting attempts by the GMB union to gain negotiating rights over pay and working conditions.
The online retailer said the increase will see the minimum wage rise by 9.8%, to between £13.50 and £14.50 an hour depending on location. Staff with more than three years of service will receive a minimum wage of between £13.75 and £14.75 an hour.
The pay increase will apply to thousands of employees from September 29th, including those working in Amazon’s UK fulfilment centres.
Amazon’s UK workers have recently staged a series of strikes. The company is investing £550 million in pay increases for staff from 2022 onwards, adding that staff receive benefits such as subsidised meals and discounts.
A spokesman said: “That’s why we’re proud to announce that we’re increasing the minimum starting salary for all frontline employees to the equivalent of at least £28,000 per annum and continuing to offer industry-leading benefits from day one.”
GMB organiser Rachel Fagan said: “Forced to act by workers striking, Amazon’s management has done too little, too late. Amazon’s reputation has been tarnished by the way it treats its workers and now management is trying to cover up the facts. Unsafe working conditions, low pay and excessive oversight are ruining the lives of Amazon workers every day.”
In July, GMB narrowly lost a statutory vote at an Amazon warehouse outside Coventry that led to the union’s formal recognition. In a hotly contested vote, 50.5% of workers rejected recognition of the union.
Workers in Coventry have staged a series of strikes over the past 18 months demanding a £15 an hour minimum wage and the right to negotiate directly with management, and last November they were joined on the picket lines by trade unionists from Europe and the US who have been raising similar issues in their home countries.
Amazon, which has a global policy of refusing to work with labor unions, preferring to deal directly with employees, is the retail-to-cloud services group founded by Jeff Bezos in his garage in 1994 and now worth nearly $2 trillion.
Some workers at the Coventry warehouse have accused Amazon of using union-busting tactics, such as displaying QR codes which, when scanned, would send an email to GMB’s membership department to cancel employees’ membership.
The Labour government has promised to make it easier for trade unions to gain recognition as part of a package of measures aimed at increasing the bargaining power of British workers.
Meta’s content moderation board decided that implementing a complete ban on pro-Palestinian slogans would hinder freedom of speech. They supported the company’s choice to allow posts on Facebook that include the phrase “from the river to the sea.”
The oversight committee examined three instances of Facebook posts featuring the phrase “from the river to the sea” and determined that they did not break Meta’s rules against hate speech or incitement. They argued that a universal ban on the phrase would suppress political speech in an unacceptable manner.
In a decision endorsed by 21 members, the committee upheld Meta’s original decision to keep the content on Facebook, stating that it expressed solidarity with the Palestinian people and did not promote violence or exclusion.
The committee, whose content judgments are binding, mentioned that the phrase has various interpretations and can be used with different intentions. While it could be seen as promoting anti-Semitism and the rejection of Israel, it could also be interpreted as a show of support for the Palestinians.
The majority of the committee stated that the use of the phrase by Hamas, although banned from Meta’s platform and considered a terrorist organization by the UK and the US, does not automatically make the phrase violent or hateful.
However, a minority within the committee argued that as the phrase appeared in Hamas’s 2017 charter, its use in the post could be construed as praising the banned group, particularly following an attack by Hamas. The phrase “From the river to the sea, Palestine will be free” refers to the territory between the Jordan River and the Mediterranean Sea.
Opponents of the slogan claim it advocates for the elimination of Israel, while proponents like Palestinian-American author Yousef Munayyer argue it supports the idea of Palestinians living freely and equally in their homeland.
The ruling pointed out that due to the phrase’s multiple meanings, enforcing a blanket ban, removal of content, or using the phrase as a basis for review would impinge on protected political speech.
In one of the cases, a user responded to a video with the hashtag “FromTheRiverToTheSea,” which garnered 3,000 views. In another case, the phrase “Palestine will be free” was paired with an image of a floating watermelon slice, viewed 8 million times.
The third case involved a post by a Canadian community organization condemning “Zionist Israeli occupiers,” but had fewer than 1,000 views.
A Meta spokesperson, overseeing platforms like Instagram and Threads, remarked: “We appreciate the oversight committee’s evaluation of our policies. While our guidelines prioritize safety, we acknowledge the global complexities at play and regularly seek counsel from external experts, including our oversight committee.”
HHere’s a fact I’m not entirely proud of: I’ve played every Call of Duty game since the series launched in 2003. I’ve experienced the very good (Call of Duty 4) and the very not so good (Call of Duty: Roads to Victory). There have been times when I was put off by narrative decisions, the mindless bigotry pervasive in online multiplayer servers, and the series-wide “America is the best!” mentality, but I’ve always come back to the games.
In that time, I’ve seen a lot of attempts to tweak the core feel of the game, from perks to jetpacks (thanks, Advanced Warfare!), but after spending a weekend testing the multiplayer beta for Call of Duty: Black Ops 6, I think developer Treyarch may have stumbled upon their best thing yet: something called Omni-Movement.
In essence, this seemingly minor addition allows players to sprint and dive in any direction, not just forward, and also allows for a degree of aftertouch, so you can glide around corners and change direction in the air. Being able to run sideways and jump backwards over couches isn’t all that important in a fast-paced game anyway, but this seems to have really changed the game. The beta test only features three of the full version’s 16 online multiplayer maps and a small selection of online game modes, but it’s already ridiculously fun.
There are always people flying around during the game. AnywhereIn the Skyline map, players dive through windows, run across hallways, and leap off the balconies of a ridiculously luxurious modern penthouse. In the Rewind map, they slide on their backs across the polished floors of a video rental store, pounce on each other from various heights, and dodge gunfire and remote-controlled bomb cars at the last moment. At critical moments, it feels like a giant John Woo shootout, with equal parts balletic choreography and bloodshed.
But rather than feeling chaotic and unbalanced like jetpack-era titles Advanced Warfare and Infinite Warfare, it actually seems to bring more depth and variety to the moment-to-moment experience. The ability to slip under gunfire gives you a way out of encounters that were previously deadly, and it also lets you move very quickly to different cover positions, which is extremely useful in modes like Domination and Hardpoint, where you have to capture and defend specific areas. I like the longer durations between spawns, which allows you to think in more spatially interesting ways.
Why did it take so long? A recent interview with gaming site VGCTreyarch associate design director Matt Scronce and production director Yale Miller said the game’s unusual four-year development cycle (CoD games are typically two-years max) allowed the team to experiment with fundamental elements and refine new features. Omni Movement was born out of that process; the team even read a white paper from the Air Force Academy about how fast a human could run backwards.
Otherwise, the game feels more solid than innovative. Skyline is the most fun map, with sleek multi-storey interiors and hidden ventilation ducts, while Squad is a standard Middle Eastern CoD map with sandy trenches, caves and a destroyed radar station. Rewind is a deserted shopping mall with store interiors, fast food joints, parking lots and extremely long sightlines along storefronts that could be called Sniper’s Avenue. The new game mode, Kill Order, is a familiar old-school FPS staple. One player on each team is designated as a high-value target, and the opponent must eliminate that target to score. This leads to very dense skirmishes and a ton of chases around the map, with HVTs trying to hide in little nooks and crannies. It’s like a Benny Hill sketch, but with high-end military weaponry.
It’s like a Benny Hill sketch, but with high-end military weaponry… Call of Duty: Black Ops 6. Photo: Activision
There are also some new weapons, such as the Ames 85, a fully automatic assault rifle similar to the M16, and the Crazy Jackal PDW, a small Scorpion-esque machine pistol like the ones Ernie used in 1980s action movies. The latter has an incredible rate of fire, but is also highly accurate at long range, making it a devastating force in beta matches. It will most likely be significantly nerfed before the game is released. Perhaps the most controversial addition is the body shield. This is a new ability that allows you to sneak up behind an enemy player and take them hostage by double tapping the melee attack button. The victim can then be used as a human shield for a few seconds, and Treyarch says you’ll be able to actually talk to the hostage via the headset’s microphone. This will inevitably lead to the most offensive homophobic trolling imaginable. It’s exactly what Call of Duty needs.
Black Ops 6 looks set to be a strong addition to the series, at least in terms of multiplayer. I’m not proud of the fact that I spent an entire weekend happily recreating my favorite scenes from Hard Boiled, darting sideways through modern interiors and firing shiny fetish rifles at strangers. But I’ve been doing this for 20 years, and for some reason, I have no plans to stop just yet.
Sony has made an announcement regarding its new PlayStation 5 shooter game “Concord,” which was released on August 23. The game will be taken offline just two weeks later, and refunds will be offered to all players who purchased it.
Concord, a team-based hero shooter similar to Activision Blizzard’s Overwatch, puts teams of five against each other in intense combat arenas. However, it turned out to be one of the year’s most high-profile launch failures with only a few hundred players on Steam and fewer than 25,000 copies sold, as reported by GameDiscoverCo Analyst.
In a statement on the PlayStation blog, Sony expressed gratitude towards Concorde fans and acknowledged the mixed feedback received. As a result, the decision was made to explore options, including taking the game offline from September 6, 2024, and halting sales while providing full refunds to players who bought the game on PS5 or PC.
Warner Bros. also faced a similar situation with their game Suicide Squad: Defeat the Justice League, which failed to meet player expectations. On the other hand, the squad shooter Helldivers II has been a huge success for Sony since its release, boasting over 12 million copies sold in the first three months.
It’s uncommon for a struggling multiplayer game like Concord to be pulled off shelves so quickly, as failed games like Evolve, Lawbreakers, and Paragon typically lasted around a year. The future of Concord remains uncertain, with no indication in the statement of whether the game will be permanently canceled or potentially resurrected at a later date.
Concord is a game that has been in development for around 8 years. Sony acquired the developer Firewalk Studios in 2023, along with other live service game developers, as part of their strategy to focus on long-tail multiplayer games for the PlayStation 5 platform.
aAfter three years, over 100 issues, two parental leaves, two AI summits and a cycle of cryptocurrency booms and busts, this will be my last newsletter. It also marks the end of 11 years at The Guardian. My first day was the launch of the iPhone 5S and the iPhone 16 launches on September 9th. It’s been an eventful time.
Over the past two weeks, I’ve been asking readers for questions and I’ve been bombarded with them. I apologize if I wasn’t able to answer all of your questions, but I’m so grateful to everyone who asked.
What was the most shocking thing you discovered in the TechScape study/report? – Alexandria Weber
In 2019, I received leaked internal TikTok moderation documents that revealed for the first time that the company had a written, global policy to enforce Chinese foreign policy on its platform. According to the leaks, the company censored videos that mentioned Tiananmen Square, Tibetan independence, and the banned religious group Falun Gong.
TikTok argued that the document was outdated at the time and had been revoked several months ago, replaced with new, more locally sensitive guidelines. As a sign of the direction the company was heading, it was a good sign. But the leak remains grounds for concern to this day that the company may not be all that independent from the Chinese government.
Computer Scientist Ray Kurzweil He says that within 20 years, we will have the ability to replicate the human mind with a computer.including all memories, Their personalities and Consciousness. Do you think this claim is credible? – David
Kurzweil’s “singularity” has been around 20 years into the future for the past 30 years, so I don’t see much reason to attach much importance to his predicted date, but my bigger issue with his predictions is that the order has changed somewhat over the last few years.
The traditional singularity theory holds that computers will continue to get faster and faster until they are finally fast enough to mimic the brain, at which point uploading will become possible. This is because AI will continue to become more and more powerful, eventually AI Solving the problem of uploading human brains.
In that vision of the future, brain uploading will only be possible after a superintelligent AI has already been created and remade the world. That seems like an odd thing to focus on.
Meta CEO Mark Zuckerberg at a U.S. Senate hearing. Photo: Brendan Smiarowski/AFP/Getty Images
Do you think Facebook and Google have peaked?and slowly but inevitably slide towards relative insignificance? – Bernie
Never say never. Companies are constantly reinventing themselves. Of course, the tech industry is the best example of this. Apple almost lost its leading position in the 1990s, but has since made a remarkable comeback, from the iMac to the iPhone. Meta and Google are both competing to assume leadership positions in AI, which could once again make them some of the most important companies on the planet.
But I agree with the premise of the question: excitement and attention around technology is shifting, and Google and Meta’s existing businesses are on the downside of that shift. Instagram, Facebook, YouTube, and Google Search will continue to make money for the foreseeable future, but none of them are at the exciting forefront of their industries anymore.
And, of course, it’s hard not to peak when your company is the fourth or sixth largest in the world – there’s only so much room to “rise” further.
Where is the smartphone going from here? How can new smartphone models differentiate themselves from other models? – John Brown
The boring but true answer is that foldable phones will steadily fall in price and improve in quality until hardware design creativity suddenly blossoms again. Samsung has led the way with two approaches: the clamshell-style Flip, popular around the time of the Olympics, and the folio-style Fold. The screen technology is still not perfect—there’s a noticeable bump in the middle of the unfolded phone—and prices range from high to eye-wateringly expensive, but the devices are the only truly novel design the industry has seen in the past decade.
Then, in a year or two, Apple will release a foldable phone and everyone will know it exists.
The atmosphere surrounding technology seems to have changed dramatically over the last five years or so. There seems to be more anxiety about how technology will develop. Society is deteriorating, and few people are optimisticDo you think the industry can overcome it? – Ido Vock
I think the tech industry is in a very similar place to where the finance industry was 15 years ago. It will continue to attract smart, talented people because the work is interesting and the pay is good, but the atmosphere has clearly changed. I don’t think the industry can turn back the clock, but I wonder how much it needs to. Money solves a lot of problems, and it’s better to be rich than to be optimistic.
The real question for me is whether these changes in technology threaten to spill over into widespread skepticism about the whole notion of science and technology improving the world. I hope not. I remain fundamentally optimistic about human progress and think some of the upcoming breakthroughs in areas like health, green energy, and even space flight will be exciting.
The Legend of Zelda: Breath of the Wild. Photo: Nintendo
The Greatest Game of All Time (And Why It’s the Best) Soulsborne)? – Chris M
For those unfamiliar, Soulsborne games are a genre created by developer FromSoftware and its director Hidetaka Miyazaki, characterized by a punishing difficulty curve, an indirect narrative structure, and a tone that can be memorably summed up as “a goddamn little man snickering at you from behind a locked door.” I personally have a soft spot for the series’ Bloodborne, which released on PlayStation 4 in 2015, but I’ve just spent 50 hours playing the latest Soulsborne entry, Elden Ring, and it’s fantastic.
But the greatest game of all time is still The Legend of Zelda: Breath of the Wild. Six years on from the release of the Switch and the console’s defining launch title, nothing has yet surpassed that game, not even its perfect sequel, Tears of the Kingdom. That said, Elden Ring is a great game for adults who feel embarrassed about playing an all-ages title, but it does have a bit of a goth Zelda about it.
If I continue any more I’ll have to co-brand my last newsletter with Pushing Buttons, so I’d like to stop here.
During the time you’ve worked in this role, what’s the best example of where technology has made a real, valuable, positive difference to the world? – Steve Parks
In my professional life, the answer is undoubtedly machine transcription. It’s not flashy, but being able to generate imperfect real-time transcripts from recorded interviews is truly transformative for reporting, speeding up the process of turning an idea into a published news story by hours.
More broadly, I think the rise of machine translation is a similar answer. These tools have improved slowly and steadily over the past 20 years, to the point where a significant portion of humanity is now able to communicate with one another in a basically intelligible way, in near real time. One of the most interesting consequences of this is that, at least in the short term, nothing has actually changed: language ability is still valuable, people still consume content primarily in their own language or that has been professionally translated, and online communities have not consolidated into one giant global conglomerate.
Maybe it will be. Or maybe this science fiction-turned-reality technology will continue to be useful mainly for making my holidays more comfortable and for reading funny Bluesky posts from Japan.
What’s next? Thank you to all 17 readers
After 11 years at The Guardian, I’m not jumping right into another job and will be taking six weeks off. In the meantime, you can keep in touch with me on these unconventional social networks: Blue Sky or Backlog; I don’t plan on returning to writing a weekly newsletter anytime soon, but I do plan to post occasional round-up articles if you’re interested in occasional updates on where I’ve posted articles. My dormant Substack.
I’ve had the pleasure of meeting so many of you TechScape readers over the years, and thank you for reading, emailing, sharing your stories, and continuing to support me. I have some great writers who will be taking over for me.
circleNow that summer is over and the skies are starting to turn grey in preparation for six months of rain, you might be thinking more seriously about video games. September and October are when we see some of the biggest releases of the year, so you’ll likely be spending a lot of evenings hiding from the world while playing Call of Duty: Black Ops 6 or Mario Party Jamboree. If your gaming setup is starting to get a little stale and you’re looking to give it a serious seasonal upgrade, here are some suggestions.
tv set
If you have a PS5 or Xbox Series X, you’ll need at least a 4K TV, but also a model that supports a 120Hz refresh rate, which provides super smooth and fluid picture quality in compatible games. Your TV will need at least one HDMI 2.1 port, and you’ll need a 2.1 HDMI compatible cable to connect your console.
Support for High Dynamic Range (HDR) lighting is also a must. This is a technology that produces more detail and color in both high and low brightness. Confusingly, there are multiple versions. HDR10 is the basic version supported by both PS5 and Xbox. However, if you have a Microsoft machine, you’ll also get Dolby Vision, which is basically an improved version of HDR. These days, almost all TVs have a special game mode or game optimizer that turns off unnecessary image processing effects to reduce input lag and improve response times, but it’s still worth checking exactly what the TV you’re thinking of buying offers in this regard.
Recommended: LG C4 Series
LG C4 Series OLED TV Photo: LG
I recently tested one of these for a month and really liked it. The C4 is LG’s latest mid-range OLED set, with amazingly sharp images, vibrant colors, and support for Dolby Vision, HDR, and a 120Hz refresh rate. I tested it with a variety of titles, from Elden Ring to Helldivers 2, and they all looked beautiful. The Game mode is particularly good, allowing users to tweak the settings depending on the type of game they’re playing. You can even connect your PC and use it as a monitor, with a 144Hz option and support for Nvidia G-Sync and AMD FreeSync technologies that help maintain smooth frame rates when playing demanding action games. If it’s a bit too expensive, the Samsung Q80D series is a very good alternative, but it’s hard to beat the LG C4.
monitor
If you play on PC instead of console and want to update your monitor, you need to think about the three R’s: refresh rate (the number of frames the display can show per second, measured in Hz), resolution (the detail of the image, measured in pixels), and response time (the time it takes each pixel to react to a change in the image, measured in milliseconds). What you need depends on the type of games you play. If you like fast-paced shooters, refresh rate and response time are the most important factors. If you like graphically rich adventure games, resolution is a key consideration. For general play, look for a model with at least a 144Hz refresh rate, 1440p resolution, and a response time of around 5ms.
You should also think about what type of panel your new monitor uses (VA, TN, IPS, OLED, etc., each with their own pros and cons – here’s a good guide. here), HDR, Nvidia G-Sync, AMD FreeSync, and other technologies.
Recommended: This one is tough. I still have my 5 year old Acer Predator and it still performs great, but I also have the much newer Samsung Odyssey, LG UltraGear and Gigabyte Aorus and they’re all great. Acer, Dell and MSI all make very capable low cost displays.
Headset
What you’re looking for here is comfort and quality, especially if you’re going to play for long periods of time. We also recommend noise cancellation (if you’re playing in a noisy living room) and support for virtual surround sound technologies such as Dolby Atmos. This not only enhances the atmosphere of the game, but also helps if you’re playing an online shooter and want to hear where your enemies are coming from. A good, clear microphone is also essential if you want to chat with friends while you play. You should also consider whether you want a wired or wireless headset and whether the model is compatible with your console.
Activists are urging Uber and other ride-hailing apps to disclose data on their drivers’ workload to combat exploitation and reduce carbon emissions.
Analysis by Worker Info Exchange suggests that drivers for Uber and its competitors may have missed out on over £1.2 billion in earnings and expenses last year due to payment structures.
The report argues that these platforms are built on an oversupply of vehicles and the exploitation of workers, leading to financial struggles and debt.
Uber collects anonymized trip data in several North American cities and claims this covers around 40% of drivers’ miles before picking up passengers.
Despite Uber’s response that drivers earn money on other platforms during idle times, Worker Info Exchange maintains that better compensation and expense coverage could have resulted in an additional £1.29 billion industry-wide in 2023.
The report also highlights issues with monitoring drivers’ mileage, leading to potential exhaustion and safety hazards.
Similar concerns are raised about food delivery apps, with calls for more transparency in journey data.
Efforts in New York to limit vehicle licenses to support taxi drivers and reduce congestion have been noted, although recent changes exempt electric vehicles.
Uber’s carbon emissions in the UK are projected to surpass those of Transport for London, prompting calls for stricter control and transparency from regulators.
The ongoing debate around worker classification and rights in the gig economy is also highlighted, with promises from lawmakers to address issues of “false self-employment”.
Worker Info Exchange, founded by a key figure in the Uber Supreme Court case, aims to empower gig workers by providing more control over their data and decision-making processes.
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